From f4859eeda8d6f6131534dbee4008b66cd8f161a2 Mon Sep 17 00:00:00 2001 From: Shadow15510 Date: Sat, 1 Jan 2022 09:50:08 +0100 Subject: [PATCH] Clean dev branch --- idk_demo/alfheim.py | 225 ------------------ idk_demo/asci_lib.py | 277 ---------------------- idk_demo/asgard.py | 497 --------------------------------------- idk_demo/idk.py | 472 ------------------------------------- idk_demo/jotunheim.py | 376 ----------------------------- idk_demo/midgard.py | 276 ---------------------- idk_demo/muspellheim.py | 287 ---------------------- idk_demo/nidavellir.py | 307 ------------------------ idk_demo/niflheim.py | 185 --------------- idk_demo/svartalfheim.py | 220 ----------------- idk_demo/vanaheim.py | 159 ------------- 11 files changed, 3281 deletions(-) delete mode 100644 idk_demo/alfheim.py delete mode 100644 idk_demo/asci_lib.py delete mode 100644 idk_demo/asgard.py delete mode 100644 idk_demo/idk.py delete mode 100644 idk_demo/jotunheim.py delete mode 100644 idk_demo/midgard.py delete mode 100644 idk_demo/muspellheim.py delete mode 100644 idk_demo/nidavellir.py delete mode 100644 idk_demo/niflheim.py delete mode 100644 idk_demo/svartalfheim.py delete mode 100644 idk_demo/vanaheim.py diff --git a/idk_demo/alfheim.py b/idk_demo/alfheim.py deleted file mode 100644 index 29250c4..0000000 --- a/idk_demo/alfheim.py +++ /dev/null @@ -1,225 +0,0 @@ -alfheim = (r""" -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~ ~~~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~ * ~~~~~~ ## ~~~~~~~~~~~~ ~~~~~~~~ ~~~~~~~~~~~~~~~ -~~~~~ ~~~~~~~ #### ~~~~~~~ ## ~~~~~~~~ -~~~ ~~~~~ || ~~~~~~~ * #### __ ## ~~~~~~~ -~~~ ~~~~~~~~ ## ~~~~~ ## || /[]\ #### ~~~~~ -~~~ ~~~~~~~~~~~~ #### ## ## #### ` ' |__| || __ ~~~ -~~~ ~~~~~~~~~~~~ ## || #### #### || ,' '.' / \ ~~~ -~~~ ~~~~~ ~~~~ #### || || ` ' __ '`' . ` |__| ~~ -~~~ ## ~~~ || '' /[]\ ' . ## ~~ -~~ #### ## _ _________________ |__| ## `.` #### ~~ -~~ || #### / \ / |]O[| |]O[| \ #### __ || ~~ -~~~~ || |_| /___________________\ ## ## || /[]\ ~~ -~~~~ ## _ |_/ \_/ _ \_/ \_| ## ## |__| ## ~~~~ -~~~~ #### / \ |_| |_|/^\|_| |_| __ #### ~~~~ -~~~~ || _ |_| * ## ## / \ `' || ~~~~ -~~~~ /-\ ### ### ## ## |__| . , ~~~~ -~~~~~~~~~ |_| _ ##### ##### `' `_ ,, , ~~~ -~~~~~~~~~ /o\ ### ? ### ' _ ``' / \ ~~~ -~~~~~~~~~~~ |_| /-\ /-\ , / \ |_| ~~~~ ~~~ -~~~~~~~~~~~~ ### ### ' ,|_| .' _ ~~~~~ ~~~ -~~~~~~ ~~~~~~~ ### ##### ` ##### . ` .,. /-\ ~~~~~ ~~~ -~~~~~ ~~~~~~~ ##### ### ' ### _ ` , _ |_| _ ~~~~~~ ~~~ -~~~~~ __ ~~ ### /-\ /-\ ` / \ , /o\ / \ ~~~~~~~~~~ -~~~~~~ / \ /-\ ' . '``,'' |_|` |_| |_| ~~~~~~~~~~ -~~~~~~ |__| ,. ' .` ', ~~~~~~~~~~ -~~~~~~ __ ### ., _ . , _ ,. ~~~~~~~~~~ -~~~~~~~~ / \ ##### ### / \ ` ' /o\__ `. ~~~~~~~~~ -~~~~~~~~~ |__| ### ##### ### |_| . |_ o \==| .'`. ~~~~~~~ -~~~~~~~~~~~~ ### /-\ ### ##### ,.` ||^|__| | . . ~~~~~~~ -~~~~~~~~~~~~ ##### /-\ ### | .' ~~~~~~ -~~~~~~~~~~~~~ ##### ### /-\ ### ### | ,`','` '',, ~~~~~~ -~~~~~~~~~~~ ### ##### ### ##### ##### |==|==|==| ~~~~~ -~~~~~~~~~~ ### |_| ##### ##### ### ### _ ~~~~~ -~~~~~~~~~ ##### ### ##### /-\ /-\ ### _ / \ _ ~~~~ -~~~~~~~~~ ##### |_| ### ### ##### /-\ |_| / \ ~~~~ -~~~~~~~~~ ### |_| ##### ### ### |_| |_| ~~~~ -~~~~~~~ |_| ~~~~~~~ ##### ##### /-\ _ ~~~~ -~~~~~~~ ~~~~~~~~~~~~~~~~~~ ### ##### / \ _ ~~~~ -~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~ |_| ### |_| / \ _ ~~~~ -~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~ |_| |_| / \ ~~~~ -~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~ |_| ~~~~ -~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ ~~~ -~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ ~~~~~~ -~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~ -~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~ #### #### ~~~~~~~~~~~~ -~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~ ### ### ~~~~~~~~~~~~ -~~~~~~~~~~ __ ~~~~~~~~~~~~~~~~~~~~ __ ### ## ## ~~~~~~~~~~~~ -~~~~~~~~~~ / \ ~~~~~~~~~~~~~~~~~~~~ / \ ##### ~~~~~~ ~~~~ -~~~~~~~~~~ |__| ~~~~~~~~~~~~~ |__| ##### ## ## ~~~~~ ~~~~ -~~~~~~~~~~ ### ~~~~~~~~ ### ### ### ~~ ~~~~ -~~~~~~~~~ ##### ,'' |_| #### #### ~~~ -~~~~~~~~ ##### ' * ### ,,,. ### ~~~ -~~~~~~~~ ### ### ##### `,, ##### ~~~ -~~~~~~~ |_| . ##### ##### ',, __ ### ##### ~~~ -~~~~~~ ### ,##### ### ` / \ ### ##### ### ~~~ -~~~~~~ ##### ### , ### |_|`' ### |__| ##### ##### |_| ~~~ -~~~~~~ ##### #####``|_| ### ` ##### ##### ### ~~~ -~~~~~~ ### ##### ' ##### ##### ### |_| ### ~~~ -~~~~~~ |_| ### ,' ##### ### |_| ##### ~~~ -~~~~~~ ## |_| ` ### |_| ~~ ##### ~~~ -~~~~~ ## #### ` |_| ~~~~ ~~~~ ### ~~~ -~~~~ #### || . ~~~~~~~ ~~~~~~ ~~~~~~~~ |_| ~~~ -~~~~~ ## || ,` ' ~~~~~~~~~~~~~~~ ~~~~~~ ~~~~~~~~ ~~~ -~~~~ #### _ ~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~~~~~~~~~~~ ~~~ -~~~~~ || /-\ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ ~~~~ -~~~~~~ ~ |_| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ ~~~~~ -~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~""", -# Autres mondes (Alfheim = 2) - (14, 68, 1, 28, 13), # Vanaheim - -# Maisons - (34, 16, 23, 25, 19), - (52, 31, 24, 20, 19), # Librairie -) - -# * : (11; 4) -# * : (46; 6) -# * : (23; 17) -# * : (27; 54) - -def alfheim_po(coords): - if coords == (34, 20): return [0, "Quelques arbres au sud vous masque la vue. Au nord, l'imposant palais des Elfes et ses quatres colonnes finement travaillee s'offrent a vous. La lourde porte a deux battants en bois massif et fer forge vous fait face. Au sud est, les bruits d'un bourg en pleine activite montent a vos oreilles."] - -def alfheim_npc(data, stat): - coords = data[2], data[3] - - if coords == (23, 17): - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "[LE CONDUCTEUR DE LA CHARRETTE SE TOURNA VERS VOUS] Ou voulez-vous aller ? Je vous emmene pour 5 pieces.\n1. Midgard\n2. Asgard\n3. Vanaheim\n4. Svartalfheim", 4] - - else: - destinations = ("Midgard", "Asgard", "Vanaheim", "Svartalfheim") - dest_coords = ((3, 10, 58), (0, 126, 71), (1, 28, 13), (8, 109, 66)) - for i in range(1, 5): - if data[0] == stat[9] + i: - stat[9] = -1 - if stat[1] < 5: return [-i, "Je ne travaille pas gratuitement."] - else: - data[1], data[2], data[3] = dest_coords[i - 1][0], dest_coords[i - 1][1], dest_coords[i - 1][2] - return [-i, "C'est parti pour {} !".format(destinations[i - 1]), 0, (1, -5), (4, 60)] - - - - - -h_23 = (r""" - |==================| - | | - | _ _ | - | / \ / \ | - | \_/ \_/ | - | |_| * |_| | - | | - | _ _ | - | / \ / \ | - | \_/ \_/ | - |===========| |_| |_| |===========| - | | - | | - | _ _ | - |__ __ / \ / \ __ __| - / \ / \ \_/ \_/ / \ / \ - \__/ \__/ |_| |_| \__/ \__/ - | | | | | | | | - | | | | | | | | - / \______/ \_______|^|______/ \______/ \ """, - (25, 19, 2, 34, 16)) # * : (23, 5) - -def h_23_npc(data, stat): - pass - - - - - -h_24 = (r""" -|====|_|======| |=====|_|====| -| /___\ | | /___\ | -| |===| |===========| |===| | -| * | | | -| +---+ | _ _ | +---+ | -| | | | (~) (~) | | | | -| | | | |_| |_| | | | | -| | | | | | -| +---+ +---+ | -| | _ _ | | -|=============| (~) (~) |============| -| | |_| |_| | | -| * | -| | -| | _ _ | | -|=============| (~) (~) |============| -|=============| |_| |_| |============| - | | - |====| |====| - |====|^|====| """, - (20, 19, 2, 52, 31)) # * : (12, 3) * : (36, 12) - -def h_24_npc(data, stat): - coords = data[2], data[3] - xp = data[0] - - spells = ("Soin", "Flammes", "Givre", "Etincelles", "Fatigue") - levels = ("I", "II", "III", "IV", "V") - - if not (480 <= stat[4] <= 1140): return [0, "Excusez-moi, nous sommes fermes."] - - if coords == (12, 3): - if not stat[7]: return [0, "Je ne peux pas vous faire oublier ce que vous ne connaissez pas."] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Quel sort souhaitez-vous oublier ?\n" + "\n".join(["{0}. {1} {2}".format(nb + 1, spells[stat[7][nb][0]], levels[stat[7][nb][1] - 1]) for nb in range(len(stat[7]))]), len(stat[7])] - - else: - for i in range(1, len(stat[7]) + 1): - if data[0] == stat[9] + i: - stat[9] = -1 - stat[7].pop(i - 1) - return [-i, "Asseyez-vous, je vais vous faire oublier ce sort. [UN PUISSANT MAL DE TETE VOUS PRIT, LES MURS SEMBLERENT TANGUER TANDIS QUE VOTRE VUE DEVINT FLOUE. LE VERTIGE S'ESTOMPA PROGRESSIVEMENT.] Et voila !"] - - if coords == (36, 12): - spells_sale = ((0, 2), (1, 2), (2, 4), (4, 1)) - - if len(stat[7]) >= 3: return [0, "Je suis desole, vous ne pouvez pas apprendre plus de trois sorts."] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Diomwar, pour vous servir. Quel sort voulez-vous acheter ?\n1. Soin II\n2. Flammes II\n3. Givre IV\n4. Fatigue I", 4] - - else: - for i in range(1, 5): - if data[0] == stat[9] + i: - stat[9] = -1 - if stat[1] < spells_sale[i - 1][1] * 10: return [-i, "Vous n'avez pas les moyens, desole."] - - spell_id = -1 - for sp_id in range(len(stat[7])): - sp = stat[7][sp_id] - if spells_sale[i - 1][0] == sp[0]: - if spells_sale[i - 1][1] <= sp[1]: return [-i, "Vous connaissez deja ce sort."] - else: - spell_id = sp_id - break - - if spell_id == -1: - stat[7].append(spells_sale[i - 1]) - else: - stat[7][spell_id] = spells_sale[i - 1] - - return [-i, "[DIOMWAR OUVRIT UN LIVRE RELIE DE CUIR NOIR, ET TRACA DU DOIGT DES SIGNES CABALISTIQUES SUR LE SOL. LES RUNES BRILLERENT PUISSAMMENT AVANT DE S'ETEINDRE.]", 0, (1, -spells_sale[i - 1][1] * 10)] - - - - diff --git a/idk_demo/asci_lib.py b/idk_demo/asci_lib.py deleted file mode 100644 index a4a8e76..0000000 --- a/idk_demo/asci_lib.py +++ /dev/null @@ -1,277 +0,0 @@ -# Asci (version 1.5.4) - -class Screen: - def __init__(self, screen_width=21, screen_height=6): - # Screen configuration - self.screen_width = screen_width - self.screen_height = screen_height - self._data = [[" " for _ in range(screen_width)] for _ in range(screen_height)] - - def clear(self): - print("\n" * self.screen_height) - - def set_world(self, world): - self._world = [[char for char in line] for line in world.split("\n")[1:]] - self.map_width = max([len(line) for line in self._world]) - self.map_height = len(self._world) - - def set_data(self, coords): - x, y = coords - for x_map in range(x, x + self.screen_width): - for y_map in range(y, y + self.screen_height): - self._data[y_map - y][x_map - x] = " " - if 0 <= x_map < self.map_width and 0 <= y_map < self.map_height: - try: self._data[y_map - y][x_map - x] = self._world[y_map][x_map] - except: pass - - def set_cell(self, x, y, value): - self._data[y][x] = value - - def display(self, return_input=True): - for line in self._data: - print("".join(line)) - - if return_input: return input(">") - - def display_text(self, string): - paragraphs = [i for i in text_formater(string) if i] - nb_par = len(paragraphs) - for index in range(nb_par): - self.clear() - print(paragraphs[index]) - if index + 1 == nb_par: return input(">") - else: input() - - def get_cell(self, x, y): - return self._data[y][x] - - def get_map_size(self): - return self.map_width, self.map_height - - -class Asci: - def __init__(self, maps, events_mapping, keys_mapping, screen_width=21, screen_height=6): - # Load maps - self.maps = [Map(*i) for i in maps] - - # Custom functions - self.legend = list(events_mapping.keys()) - self._game_events_mapping = [events_mapping[i] for i in self.legend] - self._game_keys_mapping = {key: keys_mapping[key] for key in keys_mapping if not key in (1, 2, 3, 5)} - - # Screen initialisation - self.screen = Screen(screen_width, screen_height) - - def _looked_case(self, direction): - # Left - if direction == 1: - return self.data[2] + 9, self.data[3] + 3 - - # Right - elif direction == 3: - return self.data[2] + 11, self.data[3] + 3 - - # Up - elif direction == 5: - return self.data[2] + 10, self.data[3] + 2 - - # Down - elif direction == 2: - return self.data[2] + 10, self.data[3] + 4 - - return self.data[2] + 10, self.data[3] + 3 - - def _cell_test(self, direction): - if direction == 1: - if self.data[-2] + 9 < 0: return -1 - else: cell = self.screen.get_cell(9, 3) - if direction == 3: - if self.data[-2] + 11 >= self.map_width: return -1 - else: cell = self.screen.get_cell(11, 3) - if direction == 5: - if self.data[-1] + 2 < 0: return -1 - else: cell = self.screen.get_cell(10, 2) - if direction == 2: - if self.data[-1] + 4 >= self.map_height: return -1 - else: cell = self.screen.get_cell(10, 4) - - cell_patterns = self.legend - for pattern_index in range(len(cell_patterns)): - if cell in cell_patterns[pattern_index]: return pattern_index - - return -1 - - def _keyboard(self, key): - # Interaction while moving - if key in (1, 3, 5, 2): - cell_test = self._cell_test(key) - - # Change map - if cell_test == len(self.legend) - 2: # or (self.data[1] and cell_test < 0): - self.data[1], self.data[2], self.data[3] = self._get_map(key) - self.screen.set_world(self.maps[self.data[1]].map_data) - self.map_width, self.map_height = self.screen.get_map_size() - - # Move - elif cell_test == len(self.legend) - 1: - if key == 1: self.data[2] -= 1 - if key == 3: self.data[2] += 1 - if key == 5: self.data[3] -= 1 - if key == 2: self.data[3] += 1 - - # Interaction - elif cell_test >= 0: self._interaction(key, cell_test) - - # Custom functions - elif key in self._game_keys_mapping: - self.screen.clear() - self._game_keys_mapping[key](self.data, self.stat) - - # Quit - elif key == 9: - self.screen.clear() - - def _interaction(self, direction, cell_content): - x, y = self._looked_case(direction) - data_copy = [self.data[0], self.data[1], x, y] - - # Get the event - event = self._game_events_mapping[cell_content](data_copy, self.stat) - - # data modification - self.data[0] = data_copy[0] - if