#include #include /* dpixel() Changes a pixel's color in the video ram. The result may depend on the current color of the pixel. */ void dpixel(size_t x, size_t y, color_t operator) { // Let's be honest, all this module's code *heavily* relies on the // screen dimension in the end, so it's not that big a deal. if(x > 127 || y > 63) return; uint32_t *video = vram + (y << 2) + (x >> 5); uint32_t mask = 0x80000000 >> (x & 31); switch(operator) { case color_white: *video &= ~mask; break; case color_black: *video |= mask; break; case color_invert: *video ^= mask; break; default: return; } }