* include/winuser.h [WINVER >= 0x0500] (AnimateWindow): Add

function.
* lib/user32.def (AnimateWindow): Add function. By the way
there are ~ 140 symbols missing from this file when comparing
to user32.dll on Windows XP.
This commit is contained in:
Dimitri Papadopoulos 2003-09-25 08:26:00 +00:00
parent 12d295911e
commit 9a88a83d5a
3 changed files with 13 additions and 0 deletions

View file

@ -1,3 +1,12 @@
2003-09-25 Dimitri Papadopoulos <papadopo@users.sourceforge.net>
* include/winuser.h [WINVER >= 0x0500] (AnimateWindow): Add
function.
* lib/user32.def (AnimateWindow): Add function. By the way
there are ~ 140 symbols missing from this file when comparing
to user32.dll on Windows XP.
2003-09-25 Dimitri Papadopoulos <papadopo@users.sourceforge.net>
* include/winuser.h [WINVER >= 0x0500] (AW_SLIDE, AW_ACTIVATE,

View file

@ -2883,6 +2883,9 @@ typedef struct tagGUITHREADINFO {
HKL WINAPI ActivateKeyboardLayout(HKL,UINT);
BOOL WINAPI AdjustWindowRect(LPRECT,DWORD,BOOL);
BOOL WINAPI AdjustWindowRectEx(LPRECT,DWORD,BOOL,DWORD);
#if (WINVER >= 0x0500)
BOOL WINAPI AnimateWindow(HWND,DWORD,DWORD);
#endif /* (WINVER >= 0x0500) */
BOOL WINAPI AnyPopup(void);
BOOL WINAPI AppendMenuA(HMENU,UINT,UINT_PTR,LPCSTR);
BOOL WINAPI AppendMenuW(HMENU,UINT,UINT_PTR,LPCWSTR);

View file

@ -4,6 +4,7 @@ ActivateKeyboardLayout@8
AdjustWindowRect@12
AdjustWindowRectEx@16
AllowSetForegroundWindow@4
AnimateWindow@12
AnyPopup@0
AppendMenuA@16
AppendMenuW@16