Fix little bug
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@ -165,12 +165,14 @@ class Asci:
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return current_map, self.data[2], self.data[3]
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def mainloop(self, end_game, stat=None, data=[0, 0, 0, 0], routine=None, player="@", door="^", walkable=" ", exit_key=9):
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def mainloop(self, end_game, stat=None, data=None, routine=None, player="@", door="^", walkable=" ", exit_key=9):
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# Load save ; data = [XP, map_id, x, y]
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self.data = data[:]
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if not stat or type(stat) != list: self.stat = [100]
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else: self.stat = stat
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if not data: self.data = [0, 0, 0, 0]
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else: self.data = [data[0], data[1], data[2] - 10, data[3] - 3]
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self.legend.append(door)
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self.legend.append(walkable)
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