\input texinfo @c -*-texinfo-*- @c %**start of header @setfilename standards.info @settitle GNU Coding Standards @c This date is automagically updated when you save this file: @set lastupdate March 13, 1998 @c %**end of header @ifinfo @format START-INFO-DIR-ENTRY * Standards: (standards). GNU coding standards. END-INFO-DIR-ENTRY @end format @end ifinfo @c @setchapternewpage odd @setchapternewpage off @c This is used by a cross ref in make-stds.texi @set CODESTD 1 @iftex @set CHAPTER chapter @end iftex @ifinfo @set CHAPTER node @end ifinfo @ifinfo GNU Coding Standards Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998 Free Software Foundation, Inc. Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies. @ignore Permission is granted to process this file through TeX and print the results, provided the printed document carries copying permission notice identical to this one except for the removal of this paragraph (this paragraph not being relevant to the printed manual). @end ignore Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one. Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that this permission notice may be stated in a translation approved by the Free Software Foundation. @end ifinfo @titlepage @title GNU Coding Standards @author Richard Stallman @author last updated @value{lastupdate} @page @vskip 0pt plus 1filll Copyright @copyright{} 1992, 1993, 1994, 1995, 1996, 1997, 1998 Free Software Foundation, Inc. Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies. Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one. Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that this permission notice may be stated in a translation approved by the Free Software Foundation. @end titlepage @ifinfo @node Top, Preface, (dir), (dir) @top Version Last updated @value{lastupdate}. @end ifinfo @menu * Preface:: About the GNU Coding Standards * Intellectual Property:: Keeping Free Software Free * Design Advice:: General Program Design * Program Behavior:: Program Behavior for All Programs * Writing C:: Making The Best Use of C * Documentation:: Documenting Programs * Managing Releases:: The Release Process @end menu @node Preface @chapter About the GNU Coding Standards The GNU Coding Standards were written by Richard Stallman and other GNU Project volunteers. Their purpose is to make the GNU system clean, consistent, and easy to install. This document can also be read as a guide to writing portable, robust and reliable programs. It focuses on programs written in C, but many of the rules and principles are useful even if you write in another programming language. The rules often state reasons for writing in a certain way. Corrections or suggestions for this document should be sent to @email{gnu@@gnu.org}. If you make a suggestion, please include a suggested new wording for it; our time is limited. We prefer a context diff to the @file{standards.texi} or @file{make-stds.texi} files, but if you don't have those files, please mail your suggestion anyway. This release of the GNU Coding Standards was last updated @value{lastupdate}. @node Intellectual Property @chapter Keeping Free Software Free This @value{CHAPTER} discusses how you can make sure that GNU software remains unencumbered. @menu * Reading Non-Free Code:: Referring to Proprietary Programs * Contributions:: Accepting Contributions @end menu @node Reading Non-Free Code @section Referring to Proprietary Programs Don't in any circumstances refer to Unix source code for or during your work on GNU! (Or to any other proprietary programs.) If you have a vague recollection of the internals of a Unix program, this does not absolutely mean you can't write an imitation of it, but do try to organize the imitation internally along different lines, because this is likely to make the details of the Unix version irrelevant and dissimilar to your results. For example, Unix utilities were generally optimized to minimize memory use; if you go for speed instead, your program will be very different. You could keep the entire input file in core and scan it there instead of using stdio. Use a smarter algorithm discovered more recently than the Unix program. Eliminate use of temporary files. Do it in one pass instead of two (we did this in the assembler). Or, on the contrary, emphasize simplicity instead of speed. For some applications, the speed of today's computers makes simpler algorithms adequate. Or go for generality. For example, Unix programs often have static tables or fixed-size strings, which make for arbitrary limits; use dynamic allocation instead. Make sure your program handles NULs and other funny characters in the input files. Add a programming language for extensibility and write part of the program in that language. Or turn some parts of the program into independently usable libraries. Or use a simple garbage collector instead of tracking precisely when to free memory, or use a new GNU facility such as obstacks. @node Contributions @section Accepting Contributions If someone else sends you a piece of code to add to the program you are working on, we need legal papers to use it---the same sort of legal papers we will need to get from you. @emph{Each} significant contributor to a program must sign some sort of legal papers in order for us to have clear title to the program. The main author alone is not enough. So, before adding in any contributions from other people, please tell us, so we can arrange to get the papers. Then wait until we tell you that we have received the signed papers, before you actually use the contribution. This applies both before you release the program and afterward. If you receive diffs to fix a bug, and they make significant changes, we need legal papers for that change. This also applies to comments and documentation files. For copyright law, comments and code are just text. Copyright applies to all kinds of text, so we need legal papers for all kinds. You don't need papers for changes of a few lines here or there, since they are not significant for copyright purposes. Also, you don't need papers if all you get from the suggestion is some ideas, not actual code which you use. For example, if you write a different solution to the problem, you don't need to get papers. We know this is frustrating; it's frustrating for us as well. But if you don't wait, you are going out on a limb---for example, what if the contributor's employer won't sign a disclaimer? You might have to take that code out again! The very worst thing is if you forget to tell us about the other contributor. We could be very embarrassed in court some day as a result. We have more detailed advice for maintainers of programs; if you have reached the stage of actually maintaining a program for GNU (whether released or not), please ask us for a copy. @node Design Advice @chapter General Program Design This @value{CHAPTER} discusses some of the issues you should take into account when designing your program. @menu * Compatibility:: Compatibility with other implementations * Using Extensions:: Using non-standard features * ANSI C:: Using ANSI C features * Source Language:: Using languages other than C @end menu @node Compatibility @section Compatibility with Other Implementations With occasional exceptions, utility programs and libraries for GNU should be upward compatible with those in Berkeley Unix, and upward compatible with @sc{ansi} C if @sc{ansi} C specifies their behavior, and upward compatible with @sc{POSIX} if @sc{POSIX} specifies their behavior. When these standards conflict, it is useful to offer compatibility modes for each of them. @sc{ansi} C and @sc{POSIX} prohibit many kinds of extensions. Feel free to make the extensions anyway, and include a @samp{--ansi}, @samp{--posix}, or @samp{--compatible} option to turn them off. However, if the extension has a significant chance of breaking any real programs or scripts, then it is not really upward compatible. Try to redesign its interface. Many GNU programs suppress extensions that conflict with POSIX if the environment variable @code{POSIXLY_CORRECT} is defined (even if it is defined with a null value). Please make your program recognize this variable if appropriate. When a feature is used only by users (not by programs or command files), and it is done poorly in Unix, feel free to replace it completely with something totally different and better. (For example, @code{vi} is replaced with Emacs.) But it is nice to offer a compatible feature as well. (There is a free @code{vi} clone, so we offer it.) Additional useful features not in Berkeley Unix are welcome. @node Using Extensions @section Using Non-standard Features Many GNU facilities that already exist support a number of convenient extensions over the comparable Unix facilities. Whether to use these extensions in implementing your program is a difficult question. On the one hand, using the extensions can make a cleaner program. On the other hand, people will not be able to build the program unless the other GNU tools are available. This might cause the program to work on fewer kinds of machines. With some extensions, it might be easy to provide both alternatives. For example, you can define functions with a ``keyword'' @code{INLINE} and define that as a macro to expand into either @code{inline} or nothing, depending on the compiler. In general, perhaps it is best not to use the extensions if you can straightforwardly do without them, but to use the extensions if they are a big improvement. An exception to this rule are the large, established programs (such as Emacs) which run on a great variety of systems. Such programs would be broken by use of GNU extensions. Another exception is for programs that are used as part of compilation: anything that must be compiled with other compilers in order to bootstrap the GNU compilation facilities. If these require the GNU compiler, then no one can compile them without having them installed already. That would be no good. @node ANSI C @section @sc{ansi} C and pre-@sc{ansi} C Do not ever use the ``trigraph'' feature of @sc{ansi} C. @sc{ansi} C is widespread enough now that it is ok to write new programs that use @sc{ansi} C features (and therefore will not work in non-@sc{ansi} compilers). And if a program is already written in @sc{ansi} C, there's no need to convert it to support non-@sc{ansi} compilers. However, it is easy to support non-@sc{ansi} compilers in most programs, so you might still consider doing so when you write a program. Instead of writing function definitions in @sc{ansi} prototype form, @example int foo (int x, int y) @dots{} @end example @noindent write the definition in pre-@sc{ansi} style like this, @example int foo (x, y) int x, y; @dots{} @end example @noindent and use a separate declaration to specify the argument prototype: @example int foo (int, int); @end example You need such a declaration anyway, in a header file, to get the benefit of @sc{ansi} C prototypes in all the files where the function is called. And once you have it, you lose nothing by writing the function definition in the pre-@sc{ansi} style. If you don't know non-@sc{ansi} C, there's no need to learn it; just write in @sc{ansi} C. @node Source Language @section Using Languages Other Than C Using a language other than C is like using a non-standard feature: it will cause trouble for users. Even if GCC supports the other language, users may find it inconvenient to have to install the compiler for that other language in order to build your program. For example, if you write your program in C++, people will have to install the C++ compiler in order to compile your program. Thus, it