IDK/scenarii/hy_po.py

343 lines
6.9 KiB
Python

from idk_lib import *
try:
import dlc_hy_po as dlc
spells = dlc.dlc_spells
spells_level = dlc.dlc_spells_level
spells_effect = dlc.dlc_spells_effect
weapons = dlc.dlc_weapons
armors = dlc.dlc_armors
dlc_entities = dlc.dlc_entities
except:
dlc = None
dlc_entities = ()
# Game
def npc(data, stat, entities, identifiant):
npc_data = (
asgard_npc,
vanaheim_npc,
alfheim_npc,
midgard_npc,
niflheim_npc,
jotunheim_npc,
nidavellir_npc,
muspellheim_npc,
svartalfheim_npc,
h_9_npc, h_10_npc, h_11_npc, h_12_npc, h_13_npc, h_14_npc, h_15_npc, h_16_npc, h_17_npc, h_18_npc, h_19_npc, h_20_npc,
h_21_npc, h_22_npc,
h_23_npc, h_24_npc,
h_25_npc, h_26_npc, h_27_npc, h_28_npc,
h_29_npc, h_30_npc,
h_31_npc, h_32_npc, h_33_npc, h_34_npc, h_35_npc, h_36_npc,
h_37_npc, h_38_npc, h_39_npc, h_40_npc, h_41_npc,
h_42_npc, h_43_npc, h_44_npc,
h_45_npc, h_46_npc, h_47_npc, h_48_npc)
if dlc:
event = dlc.dlc_npc(data, stat, entities, identifiant)
if event: return "dlc", event
elif identifiant == "Kvasir": return kvasir(data, stat)
return npc_core(npc_data[data[1]], data, stat, entities, identifiant)
def point_of_interest(data, stat, entities, identifiant):
po_data = (
asgard_po,
vanaheim_po,
alfheim_po,
midgard_po,
niflheim_po,
jotunheim_po,
nidavellir_po,
muspellheim_po,
svartalfheim_po
)
coords = data[2], data[3]
event = po_data[data[1]](coords, identifiant)
if not event: return [0, "Il n'y a rien à voir ici."]
else: return event
entities = asgard_entities + vanaheim_entities + alfheim_entities + midgard_entities + niflheim_entities + jotunheim_entities + nidavellir_entities + muspellheim_entities + svartalfheim_entities + dlc_entities + (["Kvasir", "*", 3, 45, 66, "follow"], )
print(center("L'Hydromel poetique", 21, " "))
print()
print("Entrez 'hy_po()' pour\nune nouvelle partie.")
events = {"*": npc, "?": point_of_interest}
keys = {4: display_stat, 7: spell, 8: misc_stat, 6: inventory, 9: sleep, "s": quick_save}
def hy_po(save_code=None):
# stat = [0 - PV, 1 - pièces d'or, 2 - [vitesse, agilité, attaque, defense, magie], 3 - [arme, armure], 4 - ticks, 5 - nom, 6 - classe, 7 - sorts connus : (id, level), 8 - sous-quêtes terminées]
if not save_code:
stat = init_stat()
name = stat[5]
data = [{"main": 0}, 3, 44, 66]
print_text("A l'issue de la guerre qui opposa Ases et Vanes, Odin et Freyja conclurent un accord de paix durant lequel ils cracherent dans une meme cuve. De cette cuve naquit Kvasir, l'etre le plus sage qui soit. Venere par tous, Kvasir est tres souvent appelle au chevet des Dieux pour prodiguer ses precieux conseils. Odin et Freyja vous ont missionne pour escorter et assister Kvasir dans ses deplacements.")
else:
stat, data = decode_save(save_code)
idk_game = Asci(maps, entities, events, keys)
stat, data = idk_game.mainloop(1, stat, data, routine=routine, low_bar=low_bar, door="^_", walkable=".,`' ", exit_key="q")
if stat[9] != -1: data[0]["main"] -= stat[9]
if data[0]["main"] == 1:
print_text("conclusion")
else:
print("hy_po(\"{}\")".format(encode_save(data, stat[:-1])))
def kvasir(data, stat):
return {
"base": [0, "Je suis Kvasir"],
}
# - - - Asgard - - - #
def asgard_po(coords, identifiant):
pass
def asgard_npc(data, stat, entites, identifiant):
pass
def h_9_npc(data, stat, entites, identifiant):
pass
def h_10_npc(data, stat, entites, identifiant):
pass
def h_11_npc(data, stat, entites, identifiant):
pass
def h_12_npc(data, stat, entites, identifiant):
pass
def h_13_npc(data, stat, entites, identifiant):
pass
def h_14_npc(data, stat, entites, identifiant):
pass
def h_15_npc(data, stat, entites, identifiant):
pass
def h_16_npc(data, stat, entites, identifiant):
pass
def h_17_npc(data, stat, entites, identifiant):
pass
def h_18_npc(data, stat, entites, identifiant):
pass
def h_19_npc(data, stat, entites, identifiant):
pass
def h_20_npc(data, stat, entites, identifiant):
pass
# - - - Vanaheim - - - #
def vanaheim_po(coords, identifiant):
pass
def vanaheim_npc(data, stat, entites, identifiant):
pass
def h_21_npc(data, stat, entites, identifiant):
pass
def h_22_npc(data, stat, entites, identifiant):
pass
# - - - Alfheim - - - #
def alfheim_po(coords, identifiant):
pass
def alfheim_npc(data, stat, entites, identifiant):
pass
def h_23_npc(data, stat, entites, identifiant):
pass
def h_24_npc(data, stat, entites, identifiant):
pass
# - - - Midgard - - - #
def midgard_po(coords, identifiant):
pass
def midgard_npc(data, stat, entites, identifiant):
pass
def h_25_npc(data, stat, entites, identifiant):
pass
def h_26_npc(data, stat, entites, identifiant):
pass
def h_27_npc(data, stat, entites, identifiant):
pass
def h_28_npc(data, stat, entites, identifiant):
pass
# - - - Niflheim - - - #
def niflheim_po(coords, identifiant):
pass
def niflheim_npc(data, stat, entites, identifiant):
pass
def h_29_npc(data, stat, entites, identifiant):
pass
def h_30_npc(data, stat, entites, identifiant):
pass
# - - - Jotunheim - - - #
def jotunheim_po(coords, identifiant):
pass
def jotunheim_npc(data, stat, entites, identifiant):
pass
def h_31_npc(data, stat, entites, identifiant):
pass
def h_32_npc(data, stat, entites, identifiant):
pass
def h_33_npc(data, stat, entites, identifiant):
pass
def h_34_npc(data, stat, entites, identifiant):
pass
def h_35_npc(data, stat, entites, identifiant):
pass
def h_36_npc(data, stat, entites, identifiant):
pass
# - - - Nidavellir - - - #
def nidavellir_po(coords, identifiant):
pass
def nidavellir_npc(data, stat, entites, identifiant):
pass
def h_37_npc(data, stat, entites, identifiant):
pass
def h_38_npc(data, stat, entites, identifiant):
pass
def h_39_npc(data, stat, entites, identifiant):
pass
def h_40_npc(data, stat, entites, identifiant):
pass
def h_41_npc(data, stat, entites, identifiant):
pass
# - - - Muspellheim - - - #
def muspellheim_po(coords, identifiant):
pass
def muspellheim_npc(data, stat, entites, identifiant):
pass
def h_42_npc(data, stat, entites, identifiant):
pass
def h_43_npc(data, stat, entites, identifiant):
pass
def h_44_npc(data, stat, entites, identifiant):
pass
# - - - Svartalfheim - - - #
def svartalfheim_po(coords, identifiant):
pass
def svartalfheim_npc(data, stat, entites, identifiant):
pass
def h_45_npc(data, stat, entites, identifiant):
pass
def h_46_npc(data, stat, entites, identifiant):
pass
def h_47_npc(data, stat, entites, identifiant):
pass
def h_48_npc(data, stat, entites, identifiant):
pass