/* -------------------------------------------------------------- */ /* (C)Copyright 2001,2008, */ /* International Business Machines Corporation, */ /* Sony Computer Entertainment, Incorporated, */ /* Toshiba Corporation, */ /* */ /* All Rights Reserved. */ /* */ /* Redistribution and use in source and binary forms, with or */ /* without modification, are permitted provided that the */ /* following conditions are met: */ /* */ /* - Redistributions of source code must retain the above copyright*/ /* notice, this list of conditions and the following disclaimer. */ /* */ /* - Redistributions in binary form must reproduce the above */ /* copyright notice, this list of conditions and the following */ /* disclaimer in the documentation and/or other materials */ /* provided with the distribution. */ /* */ /* - Neither the name of IBM Corporation nor the names of its */ /* contributors may be used to endorse or promote products */ /* derived from this software without specific prior written */ /* permission. */ /* */ /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND */ /* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, */ /* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF */ /* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR */ /* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, */ /* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT */ /* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) */ /* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN */ /* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR */ /* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, */ /* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* -------------------------------------------------------------- */ /* PROLOG END TAG zYx */ #ifdef __SPU__ #ifndef _FLOORF4_H_ #define _FLOORF4_H_ 1 #include /* * FUNCTION * vector float _floorf4(vector float value) * * DESCRIPTION * The _floorf4 routine rounds a vector of input values "value" downwards * to their nearest integer returning the result as a vector of floats. * * The full range form (default) provides floor computation on * all IEEE floating point values. The floor of NANs remain NANs. * The floor of denorms results in zero. * */ static __inline vector float _floorf4(vector float value) { /* FULL FLOATING-POINT RANGE */ vec_int4 exp, shift; vec_uint4 mask, frac_mask, addend, insert, pos; vec_float4 out; /* This function generates the following component * based upon the inputs. * * mask = bits of the input that need to be replaced. * insert = value of the bits that need to be replaced * addend = value to be added to perform function. * * These are applied as follows:. * * out = ((in & mask) | insert) + addend */ pos = spu_cmpgt((vec_int4)value, -1); exp = spu_and(spu_rlmask((vec_int4)value, -23), 0xFF); shift = spu_sub(127, exp); frac_mask = spu_and(spu_rlmask(spu_splats((unsigned int)0x7FFFFF), shift), spu_cmpgt((vec_int4)shift, -31)); mask = spu_orc(frac_mask, spu_cmpgt(exp, 126)); addend = spu_andc(spu_andc(spu_add(mask, 1), pos), spu_cmpeq(spu_and((vec_uint4)value, mask), 0)); insert = spu_andc(spu_andc(spu_splats((unsigned int)0xBF800000), pos), spu_cmpgt((vec_uint4)spu_add(exp, -1), 126)); out = (vec_float4)spu_add(spu_sel((vec_uint4)value, insert, mask), addend); /* Preserve orignal sign bit (for -0 case) */ out = spu_sel(out, value, spu_splats((unsigned int)0x80000000)); return (out); } #endif /* _FLOORF4_H_ */ #endif /* __SPU__ */