is better if you write in C. But there are three situations when there is no disadvantage in using some other language: @itemize @bullet @item It is okay to use another language if your program contains an interpreter for that language. For example, if your program links with GUILE, it is ok to write part of the program in Scheme or another language supported by GUILE. @item It is okay to use another language in a tool specifically intended for use with that language. This is okay because the only people who want to build the tool will be those who have installed the other language anyway. @item If an application is of interest to a narrow community, then perhaps it's not important if the application is inconvenient to install. @end itemize C has one other advantage over C++ and other compiled languages: more people know C, so more people will find it easy to read and modify the program if it is written in C. @node Program Behavior @chapter Program Behavior for All Programs This @value{CHAPTER} describes how to write robust software. It also describes general standards for error messages, the command line interface, and how libraries should behave. @menu * Semantics:: Writing robust programs * Libraries:: Library behavior * Errors:: Formatting error messages * User Interfaces:: Standards for command line interfaces * Option Table:: Table of long options. * Memory Usage:: When and how to care about memory needs @end menu @node Semantics @section Writing Robust Programs Avoid arbitrary limits on the length or number of @emph{any} data structure, including file names, lines, files, and symbols, by allocating all data structures dynamically. In most Unix utilities, ``long lines are silently truncated''. This is not acceptable in a GNU utility. Utilities reading files should not drop NUL characters, or any other nonprinting characters @emph{including those with codes above 0177}. The only sensible exceptions would be utilities specifically intended for interface to certain types of printers that can't handle those characters. Check every system call for an error return, unless you know you wish to ignore errors. Include the system error text (from @code{perror} or equivalent) in @emph{every} error message resulting from a failing system call, as well as the name of the file if any and the name of the utility. Just ``cannot open foo.c'' or ``stat failed'' is not sufficient. Check every call to @code{malloc} or @code{realloc} to see if it returned zero. Check @code{realloc} even if you are making the block smaller; in a system that rounds block sizes to a power of 2, @code{realloc} may get a different block if you ask for less space. In Unix, @code{realloc} can destroy the storage block if it returns zero. GNU @code{realloc} does not have this bug: if it fails, the original block is unchanged. Feel free to assume the bug is fixed. If you wish to run your program on Unix, and wish to avoid lossage in this case, you can use the GNU @code{malloc}. You must expect @code{free} to alter the contents of the block that was freed. Anything you want to fetch from the block, you must fetch before calling @code{free}. If @code{malloc} fails in a noninteractive program, make that a fatal error. In an interactive program (one that reads commands from the user), it is better to abort the command and return to the command reader loop. This allows the user to kill other processes to free up virtual memory, and then try the command again. Use @code{getopt_long} to decode arguments, unless the argument syntax makes this unreasonable. When static storage is to be written in during program execution, use explicit C code to initialize it. Reserve C initialized declarations for data that will not be changed. @c ADR: why? Try to avoid low-level interfaces to obscure Unix data structures (such as file directories, utmp, or the layout of kernel memory), since these are less likely to work compatibly. If you need to find all the files in a directory, use @code{readdir} or some other high-level interface. These will be supported compatibly by GNU. By default, the GNU system will provide the signal handling functions of @sc{BSD} and of @sc{POSIX}. So GNU software should be written to use these. In error checks that detect ``impossible'' conditions, just abort. There is usually no point in printing any message. These checks indicate the existence of bugs. Whoever wants to fix the bugs will have to read the source code and run a debugger. So explain the problem with comments in the source. The relevant data will be in variables, which are easy to examine with the debugger, so there is no point moving them elsewhere. Do not use a count of errors as the exit status for a program. @emph{That does not work}, because exit status values are limited to 8 bits (0 through 255). A single run of the program might have 256 errors; if you try to return 256 as the exit status, the parent process will see 0 as the status, and it will appear that the program succeeded. If you make temporary files, check the @code{TMPDIR} environment variable; if that variable is defined, use the specified directory instead of @file{/tmp}. @node Libraries @section Library Behavior Try to make library functions reentrant. If they need to do dynamic storage allocation, at least try to avoid any nonreentrancy aside from that of @code{malloc} itself. Here are certain name conventions for libraries, to avoid name conflicts. Choose a name prefix for the library, more than two characters long. All external function and variable names should start with this prefix. In addition, there should only be one of these in any given library member. This usually means putting each one in a separate source file. An exception can be made when two external symbols are always used together, so that no reasonable program could use one without the other; then they can both go in the same file. External symbols that are not documented entry points for the user should have names beginning with @samp{_}. They should also contain the chosen name prefix for the library, to prevent collisions with other libraries. These can go in the same files with user entry points if you like. Static functions and variables can be used as you like and need not fit any naming convention. @node Errors @section Formatting Error Messages Error messages from compilers should look like this: @example @var{source-file-name}:@var{lineno}: @var{message} @end example Error messages from other noninteractive programs should look like this: @example @var{program}:@var{source-file-name}:@var{lineno}: @var{message} @end example @noindent when there is an appropriate source file, or like this: @example @var{program}: @var{message} @end example @noindent when there is no relevant source file. In an interactive program (one that is reading commands from a terminal), it is better not to include the program name in an error message. The place to indicate which program is running is in the prompt or with the screen layout. (When the same program runs with input from a source other than a terminal, it is not interactive and would do best to print error messages using the noninteractive style.) The string @var{message} should not begin with a capital letter when it follows a program name and/or file name. Also, it should not end with a period. Error messages from interactive programs, and other messages such as usage messages, should start with a capital letter. But they should not end with a period. @node User Interfaces @section Standards for Command Line Interfaces Please don't make the behavior of a utility depend on the name used to invoke it. It is useful sometimes to make a link to a utility with a different name, and that should not change what it does. Instead, use a run time option or a compilation switch or both to select among the alternate behaviors. Likewise, please don't make the behavior of the program depend on the type of output device it is used with. Device independence is an important principle of the system's design; do not compromise it merely to save someone from typing an option now and then. If you think one behavior is most useful when the output is to a terminal, and another is most useful when the output is a file or a pipe, then it is usually best to make the default behavior the one that is useful with output to a terminal, and have an option for the other behavior. Compatibility requires certain programs to depend on the type of output device. It would be disastrous if @code{ls} or @code{sh} did not do so in the way all users expect. In some of these cases, we supplement the program with a preferred alternate version that does not depend on the output device type. For example, we provide a @code{dir} program much like @code{ls} except that its default output format is always multi-column format. It is a good idea to follow the @sc{POSIX} guidelines for the command-line options of a program. The easiest way to do this is to use @code{getopt} to parse them. Note that the GNU version of @code{getopt} will normally permit options anywhere among the arguments unless the special argument @samp{--} is used. This is not what @sc{POSIX} specifies; it is a GNU extension. Please define long-named options that are equivalent to the single-letter Unix-style options. We hope to make GNU more user friendly this way. This is easy to do with the GNU function @code{getopt_long}. One of the advantages of long-named options is that they can be consistent from program to program. For example, users should be able to expect the ``verbose'' option of any GNU program which has one, to be spelled precisely @samp{--verbose}. To achieve this uniformity, look at the table of common long-option names when you choose the option names for your program (@pxref{Option Table}). It is usually a good idea for file names given as ordinary arguments to be input files only; any output files would be specified using options (preferably @samp{-o} or @samp{--output}). Even if you allow an output file name as an ordinary argument for compatibility, try to provide an option as another way to specify it. This will lead to more consistency among GNU utilities, and fewer idiosyncracies for users to remember. All programs should support two standard options: @samp{--version} and @samp{--help}. @table @code @item --version This option should direct the program to information about its name, version, origin and legal status, all on standard output, and then exit successfully. Other options and arguments should be ignored once this is seen, and the program should not perform its normal function. The first line is meant to be easy for a program to parse; the version number proper starts after the last space. In addition, it contains the canonical name for this program, in this format: @example GNU Emacs 19.30 @end example @noindent The program's name should be a constant string; @emph{don't} compute it from @code{argv[0]}. The idea is to state the standard or canonical name for the program, not its file name. There are other ways to find out the precise file name where a command is found in @code{PATH}. If the program is a subsidiary part of a larger package, mention the package name in parentheses, like this: @example emacsserver (GNU Emacs) 19.30 @end example @noindent If the package has a version number which is different from this program's version number, you can mention the package version number just before the close-parenthesis. If you @strong{need} to mention the version numbers of libraries which are distributed separately from the package which contains this program, you can do so by printing an