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@ -1,5 +1,4 @@
|
|||
__pycache__/
|
||||
tiled_map/__pycache__/
|
||||
src/__pycache__/
|
||||
demo/__pycache__/
|
||||
notes.txt
|
||||
idk/__pycache__/
|
||||
idk/dlc_idk.py
|
||||
|
|
|
@ -4,8 +4,6 @@
|
|||
|
||||
Pour commencer merci à KikooDX qui m'a donné le titre. IDK est un jeu de rôle en Python pour Graph 90+E sur fond de mythologie nordique. Le but général est divisé en deux : s'amuser avec la mythologie nordique d'une part et réussir à finir la quête principale d'autre part.
|
||||
|
||||
Seule la version de démonstration est jouable à ce jour.
|
||||
|
||||
## Licence
|
||||
|
||||
La totalité du projet est sous licence GNU General Public Licence v3.0.
|
||||
|
@ -23,7 +21,7 @@ Allez dans le menu Python, ouvrez le dossier `idk` et lancez le script `idk.py`
|
|||
### Contrôles
|
||||
|
||||
Pour interagir, le joueur doit entrer le numéro ou la lettre correspondante puis appuyer sur [EXE] pour valider.
|
||||
- 1, 2, 3 5 : se déplacer
|
||||
- 1, 2, 3 et 5 : se déplacer (respectivement vers la gauche, le bas, la droite et le haut)
|
||||
- 4 : statistiques du joueur (nom, vitesse, agilité, attaque, défense, points de magie et de vie)
|
||||
- 7 : les sorts connus du joueur
|
||||
- 8 : informations générales (nom du monde actuelle, période de la journée et heure, classe du joueur et pièces d'or)
|
||||
|
|
After Width: | Height: | Size: 189 KiB |
After Width: | Height: | Size: 400 KiB |
After Width: | Height: | Size: 532 KiB |
After Width: | Height: | Size: 316 KiB |
After Width: | Height: | Size: 398 KiB |
After Width: | Height: | Size: 290 KiB |
After Width: | Height: | Size: 267 KiB |
|
@ -0,0 +1,38 @@
|
|||
------------------------
|
||||
Liens entre les mondes
|
||||
------------------------
|
||||
Alfheim Asgard Muspellheim
|
||||
↑ ↑ ↑
|
||||
Vanaheim ← Midgard → Nidavellir
|
||||
↓ ↓ ↓
|
||||
Jotunheim Niflheim Svartalfheim
|
||||
|
||||
------------------------
|
||||
Notes sur chaque monde
|
||||
------------------------
|
||||
Alheim
|
||||
Monde des elfes clairs, peu présent dans ce premier opus.
|
||||
|
||||
Asgard
|
||||
Monde des dieux Ases, une des deux grande famille du panthéon nordique. Mené par Odin et Thor, il s'agit des dieux de la guerre.
|
||||
|
||||
Muspellheim
|
||||
Le monde du feu, dirigé par un géant. Également secondaire pour l'instant.
|
||||
|
||||
Vanaheim
|
||||
Royaume des dieux Vanes, la deuxième grande famille. Mené par Freyja et Freyr, il s'agit des dieux de l'amour, de la beauté et de l'érotisme.
|
||||
|
||||
Midgard
|
||||
Le monde des Hommes. Protégés des autres mondes par un océan gardé par Jormungandr, un serpent géant qui entoure complètement le monde.
|
||||
|
||||
Nidavellir
|
||||
Le Royaume des Nains.
|
||||
|
||||
Jotunheim
|
||||
Le monde des Géants.
|
||||
|
||||
Niflheim (ou Helheim)
|
||||
Le royaume des morts, gardé par la déesse Hel.
|
||||
|
||||
Svartalfheim
|
||||
Le monde des elfes noirs, sortes de créatures maléfiques. Il est, en plus d'être secondaire dans ce jeu, très dur d'accès puisqu'il faut passer par Nidavellir qui est un véritable labyrinthe.
|
After Width: | Height: | Size: 321 KiB |
After Width: | Height: | Size: 154 KiB |
|
@ -0,0 +1,180 @@
|
|||
#! /usr/bin/env python3
|
||||
|
||||
from sys import argv
|
||||
|
||||
def nouveau_scenario(nom):
|
||||
functions = (
|
||||
"asgard_po",
|
||||
"asgard_npc",
|
||||
"h_9_npc",
|
||||
"h_10_npc",
|
||||
"h_11_npc",
|
||||
"h_12_npc",
|
||||
"h_13_npc",
|
||||
"h_14_npc",
|
||||
"h_15_npc",
|
||||
"h_16_npc",
|
||||
"h_17_npc",
|
||||
"h_18_npc",
|
||||
"h_19_npc",
|
||||
"h_20_npc",
|
||||
"vanaheim_po",
|
||||
"vanaheim_npc",
|
||||
"h_21_npc",
|
||||
"h_22_npc",
|
||||
"alfheim_po",
|
||||
"alfheim_npc",
|
||||
"h_23_npc",
|
||||
"h_24_npc",
|
||||
"midgard_po",
|
||||
"midgard_npc",
|
||||
"h_25_npc",
|
||||
"h_26_npc",
|
||||
"h_27_npc",
|
||||
"h_28_npc",
|
||||
"niflheim_po",
|
||||
"niflheim_npc",
|
||||
"h_29_npc",
|
||||
"h_30_npc",
|
||||
"jotunheim_po",
|
||||
"jotunheim_npc",
|
||||
"h_31_npc",
|
||||
"h_32_npc",
|
||||
"h_33_npc",
|
||||
"h_34_npc",
|
||||
"h_35_npc",
|
||||
"h_36_npc",
|
||||
"nidavellir_po",
|
||||
"nidavellir_npc",
|
||||
"h_37_npc",
|
||||
"h_38_npc",
|
||||
"h_39_npc",
|
||||
"h_40_npc",
|
||||
"h_41_npc",
|
||||
"muspellheim_po",
|
||||
"muspellheim_npc",
|
||||
"h_42_npc",
|
||||
"h_43_npc",
|
||||
"h_44_npc",
|
||||
"svartalfheim_po",
|
||||
"svartalfheim_npc",
|
||||
"h_45_npc",
|
||||
"h_46_npc",
|
||||
"h_47_npc",
|
||||
"h_48_npc")
|
||||
|
||||
default_content = """from idk_lib import *
|
||||
|
||||
try:
|
||||
import dlc_{0} as dlc
|
||||
spells = dlc.dlc_spells
|
||||
spells_level = dlc.dlc_spells_level
|
||||
spells_effect = dlc.dlc_spells_effect
|
||||
weapons = dlc.dlc_weapons
|
||||
armors = dlc.dlc_armors
|
||||
dlc_entities = dlc.dlc_entities
|
||||
except:
|
||||
dlc = None
|
||||
dlc_entities = ()
