Fixed things in docs
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@ -40,4 +40,4 @@ on the screen.
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SEE ALSO
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--------
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libmonochrome(3)
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*libmonochrome*(3)
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@ -41,7 +41,7 @@ For 8*8 and 16*16 bitmaps, see ML_bmp_8_or(3) and ML_bmp_16_or(3).
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SEE ALSO
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--------
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ML_bmp_8_or(3),
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ML_bmp_16_or(3),
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libmonochrome(3),
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ML_VRAM(3)
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*libmonochrome*(3),
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*ML_bmp_8_or*(3),
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*ML_bmp_16_or*(3),
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*ML_display_vram*(3)
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@ -41,7 +41,7 @@ For bitmaps with other dimensions, please see ML_bmp_or(3) and ML_bmp_8_or(3).
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SEE ALSO
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--------
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ML_bmp_or(3),
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ML_bmp_8_or(3),
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libmonochrome(3),
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ML_VRAM(3)
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*libmonochrome*(3),
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*ML_bmp_or*(3),
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*ML_bmp_8_or*(3),
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*ML_display_vram*(3)
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@ -41,7 +41,7 @@ For bitmaps with other dimensions, please see ML_bmp_or(3) and ML_bmp_16_or(3).
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SEE ALSO
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--------
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ML_bmp_or(3),
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ML_bmp_16_or(3),
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libmonochrome(3),
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ML_VRAM(3)
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*libmonochrome*(3),
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*ML_bmp_or*(3),
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*ML_bmp_16_or*(3),
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*ML_display_vram*(3)
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@ -27,6 +27,6 @@ Those functions draw a circle on the VRAM.
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SEE ALSO
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--------
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libmonochrome(3),
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ML_VRAM(3),
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ML_Color(3)
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*libmonochrome*(3),
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*ML_display_vram*(3),
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*ML_color*(3)
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@ -34,5 +34,5 @@ ML_CHECKER is a "checker" color. It renders a pixel white or black according to
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SEE ALSO
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--------
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libmonochrome(3),
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ML_VRAM(3)
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*libmonochrome*(3),
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*ML_display_vram*(3)
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@ -29,4 +29,4 @@ than ML_CONTRAST_MIN and lesser then ML_CONTRAST_MAX.
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SEE ALSO
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--------
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libmonochrome(3)
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*libmonochrome*(3)
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@ -31,6 +31,6 @@ These functions draw an ellipse in the VRAM.
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SEE ALSO
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--------
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libmonochrome(3),
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ML_VRAM(3),
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ML_Color(3)
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*libmonochrome*(3),
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*ML_display_vram*(3),
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*ML_color*(3)
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@ -32,6 +32,6 @@ ML_line, which has a general algorithm (the Bresenham algorithm).
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SEE ALSO
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--------
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libmonochrome(3),
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ML_VRAM(3),
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ML_Color(3)
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*libmonochrome*(3),
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*ML_display_vram*(3),
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*ML_color*(3)
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@ -28,6 +28,6 @@ will be ML_TRANSPARENT.
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SEE ALSO
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--------
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libmonochrome(3),
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ML_VRAM(3),
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ML_Color(3)
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*libmonochrome*(3),
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*ML_display_vram*(3),
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*ML_color*(3)
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@ -24,6 +24,6 @@ Draws a (square) point on the VRAM.
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SEE ALSO
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--------
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libmonochrome(3),
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ML_VRAM(3),
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ML_Color(3)
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*libmonochrome*(3),
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*ML_display_vram*(3),
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*ML_color*(3)
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@ -30,6 +30,6 @@ between each vertices in the polygon.
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SEE ALSO
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--------
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libmonochrome(3),
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ML_VRAM(3),
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ML_Color(3)
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*libmonochrome*(3),
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*ML_display_vram*(3),
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*ML_color*(3)
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@ -26,6 +26,6 @@ Draws a rectangle with or without border on the VRAM.
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SEE ALSO
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--------
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libmonochrome(3),
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ML_VRAM(3),
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ML_Color(3)
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*libmonochrome*(3),
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*ML_display_vram*(3),
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*ML_color*(3)
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@ -29,6 +29,6 @@ When pixels reach screen boundaries, they are moved to the other side.
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SEE ALSO
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--------
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libmonochrome(3),
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ML_VRAM(3),
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ML_Color(3)
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*libmonochrome*(3),
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*ML_display_vram*(3),
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*ML_color*(3)
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@ -28,15 +28,15 @@ libmonochrome provides tools to work with the VRAM and the Display Driver.
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SEE ALSO
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--------
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ML_vram(3),
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ML_get_contrast(3),
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ML_color(3),
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ML_pixel(3),
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ML_point(3),
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ML_line(3),
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ML_rectangle(3),
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ML_polygon(3),
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ML_circle(3),
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ML_ellipse(3),
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ML_horizontal_scroll(3),
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ML_bmp_or(3)
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*ML_vram_address*(3),
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*ML_get_contrast*(3),
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*ML_color*(3),
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*ML_pixel*(3),
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*ML_point*(3),
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*ML_line*(3),
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*ML_rectangle*(3),
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*ML_polygon*(3),
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*ML_circle*(3),
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*ML_ellipse*(3),
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*ML_horizontal_scroll*(3),
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*ML_bmp_or*(3)
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