self.data[1] != data_copy[1]: - self.data[1] = data_copy[1] - self.screen.set_world(self.maps[self.data[1]].map_data) - self.map_width, self.map_height = self.screen.get_map_size() - - if data_copy[2] != x: self.data[2] = data_copy[2] - 10 - if data_copy[3] != y: self.data[3] = data_copy[3] - 3 - - if not event: return - event = read_event(self.data[0], event) - - # XP and stat modification - self.data[0] += event.xp_earned - for index, value in event.stat: - self.stat[index] += value - - # Display and get answer - if event.text: - answer_selected = convert(self.screen.display_text(event.text), True) - if event.answer and (0 < answer_selected <= event.answer): - self.data[0] += answer_selected - self._interaction(direction, cell_content) - - def _get_map(self, direction): - current_coords = self._looked_case(direction) - current_map = self.data[1] - - for coords in self.maps[current_map].coords: - if coords[:2] == current_coords: - return coords[2], coords[3] - 10, coords[4] - 3 - - return current_map, self.data[2], self.data[3] - - def mainloop(self, end_game, stat=None, data=None, routine=None, player="@", door="^", walkable=" ", exit_key=9): - if exit_key in self._game_keys_mapping: - raise ValueError("'{}' is already assigned to a function.".format(exit_key)) - - # Load save ; data = [XP, map_id, x, y] - if not stat or type(stat) != list: self.stat = [100] - else: self.stat = stat - - if not data: self.data = [0, 0, 0, 0] - else: self.data = [data[0], data[1], data[2] - 10, data[3] - 3] - - self.legend.append(door) - self.legend.append(walkable) - - # Screen and map configuration - self.screen.set_world(self.maps[data[1]].map_data) - self.map_width, self.map_height = self.screen.get_map_size() - - key = key_buffer = 0 - - while key != exit_key and self.stat[0] > 0 and self.data[0] < end_game: - self.screen.set_data(self.data[-2:]) - - self.screen.set_cell(10, 3, player) - key = convert(self.screen.display()) - - if not key: key = key_buffer - else: key_buffer = key - - self._keyboard(key) - - # Launching the game routine - if routine: routine(self.data, self.stat) - - if self.stat[0] <= 0: self.stat[0] = 100 - self.data[2] += 10 - self.data[3] += 3 - return self.stat, self.data - - -class Event: - def __init__(self, xp_earned, text, answer=0, *stat): - self.xp_earned = xp_earned - self.text = text - self.answer = answer - self.stat = stat - - -class Map: - def __init__(self, map_data, *coords): - self.map_data = map_data - self.coords = coords - - -def convert(string, force_int=False): - try: return int(string) - except: - if force_int: return 0 - else: return string - - -def text_formater(string, screen_width=21, screen_height=6): - - def line_formater(string, screen_width): - if len(string) <= screen_width: return string - - stop_index = screen_width - while stop_index > 0 and not string[stop_index].isspace(): stop_index -= 1 - if not stop_index: stop_index = screen_width - - return string[:stop_index] + "\n" + line_formater(string[stop_index + 1:], screen_width) - - def paragraph_formater(lines, screen_height): - if len(lines) < screen_height: return "\n".join(lines) - - return "\n".join(lines[:screen_height]) + "\n\n" + paragraph_formater(lines[screen_height:], screen_height) - - lines = [] - for line in string.split("\n"): - for formated_line in line_formater(line, screen_width).split("\n"): - lines.append(formated_line) - - return paragraph_formater(lines, screen_height).split("\n\n") - - -def read_event(xp, event): - if type(event) == dict: - if xp in event: event = event[xp] - else: event = event["base"] - - if type(event) != list: - raise TypeError("event is of type {} instead of list".format(type(event))) - - return Event(*event) - - -def print_text(text): - for i in text_formater(text): - if not i: continue - print("\n" * 7) - print(i) - input() diff --git a/idk_demo/asgard.py b/idk_demo/asgard.py deleted file mode 100644 index dbf0e8c..0000000 --- a/idk_demo/asgard.py +++ /dev/null @@ -1,497 +0,0 @@ -asgard = (r""" - /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ - / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ -/\ / \ /\ / \ /\ / \ /\ / \ /\ / \ /\ / \ /\ / \ /\ / \ /\ / \ /\ / \ /\ / \ /\ / \ /\ / \ /\ / \ /\ / \ - \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / - \ /\ / \ /\ / \ /\ / \ / \ / \ / \ /\ / \ /\ / \ /\ / \ /\ / \ / \ / \ / \ / \ /\ / - / \ / \ / \ / \ / \ / \ / \ \ / \ / \ / \ / / \ -/\ / \ /\ / \ /\ / \ /\ /\ / \ /\ / \ /\ / \ /\ / \ \/ \/ \/ \/ /\ / \ - \ / \ / \ * / \ / \ _ / \ / \ / \ / \ / - \ / \ / \ / \ /\ / \ /\ /o\ / \ / \ / \ / \ /\ / - \ / /\ \ / \ _______ / ~\ / \ |_| \ / \ / \ ___________________________ / / \ - / \ /\ /Glitnir\ /\ / ~~\ /\ / \ /\ /\ \/ \ /___________________________\ \ - / \ / \ |__|^|__| / \ ~~ / \ / \ / \ /\ /\ | Valaskjalf | /\ \ - /\ / \ /\ /\ / \ /\~/ \ /\ / \ /\ / \ / \ / \ /_______________________________\ / \ - / \ / \ * / \ / \~ / \ / \ \ / \ /\ / \ |_/ \_/ \_/ _ \_/ \_/ \_| /\ / \ /\ - /\ /\ / \ /\ / \ / \ / \~ / \ / \ \ / / \ /\ \ |_| |_| |_|/^\|_| |_| |_| / \ / - / \ / \ / \ / ~ \ / \ / \ / \ | | / \ /\ / -/ \/ \ /\ / \ ### _ ~ _________ / /\ / \ /\ -|--|--|--|-/ | /\ / / \ - / \ ##### ## /o\ ~ /Gladsheim\ / \ / \ / / / \ / \ - /\ / \ ### #### |_| ~~ ## | _ | ## / \ /\ / \ | |--|--|--|--|- /\ / \ /\ / /\\ - / \~ /-\ ## ###### ------- #### |___|^|___| #### / / \ \ \ / \ / \ / \ - /\ / \~ * #### ###### ###### ###### / \ /\ -|--|--|--|--| | / \ /\ / \ / \ - / \ ~~ ###### #### ###### ###### / /\ / \ / / * / \ \/ \ - / \ /\ ~~ ### ###### || -------- #### #### /\ / \ \ | |--|--|--|--|- /\ / \ /\ -\ / \ ~~ ##### #### ## ~~~ || __ || / \ \ \ \ /\ / \ /\ \/ \ - \ /\ / \ ~~ ### || #### ~~~~ / \ ## / \ /\ -|--|--|--|--| | / \ /\ / \ \ /\ - / \ ~~ /-\ ###### ~~~ |__| _ #### /\ / \ / / \ \ \ / \ - / \ ~~ * ### ###### ~~~~ / \ ###### /\ / \ \ /\ /\ ? / \ /\ / \ -## ## ~~ ##### #### ### ~~~~~~ |_| ###### _ / \ \ /\ / \ / \ /\ /\ / \ / \ -### #### ~~ ________ ### || ##### ~~~~~~ #### /o\ / \ / \ / / \ / \ /\ / \ /\ / -#### ###### ~~ / Ydalir \ /-\ ### ~~~~~ || |_| / \ / \ / / \ /\/ \/ \ / -#### ###### ~~~ /__________\ ### /-\ ~~~~~ / / \ / \ / -### #### ~~ |_//^^\\_| ##### ~~~ ### _________ / \ /\ / \/ -|| ## || ~~ |_| |_| _ ### ### ~~~~~ | | ##### /Folkvangr\ * / \ ~/\ - #### ~~~ |_| |_| /o\ /-\ ##### ~~~~~| | ### |[O] _ [O]| _ / \ ~~/ \ - ###### _ ~~~ |_| ### ______ ~~| | /-\ |___|^|___| /o\ ~~~~~/ - ###### /o\ ~~~ * /-\ /Noatun\ | |~~ ### |_| _ ~~/\ / - #### |_| ~~~~~~~~~~~~~~~~~ |_/^^\_| ### | |~~~~~~ ##### ##### /o\ ~~/ \ - || ~~~~~~~~~~~~~~~~~~~~~~ | | ##### | ~~~~~ ### ### ######### |_| ~~/ \ /\ - ## ___________ ~~~~~~~~| | * ### * ~~~~~ /-\ ##### _ #Landvidi# ~/ \ / -#### /Breidablik \ * ~| |~~~~ /-\ ~~~~~~ ### /o\ ######### ~~~ / -##### |o|o|o|o|o|o| ### | | ~~~~~~~~~~~~~ ~~~~~~ /-\ |_| ##### ~~~~ /\ / -##### /_____________\ ##### ### ### ~~~~~~~~~~~~ ~~~~~~~~ |^| _ ~~~~~ / \ /\ -#### |_/ \_/ \_| ### ##### ##### ### ~~~~~~~~~~~~~~~~ ~~~~~~~~~ /o\ ~~~~ / \ / \ - || |_| |^| |_| /-\ ### ### ### ##### ~~~~~~~~~~~~~~| |~~~~~~~~~~~~~~~ |_| ~~~~ / \ / \ - ## * /-\ /-\ ##### ### ~~~~~~~| |~~~~~~~~~~~~~~~~~~ ~~~~ / / - #### ### ### /-\ ~~~~~~~~~~~~~ ~~~~~ /\ / - ###### ##### ### ### ### /-\ ### ___________ ~~~~~~~~~~ ~~~~~~ / \ / - ###### ### ##### ##### ##### ~~~ ##### /Thrymrheimr\ ~~~~~~~~~~~~~~~~~~ /\ / \ / - #### _ ### /-\ ### ### ### ~(~)~ ### /_____________\ _ ~~~~~~~~~~~~~~ ### / \ \ - || /o\ ##### /-\ /-\ /-\ /~(___)~\ /-\ |_/ \_/ \_| ### ### /o\ ~~~~~~~~~~~ ##### / \ /\ - ## |_| ### \~~~~~~~/ * |_| |^| |_| ##### ##### |_| ~~~~~~~~~~ ### / \ / \ -~ #### /-\ * ### ### ### ~~~~~~~~~~ /|\ ### / \ -~###### ____________ #### #### ### /-\ /|\ ### ##### ~~~~~~~~~~ ### ##### /\ \ -~###### / Himinbjorg \ #### #### ##### ### ### ##### ### ~~~~~~~~ ##### ### / \ -~ #### /______________\ ### ### ### ##### ##### ### ### /|\ ~~~~~~~~~ _ ### /|\ / \ / -~ || ### | ]O[ __ ]O[ | ? /-\ ### ### _ ##### _ /|\ ~~~~~~~~~ /o\ /|\ / \ / -~ _ ##### |_____|^^|_____| ### ### ### /-\ /-\ ### /o\ ### /o\ ------------- |_| ### / -~ /o\ ### ##### #### #### ##### |_| /|\ |_| ### ##### ###/ -~ |_| /-\ ### #### #### ### ### ##### ### ##### -~ * /-\ ##### ### /-\ ### ### ------------- /|\ ### -~~ ### ### _ ### ### ##### ##### /|\ ~~~~~~~ ### /|\ ### -~~ ##### ##### ### ### ### /o\ /-\ ##### ### ### ### ~~~~~~~ ### ##### #### -~~ ### ### ##### ##### ##### |_| ### ### /-\ ##### ### /|\ ### ~~~~~~ ### ##### ### ### -~~ /-\ /-\ ### ### ### ___________ /-\ ##### ### ##### * ##### ~~~~~ ##### ### /|\ /|\ -~~ |_| |_| |_| /Sokkvabekkr\ ### /|\ ### ### ~~~~~~ ### /|\ ### -~~ * /_____________\ /-\ ### /|\ /|\ ~~~~~~~ /|\ ### ##### -~~ ________ ### ### ### _ /_|_/__\_/__\_|_\ ##### ### ### ~~~~~~~~ ##### ### -~~ /Alfheimr\ ##### ##### ##### /o\ |_| |^| |_| _ ### ##### ### ##### ~~~~~~~~ ### /|\ -~~~ |]O[__]O[| ### ### ### |_| /o\ /-\ ### ##### ### ~~~~~~~~~ _ /|\ ### -~~~ |__|^^|__| |_| |_| |_| ##### ##### |_| /-\ ### /|\ ~~~~~~~~~~ _ /o\ ##### -~~~ ##### ##### /|\ ~~~~~~~~~~ /-\ |_| ### ~ -~~~ * ~~~~~~~~~~~~ |_| * /|\ ~~ -~~~~~ ~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ -~~~~~~~~~~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~""", -# Autres mondes (Asgard = 0) - (126, 71, 3, 72, 6), # Midgard - -# Maisons - ( 30, 11, 9, 15, 13), # Glitnir - (116, 14, 10, 29, 23), # Valaskjalf - ( 70, 19, 11, 24, 19), # Gladsheim - ( 25, 31, 12, 24, 19), # Ydalir (1/2) - ( 26, 31, 12, 25, 19), # Ydalir (2/2) - (110, 34, 13, 20, 14), # Folkvangr - ( 63, 36, 14, 14, 14), # Noatun (1/2) - ( 64, 36, 14, 15, 14), # Noatun (2/2) - (120, 41, 15, 14, 14), # Landivi - ( 13, 43, 16, 29, 29), # Breidablik - ( 75, 50, 17, 24, 24), # Thrymrheimr - ( 27, 56, 18, 24, 24), # Himinbjorg (1/2) - ( 28, 56, 18, 25, 24), # Himinbjorg (2/2) - ( 57, 67, 19, 25, 14), # Sokkvabekkr - ( 10, 69, 20, 34, 24), # Alfheimr (1/2) - ( 11, 69, 20, 35, 24), # Alfheimr (2/2) -) - -def asgard_npc(data, stat): - coords = data[2], data[3] - # * : ( 34, 7) - # * : ( 29, 13) - # * : ( 19, 20) - # * : (121, 21) - # * : ( 28, 26) - # * : (117, 32) - # * : ( 46, 35) - # * : ( 57, 38) - # * : ( 82, 38) - # * : ( 22, 39) - # * : ( 8, 44) - # * : ( 58, 50) - # * : ( 83, 51) - # * : ( 32, 59) - # * : (104, 63) - # * : ( 46, 65) - # * : ( 16, 71) - # * : (138, 71) - pass - - -def asgard_po(coords): - if coords == (120, 26): return [0, "De hautes montagnes vous entourent de toutes part. Taillees dans la roche enneigee, les marches de l'escalier qui mene a Valaskjalf se decoupent nettement. La grande demeure d'Odin et son toit d'argent domine les environs."] - elif coords == (51, 55): return [0, "Tout autour de vous s'etend un riche jardin soigneusement entretenu. Dans l'alignement de l'allee nord, une fontaine complete l'ensemble. Une douce odeur de verdure emplit vos narines, l'ambiance est calme."] - - - - - -h_9 = (r""" - |==========| - |[===][===]| - | | - | | -|=========| * |=========| -| | -| _ _ _ _ | -| |_| |_| |_| |_| | -| |_| |_| |_| |_| | -| |_| |_| |_| |_| | -| | -|============| |=============| - | | - ||^|| """, - (15, 13, 0, 30, 11)) # * : (19, 4) - -def h_9_npc(data, stat): - pass - - - - - - -h_10 = (r""" - |====================================================| - | | - | | - | | - | |================\ /=================| | - | | | | - | | | | - | \ __ / | - | |<>| | - | |__| | - | /____\ \ | - | / * | | - | | | | - | | | | - | |================/ \=================| | - | | - | | - | | - |_______________________ _______________________| - |__/ \__/ \__/ \__/ \__/ \__| - |__| |__| |__| |__| |__| |__| - |__| |__| |__| |__| |__| |__| - |__| |__| |__| |__| |__| |__| - /__\ /__\ /__\__^^__/__\ /__\ /__\ """, - (29, 23, 0, 116, 14), - (30, 23, 0, 116, 14)) # * : (25, 11) - -def h_10_npc(data, stat): - pass - - - - - -h_11 = (r""" - |============================| - | _ | - | |o| | - | /___\ | - | (___ ___) | - | (____ ____) | -|=========| (_____ _____) |========| -| * | -| | -| __ ### __ | -| |__| +-#####-+ |__| | -| |__| | ### | |__| | -| |__| | /|\ | |__| | -| |__| +-------+ |__| | -| |__| |__| | -| | -| | -|======================| |======================| -|=+<>+=+<>+=+<>+=+<>+==| |==+<>+=+<>+=+<>+=+<>+=| - |^| """, - (24, 19, 0, 70, 19)) # * : (34, 7) - -def h_11_npc(data, stat): - pass - - - - - -h_12 = (r""" - |=-=-=-=-=-=-=-=-=-=-=-=-=-=-| - | __ | - | |()| | - | |__| | - | * |====| | - | | - | ~~~~ | -|=-=-=-=-=| ~~\/~~ |=-=-=-=-=| -| [=====] /~~~||~~~\ [=====] | -| [=====] [==========] [=====] | -| _ _ | -| (_) (_) | -| _ /_\ /_\ _ | -| (_) (_) | -| /_\ ______ ______ /_\ | -| \- - / \ - -/ | -|-=-=-=-=-=-| - -| |- - |-=-=-=-=-=-| -|=-=-=-=-=-=|- - | | - -|=-=-=-=-=-=| - | - -| |- - | - /- - \_____|^^|_____/ - -\ """, - (24, 19, 0, 25, 31), - (25, 19, 0, 26, 31)) # * : (19, 4) - -def h_12_npc(data, stat): - pass - - - - - -h_13 = (r""" - || -|===================================||==| -|================|===o===o===o=====/ \=| -|[==-==/ \==-==]| |__| | -|[-===/ \==--]| _ | -|[=-=/ \-==]| |o| __ | -|[==/ \==]| (___) | | | -| | |__| | -|======/ \======| * | | | -| |__| | -| | | | -| |__| | -| | -|==================| |==================| - |^| """, - (20, 14, 0, 110, 34)) # * : (21, 8) - -def h_13_npc(data, stat): - pass - - - - - -h_14 = (r""" -|=|\/|==|\/|=|\/|=|\/|==|\/|=| -| | -| * | -| | -| |================| | -| | __ __ | | -| | | | | | | | -| | |__| |__| | | -| | | | -| |======\ /======| | -|### ###| -|### ###| -||_| |_|| -|=|\/|==|\/|=| |=|\/|==|\/|=| - |^^| """, - (14, 14, 0, 63, 36), - (15, 14, 0, 64, 