wings/include/wings.h

56 lines
845 B
C
Executable File

#ifndef WINGS
#define WINGS
#define MAX_MISSILES 4
// direction management
typedef struct Direction
{
char dx;
char dy;
} Direction;
// missiles management
typedef struct Missile
{
short x;
short y;
Direction dir;
// short distance; // distance between the plane and the missile
unsigned char type;
} Missile;
// plane management
typedef struct Plane
{
short x;
short y;
Direction dir;
// (dx, dy)
/* plane direction management
(1, 1) (0, 1) (-1, 1)
(1, 0) plane (-1, 0)
(1,-1) (0,-1) (-1,-1)
*/
unsigned char life;
unsigned char bullets;
Missile missiles[MAX_MISSILES];
// align
} Plane;
typedef struct Cloud
{
short x;
short y;
} Cloud;
int menu(void);
void init(void);
void *update_frame(Direction *direction);
int game(void);
#endif