gint_strcat/src/bopti/gimage.c

77 lines
1.8 KiB
C

#include <internals/bopti.h>
#include <internals/display.h>
#include <gray.h>
/*
gimage_part()
Draws a portion of a gray image, defined by its bounding rectangle.
Point (left, top) is included, but (left + width, top + height) is
excluded.
*/
void gimage_part(int x, int y, image_t *img, int left, int top, int width,
int height)
{
if(!img || img->magic != 0x01) return;
structure_t s;
command_t command;
int actual_width, actual_height;
int format = img->format;
getStructure(img, &s);
if(width < 0) width = s.width;
if(height < 0) height = s.height;
//---
// Adjusting the bounding rectangle.
//---
// This is what happens when the bounding rectangle overflows from the
// image...
if(left < 0) left = 0;
if(top < 0) top = 0;
if(left + width > s.width) width = s.width - left;
if(top + height > s.height) height = s.height - top;
if(x + width <= 0 || x > 127 || y + height <= 0 || y > 63
|| width <= 0 || height <= 0)
return;
// command.bottom is excluded...
command.top = (y < 0) ? (top - y) : top;
actual_height = (y + height > 64) ? (64 - y) : height;
command.bottom = top + actual_height;
// ... but command.right is included. Great.
command.left = ((x < 0) ? (left - x) : left) >> 5;
actual_width = (x + width > 128) ? (128 - x) : width;
command.right = (left + actual_width - 1) >> 5;
command.op = bopti_op_gray;
if(x >= 0) getMasks(x, x + actual_width - 1, command.masks);
else getMasks(0, actual_width + x - 1, command.masks);
bopti_v1 = gray_lightVRAM();
bopti_v2 = gray_darkVRAM();
for(int i = 0; format; format >>= 1, i++) if(format & 1)
{
command.x = x - left;
command.y = y - top;
command.channel = (1 << i);
bopti(s.data, &s, &command);
s.data += s.layer_size;
}
}
/*
gimage()
Displays a gray image in the video ram.
*/
void gimage(int x, int y, image_t *img)
{
gimage_part(x, y, img, 0, 0, -1, -1);
}