36)) # * : (26, 2) - -def h_14_npc(data, stat): - pass - - - - - -h_15 = (r""" - ######### - ## [=====] ## - # [=====] # - # # - #_ _# - #(_) [] (_)# - #|~| * |__| |~|# - # # - # _ _ # - # (_) (_) # - #|~| |~|# - ## ## - #### #### - | | - |^| """, - (14, 14, 0, 120, 41)) # * : (10, 6) - -def h_15_npc(data, stat): - pass - - - - -h_16 = (r""" - |======================================| - | | - | | - | ### ~~~~ ### | - | ##### ~(~~)~ ##### | - | ##### /~~~(____)~~~\ ##### | - | ### \~~~~~~~~~~~~/ ### | - | |=| |============| |=| | - | | - |========\ /========| -|==================| |==================| -| [=====][=====] | | [=====][=====] | -| [=====][=====] _ _ [=====][=====] | -| (_) (_) | -| |=| |=| * | -| ___ ___ ___ ___ | -| | | | | | | | | | -| |___| |___| _ _ |___| |___| | -| | | | | (_) (_) | | | | | -| |___| |___| |=| |=| |___| |___| | -| | | | | | | | | | -| |___| |___| |___| |___| | -| | | | | _ _ | | | | | -| |___| |___| (_) (_) |___| |___| | -| |=| |=| | -| | -| |======| |=======| | -|===================| _ | | _ |===================| - (_) | | (_) - |=| |/^\| |=| """, - (29, 29, 0, 13, 43)) # * : (50, 14) - -def h_16_npc(data, stat): - pass - - - - - -h_17 = (r""" - ### |============================| ### - ##### | | ##### - ### | | ### - |_| | ~~~~~~~~~~~~~~~~~~ | |_| - | ~~~~~~~~~~~~~~~~~~~~ | - ### | ~~~~~~~~~~~~~~~~~~~~ | ### - ##### | ~~~~~~~~~~~~~~~~~~~~ | ##### - ### | ~~~~~~~~~~~~~~~~~~ | ### - |_| | | |_| - | | -|===================/ \===================| -| | -| _ _ _ _ | -| (-) (-) (-) (-) | -| |_| |_| |_| * |_| | -| | -| | -| | -| | -| _ _ _ _ | -| (-) (-) (-) (-) | -| |_| |_| |_| |_| | -| | -|======================| |=======================| - |^| """, - (24, 24, 0, 75, 50)) # * : (36, 14) - -def h_17_npc(data, stat): - pass - - - - -h_18 = (r""" -|================================================| -|================================================| -| | -| | -| __ __ | -| (~~) (~~) | -| |--| __ |--| | -| | | |<>| | | | -| | | |--| | | | -| |__| |____| * |__| | -| | -| | -| __ __ | -| (~~) ## (~~) | -| |--| #### |--| | -| | | #### | | | -| | | ## | | | -| |__| || |__| | -| | -| | -| | -|=====================\| |/=====================| -|=====================/| |\=====================| - \| |/ - /|^^|\ """, - (24, 24, 0, 27, 56), - (25, 24, 0, 28, 56)) # * : (30, 9) - -def h_18_npc(data, stat): - pass - - - - - -h_19 = (r""" -|================================================| -| | -| ########## | -| ########## | -| ###### ###### | -| ###### __ |===[]===| __ ###### | -| (__) | |__| | (__) | -| |--| | *| |--| | -| |__| | | |__| | -| ###### |==/ \==| ###### | -| ###### ###### | -| | -| | -| | -|=======================|^|======================|""", - (25, 14, 0, 57, 67)) # * : (28, 7) - -def h_19_npc(data, stat): - pass - - - - - -h_20 = (r""" - |============================| - | | - | _ _ | -|===================| (-) (-) | -| | |_| __ |_| | -| | |[]| | -| ~~~ | | | | -| ~~~(~)~~~ | _ |____| _ | -| /~~(_____)~~\ | (-) (-) | -| \___________/ | |_| * |_| | -| | -| | -| | -| | -| | -| ~~~ | _ _ | -| ~~~(~)~~~ | (-) (-) | -| /~~(_____)~~\ | |_| |_| | -| \___________/ | | -| | | -| | _ _ | -|===================| (-) (-) | - | |_| |_| | - | | - |============|^^|============|""", - (34, 24, 0, 10, 69), - (35, 24, 0, 11, 69)) # * : (39, 9) - -def h_20_npc(data, stat): - pass \ No newline at end of file diff --git a/idk_demo/idk.py b/idk_demo/idk.py deleted file mode 100644 index e050379..0000000 --- a/idk_demo/idk.py +++ /dev/null @@ -1,472 +0,0 @@ -from asci_lib import Asci, print_text -from random import randint -from math import floor, ceil - -from asgard import * -from vanaheim import * -from alfheim import * -from midgard import * -from niflheim import * -from jotunheim import * -from nidavellir import * -from muspellheim import * -from svartalfheim import * - - -maps = ( - asgard, - vanaheim, - alfheim, - midgard, - niflheim, - jotunheim, - nidavellir, - muspellheim, - svartalfheim, - h_9, h_10, h_11, h_12, h_13, h_14, h_15, h_16, h_17, h_18, h_19, h_20, - h_21, h_22, - h_23, h_24, - h_25, h_26, h_27, h_28, - h_29, h_30, - h_31, h_32, h_33, h_34, h_35, h_36, - h_37, h_38, h_39, h_40, h_41, - h_42, h_43, h_44, - h_45, h_46, h_47, h_48) - -# Asci functions -def npc(data, stat): - from random import choice - - npc_data = ( - asgard_npc, - vanaheim_npc, - alfheim_npc, - midgard_npc, - niflheim_npc, - jotunheim_npc, - nidavellir_npc, - muspellheim_npc, - svartalfheim_npc, - h_9_npc, h_10_npc, h_11_npc, h_12_npc, h_13_npc, h_14_npc, h_15_npc, h_16_npc, h_17_npc, h_18_npc, h_19_npc, h_20_npc, - h_21_npc, h_22_npc, - h_23_npc, h_24_npc, - h_25_npc, h_26_npc, h_27_npc, h_28_npc, - h_29_npc, h_30_npc, - h_31_npc, h_32_npc, h_33_npc, h_34_npc, h_35_npc, h_36_npc, - h_37_npc, h_38_npc, h_39_npc, h_40_npc, h_41_npc, - h_42_npc, h_43_npc, h_44_npc, - h_45_npc, h_46_npc, h_47_npc, h_48_npc) - - - event = npc_data[data[1]](data, stat) - - if not event: - msg = ("Hmm ?", "Besoin de quelque chose ?", "Vous cherchez quelqu'un ?", "Vous etes... ?", "Oui ?", "He ! Regarde ou tu vas.") - return [0, choice(msg)] - - elif type(event) == tuple: - issue = fight(stat, event[0], event[1]) - - if issue == 0: - stat[1] += event[2] - if sum(stat[2][:-1]) >= 200: return [event[3], "Vous avez gagne le combat. [+{}PO]".format(event[2])] - - print_text("Vous avez gagne le combat. [+{}PO]".format(event[2])) - data[0] += event[3] - choice = 0 - while not choice: - print(" Amelioration ") - print(" |1. Vitesse |") - print(" |2. Agilite |") - print(" |3. Attaque |") - print(" |4. Defense |") - print(" ============= ") - choice = get_input() - if (choice < 0 or choice > 4) and stat[2][choice - 1] >= 50: choice = 0 - - print_text("Vous gagnez 2 points {}".format(("de vitesse", "d'agilite", "d'attaque", "de defense")[choice - 1])) - stat[2][choice - 1] += 2 - if stat[2][choice -1] > 50: stat[2][choice - 1] = 50 - - return None - - elif issue == 1: return [0, "Vous etes mort."] - elif issue == 2: return [0, "Vous avez fuit."] - - else: - return event - - -def point_of_interest(data, stat): - po_data = ( - asgard_po, - vanaheim_po, - alfheim_po, - midgard_po, - niflheim_po, - jotunheim_po, - nidavellir_po, - muspellheim_po, - svartalfheim_po - ) - - coords = data[2], data[3] - - event = po_data[data[1]](coords) - - if not event: return [0, "Il n'y a rien à voir ici."] - else: return event - - -def routine(data, stat): - stat[4] = (stat[4] + 1) % 1440 - - # Mana regeneration - if stat[2][4] < stat[0] // 2 and not (stat[4] % 60): - stat[2][4] += 1 - - if data[0] >= 48 and stat[8] == 2: - stat[8] = 0 - - -# Game mecanics -def fight(stat, opponent_stat, opponent_name): - - def player_turn(): - end = False - msg = "Tour de {}".format(stat[5]) - - if choice == 1: - damage = stat_test(player_stat, 2)[1] - opponent_stat[3] - if damage < 0: damage = 0 - - if damage == 0: - msg += "\n{} bloque l'attaque.".format(opponent_name) - elif stat_test(opponent_stat[:-1], 1)[0]: - msg += "\n{} esquive le coup.".format(opponent_name) - else: - opponent_stat[4] -= damage - msg += "\n{0} perd {1} PV.".format(opponent_name, damage) - - elif choice == 2: - if len(stat[7]) == 0: - msg += "\nVous ne connaissez pas de sort." - else: - spell_data = ("Soin", "Flammes", "Givre", "Etincelles", "Fatigue") - spell_level = ("I", "II", "III", "IV", "V") - - spell_choice = 0 - while not spell_choice: - print("\n" * 6 + "Sort(s) connu(s) :") - count = 0 - for spell_id, level in stat[7]: - print("{0}. {1} {2}".format(count + 1, spell_data[spell_id], spell_level[level - 1])) - count += 1 - spell_choice = get_input() - if spell_choice < 0 or spell_choice > 3: spell_choice = 0 - - spell_choice -= 1 - name, level = spell_data[stat[7][spell_choice][0]], stat[7][spell_choice][1] - - if stat[2][4] >= level * 10: - msg += "\nVous lancez {0} de niveau {1} [-{2} PM].".format(name, spell_level[level - 1], level * 10) - stat[2][4] -= level * 10 - pts = 12 * level + randint(-5, 5) - - if stat[7][spell_choice][0] == 0: - stat[0] += pts - msg += "\nVous gagnez {} PV".format(pts) - - elif stat[7][spell_choice][0] == 1: - opponent_stat[4] -= pts - msg += "\n{0} perd {1} PV".format(opponent_name, pts) - - elif stat[7][spell_choice][0] == 2: - opponent_stat[4] -= pts - msg += "\n{0} perd {1} PV".format(opponent_name, pts) - - elif stat[7][spell_choice][0] == 3: - opponent_stat[4] -= pts - msg += "\n{0} perd {1} PV".format(opponent_name, pts) - - elif stat[7][spell_choice][0] == 4: - opponent_stat[0] -= pts - msg += "\n{0} perd {1} points de vitesse".format(opponent_name, 12 * level) - - else: - msg += "\nVous ne parvenez pas a lancer le sort." - - elif choice == 3: - if stat_test(player_stat, 1)[0]: - end = True - else: - msg += "\nVotre tentative de fuite echoue." - - print_text(msg) - return end - - def opponent_turn(): - msg = "Tour de {}".format(opponent_name) - damage = stat_test(opponent_stat, 2)[1] - player_stat[3] - if damage < 0: damage = 0 - - if damage == 0: - msg += "\n{} bloque l'attaque.".format(stat[5]) - elif stat_test(player_stat, 1)[0]: - msg += "\n{} esquive le coup.".format(stat[5]) - else: - stat[0] -= damage - msg += "\n{0} perd {1} PV.".format(stat[5], damage) - - print_text(msg) - - # opponent_stat = [vitesse, agilité, attaque, défense, vie] - # player_stat = [vitesse, agilité, attaque, défense] - player_stat = [stat[2][0], stat[2][1], stat[2][2] + stat[3][0] * 5, stat[2][3] + stat[3][1] * 5] - - end = False - while not end: - choice = 0 - while not choice: - print(" Combat ") - print(" | 1. Attaquer |") - print(" | 2. Ensorceler |") - print(" | 3. Fuir |") - print(" | 4. Statistiques |") - print(" ============= ") - choice = get_input() - if choice < 0 or choice > 4: choice = 0 - - if choice == 4: - p_capacities = ["{} ".format(i) if i < 10 else str(i) for i in player_stat] - o_capacities = ["{} ".format(i) if i < 10 else str(i) for i in opponent_stat[:-1]] - - p_health = str(stat[0]) + " " * (3 - len(str(stat[0]))) - o_health = str(opponent_stat[4]) + " " * (3 - len(str(opponent_stat[4]))) - - print(" Joueur | Ennemi") - print("Vit: {0} | {1}".format(p_capacities[0], o_capacities[0])) - print("Agi: {0} | {1}".format(p_capacities[1], o_capacities[1])) - print("Att: {0} | {1}".format(p_capacities[2], o_capacities[2])) - print("Def: {0} | {1}".format(p_capacities[3], o_capacities[3])) - print("Vie: {0} | {1}".format(p_health, o_health)) - input() - choice = 0 - - # Who start - player = opponent = False - while player == False and opponent == False: - player = stat_test(player_stat, 0)[0] - opponent = stat_test(opponent_stat[:-1], 0)[0] - - if player == True and opponent == True: - if player_stat[0] < opponent_stat[0]: opponent = False - else: player = False - - # Fight - if player > opponent: - end = player_turn() - if end: return 2 - if opponent_stat[4] <= 0: return 0 - opponent_turn() - - else: - opponent_turn() - if stat[0] <= 0: return 1 - end = player_turn() - - if opponent_stat[4] <= 0: return 0 - if stat[0] <= 0: return 1 - - return 2 - - -def misc_stat(data, stat): - if data[1] < 9: place = ("Asgard", "Vanaheim", "Alfheim", "Midgard", "Niflheim", "Jotunheim", "Nidavellir", "Muspellheim", "Svartalfheim")[data[1]] - elif data[1] == 27: place = "chez vous" - else: place = "interieur" - money, ticks, player_class = stat[1], stat[4], stat[6] - - hours = ticks // 60 - if 4 <= hours <= 5: - hours = " |aube - {}h".format(hours) - elif 6 <= hours <= 12: - hours = " |matin - {}h".format(hours) - elif 13 <= hours <= 18: - hours = " |apres-midi - {}h".format(hours) - elif 19 <= hours <= 20: - hours = " |crepuscule - {}h".format(hours) - else: - hours = " |nuit - {}h".format(hours) - - player_class = (" |Guerrier", " |Voleur", " |Moine", " |Mage", " |Assassin")[player_class] - - money = " |Argent: {} PO".format(money) - - print(" Informations ") - print(" |" + center(place, 17, " ") + "|") - print(player_class + " " * (19 - len(player_class)) + "|") - print(hours + " " * (19 - len(hours)) + "|") - print(money + " " * (19 - len(money)) + "|") - print(" ============= ") - input() - - -def display_stat(data, stat): - capacities = ["{} ".format(i) if i < 10 else str(i) for i in stat[2]] - - first_line = " |Vit : {0} Agi : {1}|".format(capacities[0], capacities[1]) - second_line = " |Att : {0} Def : {1}|".format(capacities[2], capacities[3]) - health = " |Vie : {} PV".format(stat[0]) - mana = " |Magie : {} PM".format(stat[2][4]) - - print(" {} ".format(center(stat[5], 13, " "))) - print(first_line) - print(second_line) - print(mana + " " * (19 - len(mana)) + "|") - print(health + " " * (19 - len(health)) + "|") - print(" ============= ") - input() - - -def inventory(data, stat): - weapon = ("", "Dague", "Marteau", "Masse", "Fleau", "Hache", "Epee", "Espadon", "Hache double")[stat[3][0]] - shield = ("", "Rondache", "Pavois", "Cote de maille", "Broigne", "Harnois")[stat[3][1]] - - weapon = " |" + weapon + " " * (17 - len(weapon)) + "|" - shield = " |" + shield + " " * (17 - len(shield)) + "|" - - print(" Inventaire ") - print(" |- Arme : |\n{}".format(weapon)) - print(" |- Armure : |\n{}".format(shield)) - print(" ============= ") - input() - - -def sleep(data, stat): - sleep_hours = 0 - while not sleep_hours: - print("Combien d'heures\nvoulez-vous dormir ?") - sleep_hours = get_input() % 25 - if sleep_hours < 0: sleep_hours = 0 - - stat[4] += sleep_hours * 60 - if stat[0] < 100: stat[0] += sleep_hours - if stat[2][4] < 50: stat[2][4] += sleep_hours // 2 - - - # If the player is at home - if data[1] == 