|
||||
|
||||
|
||||
|
||||
# Game
|
||||
def npc(data, stat, entities, identifiant):
|
||||
npc_data = (
|
||||
asgard_npc,
|
||||
vanaheim_npc,
|
||||
alfheim_npc,
|
||||
midgard_npc,
|
||||
niflheim_npc,
|
||||
jotunheim_npc,
|
||||
nidavellir_npc,
|
||||
muspellheim_npc,
|
||||
svartalfheim_npc,
|
||||
h_9_npc, h_10_npc, h_11_npc, h_12_npc, h_13_npc, h_14_npc, h_15_npc, h_16_npc, h_17_npc, h_18_npc, h_19_npc, h_20_npc,
|
||||
h_21_npc, h_22_npc,
|
||||
h_23_npc, h_24_npc,
|
||||
h_25_npc, h_26_npc, h_27_npc, h_28_npc,
|
||||
h_29_npc, h_30_npc,
|
||||
h_31_npc, h_32_npc, h_33_npc, h_34_npc, h_35_npc, h_36_npc,
|
||||
h_37_npc, h_38_npc, h_39_npc, h_40_npc, h_41_npc,
|
||||
h_42_npc, h_43_npc, h_44_npc,
|
||||
h_45_npc, h_46_npc, h_47_npc, h_48_npc)
|
||||
|
||||
|
||||
if dlc:
|
||||
event = dlc.dlc_npc(data, stat, entities, identifiant)
|
||||
if event: return "dlc", event
|
||||
|
||||
return npc_core(npc_data[data[1]], data, stat, entities, identifiant)
|
||||
|
||||
|
||||
def point_of_interest(data, stat, entities, identifiant):
|
||||
po_data = (
|
||||
asgard_po,
|
||||
vanaheim_po,
|
||||
alfheim_po,
|
||||
midgard_po,
|
||||
niflheim_po,
|
||||
jotunheim_po,
|
||||
nidavellir_po,
|
||||
muspellheim_po,
|
||||
svartalfheim_po
|
||||
)
|
||||
|
||||
coords = data[2], data[3]
|
||||
event = po_data[data[1]](coords, identifiant)
|
||||
|
||||
if not event: return [0, "Il n'y a rien à voir ici."]
|
||||
else: return event
|
||||
|
||||
|
||||
entities = asgard_entities + vanaheim_entities + alfheim_entities + midgard_entities + niflheim_entities + jotunheim_entities + nidavellir_entities + muspellheim_entities + svartalfheim_entities + dlc_entities
|
||||
|
||||
print(center("{0}", 21, " "))
|
||||
print("Entrez '{0}()' pour\\nune nouvelle partie.")
|
||||
events = {{"*": npc, "?": point_of_interest}}
|
||||
keys = {{4: display_stat, 7: spell, 8: misc_stat, 6: inventory, 9: sleep, "s": quick_save}}
|
||||
|
||||
|
||||
def {0}(save_code=None):
|
||||
# stat = [0 - PV, 1 - pièces d'or, 2 - [vitesse, agilité, attaque, defense, magie], 3 - [arme, armure], 4 - ticks, 5 - nom, 6 - classe, 7 - sorts connus : (id, level), 8 - sous-quêtes terminées]
|
||||
if not save_code:
|
||||
stat = init_stat()
|
||||
name = stat[5]
|
||||
data = [{{"main": 0}}, 3, 44, 66]
|
||||
|
||||
print_text("introduction")
|
||||
else:
|
||||
stat, data = decode_save(save_code)
|
||||
|
||||
idk_game = Asci(maps, entities, events, keys)
|
||||
stat, data = idk_game.mainloop(1, stat, data, routine=routine, low_bar=low_bar, door="^_", walkable=".,`' ", exit_key="q")
|
||||
if stat[9] != -1: data[0]["main"] -= stat[9]
|
||||
|
||||
if data[0]["main"] == 1:
|
||||
print_text("conclusion")
|
||||
else:
|
||||
print("{0}(\\"{{}}\\")".format(encode_save(data, stat[:-1])))
|
||||
|
||||
|
||||
# Scenario
|
||||
def shop_interaction(data, stat, nb_choice, *events):
|
||||
for choice in range(nb_choice):
|
||||
if data[0]["main"] == stat[9] + choice + 1:
|
||||
stat[9] = -1
|
||||
if stat[1] < events[choice][0]: return events[choice][2], choice + 1
|
||||
else: return events[choice][1], choice + 1
|
||||
""".format(nom)
|
||||
|
||||
for fn in functions:
|
||||
if fn.endswith("_po"):
|
||||
default_content += f"\n\n\n# - - - {fn[:-3].title()} - - - #\ndef {fn}(coords, identifiant):\n pass"
|
||||
else:
|
||||
default_content += f"\n\n\ndef {fn}(data, stat, entites, identifiant):\n pass"
|
||||
|
||||
with open(f"{nom}.py", "w") as file:
|
||||
file.write(default_content)
|
||||
|
||||
|
||||
nouveau_scenario(argv[1])
|
|
@ -0,0 +1,179 @@
|
|||
#! /usr/bin/env python3
|
||||
|
||||
from sys import argv
|
||||
|
||||
def nouveau_scenario(nom):
|
||||
functions = (
|
||||
"asgard_po",
|
||||
"asgard_npc",
|
||||
"h_9_npc",
|
||||
"h_10_npc",
|
||||
"h_11_npc",
|
||||
"h_12_npc",
|
||||
"h_13_npc",
|
||||
"h_14_npc",
|
||||
"h_15_npc",
|
||||
"h_16_npc",
|
||||
"h_17_npc",
|
||||
"h_18_npc",
|
||||
"h_19_npc",
|
||||
"h_20_npc",
|
||||
"vanaheim_po",
|
||||
"vanaheim_npc",
|
||||
"h_22_npc",
|
||||
"alfheim_po",
|
||||
"alfheim_npc",
|
||||
"h_23_npc",
|
||||
"h_24_npc",
|
||||
"midgard_po",
|
||||
"midgard_npc",
|
||||
"h_25_npc",
|
||||
"h_26_npc",
|
||||
"h_27_npc",
|
||||
"h_28_npc",
|
||||
"niflheim_po",
|
||||
"niflheim_npc",
|
||||
"h_29_npc",
|
||||
"h_30_npc",
|
||||
"jotunheim_po",
|
||||
"jotunheim_npc",
|
||||
"h_31_npc",
|
||||
"h_32_npc",
|
||||
"h_33_npc",
|
||||
"h_34_npc",
|
||||
"h_35_npc",
|
||||
"h_36_npc",
|
||||
"nidavellir_po",
|
||||
"nidavellir_npc",
|
||||
"h_37_npc",
|
||||
"h_38_npc",
|
||||
"h_39_npc",
|
||||
"h_40_npc",
|
||||
"h_41_npc",
|
||||
"muspellheim_po",
|
||||
"muspellheim_npc",
|
||||
"h_42_npc",
|
||||
"h_43_npc",
|
||||
"h_44_npc",
|
||||
"svartalfheim_po",
|
||||
"svartalfheim_npc",
|
||||
"h_45_npc",
|
||||
"h_46_npc",
|
||||
"h_47_npc",
|
||||
"h_48_npc")
|
||||
|
||||
default_content = """from idk_lib import *
