First commit : fxsdk initialisation

This commit is contained in:
Shadow15510 2021-10-10 15:08:56 +02:00
parent 141fab951f
commit 0516e99e7d
4 changed files with 43 additions and 0 deletions

32
CMakeLists.txt Normal file
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# Configure with [fxsdk build-fx] or [fxsdk build-cg], which provide the
# toolchain file and module path of the fxSDK
cmake_minimum_required(VERSION 3.15)
project(CalcCity)
include(GenerateG1A)
include(GenerateG3A)
include(Fxconv)
find_package(Gint 2.1 REQUIRED)
set(SOURCES
src/main.c
)
set(ASSETS_fx
)
fxconv_declare_assets(${ASSETS} ${ASSETS_fx} ${ASSETS_cg} WITH_METADATA)
add_executable(myaddin ${SOURCES} ${ASSETS} ${ASSETS_${FXSDK_PLATFORM}})
target_compile_options(myaddin PRIVATE -Wall -Wextra -Os)
target_link_libraries(myaddin Gint::Gint)
if("${FXSDK_PLATFORM_LONG}" STREQUAL fx9860G)
generate_g1a(TARGET myaddin OUTPUT "CalcCity.g1a"
NAME "CalcCity" ICON assets-fx/icon.png)
elseif("${FXSDK_PLATFORM_LONG}" STREQUAL fxCG50)
generate_g3a(TARGET myaddin OUTPUT "MyAddin.g3a"
NAME "MyAddin" ICONS assets-cg/icon-uns.png assets-cg/icon-sel.png)
endif()

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*.png:
type: bopti-image
name_regex: (.*)\.png img_\1

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assets-fx/icon.bmp Normal file

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src/main.c Normal file
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#include <gint/display.h>
#include <gint/keyboard.h>
int main(void)
{
return 1;
}