additional line of version info for each library you want to mention. Use the same format for these lines as for the first line. Please do not mention all of the libraries that the program uses ``just for completeness''---that would produce a lot of unhelpful clutter. Please mention library version numbers only if you find in practice that they are very important to you in debugging. The following line, after the version number line or lines, should be a copyright notice. If more than one copyright notice is called for, put each on a separate line. Next should follow a brief statement that the program is free software, and that users are free to copy and change it on certain conditions. If the program is covered by the GNU GPL, say so here. Also mention that there is no warranty, to the extent permitted by law. It is ok to finish the output with a list of the major authors of the program, as a way of giving credit. Here's an example of output that follows these rules: @smallexample GNU Emacs 19.34.5 Copyright (C) 1996 Free Software Foundation, Inc. GNU Emacs comes with NO WARRANTY, to the extent permitted by law. You may redistribute copies of GNU Emacs under the terms of the GNU General Public License. For more information about these matters, see the files named COPYING. @end smallexample You should adapt this to your program, of course, filling in the proper year, copyright holder, name of program, and the references to distribution terms, and changing the rest of the wording as necessary. This copyright notice only needs to mention the most recent year in which changes were made---there's no need to list the years for previous versions' changes. You don't have to mention the name of the program in these notices, if that is inconvenient, since it appeared in the first line. @item --help This option should output brief documentation for how to invoke the program, on standard output, then exit successfully. Other options and arguments should be ignored once this is seen, and the program should not perform its normal function. Near the end of the @samp{--help} option's output there should be a line that says where to mail bug reports. It should have this format: @example Report bugs to @var{mailing-address}. @end example @end table @node Option Table @section Table of Long Options Here is a table of long options used by GNU programs. It is surely incomplete, but we aim to list all the options that a new program might want to be compatible with. If you use names not already in the table, please send @email{gnu@@gnu.org} a list of them, with their meanings, so we can update the table. @c Please leave newlines between items in this table; it's much easier @c to update when it isn't completely squashed together and unreadable. @c When there is more than one short option for a long option name, put @c a semicolon between the lists of the programs that use them, not a @c period. --friedman @table @samp @item after-date @samp{-N} in @code{tar}. @item all @samp{-a} in @code{du}, @code{ls}, @code{nm}, @code{stty}, @code{uname}, and @code{unexpand}. @item all-text @samp{-a} in @code{diff}. @item almost-all @samp{-A} in @code{ls}. @item append @samp{-a} in @code{etags}, @code{tee}, @code{time}; @samp{-r} in @code{tar}. @item archive @samp{-a} in @code{cp}. @item archive-name @samp{-n} in @code{shar}. @item arglength @samp{-l} in @code{m4}. @item ascii @samp{-a} in @code{diff}. @item assign @samp{-v} in @code{gawk}. @item assume-new @samp{-W} in Make. @item assume-old @samp{-o} in Make. @item auto-check @samp{-a} in @code{recode}. @item auto-pager @samp{-a} in @code{wdiff}. @item auto-reference @samp{-A} in @code{ptx}. @item avoid-wraps @samp{-n} in @code{wdiff}. @item backward-search @samp{-B} in @code{ctags}. @item basename @samp{-f} in @code{shar}. @item batch Used in GDB. @item baud Used in GDB. @item before @samp{-b} in @code{tac}. @item binary @samp{-b} in @code{cpio} and @code{diff}. @item bits-per-code @samp{-b} in @code{shar}. @item block-size Used in @code{cpio} and @code{tar}. @item blocks @samp{-b} in @code{head} and @code{tail}. @item break-file @samp{-b} in @code{ptx}. @item brief Used in various programs to make output shorter. @item bytes @samp{-c} in @code{head}, @code{split}, and @code{tail}. @item c@t{++} @samp{-C} in @code{etags}. @item catenate @samp{-A} in @code{tar}. @item cd Used in various programs to specify the directory to use. @item changes @samp{-c} in @code{chgrp} and @code{chown}. @item classify @samp{-F} in @code{ls}. @item colons @samp{-c} in @code{recode}. @item command @samp{-c} in @code{su}; @samp{-x} in GDB. @item compare @samp{-d} in @code{tar}. @item compat Used in @code{gawk}. @item compress @samp{-Z} in @code{tar} and @code{shar}. @item concatenate @samp{-A} in @code{tar}. @item confirmation @samp{-w} in @code{tar}. @item context Used in @code{diff}. @item copyleft @samp{-W copyleft} in @code{gawk}. @item copyright @samp{-C} in @code{ptx}, @code{recode}, and @code{wdiff}; @samp{-W copyright} in @code{gawk}. @item core Used in GDB. @item count @samp{-q} in @code{who}. @item count-links @samp{-l} in @code{du}. @item create Used in @code{tar} and @code{cpio}. @item cut-mark @samp{-c} in @code{shar}. @item cxref @samp{-x} in @code{ctags}. @item date @samp{-d} in @code{touch}. @item debug @samp{-d} in Make and @code{m4}; @samp{-t} in Bison. @item define @samp{-D} in @code{m4}. @item defines @samp{-d} in Bison and @code{ctags}. @item delete @samp{-D} in @code{tar}. @item dereference @samp{-L} in @code{chgrp}, @code{chown}, @code{cpio}, @code{du}, @code{ls}, and @code{tar}. @item dereference-args @samp{-D} in @code{du}. @item diacritics @samp{-d} in @code{recode}. @item dictionary-order @samp{-d} in @code{look}. @item diff @samp{-d} in @code{tar}. @item digits @samp{-n} in @code{csplit}. @item directory Specify the directory to use, in various programs. In @code{ls}, it means to show directories themselves rather than their contents. In @code{rm} and @code{ln}, it means to not treat links to directories specially. @item discard-all @samp{-x} in @code{strip}. @item discard-locals @samp{-X} in @code{strip}. @item dry-run @samp{-n} in Make. @item ed @samp{-e} in @code{diff}. @item elide-empty-files @samp{-z} in @code{csplit}. @item end-delete @samp{-x} in @code{wdiff}. @item end-insert @samp{-z} in @code{wdiff}. @item entire-new-file @samp{-N} in @code{diff}. @item environment-overrides @samp{-e} in Make. @item eof @samp{-e} in @code{xargs}. @item epoch Used in GDB. @item error-limit Used in @code{makeinfo}. @item error-output @samp{-o} in @code{m4}. @item escape @samp{-b} in @code{ls}. @item exclude-from @samp{-X} in @code{tar}. @item exec Used in GDB. @item exit @samp{-x} in @code{xargs}. @item exit-0 @samp{-e} in @code{unshar}. @item expand-tabs @samp{-t} in @code{diff}. @item expression @samp{-e} in @code{sed}. @item extern-only @samp{-g} in @code{nm}. @item extract @samp{-i} in @code{cpio}; @samp{-x} in @code{tar}. @item faces @samp{-f} in @code{finger}. @item fast @samp{-f} in @code{su}. @item fatal-warnings @samp{-E} in @code{m4}. @item file @samp{-f} in @code{info}, @code{gawk}, Make, @code{mt}, and @code{tar}; @samp{-n} in @code{sed}; @samp{-r} in @code{touch}. @item field-separator @samp{-F} in @code{gawk}. @item file-prefix @samp{-b} in Bison. @item file-type @samp{-F} in @code{ls}. @item files-from @samp{-T} in @code{tar}. @item fill-column Used in @code{makeinfo}. @item flag-truncation @samp{-F} in @code{ptx}. @item fixed-output-files @samp{-y} in Bison. @item follow @samp{-f} in @code{tail}. @item footnote-style Used in @code{makeinfo}. @item force @samp{-f} in @code{cp}, @code{ln}, @code{mv}, and @code{rm}. @item force-prefix @samp{-F} in @code{shar}. @item format Used in @code{ls}, @code{time}, and @code{ptx}. @item freeze-state @samp{-F} in @code{m4}. @item fullname Used in GDB. @item gap-size @samp{-g} in @code{ptx}. @item get @samp{-x} in @code{tar}. @item graphic @samp{-i} in @code{ul}. @item graphics @samp{-g} in @code{recode}. @item group @samp{-g} in @code{install}. @item gzip @samp{-z} in @code{tar} and @code{shar}. @item hashsize @samp{-H} in @code{m4}. @item header @samp{-h} in @code{objdump} and @code{recode} @item heading @samp{-H} in @code{who}. @item help Used to ask for brief usage information. @item here-delimiter @samp{-d} in @code{shar}. @item hide-control-chars @samp{-q} in @code{ls}. @item idle @samp{-u} in @code{who}. @item ifdef @samp{-D} in @code{diff}. @item ignore @samp{-I} in @code{ls}; @samp{-x} in @code{recode}. @item ignore-all-space @samp{-w} in @code{diff}. @item ignore-backups @samp{-B} in @code{ls}. @item ignore-blank-lines @samp{-B} in @code{diff}. @item ignore-case @samp{-f} in @code{look} and @code{ptx}; @samp{-i} in @code{diff} and @code{wdiff}. @item ignore-errors @samp{-i} in Make. @item ignore-file @samp{-i} in @code{ptx}. @item ignore-indentation @samp{-I} in @code{etags}. @item ignore-init-file @samp{-f} in Oleo. @item ignore-interrupts @samp{-i} in @code{tee}. @item ignore-matching-lines @samp{-I} in @code{diff}. @item ignore-space-change @samp{-b} in @code{diff}. @item ignore-zeros @samp{-i} in @code{tar}. @item include @samp{-i} in @code{etags}; @samp{-I} in @code{m4}. @item include-dir @samp{-I} in Make. @item incremental @samp{-G} in @code{tar}. @item info @samp{-i}, @samp{-l}, and @samp{-m} in Finger. @item initial @samp{-i} in @code{expand}. @item initial-tab @samp{-T} in @code{diff}. @item inode @samp{-i} in @code{ls}. @item interactive @samp{-i} in @code{cp}, @code{ln}, @code{mv}, @code{rm}; @samp{-e} in @code{m4}; @samp{-p} in @code{xargs}; @samp{-w} in @code{tar}. @item intermix-type @samp{-p} in @code{shar}. @item jobs @samp{-j} in Make. @item just-print @samp{-n} in Make. @item keep-going @samp{-k} in Make. @item keep-files @samp{-k} in @code{csplit}. @item kilobytes @samp{-k} in @code{du} and @code{ls}. @item language @samp{-l} in @code{etags}. @item less-mode @samp{-l} in @code{wdiff}. @item level-for-gzip @samp{-g} in @code{shar}. @item line-bytes @samp{-C} in @code{split}. @item lines Used in @code{split}, @code{head}, and @code{tail}. @item link @samp{-l} in @code{cpio}. @item lint @itemx lint-old Used in @code{gawk}. @item list @samp{-t} in @code{cpio}; @samp{-l} in @code{recode}. @item list @samp{-t} in @code{tar}. @item literal @samp{-N} in @code{ls}. @item load-average @samp{-l} in Make. @item login Used in @code{su}. @item machine No listing of which programs already use this; someone should check to see if any actually do, and tell @email{gnu@@gnu.org}. @item macro-name @samp{-M} in @code{ptx}. @item mail @samp{-m} in @code{hello} and @code{uname}. @item make-directories @samp{-d} in @code{cpio}. @item makefile @samp{-f} in Make. @item mapped Used in GDB. @item max-args @samp{-n} in @code{xargs}. @item max-chars @samp{-n} in @code{xargs}. @item max-lines @samp{-l} in @code{xargs}. @item max-load @samp{-l} in Make. @item max-procs @samp{-P} in @code{xargs}. @item mesg @samp{-T} in @code{who}. @item message @samp{-T} in @code{who}. @item minimal @samp{-d} in @code{diff}. @item mixed-uuencode @samp{-M} in @code{shar}. @item mode @samp{-m} in @code{install}, @code{mkdir}, and @code{mkfifo}. @item modification-time @samp{-m} in @code{tar}. @item multi-volume @samp{-M} in @code{tar}. @item name-prefix @samp{-a} in Bison. @item nesting-limit @samp{-L} in @code{m4}. @item net-headers @samp{-a} in @code{shar}. @item new-file @samp{-W} in Make. @item no-builtin-rules @samp{-r} in Make. @item no-character-count @samp{-w} in @code{shar}. @item no-check-existing @samp{-x} in @code{shar}. @item no-common @samp{-3} in @code{wdiff}. @item no-create @samp{-c} in @code{touch}. @item