|
||||
|
||||
try:
|
||||
import dlc_{0} as dlc
|
||||
spells = dlc.dlc_spells
|
||||
spells_level = dlc.dlc_spells_level
|
||||
spells_effect = dlc.dlc_spells_effect
|
||||
weapons = dlc.dlc_weapons
|
||||
armors = dlc.dlc_armors
|
||||
dlc_entities = dlc.dlc_entities
|
||||
except:
|
||||
dlc = None
|
||||
dlc_entities = ()
|
||||
|
||||
|
||||
|
||||
# Game
|
||||
def npc(data, stat, entities, identifiant):
|
||||
npc_data = (
|
||||
asgard_npc,
|
||||
vanaheim_npc,
|
||||
alfheim_npc,
|
||||
midgard_npc,
|
||||
niflheim_npc,
|
||||
jotunheim_npc,
|
||||
nidavellir_npc,
|
||||
muspellheim_npc,
|
||||
svartalfheim_npc,
|
||||
h_9_npc, h_10_npc, h_11_npc, h_12_npc, h_13_npc, h_14_npc, h_15_npc, h_16_npc, h_17_npc, h_18_npc, h_19_npc, h_20_npc,
|
||||
h_21_npc, h_22_npc,
|
||||
h_23_npc, h_24_npc,
|
||||
h_25_npc, h_26_npc, h_27_npc, h_28_npc,
|
||||
h_29_npc, h_30_npc,
|
||||
h_31_npc, h_32_npc, h_33_npc, h_34_npc, h_35_npc, h_36_npc,
|
||||
h_37_npc, h_38_npc, h_39_npc, h_40_npc, h_41_npc,
|
||||
h_42_npc, h_43_npc, h_44_npc,
|
||||
h_45_npc, h_46_npc, h_47_npc, h_48_npc)
|
||||
|
||||
|
||||
if dlc:
|
||||
event = dlc.dlc_npc(data, stat, entities, identifiant)
|
||||
if event: return "dlc", event
|
||||
|
||||
return npc_core(npc_data[data[1]], data, stat, entities, identifiant)
|
||||
|
||||
|
||||
def point_of_interest(data, stat, entities, identifiant):
|
||||
po_data = (
|
||||
asgard_po,
|
||||
vanaheim_po,
|
||||
alfheim_po,
|
||||
midgard_po,
|
||||
niflheim_po,
|
||||
jotunheim_po,
|
||||
nidavellir_po,
|
||||
muspellheim_po,
|
||||
svartalfheim_po
|
||||
)
|
||||
|
||||
coords = data[2], data[3]
|
||||
event = po_data[data[1]](coords, identifiant)
|
||||
|
||||
if not event: return [0, "Il n'y a rien à voir ici."]
|
||||
else: return event
|
||||
|
||||
|
||||
entities = asgard_entities + vanaheim_entities + alfheim_entities + midgard_entities + niflheim_entities + jotunheim_entities + nidavellir_entities + muspellheim_entities + svartalfheim_entities + dlc_entities
|
||||
|
||||
print(center("{0}", 21, " "))
|
||||
print("Entrez '{0}()' pour\\nune nouvelle partie.")
|
||||
events = {{"*": npc, "?": point_of_interest}}
|
||||
keys = {{4: display_stat, 7: spell, 8: misc_stat, 6: inventory, 9: sleep, "s": quick_save}}
|
||||
|
||||
|
||||
def {0}(save_code=None):
|
||||
# stat = [0 - PV, 1 - pièces d'or, 2 - [vitesse, agilité, attaque, defense, magie], 3 - [arme, armure], 4 - ticks, 5 - nom, 6 - classe, 7 - sorts connus : (id, level), 8 - sous-quêtes terminées]
|
||||
if not save_code:
|
||||
stat = init_stat()
|
||||
name = stat[5]
|
||||
data = [{{"main": 0}}, 3, 44, 66]
|
||||
|
||||
print_text("introduction")
|
||||
else:
|
||||
stat, data = decode_save(save_code)
|
||||
|
||||
idk_game = Asci(maps, entities, events, keys)
|
||||
stat, data = idk_game.mainloop(1, stat, data, routine=routine, low_bar=low_bar, door="^_", walkable=".,`' ", exit_key="q")
|
||||
if stat[9] != -1: data[0]["main"] -= stat[9]
|
||||
|
||||
if data[0]["main"] == 1:
|
||||
print_text("conclusion")
|
||||
else:
|
||||
print("{0}(\\"{{}}\\")".format(encode_save(data, stat[:-1])))
|
||||
|
||||
|
||||
# Scenario
|
||||
def shop_interaction(data, stat, nb_choice, *events):
|
||||
for choice in range(nb_choice):
|
||||
if data[0]["main"] == stat[9] + choice + 1:
|
||||
stat[9] = -1
|
||||
if stat[1] < events[choice][0]: return events[choice][2], choice + 1
|
||||
else: return events[choice][1], choice + 1
|
||||
""".format(nom)
|
||||
|
||||
for fn in functions:
|
||||
if fn.endswith("_po"):
|
||||
default_content += f"\n\n\n# - - - {fn[:-3].title()} - - - #\ndef {fn}(coords, identifiant):\n pass"
|
||||
else:
|
||||
default_content += f"\n\n\ndef {fn}(data, stat, entites, identifiant):\n pass"
|
||||
|
||||
with open(f"{nom}.py", "w") as file:
|
||||
file.write(default_content)
|
||||
|
||||
|
||||
nouveau_scenario(argv[1])
|
422
idk/alfheim.py
|
@ -3,46 +3,46 @@ alfheim = (r"""
|
|||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~ ~~~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~ * ~~~~~~ ## ~~~~~~~~~~~~ ~~~~~~~~ ~~~~~~~~~~~~~~~
|
||||
~~~~~~ ~~~~~~ ## ~~~~~~~~~~~~ ~~~~~~~~ ~~~~~~~~~~~~~~~
|
||||
~~~~~ ~~~~~~~ #### ~~~~~~~ ## ~~~~~~~~
|
||||
~~~ ~~~~~ || ~~~~~~~ * #### __ ## ~~~~~~~
|
||||
~~~ ~~~~~ || ~~~~~~~ #### __ ## ~~~~~~~
|
||||
~~~ ~~~~~~~~ ## ~~~~~ ## || /[]\ #### ~~~~~
|
||||
~~~ ~~~~~~~~~~~~ #### ## ## #### ` ' |__| || __ ~~~
|
||||
~~~ ~~~~~~~~~~~~ #### ## ## #### ` ' |^_| || __ ~~~
|
||||
~~~ ~~~~~~~~~~~~ ## || #### #### || ,' '.' / \ ~~~
|
||||
~~~ ~~~~~ ~~~~ #### || || ` ' __ '`' . ` |__| ~~
|
||||
~~~ ~~~~~ ~~~~ #### || || ` ' __ '`' . ` |^_| ~~
|
||||
~~~ ## ~~~ || '' /[]\ ' . ## ~~
|
||||
~~ #### ## _ _________________ |__| ## `.` #### ~~
|
||||
~~ #### ## _ _________________ |_^| ## `.` #### ~~
|
||||
~~ || #### / \ / |]O[| |]O[| \ #### __ || ~~
|
||||
~~~~ || |_| /___________________\ ## ## || /[]\ ~~
|
