from asci import * monde = (r""" _ ### /o\__ ##### |_ <>\ ### |^|__| /_\ |==|==|==|==|==|==|==|""", # Entités { "sdf": ["*", 2, 5] }, # Portes (1, 3, 1, 5, 7)) maison = (r""" +--+--+--------+--+--+ | | | | | | | + + + + | | | | + + + + | +--/ \--------/ \--+ | | +---|^|--------------+""", {}, (5, 7, 0, 1, 3)) carte_monde = (monde, maison) def pnj(data, stat, identifiant): if identifiant == "sdf": return { 0: [0, "Mon bon monsieur, vous n'auriez pas quelques sous pour moi ?\n1. He non mon brave...\n2. Mais si, bien sur, tenez.", 2], 1: [6, "Radin !"], 2: [1, "Merci !", 0, (1, -1)], # 0 réponse possibles, -1 Argent 3: [0, "Hmm ?\n1. Arretez de me suivre !\n2. Non rien.", 2], 4: [2, "Soit..."], 5: [-2, "Bien"], "base": [0, "Hmm ?"] } return [0, "Hmm ?"] def routine(data, stat): if data[0]["main"] == 3: if not "sdf" in carte_monde[data[1]][1]: carte_monde[data[1]][1]["sdf"] = ["*", data[2] + 1, data[3]] if data[4] == 1: carte_monde[data[1]][1]["sdf"] = ["*", data[2] + 1, data[3]] elif data[4] == 2: carte_monde[data[1]][1]["sdf"] = ["*", data[2], data[3] - 1] elif data[4] == 3: carte_monde[data[1]][1]["sdf"] = ["*", data[2] - 1, data[3]] elif data[4] == 5: carte_monde[data[1]][1]["sdf"] = ["*", data[2], data[3] + 1] elif data[0]["main"] == 6: for i in range(len(carte_monde)): if "sdf" in carte_monde[i][1]: carte_monde[i][1].pop("sdf") carte_monde[0][1]["sdf"] = ["*", 2, 5] data[0]["main"] = 0 def affichage_stat(data, stat): pv, argent = stat print("Statistiques") print("PV : {}".format(pv)) print("Argent : {}".format(argent)) input() evenements = {"*": pnj} touche = {6: affichage_stat} def mon_jeu(): rpg_python = Asci(carte_monde, evenements, touche) rpg_python.mainloop(7, stat=[100, 5], routine=routine)