libc/newlib/libc/sys/rtems/include/sys/lock.h

397 lines
9.9 KiB
C

/*
* Copyright (c) 2015, 2017 embedded brains GmbH. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _SYS_LOCK_H_
#define _SYS_LOCK_H_
#include <sys/cdefs.h>
#include <stddef.h>
__BEGIN_DECLS
struct timespec;
struct _Thread_Control;
struct _Thread_queue_Heads;
struct _Ticket_lock_Control {
unsigned int _next_ticket;
unsigned int _now_serving;
};
struct _Thread_queue_Queue {
struct _Ticket_lock_Control _Lock;
struct _Thread_queue_Heads *_heads;
struct _Thread_Control *_owner;
const char *_name;
};
struct _Mutex_Control {
struct _Thread_queue_Queue _Queue;
};
struct _Mutex_recursive_Control {
struct _Mutex_Control _Mutex;
unsigned int _nest_level;
};
struct _Condition_Control {
struct _Thread_queue_Queue _Queue;
};
struct _Semaphore_Control {
struct _Thread_queue_Queue _Queue;
unsigned int _count;
};
struct _Futex_Control {
struct _Thread_queue_Queue _Queue;
};
#define _TICKET_LOCK_INITIALIZER { 0, 0 }
#define _THREAD_QUEUE_INITIALIZER { _TICKET_LOCK_INITIALIZER, 0, 0, 0 }
#define _THREAD_QUEUE_NAMED_INITIALIZER(_name) \
{ _TICKET_LOCK_INITIALIZER, 0, 0, _name }
#define _MUTEX_INITIALIZER { _THREAD_QUEUE_INITIALIZER }
#define _MUTEX_NAMED_INITIALIZER(_name) \
{ _THREAD_QUEUE_NAMED_INITIALIZER(_name) }
#define _MUTEX_RECURSIVE_INITIALIZER { _MUTEX_INITIALIZER, 0 }
#define _MUTEX_RECURSIVE_NAMED_INITIALIZER(_name) \
{ _MUTEX_NAMED_INITIALIZER(_name), 0 }
#define _CONDITION_INITIALIZER { _THREAD_QUEUE_INITIALIZER }
#define _CONDITION_NAMED_INITIALIZER(_name) \
{ _THREAD_QUEUE_NAMED_INITIALIZER(_name) }
#define _SEMAPHORE_INITIALIZER(_count) { _THREAD_QUEUE_INITIALIZER, _count }
#define _SEMAPHORE_NAMED_INITIALIZER(_name, _count) \
{ _THREAD_QUEUE_NAMED_INITIALIZER(_name), _count }
#define _FUTEX_INITIALIZER { _THREAD_QUEUE_INITIALIZER }
#define _FUTEX_NAMED_INITIALIZER(_name) \
{ _THREAD_QUEUE_NAMED_INITIALIZER(_name) }
static __inline void
_Mutex_Initialize(struct _Mutex_Control *_mutex)
{
struct _Mutex_Control _init = _MUTEX_INITIALIZER;
*_mutex = _init;
}
static __inline void
_Mutex_Initialize_named(struct _Mutex_Control *_mutex, const char *_name)
{
struct _Mutex_Control _init = _MUTEX_NAMED_INITIALIZER(_name);
*_mutex = _init;
}
static __inline void
_Mutex_Set_name(struct _Mutex_Control *_mutex, const char *_name)
{
_mutex->_Queue._name = _name;
}
static __inline const char *
_Mutex_Get_name(const struct _Mutex_Control *_mutex)
{
return (_mutex->_Queue._name);
}
void _Mutex_Acquire(struct _Mutex_Control *);
int _Mutex_Acquire_timed(struct _Mutex_Control *, const struct timespec *);
int _Mutex_Acquire_timed_ticks(struct _Mutex_Control *, __uint32_t);
int _Mutex_Try_acquire(struct _Mutex_Control *);
void _Mutex_Release(struct _Mutex_Control *);
static __inline void
_Mutex_Destroy(struct _Mutex_Control *_mutex)
{
(void)_mutex;
}
static __inline void
_Mutex_recursive_Initialize(struct _Mutex_recursive_Control *_mutex)
{
struct _Mutex_recursive_Control _init = _MUTEX_RECURSIVE_INITIALIZER;
*_mutex = _init;
}
static __inline void
_Mutex_recursive_Initialize_named(struct _Mutex_recursive_Control *_mutex,
const char *_name)
{
struct _Mutex_recursive_Control _init =
_MUTEX_RECURSIVE_NAMED_INITIALIZER(_name);
*_mutex = _init;
}
static __inline void
_Mutex_recursive_Set_name(struct _Mutex_recursive_Control *_mutex, const char *_name)
{
_mutex->_Mutex._Queue._name = _name;
}
static __inline const char *
_Mutex_recursive_Get_name(const struct _Mutex_recursive_Control *_mutex)
{
return (_mutex->_Mutex._Queue._name);
}
void _Mutex_recursive_Acquire(struct _Mutex_recursive_Control *);
int _Mutex_recursive_Acquire_timed(struct _Mutex_recursive_Control *,
const struct timespec *);
int _Mutex_recursive_Acquire_timed_ticks(struct _Mutex_recursive_Control *,
__uint32_t);
int _Mutex_recursive_Try_acquire(struct _Mutex_recursive_Control *);
void _Mutex_recursive_Release(struct _Mutex_recursive_Control *);
static __inline void
_Mutex_recursive_Destroy(struct _Mutex_recursive_Control *_mutex)
{
(void)_mutex;
}
static __inline void
_Condition_Initialize(struct _Condition_Control *_cond)
{
struct _Condition_Control _init = _CONDITION_INITIALIZER;
*_cond = _init;
}
static __inline void
_Condition_Initialize_named(struct _Condition_Control *_cond,
const char *_name)
{