||||
~~~~ ## _ |_/ \_/ _ \_/ \_| ## ## |__| ## ~~~~
|
||||
~~~~ || |^| /___________________\ ## ## || /[]\ ~~
|
||||
~~~~ ## _ |_/ \_/ _ \_/ \_| ## ## |^_| ## ~~~~
|
||||
~~~~ #### / \ |_| |_|/^\|_| |_| __ #### ~~~~
|
||||
~~~~ || _ |_| * ## ## / \ `' || ~~~~
|
||||
~~~~ /-\ ### ### ## ## |__| . , ~~~~
|
||||
~~~~~~~~~ |_| _ ##### ##### `' `_ ,, , ~~~
|
||||
~~~~~~~~~ /o\ ### ? ### ' _ ``' / \ ~~~
|
||||
~~~~~~~~~~~ |_| /-\ /-\ , / \ |_| ~~~~ ~~~
|
||||
~~~~~~~~~~~~ ### ### ' ,|_| .' _ ~~~~~ ~~~
|
||||
~~~~~~ ~~~~~~~ ### ##### ` ##### . ` .,. /-\ ~~~~~ ~~~
|
||||
~~~~~ ~~~~~~~ ##### ### ' ### _ ` , _ |_| _ ~~~~~~ ~~~
|
||||
~~~~ || _ |^| ## ## / \ `' || ~~~~
|
||||
~~~~ / \ ### ### ## ## |^_| . , ~~~~
|
||||
~~~~~~~~~ |^| _ ##### ##### `' `_ ,, , ~~~
|
||||
~~~~~~~~~ /o\ ### ### ' _ ``' / \ ~~~
|
||||
~~~~~~~~~~~ |^| /-\ /-\ , / \ |^| ~~~~ ~~~
|
||||
~~~~~~~~~~~~ ### ### ' ,|^| .' _ ~~~~~ ~~~
|
||||
~~~~~~ ~~~~~~~ ### ##### ` ##### . ` .,. / \ ~~~~~ ~~~
|
||||
~~~~~ ~~~~~~~ ##### ### ' ### _ ` , _ |^| _ ~~~~~~ ~~~
|
||||
~~~~~ __ ~~ ### /-\ /-\ ` / \ , /o\ / \ ~~~~~~~~~~
|
||||
~~~~~~ / \ /-\ ' . '``,'' |_|` |_| |_| ~~~~~~~~~~
|
||||
~~~~~~ |__| ,. ' .` ', ~~~~~~~~~~
|
||||
~~~~~~ / \ /-\ ' . '``,'' |^|` |^| |^| ~~~~~~~~~~
|
||||
~~~~~~ |_^| ,. ' .` ', ~~~~~~~~~~
|
||||
~~~~~~ __ ### ., _ . , _ ,. ~~~~~~~~~~
|
||||
~~~~~~~~ / \ ##### ### / \ ` ' /o\__ `. ~~~~~~~~~
|
||||
~~~~~~~~~ |__| ### ##### ### |_| . |_ o \==| .'`. ~~~~~~~
|
||||
~~~~~~~~~ |^_| ### ##### ### |^| . |_ o \==| .'`. ~~~~~~~
|
||||
~~~~~~~~~~~~ ### /-\ ### ##### ,.` ||^|__| | . . ~~~~~~~
|
||||
~~~~~~~~~~~~ ##### /-\ ### | .' ~~~~~~
|
||||
~~~~~~~~~~~~~ ##### ### /-\ ### ### | ,`','` '',, ~~~~~~
|
||||
~~~~~~~~~~~ ### ##### ### ##### ##### |==|==|==| ~~~~~
|
||||
~~~~~~~~~~ ### |_| ##### ##### ### ### _ ~~~~~
|
||||
~~~~~~~~~ ##### ### ##### /-\ /-\ ### _ / \ _ ~~~~
|
||||
~~~~~~~~~ ##### |_| ### ### ##### /-\ |_| / \ ~~~~
|
||||
~~~~~~~~~ ### |_| ##### ### ### |_| |_| ~~~~
|
||||
~~~~~~~~~ ##### |_| ### ### ##### / \ |^| / \ ~~~~
|
||||
~~~~~~~~~ ### |_| ##### ### ### |^| |^| ~~~~
|
||||
~~~~~~~ |_| ~~~~~~~ ##### ##### /-\ _ ~~~~
|
||||
~~~~~~~ ~~~~~~~~~~~~~~~~~~ ### ##### / \ _ ~~~~
|
||||
~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~ |_| ### |_| / \ _ ~~~~
|
||||
~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~ |_| |_| / \ ~~~~
|
||||
~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~ |_| ~~~~
|
||||
~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~ |_| ### |^| / \ _ ~~~~
|
||||
~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~ |_| |^| / \ ~~~~
|
||||
~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~ |^| ~~~~
|
||||
~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ ~~~
|
||||
~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ ~~~~~~
|
||||
~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~
|
||||
|
@ -50,14 +50,14 @@ alfheim = (r"""
|
|||
~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~ ### ### ~~~~~~~~~~~~
|
||||
~~~~~~~~~~ __ ~~~~~~~~~~~~~~~~~~~~ __ ### ## ## ~~~~~~~~~~~~
|
||||
~~~~~~~~~~ / \ ~~~~~~~~~~~~~~~~~~~~ / \ ##### ~~~~~~ ~~~~
|
||||
~~~~~~~~~~ |__| ~~~~~~~~~~~~~ |__| ##### ## ## ~~~~~ ~~~~
|
||||
~~~~~~~~~~ |^_| ~~~~~~~~~~~~~ |_^| ##### ## ## ~~~~~ ~~~~
|
||||
~~~~~~~~~~ ### ~~~~~~~~ ### ### ### ~~ ~~~~
|
||||
~~~~~~~~~ ##### ,'' |_| #### #### ~~~
|
||||
~~~~~~~~ ##### ' * ### ,,,. ### ~~~
|
||||
~~~~~~~~ ##### ' ### ,,,. ### ~~~
|
||||
~~~~~~~~ ### ### ##### `,, ##### ~~~
|
||||
~~~~~~~ |_| . ##### ##### ',, __ ### ##### ~~~
|
||||
~~~~~~ ### ,##### ### ` / \ ### ##### ### ~~~
|
||||
~~~~~~ ##### ### , ### |_|`' ### |__| ##### ##### |_| ~~~
|
||||
~~~~~~ ##### ### , ### |_|`' ### |_^| ##### ##### |_| ~~~
|
||||
~~~~~~ ##### #####``|_| ### ` ##### ##### ### ~~~
|
||||
~~~~~~ ### ##### ' ##### ##### ### |_| ### ~~~
|
||||
~~~~~~ |_| ### ,' ##### ### |_| ##### ~~~
|
||||
|
@ -67,7 +67,7 @@ alfheim = (r"""
|
|||
~~~~~ ## || ,` ' ~~~~~~~~~~~~~~~ ~~~~~~ ~~~~~~~~ ~~~
|
||||
~~~~ #### _ ~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~~~~~~~~~~~ ~~~
|
||||
~~~~~ || /-\ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ ~~~~
|
||||
~~~~~~ ~ |_| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ ~~~~~
|
||||
~~~~~~ ~ |^| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ ~~~~~
|
||||
~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
@ -80,6 +80,34 @@ alfheim = (r"""
|
|||
# Maisons
|
||||
(34, 16, 23, 25, 19),
|
||||
(52, 31, 24, 20, 19), # Librairie
|
||||
|
||||
(56, 8, 55, 3, 9),
|
||||
(65, 10, 56, 3, 9),
|
||||
(51, 12, 57, 11, 9),
|
||||
(15, 14, 58, 4, 4),
|
||||
(61, 15, 59, 3, 9),
|
||||
(19, 17, 60, 4, 4),
|
||||
(55, 18, 61, 3, 9),
|
||||
(14, 19, 62, 4, 4),
|
||||
(19, 21, 63, 4, 4),
|
||||
(61, 21, 64, 4, 4),
|
||||
(49, 22, 65, 4, 4),
|
||||
(58, 24, 66, 4, 4),
|
||||
(46, 26, 67, 4, 4),
|
||||
(52, 26, 68, 4, 4),
|
||||
(61, 26, 69, 4, 4),
|
||||
(9, 27, 70, 11, 9),