27: - if stat[0] < 100: stat[0] += 5 * sleep_hours - if stat[2][4] < 50: stat[2][4] += sleep_hours // 2 - - print_text("Vous vous reposez {0} heure{1}.".format(sleep_hours, ("", "s")[sleep_hours > 1])) - - -def spell(data, stat): - spell_data = ("Soin", "Flammes", "Givre", "Etincelles", "Fatigue") - spell_level = ("I", "II", "III", "IV", "V") - - to_disp = "Magie : {} PM".format(stat[2][4]) - print(" Sorts ") - print(" |" + to_disp + " " * (16 - len(to_disp)) + "|") - - for i in range(3): - if i < len(stat[7]): - spell_id, level = stat[7][i] - if spell_id >= 0: - to_disp = "{0} {1}".format(spell_data[spell_id], spell_level[level - 1]) - print(" |" + to_disp + " " * (16 - len(to_disp)) + "|") - else: - print(" | |") - - print(" ============ ") - input() - - -def quick_save(data, stat): - data_copy = data[:] - data_copy[2] += 10 - data_copy[3] += 3 - print("idk({0}, {1})".format(stat[:-1], data_copy)) - input() - - -events = {"*": npc, "?": point_of_interest} -keys = {4: display_stat, 7: spell, 8: misc_stat, 6: inventory, 9: sleep, "s": quick_save} - -# Main function -def idk(stat=None, data=None): - # stat = [0 - PV, 1 - pièces d'or, 2 - [vitesse, agilité, attaque, defense, magie], 3 - [arme, armure], 4 - ticks, 5 - nom, 6 - classe, 7 - sorts connus : (id, level), 8 - sous-quête en cours] - if not stat: - name = "" - while len(name) == 0 or len(name) > 13: - name = input("Entrez votre nom :\n>") - - player_class = 0 - while(not player_class): - print("Choisissez une classe\n1. Guerrier\n2. Voleur\n3. Moine\n4. Mage\n5. Assassin") - player_class = get_input() - if player_class < 0 or player_class > 5: player_class = 0 - - if player_class == 1: - stat = [5, 5, 10, 5, 5] - elif player_class == 2: - stat = [5, 10, 5, 5, 5] - elif player_class == 3: - stat = [5, 5, 5, 10, 5] - elif player_class == 4: - stat = [5, 5, 5, 5, 20] - elif player_class == 5: - stat = [10, 5, 5, 5, 5] - - stat = [100, 1000, stat, [0, 0], 360, name, player_class - 1, [], 0, -1] - if player_class == 4: - stat[7].append((1, 1)) - data = [0, 3, 44, 66] - - else: - stat.append(-1) - - # Money check - if stat[1] < 0: stat[1] = 0 - if stat[1] > 100000: stat[1] = 100000 - - # Stat check - for i in range(len(stat[2])): - if stat[2][i] > 50: stat[2][i] = 50 - if stat[2][i] < 0: stat[2][i] = 0 - - # Player's class check - if not (0 <= stat[6] <= 5): - raise ValueError("classe du joueur inconnue") - - if len(stat[5]) > 13: - raise ValueError("nom du joueur trop long") - - idk_game = Asci(maps, events, keys) - stat, data = idk_game.mainloop(102, stat, data, routine=routine, door="^_", walkable=".,`' ", exit_key="q") - - print("idk({0}, {1})".format(stat[:-1], data)) - - -# Misc functions -def get_input(): - string = input(">") - try: - return int(string) - except: - return 0 - - -def center(string, total_length, symbol): - left = floor((total_length - len(string)) / 2) - right = ceil((total_length - len(string)) / 2) - - return left * symbol + string + right * symbol - - -def stat_test(stat, test_id): - score = (80 + randint(-20, 20)) * stat[test_id] / 50 - return randint(1, 100) <= score, floor(score) - diff --git a/idk_demo/jotunheim.py b/idk_demo/jotunheim.py deleted file mode 100644 index 116f369..0000000 --- a/idk_demo/jotunheim.py +++ /dev/null @@ -1,376 +0,0 @@ -jotunheim = (r""" - /\ /\ / / \ / \ /\ / \ ~~~~~~~~~~~~~~~~~~~~~~~ - / \ / \ / / \ /\ / \ / \ /\ / \ /\ ~~~~~~~~~~~~~~~~~~ - / \ /\ / \ /\ / / \ / \ / / / \ / \ / \ /\ ~~~~~~~~~~~~~~~~ - / \ / \ /\ / \ / \ /\ / \ / \ /\ / / \ / /\ / / \ ~~~~~~~~~~~~~~ - / /\ / / \ / / / \ / \ / \ /\ / / \ / \ / \ ~~~~~~~~~~~~ - / \ / / \ / / \ /\ / / / \ / \ / \ /\ \ ~~~~~~~~~~ - / \ / /\ / \ / / \ / \ / / \ /\ / \ / \ /\ \ ~~~~~~~~ - / \ / \ /\ \ / \ / \ /\ / / \ / \ / / / \ ~~~~~ - / / / \ ___ ### / \ / \ /\ / \ / \ /\ / / \ ~~~ - /\ / / \ /O O\ ##### / ### / / \ \ / \ / \ /\ / / \ /\ ~~ -/ \ /\ / / \ * |_ | |=| ##### / / \ / ~/ / \ / \ / \ ~ - / \ / ### \ |^|_| |=| / / \ ### ### ~/ / \ /\ / \ /\ - / \ ##### ### / ### \ ##### ##### ~/ / \ / \ / \ / \ -\ / \ |=| ### ##### _______ ##### |=| |=| ~ / _ \ / \ /\ / / - \ \ ##### |=| /[] []\ |=| ### ~~~~ __/o\ / ## \ / \ /\ / / - \ /\ /\ |=| / \ ______ ##### ~~~~~ / | / #### / / \ / / -~ \ / \ /\ / \ ### /___________\ ### / \ |=| ### ~~~~~ |____| ## / / \ / -~~ / / \ / \ /\ ##### | | ##### /________\ ##### ~~~~~~ || / / \ /\ -~~ / / \ / \ / \ /\ |=| |[] |]O[| []| |=| | | ### |=| ~~~~~ / / \__ -~ / / \/ / / \ |___________| | __ | ##### ~~ _____ /\ / \ -~ / / / \ * ### |__|__|__| |=| _ / \___ / \_ / \ -~~~ /\ / / \ /\ ### ##### __/o\ / \ / \ / \ -~~ / \__ / / \__ ##### |=| ### ### / o | /____________\ / \ ~ -~~~ / \ /\ / \ |=| ##### ### ##### |____| | O O O | _ /\ ~~~ -~~ / \ /\ / \__ / \ /\ ### |=| ##### |=| ## | _ | __/ \ / \_ ~~~ -~ / \/ \__ / \ \ / \ ##### |=| ## #### ## |__|^|_______| / | / \ ~~ -~ /\ / \ / \ /\ / \ |=| ## #### ## ## #### |____| / \ /\ ~~ - / \__ / \ \ / \ / \ _ #### ## #### || ## ## ## / \_ ~ -/ * \ / \ /\ /\ / \ __/ \ ## || ## || #### ## #### /\ / \ ~ -~~ \ / \ / \ \ /\ / | || || ## ## #### ## / \_ / \~ -~~ \ /\ / \ / \ / \ |____| ## ## #### ## || ## || / \ ~~ -~ /\ \/ \ /\ / \ \ /\ / \ #### #### ## #### || / \ /\ ~~~ -~ / \ / \ / \ /\ / \/ \ ## ## ## || ## ______ / \_ ~~ - / \ / \ / \ / \ /\ / \ ## #### || || _ || / \ _ / \ ~~ -/ \ /\ /\ \ / \ / \ / _ \ #### ## / \ /________\ / \ /\ / \ ~~~~ - /\ / \ / \ / \ / \ / \ ## || ___ |_| | | |_| / \_ ~~~~ - / \ / \ / \ / \ |_| || /[O]\ ___ | __ | /\ / \ /\ ~~ -/\ / \ / \ /\ | | /\ |__|__|__| / \_ / \ / \_ ~~~ - \ \ /\ / \ ___ |___| | | / \ / \ ~~~ - \ /\ /\ / \ / \ / \ |___| / \ /\ \ ~~ - \ / \ / \ / \ / \ ______ |___| ______ _ /\ / \_ ~~ - /\ / \ \ /\ / \ / \ ______ / \ / \ / \_ / \ /\ ~ - / \ \ \/ \ /________\ / \ /________\ |_| / \ / \ / \_ ~ - / \ _ / \ | | _______________ /________\ | | / \ / \ - / /\ \ / \ / \ | o o o o| / Utgard \ | [] [] | | _ | /\ /\ / /\ \ - / \ |_| * |________| / () () () () \ | | |__|^|___| / \_ / \_ / \_ - / \ /\ /___________________\ |________| / _ \ / \ / \ - / \/ \ ______ |_/ \_/ \_/ \_| / / \ \/ /\ \/ \ - / \ _ / \ ### |I| |I| _ |I| |I| ______ |_| _/ \ - / \ / \ /________\ ##### |I|* |I|/_\|I| |I| / \ / \ /\ - /\ |_| ___ | | ### |I| |I|[^]|I| |I| ### /________\ _ \ _/ \ - / \ /\ * /\ | | /-\ ##### ||]O[| | / \ /\ / \ - / \ \ | | |________| ### ### ### | | |_| _/ \ / \ - / \ \ /\ |___| ### ##### ##### /-\ |________| /\ / \ /\ - \/ \ ##### |=| |=| _/ \ / _/ \ - /\ / \ ~~~~~~~ ### ### / \ / \ - / \ /\ / ~~~~~~~~~~|----* ### /-\ ### ### ### ##### / \ /\ / \ /\ -/ \ / \ ~~~~~~~~~~~~~~| ##### ##### ? ##### ##### ### _/ \ _/ \ - \/ \ ~~~~~~~~~~~~~~~| ### |=| |=| ### /-\ / \ /\ / \ -~~~ / \~~~~~~~~~~~~~~~|---- /-\ ### ~~~ /-\ / _/ \ / \ -~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~ ### ##### _~/~\~_ ### ___ / \ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ##### ### ### /~~|~|~~\ ##### /\ /\ \ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ### ##### /-\ \_______/ ### | | /\ _/ \ /\ /\ -~~~~~~~~~~~~~~~~~~~~~~~~~~ /-\ ### ### |=======| /-\ |___| _/ \ / \ _/ \ _/ \ -~~~~~~~~~~~~~~~~~~~~~~~ /-\ ##### * ### /~ \/ / \ / \ -~~~~~~~~~~~~~~~~~~~~ ### ### ### ##### /~ / \/ ## 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## ######## -~~~~~~~~~~~~~~ ##### |-| ### |-| |-| |_| ##### ##### ##### |--| #### #### ###### -~~~~~~~~~~~~~ ### |-| ### ##### ### |--| ###### ###### #### -~~~~~ ~~~~ |-| ~~~~~ # ### |_| ### ### |_| ######## ########|--| -~~~~ * ~~ ~~~~~~~ ~~~~~~~~~~ ### ##### ##### |_| ### ###### ###### |--| -~~~ ~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~ # ##### ##### ##### ### ##### #### ## #### -~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ### ### ### ### ### ##### ##### |--| #### |--| -~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ##### |-| |_| ##### |_| ##### ### |--| ######|--| -~~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~ ### ##### ### |_| ######## ## -~~~~ ~~~~~~~~~~~~ ~~~~~~~~ # |-| ### ### ### ### |_| ## ###### #### -~~~~~ # ~~~~~ # ~~~~~~ ### ##### |_| ##### ##### #### #### ###### -~~~~~ ### # ~~ ### ~~~~~ ##### ##### ##### ##### ### ###### |--| ######## -~~~~ ##### ### ##### ### ### ### ### ##### ######## |--| ###### -~~~ ### ##### ### ### |-| ### |_| |_| |_| ##### ###### #### ## -~~ |-| ### |-| ##### ##### ### ### ### #### ## |--| #### -~~ |-| _ ##### ##### ##### |_| ##### |--| #### |--| ###### -~~ ## ## __/o\ ### ### ### ##### ### ##### |--| ###### ######## -~~~ #### #### / o | |_| |_| ### ##### ### ##### ### ######## ###### -~~~~~ ## ## |____| ### ########## ### |_| ##### |_| ###### ## #### ~ -~~~~~~~ || ___ || ## ##### ##### ### ##### ### ### ### #### #### |--| ~ -~~~~~~~~ /o o\ #### ##### ### |_| ##### |_|##### ##### |--| ###### |--| ~ -~~~~~~~~ |___| ~~~ ## ### ### ### |_| ### ##### ### ##### ## |--| ######## ~ -~~~~~ ~(~)~ || ## |_| ##### ##### ### |_| ### ### ##### ### #### ###### ~~ -~~~ (_____) #### ##### ##### ##### ##### |_| ##### |_| ###### ## #### ~~ -~~ _ |-----| ## ### ### ### ##### ### ##### ### ### ######## #### |--| ~~ -~~~ /-\ _ || ##### |_| |_| ### ### ##### ### ##### |_| ###### ###### |--| ~~ -~~~~ |_| __/o\ ~~~~ ##### ### ##### |_| ##### |_| ### ##### ### #### ######## ~~~~~~ -~~~~~~ / o | ~~~~~~~~~ ### ##### ##### ### ##### ### ##### |--| ###### ~~~~~~ -~~~~~~~~ |____| ~~~~~~~~~~~~~~ |_| ##### ### |_| ##### |_| ##### |--| #### ~~~~~~~~~~ -~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~ ### |_| ### ~~~~ ### |--| ~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|_| ~~~~~~~~~~~~~~~~|_| ~~~~~~~~~|_|~~~~~~~~~~~~|--|~~~~~~~~~~~~~~""", -# Autres mondes (Jotunheim = 5) - (11, 120, 1, 56, 42), # Vanaheim - -# Maisons - (29, 11, 31, 19, 14), - (88, 25, 32, 14, 24), - (89, 45, 33, 30, 24), - (60, 50, 34, 34, 29), # Utgard - (64, 85, 35, 24, 19), # Manoir du sud (1/2) - (65, 85, 35, 25, 19), # Manoir du sud (2/2) - (23, 88, 36, 19, 14), # Auberge -) - -# * : (25; 10) -# * : (39; 20) -# * : (3; 28) -# * : (34; 45) -# * : (53; 49) -# * : (19; 51) -# * : (34; 56) -# * : (64; 64) -# * : (54; 70) -# * : (8; 72) -# * : (40; 75) -# * : (72; 87) -# * : (6; 98) - -def jotunheim_po(coords): - if coords == (60, 57): return [0, "Un bruit de fontaine monte a vos oreilles. A travers les arbres, l'immense palais de Thrym se dresse. Les enormes colonnes qui entourent le batiments sont a elles seules des symboles de demesures. Aux alentours se dresse quelques maisons tout aussi imposantes et enorme, mais moins travaillee."] - elif coords == (23, 70): return [0, "Face a la mer, sur une langue de terre, le phare se dresse, eclairant puissemment le large pour signaler l'estuaire."] - elif coords == (60, 86): return [0, "Un imposant manoir se tient devant vous, flanque de deux tours surmontees de domes en ardoise brillantes, l'ensemble est perce de multiples et larges ouvertures. Le parc autour se compose de quelques arbres et est delimite au nord par le fleuve."] - -def jotunheim_npc(data, stat): - pass - - - - - -h_31 = (r""" -|=====||=====|===========|======||=====| -| /__\ | | /__\ | -| |==| | _ | |==| | -| (_) | | -| |_| | * __ | -| ____ | | | | -| |____| | |__| | -| | _ | | | | -|============| (_) | |__| | -| | |_| | | -| |=============| -| | | -| | | -| | | | -|============|====|^|====|=============|""", - (19, 14, 5, 29, 11)) # * : (28, 4) - -def h_31_npc(data, stat): - pass - - - - - -h_32 = (r""" -|=============================| -|=============================| -| | -| | -| |============================| -| ____ ____ |=====____==========____=====| -| \__/ \__/ * \__/ \__/ | -| | | | | | | | | | -| | | | | | | | | | -| |__| |__| |__| |__| | -| | -| | -| | -| | -| | -| ____ ____ ____ ____ | -| \__/ \__/ \__/ \__/ | -| | | | | | | | | | -| | | | | | | | | | -| |__| |__| |__| |__| | -| |============================| -| |============================| -| | -|============| |==============| -|============|^|==============| """, - (14, 24, 5, 88, 25)) # * : (28, 6) - -def h_32_npc(data, stat): - pass - - - - - -h_33 = (r""" -|=======|---|=======| |=======|---|=======| -|=======|---|=======| |=======|---|=======| -| /_____\ | | /_____\ | -| |=====| |===|]O[|==|]O[|===| |=====| | -| |==================| | -| _ _ * | -| (~) (~) | -| __ __ |_| * |_| __ __ | -| | | | | | | | | | -| |__| |__| |__| |__| | -| | | | | | | | | | -| |__| |__| _ _ |__| |__| | -| | | | | (~) (~) | | | | | -| |__| |__| |_| |_| |__| |__| | -| | -| | -| | -| _ _ _ _ | -| (~) (~) (~) (~) | -| |_| |_| |_| |_| | -| | -| | -| | -|============================| |===========================| -|=[]=[]=[]=[]=[]=[]=[]=[]=[]=|^|=[]=[]=[]=[]=[]=[]=[]=[]=[]|""", - (30, 24, 5, 89, 45)) # * : (48, 5) * : (24, 7) - -def h_33_npc(data, stat): - pass - - - - - -h_34 = (r""" - |======================| |======================| - |======================| |======================| - | | | | - | | | | - | |============| | - | |============| | - | ####### * ####### | - | ######### ######### | - | ######### ######### | - | ######### ######### | - | ####### __ __ ####### | - | (==) (==) | - | |TT| |TT| | - | |__| |__| | - | ~~~ ~~~ | - | ~~(~)~~ ~~(~)~~ | - | /~~~T~~~\ /~~~T~~~\ | - | \=======/ __ __ \=======/ | - | (==) (==) | - | |TT| |TT| | - | |__| |__| | - | ####### ####### | - | ######### ######### | - | ######### ######### | - | ____######## ____ ____ ########____ | - | |II|####### |II| |II| #######|II| | - |==|II|================|II| |II|================|II|==| - |==|II|================|II| |II|================|II|==| - |II| |II| |II| |II| - |II| |II|/|^=|\|II| |II| """, - (34, 29, 5, 60, 50)) # * : (26, 6) - -def h_34_npc(data, stat): - pass - - - - - -h_35 = (r""" -|================================================| -|==|/\|=|/\|=|/\|=|/\|=|/\|=|/\|=|/\|=|/\|=|/\|==| -| | -| _ _ | -| ### (~) (~) ### | -| ##### * |=| |=| ##### | -| ### ### | -| |=| |=| | -| ### _ _ ### | -| ##### (~) (~) ##### | -| ### |=| |=| ### | -| |=| |=| | -| ### ### | -| ##### _ _ ##### | -| ### (~) (~) ### | -| |=| |=| |=| |=| | -| | -| | -|======================\ /======================| -|==|/\|=|/\|=|/\|=|/\|=/^^\=|/\|=|/\|=|/\|=|/\|==|""", - (24, 19, 5, 64, 85), - (25, 19, 5, 65, 85)) # * : (17, 5) - -def h_35_npc(data, stat): - pass - - - - - - -h_36 = (r""" -|======================================| -| | -| _ _ _ _ | -| (_) *(_) (_) (_) | -| |_| |_| |_| |_| | -| | -| | -|=================| |====== =======| -| | | [I] [I] | -| +---+ +---+ | | /|\ /|\ | -| | | | | | * | -| | | | | | | -| +---+ * +---+ | | [====] [====] | -| | | [====] [====] | -|=================|^^|=================|""", - (19, 14, 5, 23, 88), - (20, 14, 5, 23, 88)) # * : (11, 3) * : (27, 10) * : (9, 12) - -def h_36_npc(data, stat): - coords = data[2], data[3] - - if coords == (27, 10): - if not (300 <= stat[4] <= 1380): return [0, "Je suis desole, nous somme ferme la nuit."] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Vous voulez quelque-chose ?\n1. Je mangerai bien un truc [-4 PO]\n2. Il vous reste une chambre ? [-12 PO]", 2] - - if data[0] == stat[9] + 1: - stat[9] = -1 - if stat[1] < 4: return [-1, "Reviens quand tu auras de quoi me payer."] - return [-1, "Et voila ! [LE TAVERNIER POSA UNE ASSIETTE FUMANTE DEVANT VOUS ET UN VERRE DE VIN]", 0, (0, 5), (1, -4)] - - if data[0] == stat[9] + 2: - stat[9] = -1 - if 360 < stat[4] < 1140: return [-2, "Il est trop tot, reviens vers 19h."] - elif stat[1] < 12: return [-2, "Tu n'as pas assez."] - stat[4] = 360 - return [-2, "Oui, au premier etage, au bout du couloir sur votre droite. [VOUS SUIVEZ LES INDICATIONS DU TAVERNIER ET TROUVEZ VOTRE CHAMBRE. VOUS SOMBREZ DANS LES BRAS DE NOTT.]", 0, (0, 15), (1, -12)] - - - - diff --git a/idk_demo/midgard.py b/idk_demo/midgard.py deleted file mode 100644 index 4250c6c..0000000 --- a/idk_demo/midgard.py +++ /dev/null @@ -1,276 +0,0 @@ -midgard = (r""" -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~~ ~~~~~~ ~~~ _ ~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ ~~~ ~~~ ~~~ /-\ ~~~~~~~ ~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~~~~~ ~~~ ~~~~ ~~~ |_| ~~~~~~~ ~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~~~~~~ ~~ ~~~~ ~~ ~~ ~~~~~ ~ ~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ ~~~ ~ ~~~~~ ~~ ~~~ ~~~ ~~~~ ~~~~~ ~ ~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ? ~~~~~~~ ~ ~~ ~~~~~ ~~~ ~~ ~~~~ ~~~ ~ ~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~ ~~~~~ ~~~~ ~~~ ~~~ ~~ ~ ~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ ~ ~ ~~~~~ ~~~~ ~~~~ ~~~ ~~~~ ~~ ~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ ~ ~~~~~~ ~~~ ~~~~ ~~~ ~~~ ~ ~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ ~ ~~ ~~ ~~~ ~~~ ~~~ ~~~~ ~ ~ ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~ ~~ ~~ ~~~ ~~~ ~~~~ ~~ ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ ~ ## ~~~~ ~~~~ ~~~~~ ~ ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /\ ~~ #### ~~~~~ ~~~ ~ ~~~ ~~ ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~~~ / \ ## #### ~~ ~~ ~ ~~ ~ ~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~ / \ ## #### ## ## ~ ~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ ~ /\ #### #### ##|| #### ## ## ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~ ~~~~ / \ ## #### ## #### ## #### #### #### ~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ \ #### ## || ######## ## ## #### ## #### ~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~ /\ #### ##|| ## #### ##|| #### ## #### ## ~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~ / \ ## #### || ## #### #### ##|| #### ##|| ~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ / \ || #### ? || #### ## #### ## #### ~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ## ## || #### || #### ~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ /\ || || ## ## ## ~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ _/ \ /\ ## ||#### || ## ~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ / \ / \ #### ## #### #### ~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ / /\ / \ ' . #### ## #### ## ## #### ~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~ ~~~ / \ ## #### #### ##|| #### ## ~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ /\ /\ / \ . || #### ## #### #### ##|| ~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~ / \ / \ /\ ## || #### ## #### ~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~ / \ \ / \ . ' || ## || #### ~~~~~~~~~ -~~~~~~~~~~~~~~~~ ~~~~~~~~ / \ . || ## ~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~ ~ /\ ., ~~~ || ~~~~~~~~~ -~~~~~~~~~~~~~~~~~~ ~~ / \ . , ~(~)~ ### ~~~~~~~~~ -~~~~~~~~~~~ ~ ~~ ### / \ . /~(___)~\ ##### ~~~~~~~~~~ -~~~~~~~~~~~~~~~ ##### , . ### \~~~~~~~/ ### ~~~~~~~~~~ -~~~~~~~~~~~~~~~~~ ### ##### /-\ ### ~~~~~~~~~~ -~~~~~~~~~~~~~~~~ ~~ /-\ ### . ### ##### ~~~~~~~~~~ -~~~~~~~~~~~~~~~ ~~ ~~ ##### , /-\ _____________ ### ~~~~~~~~~ -~~~~~~~~~~~~~ ~~ ~~~ ~~~ ### , ' / Midgard \ /-\ ~~~~~~~~~ -~~~~~~~~~~~~~ ~~~~~~~~~~~~ ~~~~~ /-\ . ' ' / \ ### ~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ , , . ' /_ __ _ ___ _ __ _\ ##### ~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ |_/ \_/ ? \_/ \_| ### ~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ ### |_| |_| *|_| |_| /-\ ~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~ ### /[]\____ ##### ### ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~ ##### |_ o o \ ### _ ##### ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~ ~~~~ ### * |^|_____| /-\ _ /o\___ ### ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~ /-\ /o\ |_ ]O[\ /-\ ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~ |_| |^|___| ~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~ ### ' __ , ### _ ~~~~~~~ -~~~~~~~~~~~~~~~~~~~ ##### / \ ##### / \ ~~~~~~~ -~~~~~~~~~~~~~~~~~ ### ### ' |__| , ### |_| _ ~~~~~~ -~~~~~~~~ ##### /-\ ### /-\ /o\ ~~~~~~ -~~~~~~~~ _ ### ##### . , , * |_| ~~~~~~ -~~~~~ /-\ ### /-\ ### . , . __ _ ~~~~~~ -~~~~~~~ |_| ##### /-\ ,. ' /[]\ / \ ~~~~~~~ -~~~~~~ * ### ' . |__| |_| ~~~~~~~~~~ -~~~~~~~~~~~~~~ /-\ . ' . * __ _ ~~~~~~~~~~~ -~~~~~~~~~~~~~~~~ /<>\ _ /-\ ~~~~~~~~~~~ -~~~~~~~~~~~~~~~~ __ ' ' . |__| /o\ |_| ~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~ /<>\ ' ___ |_| _ ~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~ |__| / _\ .. /o\ ~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~ ' . |_|^| . _ _ |_| ~~~~~~~ -~~~~~~~~~~~~~~~~~~~ ' /o\____/o\ ~~~~~~ -~~~~~~~~~~~~~~~~~~~~ ' ' __ |==|==| o o |==|==| __ ~~~~~ -~~~~~~~~~~~~~~~~~~~~ ' /[]\ | | __ | | /<>\ ~~~~~ -~~~~~~~~~~~~~~~ ' |__| | |__|^^|__| | |__| ~~~~ -~~~~~~~~~~~~~~~~~ ___ | | ~~~~~ -~~~~~~~~~~~~~~~~~~~ . /]O[\ | #### #### * | ~~~~~~~ -~~~~~~~~~~~~~~~~~~~ . |___| | #### #### | ~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~ ' , __ | #### #### | ~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~ / \ | | ~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~ . |__| | #### #### | ~~~~~~~~~~~~~~~ -~~~~~~~~~~ | #### #### | ~~~~~~~~~~~~~~ -~~~~~~~~~~~ | #### #### | ~~~~~~~~~~~~ -~~~~~~~ ### ### | | ~~~~~~~~~~~ -~~~~~~~~~ ### ##### ##### ### | ? + + | ~~~~~~~~~~~ -~~~~~~~~~ ##### ### ##### ##### |==|==|==| |==|==|==| ~~~~~~~~~~~ -~~~~~~~~~ ##### /|\ ### ### ### ~~~~~~~~~~ -~~~~~~~~~ ### ### /|\ ##### /|\ ~~~~~~~~~~ -~~~~~~~~ /|\ ##### ### ### ### ### ~~~~~~~~~ -~~~~~~~~ ##### ### /|\ ##### ##### ##### ### |--|--|--|~~~~ -~~~~~~~~~ ### ### ##### ##### ### ### ##### *|~~~~ -~~~~~~~~~~ ##### /|\ ##### ### ### /|\ /|\ ### |~~~~ -~~~~~~~~~~~ ##### ### ##### /|\ /|\ |--|--|--|~~~~ -~~~~~~~~~~~~~ ### _ /|\ ##### ### ### ~~~~~~~~~~~ -~~~~~~~~~~~~~~~ /|\ /-\ ### ### ##### ##### ~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~ |_| _ /|\ ##### ##### ##### ### ~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~ / \ _ ##### ### ### ### ##### ~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~ |_| / \ ### /|\ ##### /|\ ### ~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~ |_| /|\ ### /|\ ~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /|\ ~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~""", -# Autres mondes (Migard = 3) - (72, 6, 0, 126, 71), # Asgard - (77, 62, 6, 93, 8), # Nidavellir - (24, 90, 4, 78, 19), # Niflheim - (10, 58, 1, 54, 29), # Vanaheim - -# Maisons - (42, 49, 25, 4, 16), # Ferme - (76, 51, 26, 5, 11), # Auberge - (44, 65, 27, 9, 16), # Maison du joueur - (60, 69, 28, 24, 14), # Mesnie fortifiée (1/2) - (61, 69, 28, 25, 14), # Mesnie fortifiée (2/2) -) - -def midgard_po(coords): - if coords == (29, 9): return [0, "Du haut des falaises, vous regardez vers le nord. La mer s'etale, infinie. Le vent porte des embruns a votre visage. 30 metres plus bas, les vagues se dechainent contre le calcaire de la roche dans un fracas assourdissant."] - elif coords == (53, 24): return [0, "Vous regardez la clairiere autour de vous, l'endroit est agreable. Une douce chaleur traine dans l'air sec. Au dela des grands pins qui vous entourent, vous parvenez a voir quelques sommets de montanges."] - elif coords == (66, 45): return [0, "Les imposantes colonnes du palais de Midgard vous entourent. Un peu au sud, le bourg est actif : marchands de toutes sortent deambulent, entoures d'une population dense et bruyante."] - elif coords == (52, 79): return [0, "Tournant le dos a l'epais mur qui delimite la propriete, vous observez le manoir. Le corps du batiment etait clairement une ancienne ferme a laquelle deux tours on ete rajoute a posteriori. L'ensemble garde un aspect massif et froid. Neanmoins, le reste de la propriete a fait l'objet d'un certain soin, en particulier le jardin en 4 parties dans lequel un vieux jardinier s'affaire."] - -def midgard_npc(data, stat): - # (67, 46) - # (39, 49) - # (66, 56) - # (68, 71) - coords = data[2], data[3] - - # Charrette - if coords == (39, 49): - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "[LE CONDUCTEUR DE LA CHARRETTE SE TOURNA VERS VOUS] Ou voulez-vous aller ? Je vous emmene pour 5 pieces.\n1. Vanaheim\n2. Asgard\n3. Nidavellir\n4. Niflheim", 4] - - else: - destinations = ("Vanaheim", "Asgard", "Nidavellir", "Niflheim") - dest_coords = ((1, 54, 29), (0, 126, 71), (6, 93, 8), (4, 78, 19)) - for i in range(1, 5): - if data[0] == stat[9] + i: - stat[9] = -1 - if stat[1] < 5: return [-i, "Je ne travaille pas gratuitement."] - else: - data[1], data[2], data[3] = dest_coords[i - 1][0], dest_coords[i - 1][1], dest_coords[i - 1][2] - return [-i, "C'est parti pour {} !".format(destinations[i - 1]), 0, (1, -5), (4, 60)] - - - - - - -h_25 = (r""" -|==|-|=======================|=========| -|==|-|=======================|=========| -| /-\ | | | -| |___| | ______ | | -| | |______| | | -| | | | -| | | | -| |--| |--------| |--| |------| -| | -| |--| |--------| |--| |------| -| | | | -| | | | -| | | | -| | | | -| |==============================| -| |=|\/|=|\/|=|\/|=|\/|=|\/|=|\/|| -|\/|^|\/| """, - (4, 16, 3, 42, 49)) - -def h_25_npc(data, stat): - pass - - - - - -h_26 = (r""" - -|---------|------------------| -| | | -| |==============[]==| -| | | -| | _ _ _ | -| | |_| |_| |_|* | -| |_|* |_|* |_| | -| |_|* |_| |_|* | -| | | -| |------------------| -| | -|---|^|---| """, - (5, 12, 3, 76, 51)) - -def h_26_npc(data, stat): - # * : (17, 7) - # * : (22, 7) - # * : (17, 8) - # * : (27, 8) - coords = data[2], data[3] - xp = data[0] - - # Rosahil Green - if coords == (27, 6): - if stat[4] >= 1320 or stat[4] <= 340: return [0, "Je suis desolee, nous sommes fermes. Revenez plus tard !"] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Rosahil Green, tenanciere de cette auberge. Vous desirez quelque chose ?\n1.De quoi manger s'il vous plait. [-5 PO]\n2.Je voudrais une chambre pour la nuit. [-10 PO]", 2] - - elif data[0] == stat[9] + 1: - stat[9] = -1 - if stat[1] < 5: return [-1, "Reviens quand tu auras assez de pieces d'or."] - return [-1, "Et voila pour vous ! [ROSAHIL POSA UNE ASSIETTE DE RAGOUT CHAUD DEVANT VOUS.]", 0, (0, 5), (1, -5)] - - elif data[0] == stat[9] + 2: - stat[9] = -1 - if stat[1] < 10: return [-2, "Je suis desolee, tu n'as pas assez !"] - elif 360 < stat[4] < 1140: return [-2, "Il est trop tot, reviens vers 19h."] - else: - stat[4] = 360 - return [-2, "Suivez-moi, je vais vous montrer votre chambre. [VOUS SUIVEZ ROSAHIL DANS L'AUBERGE, LA NUIT PASSA.]", 0, (0, 10), (1, -10)] - - else: return [0, "Ui hips ?"] - - - - - -h_27 = (r""" -|-----------------| -|[====] | [====]| -|[====] /_\ [====]| -| | -| + + | -| | |=======| -| | | | -| | | | -| | + | -|=======| | -| | + | -| |- | | _ | -| |_| + | |_| | -| | |_| | -| + | |_| | -| | | |_| | -|=======|^|=======| """, - (9, 16, 3, 44, 65)) - -def h_27_npc(data, stat): - pass - - - - - -h_28 = (r""" - |__| - |__| -|------------| |--|__|--| |------------| -| [===][===] | | /" "\ | | [===][===] | -| [===][===] | | |____| | | [===][===] | -| |------| |------| | -| * | -| | -| ______ ______ | -| |\/||\/| |\/||\/| | -| | | | | | -|____________| | | |____________| -|\/|=|\/|=|\/| | | |\/|=|\/|=|\/| - |__+ +__| - |\/|^^|\/| """, - (24, 14, 3, 60, 69), - (25, 14, 3, 61, 69)) # * : (27, 6) - -def h_28_npc(data, stat): - pass diff --git a/idk_demo/muspellheim.py b/idk_demo/muspellheim.py deleted file mode 100644 index 9fe8a06..0000000 --- a/idk_demo/muspellheim.py +++ /dev/null @@ -1,287 +0,0 @@ -muspellheim = (r""" -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~ -~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _ ~~~~~~ -~~~~~~~~ _ ### ~~~~~~~~~~~~~~~~~~~~~~~~~~~ /o\ ~~~~~ -~~~~~~~ /o\ ##### ~~~~~~~~~~~~~~~~~~~~~ ### /_|_\ ~~~~ -~~~~~~~ /_|_\ ### ~~~~~~~~~~~~~ ##### ~~~~~ -~~~~~~~~ /_\ ### ### ### _ _ _ ~~~~~ -~~~~~~~~~ ##### /_\ ##### ? / \__ /o\ /-\ ~~~~ -~~~~~~~~~ _ ### _ ### | <>\ /_|_\ |_| ~~~~ -~~~~~~~~ _ /o\ /_\ / \__ ### ### /_\ |____| ~~~~~ -~~~~ /o\ /_|_\ | <>\ ##### ##### _ ~~~~~~ -~~~ /_|_\ ### * |____| ### ### ### /o\__ ~~~~~~ -~~~ ### ##### ##### /_\ /_\ ` |_ \ ~~~~~~ -~~~##### ### ##### ### `,.