126 lines
2.3 KiB
C
126 lines
2.3 KiB
C
#include "wings.h"
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#include "display.h" // bopti.h => images // tales.h => fonts
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#include "bopti.h"
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#include "keyboard.h"
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#include "timer.h"
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#include "stdio.h"
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#include "stdlib.h"
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#define SIZE_MAP_X 256
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#define SIZE_MAP_Y 128
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extern image_t plane;
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extern image_t img_menu;
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/*
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7 0 1
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6 plane 2
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5 4 3
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*/
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/*
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touche
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KEY_UP : 0x18 : 24
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KEY_RIGHT : 0x17 : 23
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KEY_DOWN : 0x27 : 39
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KEY_LEFT : 0x28 : 40
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*/
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int main()
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{
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menu();
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return 1;
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}
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void menu()
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{
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unsigned char menu = 0;
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unsigned int key = 0;
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while(1)
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{
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dclear();
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dimage(0, 0, &img_menu);
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drect(67 + menu * 19, 10 + menu * 27, 100 + menu * 19, 25 + menu * 27, color_invert);
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dupdate();
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key = getkey();
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switch (key)
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{
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case KEY_UP : case KEY_DOWN : menu = (menu == 1 ? 0 : 1); break;
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case KEY_EXE :
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{
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if (menu==0)
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{
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jeu(); break;
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}
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else return 1;
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}
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case KEY_EXIT : return 1;
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}
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}
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}
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void update_frame(int *dir)
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{
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dclear();
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dimage_part(60, 24, &plane, 16*(*dir), 0, 16, 16);
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dupdate();
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}
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int jeu()
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{
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int dir = 0;
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unsigned char fire = 0; // fire disable
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unsigned int sum = 0;
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int *keys = NULL;
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unsigned int key;
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unsigned char i;
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timer_t *timer = NULL;
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timer = timer_create(40, 0);
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timer_attach(timer, update_frame, &dir);
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timer_start(timer);
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while(1)
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{
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/*multigetkey(keys, 4, 40);
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for(i = 0; i < 3; i++)
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{
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if(keys[i] == KEY_UP || keys[i] == KEY_DOWN || keys[i] == KEY_LEFT || keys[i] == KEY_RIGHT)
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{
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sum += keys[i];
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}
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else if (keys[i] == KEY_SHIFT)
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{
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fire = 1; // fire on ennemies
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}
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}
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*/
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key = getkey();
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switch(sum)
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{
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case KEY_LEFT : dir = 6; break;
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case KEY_RIGHT : dir = 2; break;
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case KEY_UP : dir = 0; break;
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case KEY_DOWN : dir = 4; break;
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/*case 0x2F : dir = 1;
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case 0x3E : dir = 3;
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case 0x4F : dir = 5;
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case 0x40 : dir = 7;
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*/
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case KEY_EXIT : timer_stop(timer); return 1;
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}
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}
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}
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