This commit is contained in:
flo 2017-04-20 14:37:02 +02:00
parent ebceb1a60a
commit cc7cf2bd05
2 changed files with 25 additions and 16 deletions

View File

@ -1,16 +1,16 @@
#include "maths.h"
#define MAX_TURN 24
#define MAX_TURN 6
float cos(float x)
{
int a = 8 * MAX_TURN - 6;
int b = 2 * MAX_TURN * (2 * MAX_TURN - 1); // 2n(2n-1)
unsigned int a = 8 * MAX_TURN - 6;
unsigned int b = 2 * MAX_TURN * (2 * MAX_TURN - 1); // 2n(2n-1)
float s = 1;
int i;
unsigned short i;
x = x*x; // x²
x = x * x; // x²
for(i = 0; i < MAX_TURN; i++)
{

View File

@ -9,8 +9,8 @@
#include "stdio.h"
#include "stdlib.h"
#define SIZE_MAP_X 512
#define SIZE_MAP_Y 512
#define SIZE_MAP_X 256
#define SIZE_MAP_Y 256
#define MAX_PLANES 3
Plane planes[MAX_PLANES]; // number of planes in the map (with us)
@ -38,10 +38,9 @@ void init()
for(i = 1; i < MAX_PLANES; i++)
{
planes[i].x = 10 + 16 * i;
planes[i].y = 12;
planes[i].y = 12 + i;
planes[i].dir = i;
planes[i].life = 100;
}
}
@ -80,7 +79,8 @@ void menu()
void update_frame()
{
static unsigned char i,j;
static short decalx = 0, decaly = 0;
static short decalx = 0;
static short decaly = 0;
gclear();
@ -96,14 +96,25 @@ void update_frame()
case 7 : decalx--; decaly--; break;
}
gimage_part(planes[0].x, planes[0].y, &plane, 16*planes[0].dir, 0, 16, 16);
if(decalx < - SIZE_MAP_X || decalx > SIZE_MAP_X || decaly < - SIZE_MAP_Y || decaly > SIZE_MAP_Y)
{
gtext(10, 10, "You are going to dead");
}
gimage_part(planes[0].x, planes[0].y, &plane, 16*planes[0].dir, 0, 16, 16);
for(i = 1; i < MAX_PLANES; i++)
{
gimage_part(planes[i].x + decalx, planes[i].y + decaly, &plane, 16*planes[i].dir, 0, 16, 16);
// print condition
if(planes[i].x + decalx > -16 || planes[i].x + decalx < 144 || planes[i].y + decaly > -16 || planes[i].y + decaly < 80)
{
gimage_part(planes[i].x + decalx, planes[i].y + decaly, &plane, 16*planes[i].dir, 0, 16, 16);
}
}
gimage(10 + decalx, 10 + decaly, &cloud);
for (i = 0; i < MAX_PLANES; i++)
{
for(j = 0; j < MAX_MISSILES; j++)
@ -116,8 +127,6 @@ void update_frame()
}
}
gimage(10 + decalx, 10 + decaly, &cloud);
gupdate();
}
@ -131,7 +140,7 @@ int game()
int keys[3];
unsigned char i,j;
unsigned char i,j = 0;
timer_t *timer = NULL;
@ -187,7 +196,7 @@ int game()
planes[0].missiles.dir[j] = planes[0].dir;
planes[0].missiles.distance[j] = 12; // fire unlimited (nearly)
j = (j < MAX_MISSILES ? j + 1 : 0);
fire = 0; // fire disable // this code line will depend if we shoot in continue
fire = 0; // fire disable, shoot one by one // this code line will depend if we shoot in continue
}
}
}