struct _Condition_Control _init = _CONDITION_NAMED_INITIALIZER(_name);
*_cond = _init;
}
static __inline void
_Condition_Set_name(struct _Condition_Control *_condition, const char *_name)
{
_condition->_Queue._name = _name;
}
static __inline const char *
_Condition_Get_name(const struct _Condition_Control *_condition)
{
return (_condition->_Queue._name);
}
void _Condition_Wait(struct _Condition_Control *, struct _Mutex_Control *);
int _Condition_Wait_timed(struct _Condition_Control *,
struct _Mutex_Control *, const struct timespec *);
int _Condition_Wait_timed_ticks(struct _Condition_Control *,
struct _Mutex_Control *, __uint32_t);
void _Condition_Wait_recursive(struct _Condition_Control *,
struct _Mutex_recursive_Control *);
int _Condition_Wait_recursive_timed(struct _Condition_Control *,
struct _Mutex_recursive_Control *, const struct timespec *);
int _Condition_Wait_recursive_timed_ticks(struct _Condition_Control *,
struct _Mutex_recursive_Control *, __uint32_t);
void _Condition_Signal(struct _Condition_Control *);
void _Condition_Broadcast(struct _Condition_Control *);
static __inline void
_Condition_Destroy(struct _Condition_Control *_cond)
{
(void)_cond;
}
static __inline void
_Semaphore_Initialize(struct _Semaphore_Control *_semaphore,
unsigned int _count)
{
struct _Semaphore_Control _init = _SEMAPHORE_INITIALIZER(_count);
*_semaphore = _init;
}
static __inline void
_Semaphore_Initialize_named(struct _Semaphore_Control *_semaphore,
const char *_name, unsigned int _count)
{
struct _Semaphore_Control _init =
_SEMAPHORE_NAMED_INITIALIZER(_name, _count);
*_semaphore = _init;
}
static __inline void
_Semaphore_Set_name(struct _Semaphore_Control *_semaphore, const char *_name)
{
_semaphore->_Queue._name = _name;
}
static __inline const char *
_Semaphore_Get_name(const struct _Semaphore_Control *_semaphore)
{
return (_semaphore->_Queue._name);
}
void _Semaphore_Wait(struct _Semaphore_Control *);
int _Semaphore_Wait_timed(struct _Semaphore_Control *,
const struct timespec *);
int _Semaphore_Wait_timed_ticks(struct _Semaphore_Control *, __uint32_t);
int _Semaphore_Try_wait(struct _Semaphore_Control *);
void _Semaphore_Post(struct _Semaphore_Control *);
void _Semaphore_Post_binary(struct _Semaphore_Control *);
static __inline void
_Semaphore_Destroy(struct _Semaphore_Control *_semaphore)
{
(void)_semaphore;
}
static __inline void
_Futex_Initialize(struct _Futex_Control *_futex)
{
struct _Futex_Control _init = _FUTEX_INITIALIZER;
*_futex = _init;
}
static __inline void
_Futex_Initialize_named(struct _Futex_Control *_futex, const char *_name)
{
struct _Futex_Control _init = _FUTEX_NAMED_INITIALIZER(_name);
*_futex = _init;
}
static __inline void
_Futex_Set_name(struct _Futex_Control *_futex, const char *_name)
{
_futex->_Queue._name = _name;
}
static __inline const char *
_Futex_Get_name(const struct _Futex_Control *_futex)
{
return (_futex->_Queue._name);
}
int _Futex_Wait(struct _Futex_Control *, int *, int);
int _Futex_Wake(struct _Futex_Control *, int);
static __inline void
_Futex_Destroy(struct _Futex_Control *_futex)
{
(void)_futex;
}
int _Sched_Count(void);
int _Sched_Index(void);
int _Sched_Name_to_index(const char *, size_t);
int _Sched_Processor_count(int);
/* Newlib internal locks */
typedef struct _Mutex_Control _LOCK_T;
typedef struct _Mutex_recursive_Control _LOCK_RECURSIVE_T;
#define __LOCK_INIT(_qualifier, _designator) \
_qualifier _LOCK_T _designator = _MUTEX_INITIALIZER
#define __LOCK_INIT_RECURSIVE(_qualifier, _designator) \
_qualifier _LOCK_RECURSIVE_T _designator = _MUTEX_RECURSIVE_INITIALIZER
#define __lock_init(_lock) _Mutex_Initialize(&_lock)
#define __lock_acquire(_lock) _Mutex_Acquire(&_lock)
#define __lock_try_acquire(lock) _Mutex_Try_acquire(&_lock)
#define __lock_release(_lock) _Mutex_Release(&_lock)
#define __lock_close(_lock) _Mutex_Destroy(&_lock)
#define __lock_init_recursive(_lock) _Mutex_recursive_Initialize(&_lock)
#define __lock_acquire_recursive(_lock) _Mutex_recursive_Acquire(&_lock)
#define __lock_try_acquire_recursive(lock) _Mutex_recursive_Try_acquire(&_lock)
#define __lock_release_recursive(_lock) _Mutex_recursive_Release(&_lock)
#define __lock_close_recursive(_lock) _Mutex_recursive_Destroy(&_lock)
__END_DECLS
#ifdef _KERNEL
/* Header file provided outside of Newlib */
#include <machine/_kernel_lock.h>
#endif
#endif /* !_SYS_LOCK_H_ */