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- #ifndef SCRIPTGHOST
- #define SCRIPTGHOST
- #include "GUI.hpp"
-
- class IAG: public Script
- {
- public:
-
- void Start();
- void Update();
- void Initialisation(Script_GUI * v);
-
- void UpdateDirection();
-
- void SetGhost(int v);
-
- void ScriptRed();
- void ScriptYellow();
- void ScriptBlue();
- void ScriptPink();
- void ScriptJail();
- void InvDirection();
- int * pacmandirection;
-
- private :
-
- int couldown;
- int direction;
- int directionuser;
- int ghost;
- int recur;
-
- Script_GUI * SGUI;
- };
-
- #endif // SCRIPTCONTROL
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