From 7cb7f645d56df661c875d8f8e0e35ffc3fabec1f Mon Sep 17 00:00:00 2001 From: Christopher Faylor Date: Sun, 23 Feb 2014 03:42:02 +0000 Subject: [PATCH] * dev_console::scroll_buffer): Reinstate clipping region. --- winsup/cygwin/ChangeLog | 4 ++++ winsup/cygwin/fhandler_console.cc | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/winsup/cygwin/ChangeLog b/winsup/cygwin/ChangeLog index 7a3259adf..b92dfadb1 100644 --- a/winsup/cygwin/ChangeLog +++ b/winsup/cygwin/ChangeLog @@ -1,3 +1,7 @@ +2014-02-22 Christopher Faylor + + * dev_console::scroll_buffer): Reinstate clipping region. + 2014-02-22 Christopher Faylor * fhandler.h (dev_console::is_fullscreen): Delete. diff --git a/winsup/cygwin/fhandler_console.cc b/winsup/cygwin/fhandler_console.cc index 056efe410..0bee291bd 100644 --- a/winsup/cygwin/fhandler_console.cc +++ b/winsup/cygwin/fhandler_console.cc @@ -791,7 +791,7 @@ dev_console::scroll_buffer (HANDLE h, int x1, int y1, int x2, int y2, int xn, in sr1.Bottom = sr2.Bottom; dest.X = xn >= 0 ? xn : dwWinSize.X - 1; dest.Y = yn >= 0 ? yn : winBottom; - ScrollConsoleScreenBuffer (h, &sr1, NULL, dest, &fill); + ScrollConsoleScreenBuffer (h, &sr1, &sr2, dest, &fill); #if 0 /* CGF: 2014-01-04 Assuming that we don't need this anymore */ /* ScrollConsoleScreenBuffer on Windows 95 is buggy - when scroll distance