|
||||
(14, 30, 71, 3, 9),
|
||||
(41, 30, 72, 4, 4),
|
||||
(63, 37, 73, 4, 4),
|
||||
(59, 38, 74, 4, 4),
|
||||
(67, 38, 75, 4, 4),
|
||||
(56, 41, 76, 4, 4),
|
||||
(63, 42, 77, 4, 4),
|
||||
(67, 43, 78, 4, 4),
|
||||
(13, 51, 79, 3, 9),
|
||||
(40, 51, 80, 11, 9),
|
||||
(43, 58, 81, 11, 9),
|
||||
)
|
||||
|
||||
|
||||
|
@ -89,7 +117,7 @@ h_23 = (r"""
|
|||
| _ _ |
|
||||
| / \ / \ |
|
||||
| \_/ \_/ |
|
||||
| |_| * |_| |
|
||||
| |_| |_| |
|
||||
| |
|
||||
| _ _ |
|
||||
| / \ / \ |
|
||||
|
@ -104,14 +132,14 @@ h_23 = (r"""
|
|||
| | | | | | | |
|
||||
| | | | | | | |
|
||||
/ \______/ \_______|^|______/ \______/ \ """,
|
||||
(25, 19, 2, 34, 16)) # * : (23, 5)
|
||||
(25, 19, 2, 34, 16))
|
||||
|
||||
|
||||
h_24 = (r"""
|
||||
|====|_|======| |=====|_|====|
|
||||
| /___\ | | /___\ |
|
||||
| |===| |===========| |===| |
|
||||
| * | | |
|
||||
| | | |
|
||||
| +---+ | _ _ | +---+ |
|
||||
| | | | (~) (~) | | | |
|
||||
| | | | |_| |_| | | | |
|
||||
|
@ -120,7 +148,7 @@ h_24 = (r"""
|
|||
| | _ _ | |
|
||||
|=============| (~) (~) |============|
|
||||
| | |_| |_| | |
|
||||
| * |
|
||||
| |
|
||||
| |
|
||||
| | _ _ | |
|
||||
|=============| (~) (~) |============|
|
||||
|
@ -128,4 +156,334 @@ h_24 = (r"""
|
|||
| |
|
||||
|====| |====|
|
||||
|====|^|====| """,
|
||||
(20, 19, 2, 52, 31)) # * : (12, 3) * : (36, 12)
|
||||
(20, 19, 2, 52, 31))
|
||||
|
||||
|
||||
h_55 = (r"""
|
||||
|=======|-|===|
|
||||
| _ /___\ |
|
||||
| |_| |+++| |
|
||||
| |_| |
|
||||
| |_| |
|
||||
| |
|
||||
| _ |
|
||||
| (_) |
|
||||
| /=\ |
|
||||
|=/^\=========|""",
|
||||
(3, 9, 1, 56, 8),
|
||||
)
|
||||
|
||||
|
||||
h_56 = (r"""
|
||||
|/=\/=\/=\/=\/|
|
||||
| |
|
||||
| +--+ |
|
||||
| | | |
|
||||
| | | |
|
||||
| +--+ |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=|^|/=\/=\/=\|""",
|
||||
(3, 9, 1, 65, 10),
|
||||
)
|
||||
|
||||
|
||||
h_57 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| [=] [=] |
|
||||
| /-\ /-\ |
|
||||
| |
|
||||
| [=] [=] |
|
||||
| /-\ /-\ |
|
||||
| |
|
||||
| |
|
||||
|=========/^\=|""",
|
||||
(11, 9, 1, 0, 0),
|
||||
)
|
||||
|
||||
|
||||
h_58 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 15, 14),
|
||||
)
|
||||
|
||||
|
||||
h_59 = (r"""
|
||||
|======|======|
|
||||
| /=\ |
|
||||
| |
|
||||
| +--+ |
|
||||
| | | |
|
||||
| +--+ |
|
||||
| (_) |
|
||||
| [I] |
|
||||
| |
|
||||
|=/^\=========|""",
|
||||
(3, 9, 1, 61, 15),
|
||||
)
|
||||
|
||||
h_60 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 19, 17),
|
||||
)
|
||||
|
||||
|
||||
h_61 = (r"""
|
||||
|=========||==|
|
||||
| /__\ |
|
||||
| |
|
||||
| |-| |
|
||||
| |-| |
|
||||
| |-| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=/^\=========|""",
|
||||
(3, 9, 1, 55, 18),
|
||||
)
|
||||
|
||||
|
||||
h_62 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 14, 19),
|
||||
)
|
||||
|
||||
|
||||
h_63 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 19, 21),
|
||||
)
|
||||
|
||||
|
||||
h_64 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 61, 21),
|
||||
)
|
||||
|
||||
|
||||
h_65 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 49, 22),
|
||||
)
|
||||
|
||||
|
||||
h_66 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 58, 24),
|
||||
)
|
||||
|
||||
|
||||
h_67 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 46, 26),
|
||||
)
|
||||
|
||||
|
||||
h_68 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 52, 26),
|
||||
)
|
||||
|
||||
|
||||
h_69 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 61, 26),
|
||||
)
|
||||
|
||||
|
||||
h_70 = (r"""
|
||||
|========|-|==|
|
||||
| /---\ |
|
||||
| |###| |
|
||||
| |
|
||||
| +---+ |
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
| +---+ |
|
||||
|=========/^\=|""",
|
||||
(11, 9, 1, 9, 27),
|
||||
)
|
||||
|
||||
|
||||
h_71 = (r"""
|
||||
|-------------|
|
||||
| [===] [===] |
|
||||
| |
|
||||
| [===] [===] |
|
||||
| |
|
||||
| [===] [===] |
|
||||
| |
|
||||
| [===] [===] |
|
||||
| |
|
||||
|-|^|---------|""",
|
||||
(3, 9, 1, 14, 30),
|
||||
)
|
||||
|
||||
|
||||
h_72 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 41, 30),
|
||||
)
|
||||
|
||||
|
||||
h_73 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 63, 37),
|
||||
)
|
||||
|
||||
|
||||
h_74 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 59, 38),
|
||||
)
|
||||
|
||||
|
||||
h_75 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 57, 38),
|
||||
)
|
||||
|
||||
|
||||
h_76 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 56, 41),
|
||||
)
|
||||
|
||||
|
||||
h_77 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 63, 42),
|
||||
)
|
||||
|
||||
|
||||
h_78 = (r"""
|
||||
/======\
|
||||
/ \
|
||||
| |
|
||||
| |
|
||||
|==|^[|==|""",
|
||||
(4, 4, 1, 67, 43),
|
||||
)
|
||||
|
||||
h_79 = (r"""
|
||||
|====|-|======|
|
||||
| /___\ |
|
||||
| |###| |
|
||||
| |
|
||||
| +---+ |
|
||||
| | | |
|
||||
| | | |
|