no-defines @samp{-D} in @code{etags}. @item no-deleted @samp{-1} in @code{wdiff}. @item no-dereference @samp{-d} in @code{cp}. @item no-inserted @samp{-2} in @code{wdiff}. @item no-keep-going @samp{-S} in Make. @item no-lines @samp{-l} in Bison. @item no-piping @samp{-P} in @code{shar}. @item no-prof @samp{-e} in @code{gprof}. @item no-regex @samp{-R} in @code{etags}. @item no-sort @samp{-p} in @code{nm}. @item no-split Used in @code{makeinfo}. @item no-static @samp{-a} in @code{gprof}. @item no-time @samp{-E} in @code{gprof}. @item no-timestamp @samp{-m} in @code{shar}. @item no-validate Used in @code{makeinfo}. @item no-wait Used in @code{emacsclient}. @item no-warn Used in various programs to inhibit warnings. @item node @samp{-n} in @code{info}. @item nodename @samp{-n} in @code{uname}. @item nonmatching @samp{-f} in @code{cpio}. @item nstuff @samp{-n} in @code{objdump}. @item null @samp{-0} in @code{xargs}. @item number @samp{-n} in @code{cat}. @item number-nonblank @samp{-b} in @code{cat}. @item numeric-sort @samp{-n} in @code{nm}. @item numeric-uid-gid @samp{-n} in @code{cpio} and @code{ls}. @item nx Used in GDB. @item old-archive @samp{-o} in @code{tar}. @item old-file @samp{-o} in Make. @item one-file-system @samp{-l} in @code{tar}, @code{cp}, and @code{du}. @item only-file @samp{-o} in @code{ptx}. @item only-prof @samp{-f} in @code{gprof}. @item only-time @samp{-F} in @code{gprof}. @item output In various programs, specify the output file name. @item output-prefix @samp{-o} in @code{shar}. @item override @samp{-o} in @code{rm}. @item overwrite @samp{-c} in @code{unshar}. @item owner @samp{-o} in @code{install}. @item paginate @samp{-l} in @code{diff}. @item paragraph-indent Used in @code{makeinfo}. @item parents @samp{-p} in @code{mkdir} and @code{rmdir}. @item pass-all @samp{-p} in @code{ul}. @item pass-through @samp{-p} in @code{cpio}. @item port @samp{-P} in @code{finger}. @item portability @samp{-c} in @code{cpio} and @code{tar}. @item posix Used in @code{gawk}. @item prefix-builtins @samp{-P} in @code{m4}. @item prefix @samp{-f} in @code{csplit}. @item preserve Used in @code{tar} and @code{cp}. @item preserve-environment @samp{-p} in @code{su}. @item preserve-modification-time @samp{-m} in @code{cpio}. @item preserve-order @samp{-s} in @code{tar}. @item preserve-permissions @samp{-p} in @code{tar}. @item print @samp{-l} in @code{diff}. @item print-chars @samp{-L} in @code{cmp}. @item print-data-base @samp{-p} in Make. @item print-directory @samp{-w} in Make. @item print-file-name @samp{-o} in @code{nm}. @item print-symdefs @samp{-s} in @code{nm}. @item printer @samp{-p} in @code{wdiff}. @item prompt @samp{-p} in @code{ed}. @item query-user @samp{-X} in @code{shar}. @item question @samp{-q} in Make. @item quiet Used in many programs to inhibit the usual output. @strong{Note:} every program accepting @samp{--quiet} should accept @samp{--silent} as a synonym. @item quiet-unshar @samp{-Q} in @code{shar} @item quote-name @samp{-Q} in @code{ls}. @item rcs @samp{-n} in @code{diff}. @item re-interval Used in @code{gawk}. @item read-full-blocks @samp{-B} in @code{tar}. @item readnow Used in GDB. @item recon @samp{-n} in Make. @item record-number @samp{-R} in @code{tar}. @item recursive Used in @code{chgrp}, @code{chown}, @code{cp}, @code{ls}, @code{diff}, and @code{rm}. @item reference-limit Used in @code{makeinfo}. @item references @samp{-r} in @code{ptx}. @item regex @samp{-r} in @code{tac} and @code{etags}. @item release @samp{-r} in @code{uname}. @item reload-state @samp{-R} in @code{m4}. @item relocation @samp{-r} in @code{objdump}. @item rename @samp{-r} in @code{cpio}. @item replace @samp{-i} in @code{xargs}. @item report-identical-files @samp{-s} in @code{diff}. @item reset-access-time @samp{-a} in @code{cpio}. @item reverse @samp{-r} in @code{ls} and @code{nm}. @item reversed-ed @samp{-f} in @code{diff}. @item right-side-defs @samp{-R} in @code{ptx}. @item same-order @samp{-s} in @code{tar}. @item same-permissions @samp{-p} in @code{tar}. @item save @samp{-g} in @code{stty}. @item se Used in GDB. @item sentence-regexp @samp{-S} in @code{ptx}. @item separate-dirs @samp{-S} in @code{du}. @item separator @samp{-s} in @code{tac}. @item sequence Used by @code{recode} to chose files or pipes for sequencing passes. @item shell @samp{-s} in @code{su}. @item show-all @samp{-A} in @code{cat}. @item show-c-function @samp{-p} in @code{diff}. @item show-ends @samp{-E} in @code{cat}. @item show-function-line @samp{-F} in @code{diff}. @item show-tabs @samp{-T} in @code{cat}. @item silent Used in many programs to inhibit the usual output. @strong{Note:} every program accepting @samp{--silent} should accept @samp{--quiet} as a synonym. @item size @samp{-s} in @code{ls}. @item sort Used in @code{ls}. @item source @samp{-W source} in @code{gawk}. @item sparse @samp{-S} in @code{tar}. @item speed-large-files @samp{-H} in @code{diff}. @item split-at @samp{-E} in @code{unshar}. @item split-size-limit @samp{-L} in @code{shar}. @item squeeze-blank @samp{-s} in @code{cat}. @item start-delete @samp{-w} in @code{wdiff}. @item start-insert @samp{-y} in @code{wdiff}. @item starting-file Used in @code{tar} and @code{diff} to specify which file within a directory to start processing with. @item statistics @samp{-s} in @code{wdiff}. @item stdin-file-list @samp{-S} in @code{shar}. @item stop @samp{-S} in Make. @item strict @samp{-s} in @code{recode}. @item strip @samp{-s} in @code{install}. @item strip-all @samp{-s} in @code{strip}. @item strip-debug @samp{-S} in @code{strip}. @item submitter @samp{-s} in @code{shar}. @item suffix @samp{-S} in @code{cp}, @code{ln}, @code{mv}. @item suffix-format @samp{-b} in @code{csplit}. @item sum @samp{-s} in @code{gprof}. @item summarize @samp{-s} in @code{du}. @item symbolic @samp{-s} in @code{ln}. @item symbols Used in GDB and @code{objdump}. @item synclines @samp{-s} in @code{m4}. @item sysname @samp{-s} in @code{uname}. @item tabs @samp{-t} in @code{expand} and @code{unexpand}. @item tabsize @samp{-T} in @code{ls}. @item terminal @samp{-T} in @code{tput} and @code{ul}. @samp{-t} in @code{wdiff}. @item text @samp{-a} in @code{diff}. @item text-files @samp{-T} in @code{shar}. @item time Used in @code{ls} and @code{touch}. @item to-stdout @samp{-O} in @code{tar}. @item total @samp{-c} in @code{du}. @item touch @samp{-t} in Make, @code{ranlib}, and @code{recode}. @item trace @samp{-t} in @code{m4}. @item traditional @samp{-t} in @code{hello}; @samp{-W traditional} in @code{gawk}; @samp{-G} in @code{ed}, @code{m4}, and @code{ptx}. @item tty Used in GDB. @item typedefs @samp{-t} in @code{ctags}. @item typedefs-and-c++ @samp{-T} in @code{ctags}. @item typeset-mode @samp{-t} in @code{ptx}. @item uncompress @samp{-z} in @code{tar}. @item unconditional @samp{-u} in @code{cpio}. @item undefine @samp{-U} in @code{m4}. @item undefined-only @samp{-u} in @code{nm}. @item update @samp{-u} in @code{cp}, @code{ctags}, @code{mv}, @code{tar}. @item usage Used in @code{gawk}; same as @samp{--help}. @item uuencode @samp{-B} in @code{shar}. @item vanilla-operation @samp{-V} in @code{shar}. @item verbose Print more information about progress. Many programs support this. @item verify @samp{-W} in @code{tar}. @item version Print the version number. @item version-control @samp{-V} in @code{cp}, @code{ln}, @code{mv}. @item vgrind @samp{-v} in @code{ctags}. @item volume @samp{-V} in @code{tar}. @item what-if @samp{-W} in Make. @item whole-size-limit @samp{-l} in @code{shar}. @item width @samp{-w} in @code{ls} and @code{ptx}. @item word-regexp @samp{-W} in @code{ptx}. @item writable @samp{-T} in @code{who}. @item zeros @samp{-z} in @code{gprof}. @end table @node Memory Usage @section Memory Usage If it typically uses just a few meg of memory, don't bother making any effort to reduce memory usage. For example, if it is impractical for other reasons to operate on files more than a few meg long, it is reasonable to read entire input files into core to operate on them. However, for programs such as @code{cat} or @code{tail}, that can usefully operate on very large files, it is important to avoid using a technique that would artificially limit the size of files it can handle. If a program works by lines and could be applied to arbitrary user-supplied input files, it should keep only a line in memory, because this is not very hard and users will want to be able to operate on input files that are bigger than will fit in core all at once. If your program creates complicated data structures, just make them in core and give a fatal error if @code{malloc} returns zero. @node Writing C @chapter Making The Best Use of C This @value{CHAPTER} provides advice on how best to use the C language when writing GNU software. @menu * Formatting:: Formatting Your Source Code * Comments:: Commenting Your Work * Syntactic Conventions:: Clean Use of C Constructs * Names:: Naming Variables and Functions * System Portability:: Portability between different operating systems * CPU Portability:: Supporting the range of CPU types * System Functions:: Portability and ``standard'' library functions * Internationalization:: Techniques for internationalization * Mmap:: How you can safely use @code{mmap}. @end menu @node Formatting @section Formatting Your Source Code It is important to put the open-brace that starts the body of a C function in column zero, and avoid putting any other open-brace or open-parenthesis or open-bracket in column zero. Several tools look for open-braces in column zero to find the beginnings of C functions. These tools will not work on code not formatted that way. It is also important for function definitions to start the name of the function in column zero. This helps people to search for function definitions, and may also help certain tools recognize them. Thus, the proper format is this: @example static char * concat (s1, s2) /* Name starts in column zero here */ char *s1, *s2; @{ /* Open brace in column zero here */ @dots{} @} @end example @noindent or, if you want to use @sc{ansi} C, format the definition like this: @example static char * concat (char *s1, char *s2) @{ @dots{} @} @end example In @sc{ansi} C, if the arguments don't fit nicely on one line, split it like this: @example int lots_of_args (int an_integer, long a_long, short a_short, double a_double, float a_float) @dots{} @end example For the body of the function, we prefer code formatted like this: @example if (x < foo (y, z)) haha = bar[4] + 5; else @{ while (z) @{ haha += foo (z, z); z--; @} return ++x + bar (); @} @end example We find it easier to read a program when it has spaces before the open-parentheses and after the commas. Especially after the commas. When you split an expression into multiple lines, split it before an operator, not after one. Here is the right way: @example if (foo_this_is_long && bar > win (x, y, z) && remaining_condition) @end example Try to avoid having two operators of different precedence at the same level of indentation. For example, don't write this: @example mode = (inmode[j] == VOIDmode || GET_MODE_SIZE (outmode[j]) > GET_MODE_SIZE (inmode[j]) ? outmode[j] : inmode[j]); @end example Instead, use extra parentheses so that the indentation shows the nesting: @example mode = ((inmode[j] == VOIDmode || (GET_MODE_SIZE (outmode[j]) > GET_MODE_SIZE (inmode[j]))) ? outmode[j] : inmode[j]); @end example Insert extra parentheses so that Emacs will indent the code properly. For example, the following indentation looks nice if you do it by hand, but Emacs would mess it up: @example v = rup->ru_utime.tv_sec*1000 + rup->ru_utime.tv_usec/1000 + rup->ru_stime.tv_sec*1000 + rup->ru_stime.tv_usec/1000; @end example But adding a set of parentheses solves the problem: @example v = (rup->ru_utime.tv_sec*1000 + rup->ru_utime.tv_usec/1000 + rup->ru_stime.tv_sec*1000 + rup->ru_stime.tv_usec/1000); @end example Format do-while statements like this: @example do @{ a = foo (a); @} while (a > 0); @end example Please use formfeed characters (control-L) to divide the program into pages at logical places (but not within a function). It does not matter just how long the pages are, since they do not have to fit on a printed page. The formfeeds should appear alone on lines by themselves. @node Comments @section Commenting Your Work Every program should start with a comment saying briefly what it is for. Example: @samp{fmt - filter for simple filling of text}. Please write the comments in a GNU program in English, because English is the one language that nearly all programmers in all countries can read. If you do not write English well, please write comments in English as well as you can, then ask other people to help rewrite them. If you can't write comments in English, please find someone to work with you and translate your comments into English. Please put a comment on each function saying what the function does, what sorts of arguments it gets, and what the possible values of arguments mean and are used for. It is not necessary to duplicate in words the meaning of the C argument declarations, if a C type is being used in its customary fashion. If there is anything nonstandard about its use (such as an argument of type @code{char *} which is really the address of the second character of a string, not the first), or any possible values that would not work the way one would expect (such as, that strings containing newlines are not guaranteed to work), be sure to say so. Also explain the significance of the return value, if there is one. Please put two spaces after the end of a sentence in your comments, so that the Emacs sentence commands will work. Also, please write complete sentences and capitalize the first word. If a lower-case identifier comes at the beginning of a sentence, don't capitalize it! Changing the spelling makes it a different identifier. If you don't like starting a sentence with a lower case letter, write the sentence differently (e.g., ``The identifier lower-case is @dots{}''). The comment on a function is much clearer if you use the argument names to speak about the argument values. The variable name itself should be lower case, but write it in upper case when you are speaking about the value rather than the variable itself. Thus, ``the inode number NODE_NUM'' rather than ``an inode''. There is usually no purpose in restating the name of the function in the comment before it, because the reader can see that for himself. There might be an exception when the comment is so long that the function itself would be off the bottom of the screen. There should be a comment on each static variable as well, like this: @example /* Nonzero means truncate lines in the display; zero means continue them. */ int truncate_lines; @end example Every @samp{#endif} should have a comment, except in the case of short conditionals (just a few lines) that are not nested. The comment should state the condition of the conditional that is ending, @emph{including its sense}. @samp{#else} should have a comment describing the condition @emph{and sense} of the code that follows. For example: @example @group #ifdef foo @dots{} #else /* not foo */ @dots{} #endif /* not foo */ @end group @group #ifdef foo @dots{} #endif /* foo */ @end group @end example @noindent but, by contrast, write the comments this way for a @samp{#ifndef}: @example @group #ifndef foo @dots{} #else /* foo */ @dots{} #endif /* foo */ @end group @group #ifndef foo @dots{} #endif /* not foo */ @end group @end example @node Syntactic Conventions @section Clean Use of C Constructs Please explicitly declare all arguments to functions. Don't omit them just because they are @code{int}s. Declarations of external functions and functions to appear later in the source file should all go in one place near the beginning of the file (somewhere before the first function definition in the file), or else should go in a header file. Don't put @code{extern} declarations inside functions. It used to be common practice to use the same local variables (with names like @code{tem}) over and over for different values within one function. Instead of doing this, it is better declare a separate local variable for each distinct purpose, and give it a name which is meaningful. This not only makes programs easier to understand, it also facilitates optimization by good compilers. You can also move the declaration of each local variable into the smallest scope that includes all its uses. This makes the program even cleaner. Don't use local variables or parameters that shadow global identifiers. Don't declare multiple variables in one declaration that spans lines. Start a new declaration on each line, instead. For example, instead of this: @example @group int foo, bar; @end group @end example @noindent write either this: @example int foo, bar; @end example @noindent or this: @example int foo; int bar; @end example @noindent (If they are global variables, each should have a comment preceding it anyway.) When you have an @code{if}-@code{else} statement nested in another @code{if} statement, always put braces around the @code{if}-@code{else}. Thus, never write like this: @example if (foo) if (bar) win (); else lose (); @end example @noindent always like this: @example if (foo) @{ if (bar) win (); else lose (); @} @end example If you have an @code{if} statement nested inside of an @code{else} statement, either write @code{else if} on one line, like this, @example if (foo) @dots{} else if (bar) @dots{} @end example @noindent with its @code{then}-part indented like the preceding @code{then}-part, or write the nested @code{if} within braces like this: @example if (foo) @dots{} else @{ if (bar) @dots{} @} @end example Don't declare both a structure tag and variables or typedefs in the same declaration. Instead, declare the structure tag separately and then use it to declare the variables or typedefs. Try to avoid assignments inside @code{if}-conditions. For example, don't write this: @example if ((foo = (char *) malloc (sizeof *foo)) == 0) fatal ("virtual memory exhausted"); @end example @noindent instead, write this: @example foo = (char *) malloc (sizeof *foo); if (foo == 0) fatal ("virtual memory exhausted"); @end example Don't make the program ugly to placate @code{lint}. Please don't insert any casts to @code{void}. Zero without a cast is perfectly fine as a null pointer constant, except when calling a varargs function. @node Names @section Naming Variables and Functions The names of global variables and functions in a program serve as comments of a sort. So don't choose terse names---instead, look for names that give useful information about the meaning of the variable or function. In a GNU program, names should be English, like other comments. Local variable names can be shorter, because they are used only within one context, where (presumably) comments explain their purpose. Please use underscores to separate words in a name, so that the Emacs word commands can be useful within them. Stick to lower case; reserve upper case for macros and @code{enum} constants, and for name-prefixes that follow a uniform convention. For example, you should use names like @code{ignore_space_change_flag}; don't use names like @code{iCantReadThis}. Variables that indicate whether command-line options have been specified should be named after the meaning of the option, not after the option-letter. A comment should state both the exact meaning of the option and its letter. For example, @example @group /* Ignore changes in horizontal whitespace (-b). */ int ignore_space_change_flag; @end group @end example When you want to define names with constant integer values, use @code{enum} rather than @samp{#define}. GDB knows about enumeration constants. Use file names of 14 characters or less, to avoid creating gratuitous problems on older System V systems. You can use the program @code{doschk} to test for this. @code{doschk} also tests for potential name conflicts if the files were loaded onto an MS-DOS file system---something you may or may not care about. @node System Portability @section Portability between System Types In the Unix world, ``portability'' refers to porting to different Unix versions. For a GNU program, this kind of portability is desirable, but not paramount. The primary purpose of GNU software is to run on top of the GNU kernel, compiled with the GNU C compiler, on various types of @sc{cpu}. The amount and kinds of variation among GNU systems on different @sc{cpu}s will be comparable to the variation among Linux-based GNU systems or among BSD systems today. So the kinds of portability that are absolutely necessary are quite limited. But many users do run GNU software on non-GNU Unix or Unix-like systems. So supporting a variety of Unix-like systems is desirable, although not paramount. The easiest way to achieve portability to most Unix-like systems is to use Autoconf. It's unlikely that your program needs to know more information about the host platform than Autoconf can provide, simply because most of the programs that need such knowledge have already been written. Avoid using the format of semi-internal data bases (e.g., directories) when there is a higher-level alternative (@code{readdir}). As for systems that are not like Unix, such as MSDOS, Windows, the Macintosh, VMS, and MVS, supporting them is usually so much work that it is better if you don't. The planned GNU kernel is not finished yet, but you can tell which facilities it will provide by looking at the GNU C Library Manual. The GNU kernel is based on Mach, so the features of Mach will also be available. However, if you use Mach features, you'll probably have trouble debugging your program today. @node CPU Portability @section Portability between @sc{cpu}s Even GNU systems will differ because of differences among @sc{cpu} types---for example, difference in byte ordering and alignment requirements. It is absolutely essential to handle these differences. However, don't make any effort to cater to the possibility that an @code{int} will be less than 32 bits. We don't support 16-bit machines in GNU. Don't assume that the address of an @code{int} object is also the address of its least-significant byte. This is false on big-endian machines. Thus, don't make the following mistake: @example int c; @dots{} while ((c = getchar()) != EOF) write(file_descriptor, &c, 1); @end example When calling functions, you need not worry about the difference between pointers of various types, or between pointers and integers. On most machines, there's no difference anyway. As for the few machines where there is a difference, all of them support @sc{ansi} C, so you can use prototypes (conditionalized to be active only in @sc{ansi} C) to make the code work on those systems. In certain cases, it is ok to pass integer and pointer arguments indiscriminately to the same function, and use no prototype on any system. For example, many GNU programs have error-reporting functions that pass their arguments along to @code{printf} and friends: @example error (s, a1, a2, a3) char *s; int a1, a2, a3; @{ fprintf (stderr, "error: "); fprintf (stderr, s, a1, a2, a3); @} @end example @noindent In practice, this works on all machines, and it is much simpler than any ``correct'' alternative. Be sure @emph{not} to use a prototype