#ifndef _DISPLAY_H #define _DISPLAY_H #include "calccity.h" #include "core.h" // title_screen : display title screen void title_screen(void); // main_display : the general display function void main_display(struct calccity *calccity, struct camera *camera, struct map *map, const int disp_cursor); // display_large_map : display the current state of the large map void display_large_map(struct calccity *calccity, struct camera *camera, struct map *map); // display_around : display the screen frame and cursor void display_around(struct calccity *calccity, struct camera *camera, const int disp_cursor); #endif /* _DISPLAY_H */