` , * |^|__| ~~~~~~ -~~~############ ### ### ` /_\ ',` `, ~~~~~~ -~~~ ### ##### |=|### ##### , ' ` ' . ' ,, ` ```,'' . ~~~~~~ -~~~ |=| ### ##### ### ##### `' ., ` ' ','., ,`.. ,,`,,` ,`'. ` `` ~~~~~~~ -~~~ |=|### ########### ### , . ` ,.. ' ` ~~~~~~~~ - ### ##### ### ##### |=|. ` ### `,. ### ~~~~~~~~~ -##### ### ##### |=| ### ### ##### ` ### ### ##### ~~~~~~~~~ -##### ##### ### |=| ` ' ##### ### ##### ### ##### ##### ### ##### ~~~~~~~~~ - ### ##### |=| ### ,` ` ##### ##### ### ##### ### ##### ##### ##### ### ~~~~~~~~~ - |=| ### ### ##### , , ' ### ##### |=| ##### ##### ### ### ##### |=| ~~~~~~~~ - |=|##### ### ###### ' `. ` |=| ### ### ##### |=| |=| ### ### ~~~~~ - ########### ### ,. `.,''. |=| |=| ### ', |=| ##### ### - ### ##### |=| ' `' ### `, |=| .''` ### . ##### ##### - |=| ### ### ##### . ### ### ` ##### `'`. ### ##### - |=| ##### ### ##### ### ##### ##### ### ,##### ' . |=| ### - ### `,., ##### ##### ### ` ##### ### ##### ##### ##### ### ' |=| - ### #####` ### ##### |=| ##### ##### ### ### ##### ,|=| ` ,. . `` , # -###### ### ######. .` |=| ### .,` ### ##### |=| |=| ### ` . .,, ' ### - ########### ### . |=| ' ### |=| ' ### |=| '. ', ### ##### - ### ##### |=| ### ### ` ##### |=| ### ` ` ##### ### ##### - |=| ### ### `. ##### ##### ### ##### ### ##### '' ##### ##### ### - |=|##### ### ,##### ##### ##### ### ' , ##### ### ##### `' `` ### ##### |=| - ##### ##### '### ### ##### |=| ,', ##### ##### ### ,`` ` |=| ### ~~ - ### ##### '|=| |=| ### `.`' ### ##### |=| , ' |=| ~~~~ - |=| ### |=| ### . ' . |=| ### .,` ### ~~~~~~ - ### |=| , ### ##### `` ' |=| , . ### ##### ~~~~~~ - ##### , ##### ### ##### ,,' ##### ### ##### ~~~~~~~ - ##### .,` ##### ##### ### `. , ` .,'. ##### ##### ### ~~~~~~~~~ - ### ` ` . ` ### ##### |=| ` , , ,` , ` ### ##### |=| ~~~~~~~~~ - |=| ' |=| ### . ' ' `' `' |=| ### ~~~~~~~~~ - ### ., |=| , . .' '' ., |=| ### ~~~~~~~~~ - ##### .` . ### ##### ~~~~~~~~~ - |=| ,, '' '` `,.` , ' '` ` ..` ##### ### ~~~~~~~~~ - ### .'. .'` ' ,`,, ' , `'.. ### ### /_\ ~~~~~~~~~ - ##### ### ` .'' ... `' . '` ### `,, /_\ ##### ~~~~~~~~ - /\ ### ##### ### .` ` ##### ',' . ### ~~~~~~~~ - / \_ /_\ ### ##### .' ' ### ### ` `, ### /_\ ~~~~~~~~~ - / \ /_\ ### ### `.` ,, __ #####/_\ .`,, `, ##### ~~~~~~~~~~ -/ \ /\ ##### /_ ` ### /o_\ ### ,.`,' ### ### ~~~~~~~~~~~~ - / \_ ### .,. ##### |_^| /_\ ### .``,.` /_\ ##### ~~~~~~~~~~~~~ -\ / \ /_\ '' ### ### ##### .`` ### ~~~~~~~~~~~~~ - \ /\ / \ /\ '` /_\ ### ##### ### . ### /_\ ~~~~~~~~~~~~ - / \_ / \_ ,,' ##### ### /_\ ,'' ##### ### ~~~~~~~~~ - / \ / \ ` ### /_\ ### `.''. ### ##### ### ~~~~~~~~ -/ \ /\ / \ /\ '. /_\ ##### .'.', /_\ ### ##### ~~~~~~~ - / \_ / \_ `' ### ### ,.. '` /_\ ### ~~~~~~~ - / \ / \ `.'. ### ##### /_\ .` ',, ', /_\ ### ~~~~~ - /\ / \ /\ / \ ' . ##### ### `. ' ,` ### ##### ~~~ - / \_ / \_ , '' , ., ### /_\ ### ' . ,` ##### ### ~~~ - / \ / \ ,, '...`, , /_\ ##### . . ### ### /_\ ~~ -/ \ /\ / \ /\ . ,.`` ### ### ,. ` /_\ ##### ### ~~ - / \_ / \_ .., ' ### ### /_\ ##### `` `' ### ##### ~~~~ -\ / \ / \ .,,##### ##### ### .`.``''` ### /_\ ### ~~~~~ - \ /\ / \ /\ / \ /\ . ,### ### /_\ '',. ##### ### /_\~~~~~~ - / \_ / \_ / \_ ' /_\ /_\ ### , '` ### ##### ~~~~~~~ - / \ / \ / \ '.. ### ##### ### ' ` /_\ ### ~~~~~~~ -/ \ /\ / \ /\ / ',' \ ,`''##### ### ##### '.,,` ,' /_\ ~~ ~~~~ - / \_ / \_ ` .,'`'.,' `### /_\ ### , ',,,. ### ~~ ~~~~ -\ / \ / \ ',`. , `,,/_\ ### /_\ ',,`. ##### ~~ ~~~~ - \ /\ / \ /\ / \ /\ ' `. ` ', ##### '' ### ### ~~~~~ ~~~~ - / \_ / \_ / \_ ` `., ### , ##### /_\ ~~~~~~ ~~~~ - / \ / \ / \ .' /_\ ### ,` ### ~~~~ ~~~~ -/ \ /\ / \ /\ / \ /\ .. ##### ### `,' ### /_\ ### ~~~~~ ~~~~ - / \_ / \_ / \_ ### ##### ` ##### #####~~~~~ ~~~~ -\ / \ / \ / \ ,. /_\ ### , ### ### ~~~ ~~~~ - \ /\ / \ /\ / \ /\ / \ . /_\ /_\ /_\ ~~~ ~~~~ - / \_ / \_ / \_ .. * ` .' ,' ~~~ ~~~~ - / \ / \ / \ . .'''. ''`. ` `````..', ' ,..,, , . ~~~~ ~~~~ -/ \ /\ / \ /\ / \ /\ .,. . _ ,' ..,` ,', _ ` ~~~~ ~~~~ - / \_ / \_ / \_ . (_) (_) ., ~~~~~ ~~~ -\ / \ / \ / \ |=|==|==|==|==||==|==|==|==|=| , ~~~~ ~~~ - \ /\ / \ /\ / \ /\ / \ /\ | () () | ~~~~~~ ~~~ - / \_ / \_ / \_ / \_ | /__\ __ /__\ | . ~~~~~~ ~~~ - / \ / \ / \ / \ | |o |__/()\__| o| | ~~~~~ ~~~~ -/ \ /\ / \ /\ / \ /\ / \ | | o|[] __ []|o | | `. ~~~~ ~~~~ -~~ / \_ / \_ / \_ | |__|__|^^|__|__| | , ~~~~~~~ -~~~~ / \ / \ / \ __ | | ~~~~~~~ -~~~~~ / \ / \ / \ /o \ | * #### #### | .`' ~~~~~ -~~~~~~~ __ |__| | #### #### | `. ~~~~ -~~~~~~~ __ / \ __ | #### #### | , '` ~~~ -~~~~~~~ /()\|__| * /<>\ | | ,,', ~~~ -~~~~~~~~ ~~~ |__| |__| |_ _ _ _| ` .'` ~~~ -~~~~~~~~~ ~~~~~~~~~~~ ~~~ (_) oo (_) (_) oo (_) . , ~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ',.. |=|==||==|=|?'` |=|==||==|=| ', ~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ` ..` . . ` .'' ~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ` '` '' . . ` ``.` ~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ ', ''', ',. , , , ` ,.' ` ~~ -~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ ~~~ ` . ' , ', ~~ -~~~~~~~~~~~~~~~~~ ~~~~~ __ ' ' , ~~ -~~~~~~~~~~~~~~~~~~~~ ~~~~~~ / o\ ### , ~~~~ -~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ |__| ` ##### ~~~~ ,, ~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ `' ### ~~~~~~~~~ .` ~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ |_| ~~~~~~~~~~~ . . ' ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~ ~~~~~~~~~~ ,, ,` ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~ ' , ' ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ . . ` ` ~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ' . ` ~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~ ~~~~~~~~~ ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~ * ~~~~~~~~~~~~~~ ~~~~~~~~~~~~~ ~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~ ~~~~~~~~~~~~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~""", -# Autres mondes (Muspellheim = 7) - (92, 9, 6, 9, 57), # Nidavellir - -# Maisons - (87, 14, 42, 16, 14), # Auberge - (47, 53, 43, 32, 14), # Armurerie - (67, 89, 44, 24, 24), - (68, 89, 44, 25, 24), -) - -# * : (20, 12) -# * : (78, 14) -# * : (54, 80) -# * : (59, 91) -# * : (39, 94) -# * : (29, 113) - -def muspellheim_po(coords): - if coords == (66, 8): return [0, "La mer s'etendait, calme. Bosquets et maisons peuplaient la cote, dont plusieurs petite tentes."] - elif coords == (64, 97): return [0, "La cloture de la propriete etait ouvragee, le manoir aussi. Constitue d'un corps de ferme rehabilite et entoure de deux tours decoratives, l'ensemble conservait un air propre et entretenu. Le jardin taille en temoigne."] - -def muspellheim_npc(data, stat): - pass - - - - - -h_42 = (r""" -|===================| -| * | -|--[]---------------| -| | -| | -| * |=============| -| | -| * | -| +------+ +------+ +------+ | -| | | | | | |* | -| | | | | | | | -| *+------+ +------+ +------+ | -| | -| | -|==============|^|================|""", - (16, 14, 7, 87, 14)) # * : (11, 5) * : (6, 7) * : (31, 9) * : (2, 11) - -def h_42_npc(data, stat): - coords = data[2], data[3] - - if coords == (6, 7): - if not (300 <= stat[4] <= 1380): return [0, "Nous sommes ouverts de 5 a 23 heures."] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Besoin de quelque chose messire ?\n1. Hum, oui, j'aimerais manger. [-5 PO]\n2. Je voudrais dormir [-10 PO]", 2] - - elif data[0] == stat[9] + 1: - stat[9] = -1 - if stat[1] < 5: return [-1, "Je regrette, vous n'avez pas assez."] - return [-1, "Et voila pour vous !", 0, (0, 5), (1, -5)] - - elif data[0] == stat[9] + 2: - stat[9] = -1 - if stat[1] < 10: return [-2, "Nous ne pouvons pas nous permettre de faire credit."] - stat[4] = 360 - return [-2, "Bien sur, si vous voulez bien me suivre. [VOUS VOUS ALLONGEZ SUR LE LIT ET VOUS ENDORMEZ RAPIDEMENT.]", 0, (0, 10), (1, -10)] - - - - - - -h_43 = (r""" -|====|--|============|--|=========| -|====|--|============|--|=========| -| /____\ /____\ | -| |====| |====| | -| * | -| * | -| +----+ +----+ +----+ | -| | | | | | | | -| +----+ +----+ +----+ | -| * | -|=============================| | -|=============================| | - | | - | | - |[^]|""", - (32, 14, 7, 47, 53)) # * : (24, 4) * : (6, 5) * : (13, 9) - -def h_43_npc(data, stat): - coords = data[2], data[3] - - if not (480 <= stat[4] <= 1140): return [0, "L'armurerie est ouverte de 8 heures a 18 heures."] - - if coords == (24, 4): - if stat[3][1]: return [0, "Vous portez deja une armure, allez voir mon confrere."] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Bienvenue, dans mon armurerie ! Je suis Bertfrid, besoin d'une armure ?\n1. Oui, d'une rondache. [-10 PO]\n2. d'un pavois [-20 PO]\n3. d'une cotte de mailles [-30 PO]\n4. d'une broigne [-40 PO]\n5. d'un harnois [-50 PO]", 5] - - else: - shields = ("UNE RONDACHE", "UN PAVOIS", "UNE COTTE DE MAILLES", "UNE BROIGNE", "UN HARNOIS") - for i in range(1, 6): - if data[0] == stat[9] + i: - stat[9] = -1 - if stat[1] < i * 10: return [-i, "Vous n'avez pas assez."] - stat[3][1] = i - return [-i, "C'est un bon achat. [BERTFRID DECROCHA {}]".format(shields[i - 1]), 0, (1, -i * 10)] - - elif coords == (13, 9): - if stat[3][1] == 0: return [0, "J'achete, je ne vend pas ! Allez voir Bertfrid du cote du four a metaux, elle vous renseignera"] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Vous voulez vendre votre piece d'armure ?\n1. Oui\n2. Non", 2] - - elif data[0] == stat[9] + 1: - stat[9] = -1 - cost = stat[3][1] * 8 - return [-1, "C'est une affaire ! [+{} PO]".format(cost), 0, (1, cost)] - - elif data[0] == stat[9] + 2: - stat[9] = -1 - return [-2, "Revenez quand vous voulez !"] - - elif coords == (6, 5): - return [0, "Je ne suis qu'apprenti monseigneur. Adressez-vous plutot a Bertfrid."] - - - - - - -h_44 = (r""" - |==|==|==|==|==|==|==|==|==|==|==| - | | - | * ### ### | - | ##### ##### | - | ### ### | - | ### |_| |_| ### | - | ##### ##### | - | ### ### | - | |_| |_| | - | | -|=|/\|==|/\|=|/\|=| |=|/\|=|/\|==|/\|=| -|=|\/|==|\/|=|\/|=| |=|\/|=|\/|==|\/|=| -| | -| ___ ___ ___ ___ | -| | | | | | | | | | -| |___| |___| |___| |___| | -| | | | | | | | | | -| |___| |___| |___| |___| | -| | -| [I] [I] | -| * /|\ /|\ | -| [========] [========] | -| [========] [========] | -|=|/\|==|/\|=|/\|=|/\|=| |=|/\|=|/\|=|/\|==|/\|=| -|=|\/|==|\/|=|\/|=|\/|=|^^|=|\/|=|\/|=|\/|==|\/|=|""", - (24, 24, 7, 67, 89), - (25, 24, 7, 68, 89)) # * : (13, 2) * : (13, 20) - -def h_44_npc(data, stat): - pass diff --git a/idk_demo/nidavellir.py b/idk_demo/nidavellir.py deleted file mode 100644 index b23fd0b..0000000 --- a/idk_demo/nidavellir.py +++ /dev/null @@ -1,307 +0,0 @@ -nidavellir = (r""" -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ -~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ - ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~ _ ~~ - ~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ? ~~~~~~~~~~~~ /-\ ~ - ~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ |_| ~ -/\ ~~~~~~~ /\ ~~~~~~~~~~~~~~~ `. - \ /\ ~~~~~~ / \ /\ ~~~~~~~~ /\ ,. . ,, /\ /\ - \ / \ ~~~~~ / \ / \ /\ / \ /\ '` ,` / \ / \ - / \ ~~~~ / / \ / \ / \ / \ /\ `, , / \ / - / ~~~~~ / / / \ /\ / / \ / \ / \ / - / ~~~~~ /\ / / \ / \ /\ / / / \ /\ / \ /\ / - ~~~~ / \ /\ / \ / \ / \ /\ / / \ / \ / \ - /\ ~~~~ / \ / _\ / / \ / \ / \ / \ / \ -/ \ /\ ~~~~ / / /^\\ /_ / / \ / \ / \ - \ / \ ~~~ / / \ /-\ / / \ / \ / \ - / ~~~~~ / \ |_| / \ /\ /\ - / ~~~~~~ /\ / \ /\ / \ /\ - / ~~~~~~ / \ /\ * / \ / \ /\ / \ / \ /\ - /\ ~~~ / \ / \ /\ /\ / / \ / \ / / \ / \ -/ \ /\ ~~~ / / \ / \ /_ \ /\ / / / \/ / / \ - \ / \ /\ ~~~~ / / \ //^\ \ / \ /\ / /\ / \ / / \ - / \ / \ ~~~~~ / / \ / / \ / \ / _\ /\ \ / \ - / / \ ~~~~~~ / / / / \ / /^\\ / \ /\ - / / \ ~~~~~~~~~~ ## / / \ / / \ / \ - /\ / ## \ ~~~~~~~~~ #### / \ / / / \ /\ -/ \ /\ #### ## ~~~~~~~ ## / ## / \ \ /\ - \ /_ \ ## #### ~~~~~~~ || /\ #### / ## \ \ / \ /\ - //^\ \ || ## * ~~~~~~~ / \ /\ ## #### / \ / \ - / \ || ~~~~~~ /^\ \ / \ /\ || ## / / - / \ /\ ~~~~ / / \ / \ || / / -\ /\ /_ \ /\ ~~~~~~ / / / \ ## /\ / - \ / \ /\ //^\ \ / \ /\ ~~~~ / / \ #### / \ /\ - / \ / \ / / \ / \ ~~~~ / \ ## / \ / \ /\ - / / \ / / / _ \ ------ || / / \ / \ -/ / \ / / /^\ \ /\ ## / / / - / \ / \ -------- / \ /\ #### / / -\ /\ /\ ~~~~ / \ / \ /\ ## /\ / - \ / \ /\ / _\ /\ ~~~ / / \ / \ || / \ /\ - / \ / \ / /^\\ / \ /\ ~~~ / / / /^\ / \ / \ /\ - / / \ / / \ / \ ~~~~~ / / \ / / \ / \ -/ / \ / / / \ ~~~~~~ /\ / \ / / / - / \ / / \ ~~~~~ / \ /\ ## / / -\ /\ / \ ~~~~ / \ / \ /\ * #### /\ / - \ / \ /\ ~~~ / / \ / \ ## ## / \ /\ - / \ / \ /\ ~~~ / / / \ #### || / \ / \ /\ - / /^\ \ //^\ /\ ~~~~ / / \ ## . / / \ / \ -/ / \ / \ / \ /\ ~~~~~~~~~~ / \ || .'' / / / - / ~~/ /^\ \ / \ ~~~~~~~~~~~~ , / / -\ /\ ~~ / / \ /\ ~~~~~~~~~~~~ . /\ / - \ / \ /\ ~~~~~ / / \ / \ /\ ~~~~~~~~~~~~~~~~ .'` / \ /\ - / \ / \ ~~~~) / \/ \ / \ /\ ~~~~~~~~~~~~~~ `.