for such functions. However, avoid casting pointers to integers unless you really need to. These assumptions really reduce portability, and in most programs they are easy to avoid. In the cases where casting pointers to integers is essential---such as, a Lisp interpreter which stores type information as well as an address in one word---it is ok to do so, but you'll have to make explicit provisions to handle different word sizes. @node System Functions @section Calling System Functions C implementations differ substantially. @sc{ansi} C reduces but does not eliminate the incompatibilities; meanwhile, many users wish to compile GNU software with pre-@sc{ansi} compilers. This chapter gives recommendations for how to use the more or less standard C library functions to avoid unnecessary loss of portability. @itemize @bullet @item Don't use the value of @code{sprintf}. It returns the number of characters written on some systems, but not on all systems. @item @code{main} should be declared to return type @code{int}. It should terminate either by calling @code{exit} or by returning the integer status code; make sure it cannot ever return an undefined value. @item Don't declare system functions explicitly. Almost any declaration for a system function is wrong on some system. To minimize conflicts, leave it to the system header files to declare system functions. If the headers don't declare a function, let it remain undeclared. While it may seem unclean to use a function without declaring it, in practice this works fine for most system library functions on the systems where this really happens; thus, the disadvantage is only theoretical. By contrast, actual declarations have frequently caused actual conflicts. @item If you must declare a system function, don't specify the argument types. Use an old-style declaration, not an @sc{ansi} prototype. The more you specify about the function, the more likely a conflict. @item In particular, don't unconditionally declare @code{malloc} or @code{realloc}. Most GNU programs use those functions just once, in functions conventionally named @code{xmalloc} and @code{xrealloc}. These functions call @code{malloc} and @code{realloc}, respectively, and check the results. Because @code{xmalloc} and @code{xrealloc} are defined in your program, you can declare them in other files without any risk of type conflict. On most systems, @code{int} is the same length as a pointer; thus, the calls to @code{malloc} and @code{realloc} work fine. For the few exceptional systems (mostly 64-bit machines), you can use @strong{conditionalized} declarations of @code{malloc} and @code{realloc}---or put these declarations in configuration files specific to those systems. @item The string functions require special treatment. Some Unix systems have a header file @file{string.h}; others have @file{strings.h}. Neither file name is portable. There are two things you can do: use Autoconf to figure out which file to include, or don't include either file. @item If you don't include either strings file, you can't get declarations for the string functions from the header file in the usual way. That causes less of a problem than you might think. The newer @sc{ansi} string functions should be avoided anyway because many systems still don't support them. The string functions you can use are these: @example strcpy strncpy strcat strncat strlen strcmp strncmp strchr strrchr @end example The copy and concatenate functions work fine without a declaration as long as you don't use their values. Using their values without a declaration fails on systems where the width of a pointer differs from the width of @code{int}, and perhaps in other cases. It is trivial to avoid using their values, so do that. The compare functions and @code{strlen} work fine without a declaration on most systems, possibly all the ones that GNU software runs on. You may find it necessary to declare them @strong{conditionally} on a few systems. The search functions must be declared to return @code{char *}. Luckily, there is no variation in the data type they return. But there is variation in their names. Some systems give these functions the names @code{index} and @code{rindex}; other systems use the names @code{strchr} and @code{strrchr}. Some systems support both pairs of names, but neither pair works on all systems. You should pick a single pair of names and use it throughout your program. (Nowadays, it is better to choose @code{strchr} and @code{strrchr} for new programs, since those are the standard @sc{ansi} names.) Declare both of those names as functions returning @code{char *}. On systems which don't support those names, define them as macros in terms of the other pair. For example, here is what to put at the beginning of your file (or in a header) if you want to use the names @code{strchr} and @code{strrchr} throughout: @example #ifndef HAVE_STRCHR #define strchr index #endif #ifndef HAVE_STRRCHR #define strrchr rindex #endif char *strchr (); char *strrchr (); @end example @end itemize Here we assume that @code{HAVE_STRCHR} and @code{HAVE_STRRCHR} are macros defined in systems where the corresponding functions exist. One way to get them properly defined is to use Autoconf. @node Internationalization @section Internationalization GNU has a library called GNU gettext that makes it easy to translate the messages in a program into various languages. You should use this library in every program. Use English for the messages as they appear in the program, and let gettext provide the way to translate them into other languages. Using GNU gettext involves putting a call to the @code{gettext} macro around each string that might need translation---like this: @example printf (gettext ("Processing file `%s'...")); @end example @noindent This permits GNU gettext to replace the string @code{"Processing file `%s'..."} with a translated version. Once a program uses gettext, please make a point of writing calls to @code{gettext} when you add new strings that call for translation. Using GNU gettext in a package involves specifying a @dfn{text domain name} for the package. The text domain name is used to separate the translations for this package from the translations for other packages. Normally, the text domain name should be the same as the name of the package---for example, @samp{fileutils} for the GNU file utilities. To enable gettext to work well, avoid writing code that makes assumptions about the structure of words or sentences. When you want the precise text of a sentence to vary depending on the data, use two or more alternative string constants each containing a complete sentences, rather than inserting conditionalized words or phrases into a single sentence framework. Here is an example of what not to do: @example printf ("%d file%s processed", nfiles, nfiles != 1 ? "s" : ""); @end example @noindent The problem with that example is that it assumes that plurals are made by adding `s'. If you apply gettext to the format string, like this, @example printf (gettext ("%d file%s processed"), nfiles, nfiles != 1 ? "s" : ""); @end example @noindent the message can use different words, but it will still be forced to use `s' for the plural. Here is a better way: @example printf ((nfiles != 1 ? "%d files processed" : "%d file processed"), nfiles); @end example @noindent This way, you can apply gettext to each of the two strings independently: @example printf ((nfiles != 1 ? gettext ("%d files processed") : gettext ("%d file processed")), nfiles); @end example @noindent This can be any method of forming the plural of the word for ``file'', and also handles languages that require agreement in the word for ``processed''. A similar problem appears at the level of sentence structure with this code: @example printf ("# Implicit rule search has%s been done.\n", f->tried_implicit ? "" : " not"); @end example @noindent Adding @code{gettext} calls to this code cannot give correct results for all languages, because negation in some languages requires adding words at more than one place in the sentence. By contrast, adding @code{gettext} calls does the job straightfowardly if the code starts out like this: @example printf (f->tried_implicit ? "# Implicit rule search has been done.\n", : "# Implicit rule search has not been done.\n"); @end example @node Mmap @section Mmap Don't assume that @code{mmap} either works on all files or fails for all files. It may work on some files and fail on others. The proper way to use @code{mmap} is to try it on the specific file for which you want to use it---and if @code{mmap} doesn't work, fall back on doing the job in another way using @code{read} and @code{write}. The reason this precaution is needed is that the GNU kernel (the HURD) provides a user-extensible file system, in which there can be many different kinds of ``ordinary files.'' Many of them support @code{mmap}, but some do not. It is important to make programs handle all these kinds of files. @node Documentation @chapter Documenting Programs @menu * GNU Manuals:: Writing proper manuals. * Manual Structure Details:: Specific structure conventions. * NEWS File:: NEWS files supplement manuals. * Change Logs:: Recording Changes * Man Pages:: Man pages are secondary. * Reading other Manuals:: How far you can go in learning from other manuals. @end menu @node GNU Manuals @section GNU Manuals The preferred way to document part of the GNU system is to write a manual in the Texinfo formatting language. See the Texinfo manual, either the hardcopy, or the on-line version available through @code{info} or the Emacs Info subsystem (@kbd{C-h i}). Programmers often find it most natural to structure the documentation following the structure of the implementation, which they know. But this structure is not necessarily good for explaining how to use the program; it may be irrelevant and confusing for a user. At every level, from the sentences in a paragraph to the grouping of topics into separate manuals, the right way to structure documentation is according to the concepts and questions that a user will have in mind when reading it. Sometimes this structure of ideas matches the structure of the implementation of the software being documented---but often they are different. Often the most important part of learning to write good documentation is learning to notice when you are structuring the documentation like the implementation, and think about better alternatives. For example, each program in the GNU system probably ought to be documented in one manual; but this does not mean each program should have its own manual. That would be following the structure of the implementation, rather than the structure that helps the user understand. Instead, each manual should cover a coherent @emph{topic}. For example, instead of a manual for @code{diff} and a manual for @code{diff3}, we have one manual for ``comparison of files'' which covers both of those programs, as well as @code{cmp}. By documenting these programs together, we can make the whole subject clearer. The manual which discusses a program should document all of the program's command-line options and all of its commands. It should give examples of their use. But don't organize the manual as a list of features. Instead, organize it logically, by subtopics. Address the questions that a user will ask when thinking about the job that the program does. In general, a GNU manual should serve both as tutorial and reference. It should be set up for convenient access to each topic through Info, and for reading straight through (appendixes aside). A GNU manual should give a good introduction to a beginner reading through from the start, and should also provide all the details that hackers want. That is not as hard as it first sounds. Arrange each chapter as a logical breakdown of its topic, but order the sections, and write their text, so that reading the chapter straight through makes sense. Do likewise when structuring the book into chapters, and when structuring a section into paragraphs. The watchword is, @emph{at each point, address the most fundamental and important issue raised by the preceding text.