||||
| +---+ |
|
||||
| |
|
||||
|=/^\=========|""",
|
||||
(3, 9, 1, 13, 51),
|
||||
)
|
||||
|
||||
|
||||
h_80 = (r"""
|
||||
|=============|
|
||||
| _ _ _ |
|
||||
| |_| |_| |_| |
|
||||
| |_| |_| |_| |
|
||||
| |
|
||||
| +---+ |
|
||||
| | | |
|
||||
| +---+ |
|
||||
| |
|
||||
|=========/^\=|""",
|
||||
(11, 9, 1, 40, 51),
|
||||
)
|
||||
|
||||
|
||||
h_81 = (r"""
|
||||
|===|_|=======|
|
||||
|===|_|=======|
|
||||
| /{O}\ |
|
||||
| |###| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=========/^\=|""",
|
||||
(11, 9, 1, 43, 58),
|
||||
)
|
||||
|
||||
|
||||
|
||||
alfheim_entities = (
|
||||
[0, '*', 2, 23, 17, 'stand by'],
|
||||
[0, '*', 2, 11, 4, 'stand by'],
|
||||
[0, '*', 2, 46, 6, 'stand by'],
|
||||
[0, '*', 2, 27, 54, 'stand by'],
|
||||
["Sagriel", '*', 23, 23, 5, 'stand by'],
|
||||
["Diomwar", '*', 24, 36, 12, 'stand by'],
|
||||
[0, '*', 24, 12, 3, 'stand by'],
|
||||
)
|
484
idk/asci.py
|
@ -1,142 +1,131 @@
|
|||
# Asci (version 1.6.1)
|
||||
# Asci (1.9.3)
|
||||
from math import floor, ceil
|
||||
|
||||
class Screen:
|
||||
def __init__(self, screen_width=21, screen_height=6):
|
||||
# Screen configuration
|
||||
self.screen_width = screen_width
|
||||
self.screen_height = screen_height
|
||||
self._data = [[" " for _ in range(screen_width)] for _ in range(screen_height)]
|
||||
|
||||
def clear(self):
|
||||
print("\n" * self.screen_height)
|
||||
|
||||
def set_world(self, world):
|
||||
self._world = [[char for char in line] for line in world.split("\n")[1:]]
|
||||
self.map_width = max([len(line) for line in self._world])
|
||||
self.map_height = len(self._world)
|
||||
|
||||
def set_data(self, coords):
|
||||
x, y = coords
|
||||
for x_map in range(x, x + self.screen_width):
|
||||
for y_map in range(y, y + self.screen_height):
|
||||
self._data[y_map - y][x_map - x] = " "
|
||||
if 0 <= x_map < self.map_width and 0 <= y_map < self.map_height:
|
||||
try: self._data[y_map - y][x_map - x] = self._world[y_map][x_map]
|
||||
except: pass
|
||||
|
||||
def set_cell(self, x, y, value):
|
||||
self._data[y][x] = value
|
||||
|
||||
def display(self, return_input=True):
|
||||
for line in self._data:
|
||||
print("".join(line))
|
||||
|
||||
if return_input: return input(">")
|
||||
|
||||
def display_text(self, string):
|
||||
paragraphs = [i for i in text_formater(string) if i]
|
||||
nb_par = len(paragraphs)
|
||||
for index in range(nb_par):
|
||||
self.clear()
|
||||
print(paragraphs[index])
|
||||
if index + 1 == nb_par: return input(">")
|
||||
else: input()
|
||||
|
||||
def get_cell(self, x, y):
|
||||
return self._data[y][x]
|
||||
|
||||
def get_map_size(self):
|
||||
return self.map_width, self.map_height
|
||||
SCREEN_WIDTH = 21
|
||||
SCREEN_HEIGHT = 7
|
||||
|
||||
|
||||
class Asci:
|
||||
def __init__(self, maps, events_mapping, keys_mapping, screen_width=21, screen_height=6):
|
||||
# Load maps
|
||||
def __init__(self, maps, entities, events_mapping, keys_mapping, behaviors=None):
|
||||
# Load maps and entities
|
||||
self.maps = [Map(*i) for i in maps]
|
||||
self.entities = {}
|
||||
entity_id = 0
|
||||
for i in entities:
|
||||
if not i[0]:
|
||||
i[0] = entity_id
|
||||
entity_id += 1
|
||||
|
||||
if i[0] in self.entities: raise KeyError("'{}' is already a registered entities".format(i[0]))
|
||||
else: self.entities[i[0]] = Entity(*i)
|
||||
|
||||
# Custom functions
|
||||
self.legend = list(events_mapping.keys())
|
||||
self._game_events_mapping = [events_mapping[i] for i in self.legend]
|
||||
self._legend = list(events_mapping.keys())
|
||||
self._game_events_mapping = [events_mapping[i] for i in self._legend]
|
||||
self._game_keys_mapping = {key: keys_mapping[key] for key in keys_mapping if not key in (1, 2, 3, 5)}
|
||||
|
||||
# Custom entities behavior
|
||||
self._behaviors = {"permanent": permanent, "stand by": stand_by, "follow": follow, "walk between": walk_between, "walk to": walk_to, "follow by player": follow_by_player}
|
||||
if behaviors:
|
||||
for i in behaviors: self._behaviors[i] = behaviors[i]
|
||||
|
||||
# Screen initialisation
|
||||
self.screen = Screen(screen_width, screen_height)
|
||||
self.screen = Screen()
|
||||
self.current_map = None
|
||||
|
||||
def _looked_case(self, direction):
|
||||
# Left
|
||||
if direction == 1:
|
||||
return self.data[2] + 9, self.data[3] + 3
|
||||
if direction == 1: # Left
|
||||
return self.data[2] - 1, self.data[3]
|
||||
|
||||
# Right
|
||||
elif direction == 3:
|
||||
return self.data[2] + 11, self.data[3] + 3
|
||||
elif direction == 3: # Right
|
||||
return self.data[2] + 1, self.data[3]
|
||||
|
||||
# Up
|
||||
elif direction == 5:
|
||||
return self.data[2] + 10, self.data[3] + 2
|
||||
elif direction == 5: # Up
|
||||
return self.data[2], self.data[3] - 1
|
||||
|
||||
# Down
|
||||
elif direction == 2:
|
||||
return self.data[2] + 10, self.data[3] + 4
|
||||
elif direction == 2: # Down
|