` / \ / \ - / /_ \ * (~~~~~ / / \ / \ ~~~~~~ ` / / \ / -/ //-\ \ ~~~/ / / \ /\ ~~~~ . / / / - / |_| \ ~~~~~~~/ / \ / \ /\ ~~~~ ' / / -\ /\ /\ ~~~~ / / \ / \? /\ ~~~~ , / - \ / \ /\ / \ /\ ~~~~~~~ / / \ / \ ~~~~~ . /\ - / \ / \ / \ / \ /\ ~~~~~~ / / \ ~~~~ / \ - / / \ / / \ / _\ , ~~~~ / / ~~ \ * ~~~~ .' / \ / -/ / \ / / / /^\\ ` ~~~~~~ / ~~ \ ~~~~ / / - / \ / / \ .,` (~~~~~~~~~~~~~~~~ ~~~~ ~~~~ .`, / / -\ /\ / \ . ~~~~~~~~~~~~~~~ . / - \ / \ /\ /\ ~~)/\ , ' ,, (~~~~~ ` /\ - / \ / \ / \ /\ ~~ / \ /\ ,, / \ - / / \ / \ / \ /\ ~~~ / \ / \ /\ /\ ~~) '., / \ / -/ / \ / / \ / \~ / / \ / \ / \~~ /\ ` / / - /\ / \/ / / \ / / / \ / \ / \ /\ /\ / / - / \ /\ / / \ / / \ / / \ / \ / \ /\ / -/ \ / \ /\ /\ / \ / \/ / / \ / \ / \ /\ - / \ / \ / \ /\ /\ / / \ / / \ / \ - / / \ / \ / \ /\ / \ /\ / \/ / / - / / \ / / \ / \/ \ / \ /\ / / """, -# Autres mondes (Nidavellir = 6) - (93, 8, 3, 77, 62), # Midgard - (9, 57, 7, 92, 9), # Muspellheim - (39, 19, 8, 109, 66), # Svartalfheim - -# Maisons - (69, 26, 37, 15, 14), # Auberge - ( 7, 31, 38, 15, 14), - (35, 38, 39, 14, 14), # Forge - (22, 42, 40, 12, 14), - (23, 51, 41, 10, 19), - - -# Mines - (27, 17, 6, 45, 24), - (45, 24, 6, 27, 17), - (23, 35, 6, 36, 62), - (36, 62, 6, 23, 35), - (51, 32, 6, 19, 49), - (19, 49, 6, 51, 32), - (72, 42, 6, 9, 49), - (9, 49, 6, 72, 42), -) - -# * : (49, 21) -# * : (25, 31) -# * : (74, 46) -# * : (16, 55) -# * : (77, 61) - -def nidavellir_po(coords): - if coords == (65, 7): return [0, "La mer etendait ses rouleaux sur le sable noir. Au sud s'etend le rocheux royaume de Nidavellir. Le monde des nains a pour seul maison les montagnes. D'ancienne legendes racontent que certaines communiquent entre elles par des passages oublies."] - elif coords == (66, 58): return [0, "Coupee en deux par le fleuve, la chaine de montagne semble s'etendre a l'infini. De toute part le meme paysage rocailleux. Le terrain est si inhospitalier que les nains eux-meme restent dans leurs mines."] - -def nidavellir_npc(data, stat): - pass - - - - - -h_37 = (r""" -|============|===|===========| -| * | | * | -| +---+ | -| | | | -| | | | | | -| +---+ * | |===========| -| | | | -|============| | +---+ | -| | | | | * | -| __ | | | | | -| *| | +---+ | -| | | | -| |__| | | | -| | | | -|=============|^|============|""", - (15, 14, 6, 69, 26)) # * : (2, 1) * : (26, 1) * : (10, 5) * : (27, 8) * : (3, 10) - -def h_37_npc(data, stat): - coords = data[2], data[3] - - if coords == (2, 1): - if not (340 <= stat[4] <= 1380): return [0, "Nous sommes ouverts de 5 heures a 23."] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Bonjour, Muin pour vous servir.\n1. Bonjour je voudrais manger. [-5 PO]\n2. Vous reste-t-il des chambres ? [-15 PO]\n3. A boire ! [-3 PO]", 3] - - elif data[0] == stat[9] + 1: - stat[9] = -1 - if stat[1] < 5: return [-1, "Hey la ! Reviens quand tu pourras me payer."] - return [-1, "Pas de probleme ! [MUIN REVINT QUELQUES MINUTES PLUS TARD, ET POSA UNE ASSIETTE FUMANTE DEVANT VOUS.]", 0, (0, 5), (1, -5)] - - elif data[0] == stat[9] + 2: - stat[9] = -1 - if 360 < stat[4] < 1140: return [-2, "Une chambre !? Il n'est que {} heures. Reviens dans la soiree.".format(stat[4] // 60)] - elif stat[1] < 15: return [-2, "Desole, je n'ai plus une seule chambre de libre."] - else: - stat[4] = 360 - return [-2, "Bien sur ! Suivez-moi. [VOUS SUIVEZ MUIN DANS UNE PIECE TROGLODYTE MUNIE D'UN LIT ET D'UN COFFRE. VOUS VOUS ENDORMEZ RAPIDEMENT.]", 0, (0, 15), (1, -15)] - - elif data[0] == stat[9] + 3: - stat[9] = -1 - if stat[1] < 3: return [-3, "Allez donc voir un autre etablissement, nous ne servons pas gratuitement."] - return [-3, "[MUIN POSA UNE CHOPPE DE BIERE MOUSSEUSE DEVANT VOUS.]", 0, (0, 3), (1, -3)] - - return [0, "Hmm ?"] - - - - - - -h_38 = (r""" - |=========| - | [=====] | - | | - | *+---+ | - | | | | -|=========| +---+ |========| -| [====] [====] | -| _ * | -| (_) | -| |_| | -|=========| |========| - | | - | | - | | - |===|^|===| """, - (15, 14, 6, 7, 31)) # * : (12, 3) * : (19, 7) - -def h_38_npc(data, stat): - pass - - - - - -h_39 = (r""" -|===================|---|====| -| /_____\ | -| +---+* |=====| | -| | | | -| | |* | -| +---+ +------+ | -| | | | -| +------+ | -| | -| | -| _ _ | -| (O) (O) | -| |_| |_| | -| | -|=|/\|=|/\|==|^|===|/\|=|/\|=|""", - (14, 14, 6, 35, 38)) # * : (9, 2) * : (9, 4) - -def h_39_npc(data, stat): - coords = data[2], data[3] - - if not (480 <= stat[4] <= 1140): return [0, "La forge de Nivallir est ouverte de 8 heures a 18 heures."] - - if coords == (9, 2): - - if stat[3][0]: return [0, "Vous avez deja une arme. Allez voir mon confrere si vous voulez la vendre et revenez me voir."] - - elif stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Bienvenue a la forge de Nidavellir ! Vous desirez une piece particulière ?\n1. Un marteau [-20 PO]\n2. Une masse [-30 PO]\n3. Un fleau [-40 PO]\n4. Une hache [-50 PO]", 4] - - else: - weapons = ("UN MARTEAU", "UNE MASSE", "UN FLEAU", "UNE HACHE") - for i in range(1, 5): - if data[0] == stat[9] + i: - stat[9] = -1 - if stat[1] < (i+1) * 10: return [-i, "Vous n'avez pas assez."] - stat[3][0] = i + 1 - return [-i, "Tres bon choix ! [LE NAIN DECROCHA {} DU RATELIER ET VOUS TENDIT L'ARME.]".format(weapons[i - 1]), 0, (1, -(i+1) * 10)] - - if coords == (9, 4): - if stat[3][0] == 0: return [0, "Vous n'avez pas d'arme a me vendre. Allez voir mon collegue pour en acheter une."] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Bienvenue dans notre forge. Vous souhaitez me vendre votre arme ?\n1. Oui\n2. Non", 2] - - elif data[0] == stat[9] + 1: - stat[9] = -1 - cost = stat[3][0] * 8 - stat[3][0] = 0 - return [-1, "Marche conclu ! [+{} PO]".format(cost), 0, (1, cost)] - - elif data[0] == stat[9] + 2: - stat[9] = -1 - return [-2, "A votre guise, revenez quand vous voulez !"] - - - - - - -h_40 = (r""" -|=======|-|==================| -|=======|-|==================| -| /___\ | -| |===| +------+ | -| | | | -| * | | | -| | | | -| +------+ | -| | -| | -| | -| | -| | -|=========| |==============| -|==========|^|===============|""", - (12, 14, 6, 22, 22)) # * : (14, 5) - -def h_40_npc(data, stat): - pass - - - - - -h_41 = (r""" -|==|==|==||==|==|==| -| | -| ### * ### | -| ##### #####| -| ### ### | -| /|\ /|\ | -|==| |============| -| _ [I] [I] | -| (_) /*\ /|\ | -| |_| | -| __ | -| _ | | | -| (_) |__| | -| |_| | | | -| |__| | -| _ | -| (_) [I] | -| |_| /|\ | -| | -|========|^|=======|""", - (10, 19, 6, 23, 51)) # * : (12, 2) * : (10, 8) - -def h_41_npc(data, stat): - pass \ No newline at end of file diff --git a/idk_demo/niflheim.py b/idk_demo/niflheim.py deleted file mode 100644 index e623059..0000000 --- a/idk_demo/niflheim.py +++ /dev/null @@ -1,185 +0,0 @@ -niflheim = (r""" -## ##### ##### ##### ##### ### ### ##### ##### ##### ### ### ### ### ##### -### ### ##### ### ##### /_\ ##### ##### ### ##### ##### ##### ##### ##### ##### -### /_\ ### /_\ ### ### ##### ### /_\ ### ### ### ##### ### ##### ##### ##### ### -## /_\ ###/_\ ##### ### /_\ #####/_\##### ### ##### ### ### ### ### ### ### /_\ -_\ ### ##### ### ##### /_\ ### ##### ##### /_\ ##### /_\ /_\#####/_\##### ##### ### - ### ##### ########## ### ### ##### ### ### ### ### ### ### ##### ##### ##### ##### - ##### ##### ### ##### /_\ ########## /_\ ### /_\##### ### /_\##### ##### ### ### ### ### ### ##### - ##### ### /_\ ### ##### ### ### ##### ########## ##### ### ##### /_\#####/_\#####/_\ ### - ### ### /_\ ### /_\ ### /_\##### ##### ### ##### ### ##### ### ##### ##### /_\ - /_\##### ##### _ /_\ ##### ### /_\ ### /_\ ##### /_\ ### ### ### -### ##### ### ##### _ |+| ### ### ### /_\ /_\ ### /_\ _ /_\ ##### ### -#### ### ##### ### |+| |_| ##### /_\##### /_\ |+| ######### -#### /_\ ##### /_\ |_| ##### ##### _ |_| ### #### -### ### ### ### |+| ___ ### /_\ ### -/_\ /_\ _ /_\ /_\ |_| /[O]\ ##### /_\ - ### ### |+| |___| ##### ### - ##### ##### ' ' |_| ___ _ ### ##### - ##### ##### __ / \ ` ' _ |+| /_\ ##### - ### ### _ .' ,` /()\ |___| /-\ |_| ### ### - /_\ /_\ |+| .` | |____ |_| _ ##### /_\ -### ### |_| '' |_ () \ _ `' ` |+| ##### -#### ##### ,, |^|_____| |+| ___ , |_| ### -#### ##### , `` |_| /o o\ , ,., /_\ ### -### ### ,` ` |___| ,, ##### -/_\ /_\ _ ' .` _ , _ ##### - ### |+| _ , |+| .., |+| ### - ##### |_| _ |+| , |_| __ __ . |_| /_\ - ##### |+| |_| . `, /<>\ ____ /<>\ ` ### - ### |_| , , ' | |____/O O\____| | ' _ ##### ### - /_\ '' ' |[]| [] | | [] |[]| , |+| ##### #### - ### _ `` '' | | | __ | | | ,'. *|_| ### ### #### - ##### ### / \ ` . * |__|____|/^^\|____|__| ,`` #####/_\ ### -# ########## _ |_| ' ',, ` ?, ##### /_\ -## ### ##### |+| '` ` `' , ### -## /_\ ### |_| `` _ ` _ .. _ ` /_\ ### -# /_\ |+| . (o) ',',, (o) ``` _ ### ##### -\ ### '` . |_| ` /-\ ., /-\ , |+| ##### ##### - ### ##### _ ,,, ` ` , , . |_| ##### ### -##### ##### |+| ` ,` , '' . ` ` ` . ### /_\ -##### ### |_| _ _ ' .' _ ,'., ,, /_\ # - ### /_\ . |+| ___ (o) . (o) .`. ___ ### ## - /_\ ### ` |_| /___\ /-\ '', /-\ ', , / \ ##### ## - ##### ### , |___| , |___| ##### # - ##### ##### , ___ _ . _ `,.,`. ### / - ### #### ##### .`.` , , /---\ (o) ' (o) ' . /_\ ### -##### /_\ ### ', , |___| /-\ ,.` /-\ .. ___ _ ##### -##### /_\ _ `, ','. , `. /\ ` |+| ##### - ### ### |+| '' _ ___ . . ` |___| ` |_| ### - /_\ ##### |_| ' |+| / \ , , _ ... ### /_\ - ### ##### _ ', |_| |___| ', /-\ ', ,''`' ##### - ##### ### ___ |+| , |_| ` ##### - ##### /_\ _ / \ |_| '.` '` _ , ### - ### /-\ |___| ,. ` ' ``', , |+| , ### /_\### -## /_\ ### |_| _ . _ ` _ |_| . ##### ##### -### ##### , ___ |+| _ |+| . |+| ##### ##### -### ##### ., / \ |_| ' |+| |_| . |_| , ### ### -## ### ., |___| _ ' |_| .`,` . /_\ /_\ -_\ /_\ ### ', |+| ___ ' '. ``,..' '.`.``` ,`..`'' ,, ### - ### ##### , |_| / \ `.`` ' ,..' ``'` .' ` , . ##### ### - ##### ##### . , |___| ' _ _ ########## - ##### ### '`` * ,` |+| |+| ### ### ##### - ### ### /_\ , ,' `` _ |_| |_| ### ##### /_\ ### - /_\##### '. '``, ,.. ``, |+| ##### ##### ### /_\ - ##### ### ### |_| ### ##### ### ##### ### - ### ##### ##### ##### ### /_\ ##### ##### - /_\ ##### ### ##### ### ### ##### /_\ ### ##### - ### ### ##### ### ### ### ### ##### ##### ### ### /_\ ### ### - ##### /_\ ##### /_\ ##### ##### ##### ##### ##### ##### /_\ ### ### * #####/_\ - ##### ### ### ### ##### ##### ##### ### ### ### ##### ##### ##### ##### - ### ##### /_\ ##### ### ### ### ### /_\ ### /_\ ##### ### ### ##### ### ##### ### ### - /_\ ##### ### ##### /_\ ### /_\ ### /_\##### ##### ### ##### ### /_\ ##### ### ##### ### #####/_\ - ### ### ##### ### ##### ##### ##### ##### ##### ### ##### ### ##### /_\ ##### /_\ ##### - ### /_\ ##### ##### /_\ ##### ##### ### ### ### ##### /_\ ##### ##### ### ### ### - ##### ##### ### ### ### /_\ /_\##### ### ### ##### /_\ /_\ /_\ - ##### ### /_\ /_\ /_\ ##### /_\ /_\ ### """, -# Autres monde (Niflheim = 4) - (78, 19, 3, 24, 90), # Midgard - -# Maisons - (38, 21, 29, 15, 14), # Librairie - (70, 31, 30, 24, 19), - (71, 31, 30, 25, 19), -) - -# * : (95, 30) -# * : (57, 31) -# * : (39, 60) -# * : (108, 67) - -def niflheim_po(coords): - if coords == (88, 32): return [0, "Entoure de pierre tombales, de nombreux chemins serpentent. De lourd nuages fonces entretiennent une atmosphere pesante et une brume noiratres flotte dans l'air. Dans la penombre ambiante, une haute maison se detache, masse plus sombre encore que le reste, percee de fines fenetres et encadree de deux tours."] - -def niflheim_npc(data, stat): - pass - - - - - -h_29 = (r""" -|============================| -| [===][=--==/ \==-=-][===] | -| [=-=][===-/ \==--][--=] | -| [==-][=-=/ \-==][==-] | -| | -| * | -| [I] [I] [I] [I] | -| /|\ /|\ /|\ /|\ | -| | -| | -| [=--] [==-] [-=] [==-] | -| [-==] [--=] [==] [--=] | -| [===] [=-=] [==] [-==] | -| | -|=============|^|============|""", - (15, 14, 4, 38, 21)) # * : (5, 5) - -def h_29_npc(data, stat): - coords = data[2], data[3] - - spells_sale = ((0, 5), (1, 5), (2, 5), (3, 5), (4, 5)) - - if not (480 <= stat[4] <= 1140): return [0, "Je suis desolee, nous sommes fermes."] - - if coords == (5, 5): - if len(stat[7]) >= 3: return [0, "Vous ne pouvez pas apprendre plus de sort, et je ne pratique pas les sorts d'oubli. Je crois qu'une librairie vers Alfheim le fait gratuitement."] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Merath, je vend les sorts les plus puissants de tout l'Yggdrasil ! Quel sort voulez-vous ?\n1. Soin V\n2. Flammes V\n3. Givre V\n4. Etincelles V\n4. Fatigue V", 4] - - else: - for i in range(1, 5): - if data[0] == stat[9] + i: - stat[9] = -1 - if stat[1] < 50: return [-i, "Vous n'avez pas les moyens, desolee."] - - spell_id = -1 - for sp_id, sp in range(len(stat[7])): - sp = stat[7][sp_id] - if spells_sale[i - 1][0] == sp[0]: - if spells_sale[i - 1][1] <= sp[1]: return [-i, "Vous connaissez deja ce sort."] - else: - spell_id = sp_id - break - - if spell_id == -1: - stat[7].append(spells_sale[i - 1]) - else: - stat[7][spell_id] = spells_sale[i - 1] - - return [-i, "[MERATH SE RETOURNA ET S'EMPARA D'UN GRIMOIRE. ELLE L'OUVRIT ET LUT A HAUTE VOIX. UNE LOURDE TORPEUR S'ABBATIT SUR VOUS. QUAND VOUS REPRENEZ PLEINEMENT CONSCIENCE, LE SORT EST GRAVE DANS VOTRE MEMOIRE.]", 0, (1, -50)] - - - - - - -h_30 = (r""" -|======|----|=======| |=======|----|======| -| /______\ | | /______\ | -| | | |========| | | | -| |======| |======| | -| _ _ * | -| (_) (_) | -| __ __ * |_| |_| __ __ | -| | | | | | | | | | -| |__| |__| |__| |__| | -| | | | | _ _ | | | | | -| |__| |__| (_) (_) |__| |__| | -| |_| |_| | -| | -| __ __ | -| | | _ _ | | | -| |__| (_) (_) |__| | -| | | |_| |_| | | | -| |__| |__| | -| |========| |========| | -|=============| |^^| |=============|""", - (24, 19, 4, 70, 31), - (25, 19, 4, 71, 31)) # * : (37, 4) * : (17, 6) - -def h_30_npc(data, stat): - pass \ No newline at end of file diff --git a/idk_demo/svartalfheim.py b/idk_demo/svartalfheim.py deleted file mode 100644 index 9ba6623..0000000 --- a/idk_demo/svartalfheim.py +++ /dev/null @@ -1,220 +0,0 @@ -svartalfheim = (r""" -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~~~~~~~~ __ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~~~~ /<>\ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ ~~~~~~~~~~~~~~ -~~~~~~~~~~~~~ ## |__| ## ## ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /<>\ ~~~~~~~~~~~~~ -~~~~~~~~~~~~ #### ## |__| #### ## #### ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |__| ~~~~~~~~~~~ -~~~~~~~~~~~ #### #### |__| #### #### #### ~~~~~~~~~~~~~~~~~~~~~~~~~ ## |__| ~~~~~~~~~~ -~~~~~~~~~ ## #### ## #### ## /\ __ ## #### |__| ~~~~~~~~ -~~~~~~~~ || ## ## || ## || / \ /\ /<>\ #### #### ## ## ~~~~~~~ -~~~~~~~ ## || #### || /\ / \ /\ / \ |__| #### ## #### #### ~~~~~~ -~~~~~~ #### ## #### ## ## / \ / \ \ /\ |__| ## || #### #### ## ~~~~~~ -~~~~~ #### #### ## ## #### #### / \ /\ / /\ / \ |__| __ || __ ## ## #### ~~~~~ -~~~~ ## ## #### #### || #### #### / \ / \ / \ ## /<>\ /<>\ || ## || #### ~~~~ -~~~ #### || ## ## #### ## ## / \ /\ \ /\ #### |__|_____|__| #### ## ~~~ -~~~ #### #### || ## ## || || /\_ / \ / \ #### |__|O _ O|__| ## #### ## || ~~~ -~~~ ## #### || #### /\_ / \ / \ /\ \ ## ## |__|_|^|_|__| #### ## #### ~~~ -~~~ || ## #### / \ / \ / \ || #### #### || #### ## ~~~ -~~ ## || ## ## / \ /\ / \ /\ #### ~~~~~~ ## ## #### ~~~ -~~ #### #### || /\ / \ ~~~~~ / \ ## ~~~~~~ || || #### ~~~~ -~~ #### #### ## ## / \ \ /\ ~~~ / \ ## || ## ~~~~ ## ~~~ ## ~~~~~ -~~ __ ## ## ## #### #### / \ /\ / \ ~~ #### #### #### ##~~~~ __ || ~~~~~~ -~~ /<>\ || #### || #### #### /\_ /\ / \ /\ ~~~ #### #### ## ######## ~~~ /<>\ ~~~~~~~~~ -~~ |__| #### ## ## / \ / \ \ / \ ~~~~ ## ## #### ## ## #### ~~~ |__| ~~~~~~~~~~~ -~~~ |__| ## || ## || / \ /\/ \ /\ / \ /\ ~~~~~ || || #### #### || ## ~~ |__| ~~~~~~~~~~~ -~~~~ |^_| || ## #### / \ / \ / \ ~~~~~~~ ## #### || ~~~ |__| ~~~~~~~~~~~~ -~~~~~ #### #### /\ / \ /\/ \ / \ ~~~~~~~ || ## ~~~~~~ ~~~~~~~~~~~~~ -~~~~~~~ ### #### ## / \ / \ ~ ~~~~~~ || ~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~ -~~~~~~~~ ##### ## || / \ /\ / \ /\ ~~~ ~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~ ### || ### / \ / \ ~~~~ ~~~~~~~~ ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~ /-\ ##### /\_ / \ /\ / \ /\ ~~~~~ __ |==|~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~ ### / \ / \ / \ ### ### /<>\___ | *|~~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~ ### /-\ / \ / \ /\ / \ /\_ ##### ##### | \ | | ~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~ ##### ### /\ / \ / \ ### ### |_ | ~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~ ### ##### ### / \ / \ /\ / \ ### /|\ /|\ |^|____| ~~~~~~~~~~~~~~~~~~ -~~~~~~~~~~~ /-\ ### ##### / \ /\ / \ ##### ### ~~~~~ ~~~~~~~~~ -~~~~~~~~~~~~ ### /-\ ### / \ ~ / \ /\_ ### ### ##### ~~ ~~~~~~~~ -~~~~~~~~~~~~ ### ##### /-\ /\_ / \ ~~~ / \ /|\ ##### ### ~~~~~~~ -~~~~~~~~~~~~ ##### ### ### / \ ~~~ / \ ### /|\ ### ? ~~~~~~ -~~~~~~~~~~~ ### /-\ ##### / \ /\_ ~~~ ### /|\ ##### ### __ ~~~~~ -~~~~~~~~~~ /-\ ### / \ ~~~ ##### ### ##### /<>\ ~~~~~ -~~~~~~~~~ ### /-\ /\_ / \ ~~ ### /|\ ### |__| ~~~~~~ -~~~~ __ ##### / \ /\ ~~~~~~ /|\ ~~~~~~~~~ /|\ |__| ~~~~~~~ -~~~ /<>\ ### ### /\ / \ /\_ / \ ~~~~~~~~~~~~~ ~~~~~~~~ |__| ~~~~~~~~~ -~~~ |__| ### /-\ #####/ \ / \ /\ ~~~~~~~~~~~~~~~ ~~~~~~~~~~~ -~~~ |__| ##### ### /\ / \ / \ ### ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -~~~~ |__| ### /-\ /\ / \ /\ /\ ##### ### ~~~~~~~~~~~~~~~~~~~~~ -~~~~~~ /-\ _ __ / \ / \ /\ / \ ####### ##### * ~~~~~~~~~~~~~ -~~~~~~~~~ / \ / \ /\ /\ / \ #|-|# ### ### ### __ ~~~~~~~~~~~~ -~~~~~~~~~ ## |_| |__| / \ /\ / \ ### ### |_| ##### /-\ ### ##### /<>\ ~~~~|==|~~~ -~~~~~~~~~~ #### ## / \ ## ##### ##### ####### ### ##### ### |__| ~~~~| *|~~~ -~~~~~~~~~~~ * _ #### #### ####### ####### #|-|# ##### ### ### /-\ |__| ~~~~ | |~~~ -~~~~~~~~~~~ ## __ / \ _ __ ## #|-|# #|-|# |_| ### ##### /-\ |__| ~~~~~~ ~~~ -~~~~~~~~~~ #### / \ |_| / \ / \ #### |_| |_| ### /-\ ### ~~~~~~~ ~~~ -~~~~~~~ ## |__| ## |_| |__| ##### /-\ ### ~~~~~~~~~~~ ~~~ -~~~~~~ #### * #### ####### ##### ~~~~~~~~~~~~ ~~~ -~~~~ _ __ ## ___________________ #|-|# ### ~~~~~~~~~~~~ ~~~ -~~~ ## __ / \ / \ #### /_|]O[|_|]O[|_|]O[|_\ |_| ### ### /-\ ~~~~~~~~~~ ### ~~~ -~~~ __ #### / \ |_| |__| /_____________________\ ##### ##### __ ~~~~~~~~~ ##### ~~~~ -~~ /<>\ |__| __ |_/___\_/___\_/___\_| ####### ### /<>\ ~~~~~~~~~~ ### ~~~~~ -~~~ |__| / \ |_| |_|/^\|_| |_| #|-|# /-\ |__| ~~~~~~~~~~ /-\ ~~~~~ -~~~ |__| __ |__| |_| ### |__| ~~~~~~~ ### ~~~~~ -~~~~~ |__| ## ## * / \ _ ##### ### |__| ~~~~~~ ##### ~~~~~ -~~~~~~~ #### #### |__| ## ### / \ ### ### ##### ~~~~~~~ ### ### ~~~~~ -~~~~~~~~~~~~~ #### ##### |_| ##### /-\ ### ~~~~~~~~~~ /-\ ##### ~~~~ -~~~~~~~~~~~~~~~ ## ####### ####### /-\ ~~~~~~~~~~ _ ### ~~~ -~~~~~~~~~~~~~~~~~ #### __ #|-|# ### __ #|-|# ### ~~~~~~~~~~ /-\ /-\ ~~ -~~~~~~~~~~~~~~~~~ /<>\ |_| ##### /<>\ |_| ##### ~~~~~~~~~~~ |_| ~~ -~~~~~~~~~~~~~~~~~~ |__| ####### ### |__| ####### ~~~~~~~~~~~~ ### ~~ -~~~~~~~~~~~~~~~~~~~~~~ |__| ~~~~ #|-|# ##### |__| #|-|# ~~~~~~~~~~~~ ##### * ~~ -~~~~~~~~~~~~~~~~~~~~~~~~ |__| ~~~~~~ |_| ####### |__| ~~~ |_| ~~~~~~~~~~~ ### ### ~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~ #|-|# ~~~~~~~~~ ~~~~~~~~~~~~~ ##### /-\ ~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ |_| ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~ ### ~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~ /-\ ~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~""", -# Autres mondes (Svartalfheim = 8) - (109, 66, 6, 39, 19), # Nidavellir - -# Maisons - (90, 15, 45, 24, 19), # Manoir au Nord - ( 6, 24, 46, 9, 9), # Tour de guet - (91, 33, 47, 1, 14), # Mesnie à côté du quai - (57, 59, 48, 19, 14), # Palais des Elfes noirs -) - -# * : (105; 46) -# * : (22; 50) -# * : (15; 54) -# * : (25; 61) -# * : (121; 68) - -def svartalfheim_po(coords): - if coords == (113, 37): return [0, "Des tours de guets parsement la cote, plus loin, a l'ouest, une chaine de petites montagnes s'etend, coupant Svartalfheim en deux. Mais la partie est du monde est plus habitee et plus animee que la partie ouest qui reste majoritairement consitituee de denses forets."] - -def svartalfheim_npc(data, stat): - coords = data[2], data[3] - - if coords == (120, 49) or coords == (104, 30): - if not (360 <= stat[4] <= 1200): return [0, "Hmm, hein ? Quoi ? Zavez pas vu l'heure ??"] - - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Hey, toi ! Tu veux traverser ?\n1. Traverser [2 PO]\n2. Ne pas traverser", 2] - - elif data[0] == stat[9] + 1: - stat[9] = -1 - if stat[1] < 2: return [-1, "Reviens quand tu auras de quoi me payer."] - - if coords == (104, 30): data[2], data[3] = 119, 49 - else: data[2], data[3] = 103, 30 - - return [-1, "C'est parti !", 0, (1, -2)] - - elif data[0] == stat[9] + 2: - stat[9] = -1 - return [0, "Reviens quand tu voudras traverser."] - - - - - -h_45 = (r""" - -|=================| |==================| -| | | | -| |===========| | -| __ * __ | -| | | | | | -| |__| [O] [O] |__| | -| | | |_| |_| | | | -| |__| |__| | -| | -| [O] [O] | -| __ |_| |_| __ | -| | | | | | -| |__| |__| | -| | | [O] [O] | | | -| |__| |_| |_| |__| | -| | -| |====| |====| | -|=================| | | |==================| - |^| """, - (24, 19, 8, 90, 15)) # * : (15, 4) - -def h_45_npc(data, stat): - pass - - - - - -h_46 = (r""" -|===||=============| -| /__\ | -| |==| *+--+ | -| | | | -| *| | | -| | | | -| +--+ | -| | -| | -|=======|^|========|""", - (9, 9, 8, 6, 24), -) # * : (13, 2) * : (13, 4) - -def h_46_npc(data, stat): - pass - - - - - - - -h_47 = (r""" -|=========| -| [-=-==] | -| [===--] | -| | -| * |==================| -| | -| __ __ | -| | | | | | -| *|__| |__| | -| | | | | | -| |__| |__| | -| | | | | | -| |__| |__| | -| | -|^|==========================|""", - (1, 14, 8, 91, 33)) # * : (3, 4) * : (15, 8) - -def h_47_npc(data, stat): - pass - - - - - -h_48 = (r""" -|======================================| -| | -| | -| ~~~~ | -| __ ~~(~~)~~ __ | -| | | ~(______)~ | |* | -| |__| (__________) *|__| | -| | | | | | -| |__| |__| | -| | -| | -| | -| \__/ \__/ \__/ \__/ | -|==| |======| |=| |=| |======| |==| - | | | | |^=| | | | | """, - (19, 14, 8, 57, 59)) # * : (34, 5) * : (29, 6) - -def h_48_npc(data, stat): - pass \ No newline at end of file diff --git a/idk_demo/vanaheim.py b/idk_demo/vanaheim.py deleted file mode 100644 index d08dc0e..0000000 --- a/idk_demo/vanaheim.py +++ /dev/null @@ -1,159 +0,0 @@ -vanaheim = (r""" - / \ / \ /\ / \ / \ /\ / - /\ / \ / \ / \ /\ / \ / \ / \ / - / \ / \ /\ / \ / \ / \ / /\ / \ - / \ /\ / \ / /\ / \ / \ / \ - /\ / \ / \ / \ / \ / /\ \ /\/ \ - / \ / \ / \ /\ / \ / \ / \ /\ / - / \ / \ / \ / / \ / / \ /\ /\ / - / \ /\ /\ / \ / \ / \/ \ / \ / - / \ / \ / \ _ / / \ \ /\ / - /\ / \ / \ / \_ / / \ - / \ / \ /\ / \ __ |_ o\ /\ / \ - / \ / \ _ /<>\ |^|_| / \ -/ \ /\ / \ /o\ * |__| / \ /\ - / \ / \ |_| _ / \ / \ -/\ / \ /\ ### . ###### ###### /o\ /\ / - \ / / \ ##### ### ###### ###### |_| / \ / - \ /\ / \ ### '. ##### ##### ##### / \ /\ - \ / \ / \ /|\ ` ### #### #### ### / \ / \ - / \ __ /|\ ##### /\ / \ - /\ / \ /\ / \ .`' #### #### ### / \ / -/ \ / \ |__| #####? ##### /|\ / \ - \ / \ ,' . `` ###### ###### / \ /\ - \ /\ / \ /\ '`'., ###### ###### * ### / \ - / \ / \ ### ``' ##### / \ / -/\ / \ / \ ##### _ __ ### /\ / \ / - \ / \ /\ / ### / \ ' /<>\ ` /|\ / \ / - \ / \ /|\ |_| . |__| .' / \ /\ / - \ /\ / \ ` ``' ### , _ / \ / \ - / \ / \ /\ _ ##### ', /o\ / \ - / \ / \ . / \ ### , |_| /\ \ / - / \ /\ / \ |_| /|\ , * ` / \ / - / \ / \ ,. _ ',` '' / \ /\ - / \ ### _/ \ ### _____ ' / \ / \ - / \ /\ ##### /o | ##### /_____\ `' /\ / \ - /\ / \ ### `'.|___| ### |<>_<>| / \ / - / \ / \ /|\ '',., /|\ |_|^|_| , / \ - / \ /\ / \ __ `,'.``` .', .``' ` / \ /\ - / \ / \ /<>\ ### ,,.' / \ - / \ |__| ##### ### / \ - /\ / \ /\ ' ### * ##### /\ \ - / \ / \ ` /|\ _ ### _ / \ - / \ / \ /\ .. /o\ ./|\ /o\ / \ /\ - / \ /\ / \ / \ .'' |_| ,'`' ',` |_| /\ / \ / - / \ / \ ,., .,`, /\ ', ,` / \ / - /\ / \ /\ / \ /\ / \ / \ /\ / - / \ / \ / \ / \ /\ * / \ /\ / \ / \ - / \ / \ / \ / \ /\ / / \ /\ / \ - / \ / \ /\ / / \ / \ / \ / \ / \ - / \ / / \ / / \ - / \ / \ / \ """, -# Autres mondes (Vanaheim = 1) - (28, 13, 2, 14, 68), # Alfheim - (54, 29, 3, 10, 58), # Midgard - (56, 42, 5, 11, 120), # Jotunheim - -# Maisons - (44, 11, 21, 5, 9), # Auberge - (52, 35, 22, 20, 19), -) - -# * : (31; 12) -# * : (52; 22) -# * : (52; 30) -# * : (45; 39) - -def vanaheim_npc(data, stat): - coords = data[2], data[3] - - # Charrette - if coords == (45, 39): - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "[LE CONDUCTEUR DE LA CHARRETTE SE TOURNA VERS VOUS] Ou voulez-vous aller ? Je vous emmene pour 5 pieces.\n1. Midgard\n2. Jotunheim\n3. Alfheim", 3] - - else: - destinations = ("Midgard", "Jotunheim", "Alfheim") - dest_coords = ((3, 10, 58), (5, 11, 120), (2, 14, 68)) - for i in range(1, 4): - if data[0] == stat[9] + i: - stat[9] = -1 - if stat[1] < 5: return [-i, "Je ne travaille pas gratuitement."] - else: - data[1], data[2], data[3] = dest_coords[i - 1][0], dest_coords[i - 1][1], dest_coords[i - 1][2] - return [-i, "C'est parti pour {} !".format(destinations[i - 1]), 0, (1, -5), (4, 60)] - -def vanaheim_po(coords): - if coords == (42, 20): return [0, "Vous vous trouvez sur le bord d'une large place verdoyante et bien entretenue. Entoure de montagnes, Vanaheim semble hors d'atteinte du temps. Quelques maisons et arbres completent le decor."] - - - - - -h_21 = (r""" -|=======================| -| * | | -| |-------------| -| | -| +--+ +--+ +--+ | -| | | | | | | | -| +--+ +--+ +--+* | -| | -| | -|===|^|=================|""", - (5, 9, 1, 44, 11)) # * : (8, 1) * : (21, 6) - -def h_21_npc(data, stat): - coords = data[2], data[3] - - if coords == (8, 1): - if stat[9] == -1 or data[0] == stat[9]: - stat[9] = data[0] - return [0, "Cher client bonjour ! Que puis-je faire pour vous ?\n1. Manger [5 PO]\n2. Boire [2 PO]\n3. Dormir [10 PO]", 3] - - elif data[0] == stat[9] + 1: - stat[9] = -1 - if stat[1] < 5: return [-1, "Tsst, quand on ne peut pas payer, on ne rentre pas."] - return [-1, "Et un plat chaud, un ! [VOUS VOUS ASSEYEZ DEVANT UN TRANCHOIR DE PAIN ET UNE ASSIETTE DE SOUPE EPAISSE.]", 0, (0, 5), (1, -5)] - - elif data[0] == stat[9] + 2: - stat[9] = -1 - if stat[1] < 2: return [0, "La maison ne fait pas credit."] - return [-2, "Et voila ! [L'AUBERGISTE PLACA DEVANT VOUS UNE CHOPE DE BIERE]", 0, (0, 2), (1, -2)] - - elif data[0] == stat[9] + 3: - stat[9] = -1 - if stat[1] < 10: return [-3, "Allez donc voir ailleurs."] - stat[4] = 360 - return [-3, "Votre chambre est a l'etage.\n[VOUS MONTEZ A L'ETAGE ET VOUS ENDORMEZ SANS DIFFICULTES.]", 0, (0, 10), (1, -10)] - - - - - -h_22 = (r""" -|=======================|==============| -|=======================|==============| -| | | -| _ _ | __ * | -| (_) (_) | |__| | -| |=| |=| | |__| | -| |_| |_| | |__| | -| | | -| * | | -| |=] [|] [==========| -| _ _ | | -| (_) (_) | | -| |=| |=| | |=======[]=======| -| |_| |_| | | | -| | | | -| | | | -| | | | -| | | | -|/\=/\=/\=/\=/\=/\=| |=/\=/\=/\=/\=/\==| -|\/=\/=\/=\/=\/=\/=]^[=\/=\/=\/=\/=\/==|""", - (20, 19, 1, 52, 35)) # * : (36, 3) * : (2, 8) - -def h_22_npc(data, stat): - pass \ No newline at end of file