} If necessary, add extra chapters at the beginning of the manual which are purely tutorial and cover the basics of the subject. These provide the framework for a beginner to understand the rest of the manual. The Bison manual provides a good example of how to do this. Don't use Unix man pages as a model for how to write GNU documentation; most of them are terse, badly structured, and give inadequate explanation of the underlying concepts. (There are, of course exceptions.) Also Unix man pages use a particular format which is different from what we use in GNU manuals. Please do not use the term ``pathname'' that is used in Unix documentation; use ``file name'' (two words) instead. We use the term ``path'' only for search paths, which are lists of file names. Please do not use the term ``illegal'' to refer to erroneous input to a computer program. Please use ``invalid'' for this, and reserve the term ``illegal'' for violations of law. @node Manual Structure Details @section Manual Structure Details The title page of the manual should state the version of the programs or packages documented in the manual. The Top node of the manual should also contain this information. If the manual is changing more frequently than or independent of the program, also state a version number for the manual in both of these places. Each program documented in the manual should should have a node named @samp{@var{program} Invocation} or @samp{Invoking @var{program}}. This node (together with its subnodes, if any) should describe the program's command line arguments and how to run it (the sort of information people would look in a man page for). Start with an @samp{@@example} containing a template for all the options and arguments that the program uses. Alternatively, put a menu item in some menu whose item name fits one of the above patterns. This identifies the node which that item points to as the node for this purpose, regardless of the node's actual name. There will be automatic features for specifying a program name and quickly reading just this part of its manual. If one manual describes several programs, it should have such a node for each program described. @node NEWS File @section The NEWS File In addition to its manual, the package should have a file named @file{NEWS} which contains a list of user-visible changes worth mentioning. In each new release, add items to the front of the file and identify the version they pertain to. Don't discard old items; leave them in the file after the newer items. This way, a user upgrading from any previous version can see what is new. If the @file{NEWS} file gets very long, move some of the older items into a file named @file{ONEWS} and put a note at the end referring the user to that file. @node Change Logs @section Change Logs Keep a change log to describe all the changes made to program source files. The purpose of this is so that people investigating bugs in the future will know about the changes that might have introduced the bug. Often a new bug can be found by looking at what was recently changed. More importantly, change logs can help you eliminate conceptual inconsistencies between different parts of a program, by giving you a history of how the conflicting concepts arose and who they came from. @menu * Change Log Concepts:: * Style of Change Logs:: * Simple Changes:: * Conditional Changes:: @end menu @node Change Log Concepts @subsection Change Log Concepts You can think of the change log as a conceptual ``undo list'' which explains how earlier versions were different from the current version. People can see the current version; they don't need the change log to tell them what is in it. What they want from a change log is a clear explanation of how the earlier version differed. The change log file is normally called @file{ChangeLog} and covers an entire directory. Each directory can have its own change log, or a directory can use the change log of its parent directory--it's up to you. Another alternative is to record change log information with a version control system such as RCS or CVS. This can be converted automatically to a @file{ChangeLog} file. There's no need to describe the full purpose of the changes or how they work together. If you think that a change calls for explanation, you're probably right. Please do explain it---but please put the explanation in comments in the code, where people will see it whenever they see the code. For example, ``New function'' is enough for the change log when you add a function, because there should be a comment before the function definition to explain what it does. However, sometimes it is useful to write one line to describe the overall purpose of a batch of changes. The easiest way to add an entry to @file{ChangeLog} is with the Emacs command @kbd{M-x add-change-log-entry}. An entry should have an asterisk, the name of the changed file, and then in parentheses the name of the changed functions, variables or whatever, followed by a colon. Then describe the changes you made to that function or variable. @node Style of Change Logs @subsection Style of Change Logs Here are some examples of change log entries: @example * register.el (insert-register): Return nil. (jump-to-register): Likewise. * sort.el (sort-subr): Return nil. * tex-mode.el (tex-bibtex-file, tex-file, tex-region): Restart the tex shell if process is gone or stopped. (tex-shell-running): New function. * expr.c (store_one_arg): Round size up for move_block_to_reg. (expand_call): Round up when emitting USE insns. * stmt.c (assign_parms): Round size up for move_block_from_reg. @end example It's important to name the changed function or variable in full. Don't abbreviate function or variable names, and don't combine them. Subsequent maintainers will often search for a function name to find all the change log entries that pertain to it; if you abbreviate the name, they won't find it when they search. For example, some people are tempted to abbreviate groups of function names by writing @samp{* register.el (@{insert,jump-to@}-register)}; this is not a good idea, since searching for @code{jump-to-register} or @code{insert-register} would not find that entry. Separate unrelated change log entries with blank lines. When two entries represent parts of the same change, so that they work together, then don't put blank lines between them. Then you can omit the file name and the asterisk when successive entries are in the same file. @node Simple Changes @subsection Simple Changes Certain simple kinds of changes don't need much detail in the change log. When you change the calling sequence of a function in a simple fashion, and you change all the callers of the function, there is no need to make individual entries for all the callers that you changed. Just write in the entry for the function being called, ``All callers changed.'' @example * keyboard.c (Fcommand_execute): New arg SPECIAL. All callers changed. @end example When you change just comments or doc strings, it is enough to write an entry for the file, without mentioning the functions. Just ``Doc fixes'' is enough for the change log. There's no need to make change log entries for documentation files. This is because documentation is not susceptible to bugs that are hard to fix. Documentation does not consist of parts that must interact in a precisely engineered fashion. To correct an error, you need not know the history of the erroneous passage; it is enough to compare what the documentation says with the way the program actually works. @node Conditional Changes @subsection Conditional Changes C programs often contain compile-time @code{#if} conditionals. Many changes are conditional; sometimes you add a new definition which is entirely contained in a conditional. It is very useful to indicate in the change log the conditions for which the change applies. Our convention for indicating conditional changes is to use square brackets around the name of the condition. Here is a simple example, describing a change which is conditional but does not have a function or entity name associated with it: @example * xterm.c [SOLARIS2]: Include string.h. @end example Here is an entry describing a new definition which is entirely conditional. This new definition for the macro @code{FRAME_WINDOW_P} is used only when @code{HAVE_X_WINDOWS} is defined: @example * frame.h [HAVE_X_WINDOWS] (FRAME_WINDOW_P): Macro defined. @end example Here is an entry for a change within the function @code{init_display}, whose definition as a whole is unconditional, but the changes themselves are contained in a @samp{#ifdef HAVE_LIBNCURSES} conditional: @example * dispnew.c (init_display) [HAVE_LIBNCURSES]: If X, call tgetent. @end example Here is an entry for a change that takes affect only when a certain macro is @emph{not} defined: @example (gethostname) [!HAVE_SOCKETS]: Replace with winsock version. @end example @node Man Pages @section Man Pages In the GNU project, man pages are secondary. It is not necessary or expected for every GNU program to have a man page, but some of them do. It's your choice whether to include a man page in your program. When you make this decision, consider that supporting a man page requires continual effort each time the program is changed. The time you spend on the man page is time taken away from more useful work. For a simple program which changes little, updating the man page may be a small job. Then there is little reason not to include a man page, if you have one. For a large program that changes a great deal, updating a man page may be a substantial burden. If a user offers to donate a man page, you may find this gift costly to accept. It may be better to refuse the man page unless the same person agrees to take full responsibility for maintaining it---so that you can wash your hands of it entirely. If this volunteer later ceases to do the job, then don't feel obliged to pick it up yourself; it may be better to withdraw the man page from the distribution until someone else agrees to update it. When a program changes only a little, you may feel that the discrepancies are small enough that the man page remains useful without updating. If so, put a prominent note near the beginning of the man page explaining that you don't maintain it and that the Texinfo manual is more authoritative. The note should say how to access the Texinfo documentation. @node Reading other Manuals @section Reading other Manuals There may be non-free books or documentation files that describe the program you are documenting. It is ok to use these documents for reference, just as the author of a new algebra textbook can read other books on algebra. A large portion of any non-fiction book consists of facts, in this case facts about how a certain program works, and these facts are necessarily the same for everyone who writes about the subject. But be careful not to copy your outline structure, wording, tables or examples from preexisting non-free documentation. Copying from free documentation may be ok; please check with the FSF about the individual case. @node Managing Releases @chapter The Release Process