Add a customisable low bar

This commit is contained in:
Shadow15510 2022-04-17 22:16:46 +02:00
parent 1e26a80982
commit 7a3388fa76
1 changed files with 18 additions and 12 deletions

30
asci.py
View File

@ -1,7 +1,7 @@
# Asci (1.8.1)
# Asci (1.8.2)
class Asci:
def __init__(self, maps, entities, events_mapping, keys_mapping, behaviors=None, screen_width=21, screen_height=6):
def __init__(self, maps, entities, events_mapping, keys_mapping, behaviors=None, screen_width=21, screen_height=7):
# Load maps and entities
self.maps = [Map(*i) for i in maps]
self.entities = {}
@ -155,7 +155,7 @@ class Asci:
return entity.entity_id
# Mainloop
def mainloop(self, end_game, stat=None, data=None, routine=None, player="@", door="^", walkable=" ", exit_key=9, multi_move="."):
def mainloop(self, end_game, stat=None, data=None, routine=None, low_bar=None, player="@", door="^", walkable=" ", exit_key=9, multi_move="."):
if exit_key in self._game_keys_mapping:
raise ValueError("'{}' is already assigned to a function.".format(exit_key))
@ -187,8 +187,10 @@ class Asci:
self.screen.set_cell(self.data[2], self.data[3], player)
# Display map, get the key and update key buffer
key = convert(self.screen.display())
# Display map, low bar, get the key and update key buffer
if low_bar: bar = low_bar(self.data[:], self.stat[:])
else: bar = None
key = convert(self.screen.display(low_bar=bar))
if not key: key = self.data[4]
else: self.data[4] = key
@ -215,7 +217,7 @@ class Asci:
# Classes used by Asci
class Screen:
def __init__(self, screen_width=21, screen_height=6):
def __init__(self, screen_width=21, screen_height=7):
# Screen configuration
self.screen_width = screen_width
self.screen_height = screen_height
@ -242,12 +244,16 @@ class Screen:
try: self._on_screen[y_map - y][x_map - x] = self._world[y_map][x_map]
except: pass
def display(self, return_input=True):
for line in self._on_screen:
print("".join(line))
if return_input: return input(">")
def display(self, return_input=True, low_bar=None):
for line_no in range(len(self._on_screen)):
line = "".join(self._on_screen[line_no])
if line_no + 1 == self.screen_height and return_input:
if not low_bar: line = line[:-6] + ">"
else: line = low_bar + ">"
print(line, end="")
return input()
else:
print(line)
def clear(self):
print("\n" * self.screen_height)