28 lines
523 B
C
28 lines
523 B
C
/*
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Name : Odyssée Game Engine
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Version : dev
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code provided with licence :
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GNU General Public Licence v3.0
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*/
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#include "game_engine.h"
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#include "display_engine.h"
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int main(void)
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{
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int key = 0, x_offset = 0, y_offset = 0;
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while (key != KEY_EXIT)
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{
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dclear(C_WHITE);
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display_map(x_offset, y_offset);
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dprint(2, 2, C_BLACK, "(%d, %d)", x_offset, y_offset);
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dupdate();
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key = getkey().key;
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keyboard_manager(key, &x_offset, &y_offset);
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}
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return 0;
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} |