Making a release is more than just bundling up your source files in a tar file and putting it up for FTP. You should set up your software so that it can be configured to run on a variety of systems. Your Makefile should conform to the GNU standards described below, and your directory layout should also conform to the standards discussed below. Doing so makes it easy to include your package into the larger framework of all GNU software. @menu * Configuration:: How Configuration Should Work * Makefile Conventions:: Makefile Conventions * Releases:: Making Releases @end menu @node Configuration @section How Configuration Should Work Each GNU distribution should come with a shell script named @code{configure}. This script is given arguments which describe the kind of machine and system you want to compile the program for. The @code{configure} script must record the configuration options so that they affect compilation. One way to do this is to make a link from a standard name such as @file{config.h} to the proper configuration file for the chosen system. If you use this technique, the distribution should @emph{not} contain a file named @file{config.h}. This is so that people won't be able to build the program without configuring it first. Another thing that @code{configure} can do is to edit the Makefile. If you do this, the distribution should @emph{not} contain a file named @file{Makefile}. Instead, it should include a file @file{Makefile.in} which contains the input used for editing. Once again, this is so that people won't be able to build the program without configuring it first. If @code{configure} does write the @file{Makefile}, then @file{Makefile} should have a target named @file{Makefile} which causes @code{configure} to be rerun, setting up the same configuration that was set up last time. The files that @code{configure} reads should be listed as dependencies of @file{Makefile}. All the files which are output from the @code{configure} script should have comments at the beginning explaining that they were generated automatically using @code{configure}. This is so that users won't think of trying to edit them by hand. The @code{configure} script should write a file named @file{config.status} which describes which configuration options were specified when the program was last configured. This file should be a shell script which, if run, will recreate the same configuration. The @code{configure} script should accept an option of the form @samp{--srcdir=@var{dirname}} to specify the directory where sources are found (if it is not the current directory). This makes it possible to build the program in a separate directory, so that the actual source directory is not modified. If the user does not specify @samp{--srcdir}, then @code{configure} should check both @file{.} and @file{..} to see if it can find the sources. If it finds the sources in one of these places, it should use them from there. Otherwise, it should report that it cannot find the sources, and should exit with nonzero status. Usually the easy way to support @samp{--srcdir} is by editing a definition of @code{VPATH} into the Makefile. Some rules may need to refer explicitly to the specified source directory. To make this possible, @code{configure} can add to the Makefile a variable named @code{srcdir} whose value is precisely the specified directory. The @code{configure} script should also take an argument which specifies the type of system to build the program for. This argument should look like this: @example @var{cpu}-@var{company}-@var{system} @end example For example, a Sun 3 might be @samp{m68k-sun-sunos4.1}. The @code{configure} script needs to be able to decode all plausible alternatives for how to describe a machine. Thus, @samp{sun3-sunos4.1} would be a valid alias. For many programs, @samp{vax-dec-ultrix} would be an alias for @samp{vax-dec-bsd}, simply because the differences between Ultrix and @sc{BSD} are rarely noticeable, but a few programs might need to distinguish them. @c Real 4.4BSD now runs on some Suns. There is a shell script called @file{config.sub} that you can use as a subroutine to validate system types and canonicalize aliases. Other options are permitted to specify in more detail the software or hardware present on the machine, and include or exclude optional parts of the package: @table @samp @item --enable-@var{feature}@r{[}=@var{parameter}@r{]} Configure the package to build and install an optional user-level facility called @var{feature}. This allows users to choose which optional features to include. Giving an optional @var{parameter} of @samp{no} should omit @var{feature}, if it is built by default. No @samp{--enable} option should @strong{ever} cause one feature to replace another. No @samp{--enable} option should ever substitute one useful behavior for another useful behavior. The only proper use for @samp{--enable} is for questions of whether to build part of the program or exclude it. @item --with-@var{package} @c @r{[}=@var{parameter}@r{]} The package @var{package} will be installed, so configure this package to work with @var{package}. @c Giving an optional @var{parameter} of @c @samp{no} should omit @var{package}, if it is used by default. Possible values of @var{package} include @samp{gnu-as} (or @samp{gas}), @samp{gnu-ld}, @samp{gnu-libc}, @samp{gdb}, @samp{x}, and @samp{x-toolkit}. Do not use a @samp{--with} option to specify the file name to use to find certain files. That is outside the scope of what @samp{--with} options are for. @item --nfp The target machine has no floating point processor. @item --gas The target machine assembler is GAS, the GNU assembler. This is obsolete; users should use @samp{--with-gnu-as} instead. @item --x The target machine has the X Window System installed. This is obsolete; users should use @samp{--with-x} instead. @end table All @code{configure} scripts should accept all of these ``detail'' options, whether or not they make any difference to the particular package at hand. In particular, they should accept any option that starts with @samp{--with-} or @samp{--enable-}. This is so users will be able to configure an entire GNU source tree at once with a single set of options. You will note that the categories @samp{--with-} and @samp{--enable-} are narrow: they @strong{do not} provide a place for any sort of option you might think of. That is deliberate. We want to limit the possible configuration options in GNU software. We do not want GNU programs to have idiosyncratic configuration options. Packages that perform part of the compilation process may support cross-compilation. In such a case, the host and target machines for the program may be different. The @code{configure} script should normally treat the specified type of system as both the host and the target, thus producing a program which works for the same type of machine that it runs on. The way to build a cross-compiler, cross-assembler, or what have you, is to specify the option @samp{--host=@var{hosttype}} when running @code{configure}. This specifies the host system without changing the type of target system. The syntax for @var{hosttype} is the same as described above. Bootstrapping a cross-compiler requires compiling it on a machine other than the host it will run on. Compilation packages accept a configuration option @samp{--build=@var{hosttype}} for specifying the configuration on which you will compile them, in case that is different from the host. Programs for which cross-operation is not meaningful need not accept the @samp{--host} option, because configuring an entire operating system for cross-operation is not a meaningful thing. Some programs have ways of configuring themselves automatically. If your program is set up to do this, your @code{configure} script can simply ignore most of its arguments. @comment The makefile standards are in a separate file that is also @comment included by make.texinfo. Done by roland@gnu.ai.mit.edu on 1/6/93. @comment For this document, turn chapters into sections, etc. @lowersections @include make-stds.texi @raisesections @node Releases @section Making Releases Package the distribution of @code{Foo version 69.96} up in a gzipped tar file with the name @file{foo-69.96.tar.gz}. It should unpack into a subdirectory named @file{foo-69.96}. Building and installing the program should never modify any of the files contained in the distribution. This means that all the files that form part of the program in any way must be classified into @dfn{source files} and @dfn{non-source files}. Source files are written by humans and never changed automatically; non-source files are produced from source files by programs under the control of the Makefile. Naturally, all the source files must be in the distribution. It is okay to include non-source files in the distribution, provided they are up-to-date and machine-independent, so that building the distribution normally will never modify them. We commonly include non-source files produced by Bison, @code{lex}, @TeX{}, and @code{makeinfo}; this helps avoid unnecessary dependencies between our distributions, so that users can install whichever packages they want to install. Non-source files that might actually be modified by building and installing the program should @strong{never} be included in the distribution. So if you do distribute non-source files, always make sure they are up to date when you make a new distribution. Make sure that the directory into which the distribution unpacks (as well as any subdirectories) are all world-writable (octal mode 777). This is so that old versions of @code{tar} which preserve the ownership and permissions of the files from the tar archive will be able to extract all the files even if the user is unprivileged. Make sure that all the files in the distribution are world-readable. Make sure that no file name in the distribution is more than 14 characters long. Likewise, no file created by building the program should have a name longer than 14 characters. The reason for this is that some systems adhere to a foolish interpretation of the POSIX standard, and refuse to open a longer name, rather than truncating as they did in the past. Don't include any symbolic links in the distribution itself. If the tar file contains symbolic links, then people cannot even unpack it on systems that don't support symbolic links. Also, don't use multiple names for one file in different directories, because certain file systems cannot handle this and that prevents unpacking the distribution. Try to make sure that all the file names will be unique on MS-DOS. A name on MS-DOS consists of up to 8 characters, optionally followed by a period and up to three characters. MS-DOS will truncate extra characters both before and after the period. Thus, @file{foobarhacker.c} and @file{foobarhacker.o} are not ambiguous; they are truncated to @file{foobarha.c} and @file{foobarha.o}, which are distinct. Include in your distribution a copy of the @file{texinfo.tex} you used to test print any @file{*.texinfo} or @file{*.texi} files. Likewise, if your program uses small GNU software packages like regex, getopt, obstack, or termcap, include them in the distribution file. Leaving them out would make the distribution file a little smaller at the expense of possible inconvenience to a user who doesn't know what other files to get. @contents @bye Local variables: update-date-leading-regexp: "@c This date is automagically updated when you save this file:\n@set lastupdate " update-date-trailing-regexp: "" eval: (load "/gd/gnuorg/update-date.el") eval: (add-hook 'write-file-hooks 'update-date) End: