libc/newlib/libm/machine/spu/headers/truncf4.h

80 lines
3.7 KiB
C

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#ifdef __SPU__
#ifndef _TRUNCF4_H_
#define _TRUNCF4_H_ 1
#include <spu_intrinsics.h>
/*
* FUNCTION
* vector float _truncf4(vector float x)
*
* DESCRIPTION
* The _truncf4 function truncates the elements of the input vector
* downwards (towards zero) to the nearest integer.
*
*/
static __inline vector float _truncf4(vector float x)
{
vec_int4 exp;
vec_uint4 or_mask, and_mask, mask;
vec_float4 out;
// Construct a mask to remove the fraction bits. The mask
// depends on the exponent of the floating point
// input value.
exp = spu_sub(127, spu_and(spu_rlmask((vec_int4) x, -23), 0xFF));
// Be sure to always preserve the sign bit
or_mask = spu_rlmask(spu_cmpgt(exp, 0),-1);
and_mask = spu_rlmask(spu_splats((unsigned int)0x7FFFFF), exp);
mask = spu_or(spu_and(and_mask, spu_cmpgt(exp, -31)), or_mask);
// Apply the mask and return the result.
out = spu_andc(x, (vec_float4) (mask));
return (out);
}
#endif /* _TRUNCF4_H_ */
#endif /* __SPU__ */