Fix little bug

This commit is contained in:
Shadow15510 2021-11-11 15:00:45 +01:00
parent 6aec09023c
commit a4674b7716
1 changed files with 4 additions and 2 deletions

View File

@ -165,12 +165,14 @@ class Asci:
return current_map, self.data[2], self.data[3]
def mainloop(self, end_game, stat=None, data=[0, 0, 0, 0], routine=None, player="@", door="^", walkable=" ", exit_key=9):
def mainloop(self, end_game, stat=None, data=None, routine=None, player="@", door="^", walkable=" ", exit_key=9):
# Load save ; data = [XP, map_id, x, y]
self.data = data[:]
if not stat or type(stat) != list: self.stat = [100]
else: self.stat = stat
if not data: self.data = [0, 0, 0, 0]
else: self.data = [data[0], data[1], data[2] - 10, data[3] - 3]
self.legend.append(door)
self.legend.append(walkable)