||||
return self.data[2], self.data[3] + 1
|
||||
|
||||
return self.data[2] + 10, self.data[3] + 3
|
||||
return self.data[2], self.data[3]
|
||||
|
||||
def _cell_test(self, direction):
|
||||
if direction == 1:
|
||||
if self.data[-2] + 9 < 0: return -1
|
||||
else: cell = self.screen.get_cell(9, 3)
|
||||
if self.data[2] - 1 < 0: return -1
|
||||
else: cell = self.screen.get_cell(self.data[2] - 1, self.data[3])
|
||||
if direction == 3:
|
||||
if self.data[-2] + 11 >= self.map_width: return -1
|
||||
else: cell = self.screen.get_cell(11, 3)
|
||||
if self.data[2] + 1 >= self.map_width: return -1
|
||||
else: cell = self.screen.get_cell(self.data[2] + 1, self.data[3])
|
||||
if direction == 5:
|
||||
if self.data[-1] + 2 < 0: return -1
|
||||
else: cell = self.screen.get_cell(10, 2)
|
||||
if self.data[3] - 1 < 0: return -1
|
||||
else: cell = self.screen.get_cell(self.data[2], self.data[3] - 1)
|
||||
if direction == 2:
|
||||
if self.data[-1] + 4 >= self.map_height: return -1
|
||||
else: cell = self.screen.get_cell(10, 4)
|
||||
if self.data[3] + 1 >= self.map_height: return -1
|
||||
else: cell = self.screen.get_cell(self.data[2], self.data[3] + 1)
|
||||
|
||||
cell_patterns = self.legend
|
||||
cell_patterns = self._legend
|
||||
for pattern_index in range(len(cell_patterns)):
|
||||
if cell in cell_patterns[pattern_index]: return pattern_index
|
||||
|
||||
return -1
|
||||
|
||||
def _keyboard(self, key):
|
||||
def _keyboard(self, key, interaction=True):
|
||||
# Interaction while moving
|
||||
if key in (1, 3, 5, 2):
|
||||
cell_test = self._cell_test(key)
|
||||
|
||||
# Change map
|
||||
if cell_test == len(self.legend) - 2: # or (self.data[1] and cell_test < 0):
|
||||
self.data[1], self.data[2], self.data[3] = self._get_map(key)
|
||||
self.screen.set_world(self.maps[self.data[1]].map_data)
|
||||
self.map_width, self.map_height = self.screen.get_map_size()
|
||||
|
||||
# Move
|
||||
elif cell_test == len(self.legend) - 1:
|
||||
if cell_test == len(self._legend) - 1:
|
||||
if key == 1: self.data[2] -= 1
|
||||
if key == 3: self.data[2] += 1
|
||||
if key == 5: self.data[3] -= 1
|
||||
if key == 2: self.data[3] += 1
|
||||
|
||||
# Change map
|
||||
elif interaction and cell_test == len(self._legend) - 2:
|
||||
new_map, self.data[2], self.data[3] = self._get_map(key)
|
||||
if self.data[1] != new_map: self._change_map(new_map)
|
||||
|
||||
# Interaction
|
||||
elif cell_test >= 0: self._interaction(key, cell_test)
|
||||
elif interaction and cell_test >= 0: self._interaction(key, cell_test)
|
||||
|
||||
# Custom functions
|
||||
elif key in self._game_keys_mapping:
|
||||
self.screen.clear()
|
||||
self._game_keys_mapping[key](self.data, self.stat)
|
||||
|
||||
# Quit
|
||||
elif key == 9:
|
||||
self.screen.clear()
|
||||
def _get_map(self, direction):
|
||||
current_coords = self._looked_case(direction)
|
||||
|
||||
for coords in self.current_map.coords:
|
||||
if coords[:2] == current_coords:
|
||||
return coords[2], coords[3], coords[4]
|
||||
|
||||
return self.data[1], self.data[2], self.data[3]
|
||||
|
||||
def _change_map(self, new_map):
|
||||
# Update map id and data
|
||||
old_map, self.data[1] = self.data[1], new_map
|
||||
self.current_map = self.maps[self.data[1]]
|
||||
self.current_map.entities = {}
|
||||
|
||||
# Update entities
|
||||
for i in self.entities:
|
||||
entity = self.entities[i]
|
||||
if entity.map_id == old_map and entity.behavior == "follow":
|
||||
entity.pos_x = entity.pos_y = -1
|
||||
entity.map_id = new_map
|
||||
if entity.map_id == new_map: self.current_map.entities[i] = entity
|
||||
|
||||
# Update screen configuration
|
||||
self.screen.set_world(self.current_map.map_data)
|
||||
self.map_width, self.map_height = self.screen.get_map_size()
|
||||
|
||||
def _interaction(self, direction, cell_content):
|
||||
x, y = self._looked_case(direction)
|
||||
data_copy = [self.data[0], self.data[1], x, y]
|
||||
data_copy = [self.data[0], self.data[1], x, y, self.data[4]]
|
||||
|
||||
# Get the event
|
||||
event = self._game_events_mapping[cell_content](data_copy, self.stat)
|
||||
event = self._game_events_mapping[cell_content](data_copy, self.stat, self.current_map.entities, self._get_entity_id(x, y))
|
||||
if type(event) == tuple:
|
||||
quest, event = event
|
||||
else:
|
||||
|
@ -145,12 +134,10 @@ class Asci:
|
|||
# data modification
|
||||
self.data[0] = data_copy[0]
|
||||
if self.data[1] != data_copy[1]:
|
||||
self.data[1] = data_copy[1]
|
||||
self.screen.set_world(self.maps[self.data[1]].map_data)
|
||||
self.map_width, self.map_height = self.screen.get_map_size()
|
||||
self._change_map(data_copy[1])
|
||||
|
||||
if data_copy[2] != x: self.data[2] = data_copy[2] - 10
|
||||
if data_copy[3] != y: self.data[3] = data_copy[3] - 3
|
||||
if data_copy[2] != x: self.data[2] = data_copy[2]
|
||||
if data_copy[3] != y: self.data[3] = data_copy[3]
|
||||
|
||||
if not event: return
|
||||
event = read_event(self.data, event, quest)
|
||||
|
@ -167,17 +154,13 @@ class Asci:
|
|||
self.data[0][quest] += answer_selected
|
||||
self._interaction(direction, cell_content)
|
||||
|
||||
def _get_map(self, direction):
|
||||
current_coords = self._looked_case(direction)
|
||||
current_map = self.data[1]
|
||||
def _get_entity_id(self, x, y):
|
||||
for entity in self.current_map.entities.values():
|
||||
if entity.pos_x == x and entity.pos_y == y:
|
||||
return entity.entity_id
|
||||
|
||||
for coords in self.maps[current_map].coords:
|
||||
if coords[:2] == current_coords:
|
||||
return coords[2], coords[3] - 10, coords[4] - 3
|
||||
|
||||
return current_map, self.data[2], self.data[3]
|
||||
|
||||
def mainloop(self, end_game, stat=None, data=None, routine=None, player="@", door="^", walkable=" ", exit_key=9):
|
||||
# Mainloop
|
||||
def mainloop(self, end_game, stat=None, data=None, routine=None, low_bar=None, player="@", door="^", walkable=" ", exit_key=9, multi_move="."):
|
||||
if exit_key in self._game_keys_mapping:
|
||||
raise ValueError("'{}' is already assigned to a function.".format(exit_key))
|
||||
|
||||
|
@ -185,36 +168,121 @@ class Asci:
|
|||
if not stat or type(stat) != list: self.stat = [100]
|
||||
else: self.stat = stat
|
||||
|
||||
if not data: self.data = [{"main": 0}, 0, 0, 0]
|
||||
else: self.data = [data[0], data[1], data[2] - 10, data[3] - 3]
|
||||
if not data: self.data = [{"main": 0}, 0, 0, 0, 0]
|
||||
else: self.data = [data[0], data[1], data[2], data[3], 0]
|
||||
|
||||
self.legend.append(door)
|
||||
self.legend.append(walkable)
|
||||
# Configuration
|
||||
self._legend.append(door)
|
||||
self._legend.append(walkable)
|
||||
self._change_map(self.data[1])
|
||||
self.screen.load_data(self.data)
|
||||
|
||||
# Screen and map configuration
|
||||
self.screen.set_world(self.maps[self.data[1]].map_data)
|
||||
self.map_width, self.map_height = self.screen.get_map_size()
|
||||
|
||||
key = key_buffer = 0
|
||||
key = 0
|
||||
|
||||
while key != exit_key and self.stat[0] > 0 and self.data[0]["main"] < end_game:
|
||||
self.screen.set_data(self.data[-2:])
|
||||
# Update the map
|
||||
self.screen.set_screen()
|
||||
|
||||
# Compute the player's and entities' positions
|
||||
data_copy = self.data[:]
|
||||
for entity in self.current_map.entities.values():
|
||||
self._behaviors[entity.behavior](entity, data_copy, self.stat, self.screen, walkable)
|
||||
if entity.map_id == self.data[1] and (0 <= entity.pos_x - self.data[2] + self.screen.pos_player[0] < SCREEN_WIDTH) and (0 <= entity.pos_y - self.data[3] + self.screen.pos_player[1] < SCREEN_HEIGHT):
|
||||
self.screen.set_cell(entity.pos_x, entity.pos_y, entity.symbol)
|
||||
|
||||
self.screen.set_cell(10, 3, player)
|
||||
key = convert(self.screen.display())
|
||||
self.screen.set_cell(self.data[2], self.data[3], player)
|
||||
|
||||
# Display map, low bar, get the key and update key buffer
|
||||
if low_bar: bar = low_bar(self.data[:], self.stat[:])
|
||||
else: bar = None
|
||||
key = convert(self.screen.display(low_bar=bar))
|
||||
if not key: key = self.data[4]
|
||||
else: self.data[4] = key
|
||||
|
||||
if not key: key = key_buffer
|
||||
else: key_buffer = key
|
||||
# Multi-move and key gestion
|
||||
if type(key) == str and key[0] == multi_move:
|
||||
key = key[1:]
|
||||
for k, r in get_multi_move(key):
|
||||
for _ in range(r):
|
||||
self._keyboard(k, False)
|
||||
self.screen.set_screen()
|
||||
|
||||
self._keyboard(key)
|
||||
self.data[4] = k
|
||||
else:
|
||||
self._keyboard(key)
|
||||
|
||||
# Launching the game routine
|
||||
if routine: routine(self.data, self.stat)
|
||||
if routine:
|
||||
data_copy = self.data[:]
|
||||
routine(data_copy, self.stat)
|
||||
|
||||
if self.stat[0] <= 0: self.stat[0] = 100
|
||||
self.data[2] += 10
|
||||
self.data[3] += 3
|
||||
return self.stat, self.data
|
||||
return self.stat, self.data[:-1]
|
||||
|
||||
|
||||
# Classes used by Asci
|
||||
class Screen:
|
||||
def __init__(self):
|
||||
# Screen configuration
|
||||
self.pos_player = (SCREEN_WIDTH // 2, SCREEN_HEIGHT // 2)
|
||||
self._on_screen = [[" " for _ in range(SCREEN_WIDTH)] for _ in range(SCREEN_HEIGHT)]
|
||||
self._asci_data = []
|
||||
|
||||
def load_data(self, data):
|
||||
self._asci_data = data
|
||||
|
||||
def get_map_size(self):
|
||||
return self.map_width, self.map_height
|
||||
|
||||
def set_world(self, world):
|
||||
self._world = [[char for char in line] for line in world.split("\n")[1:]]
|
||||
self.map_width = max([len(line) for line in self._world])
|
||||
self.map_height = len(self._world)
|
||||
|
||||
def set_screen(self):
|
||||
x = self._asci_data[2] - self.pos_player[0] ; y = self._asci_data[3] - self.pos_player[1]
|
||||
for x_map in range(x, x + SCREEN_WIDTH):
|
||||
for y_map in range(y, y + SCREEN_HEIGHT):
|
||||
self._on_screen[y_map - y][x_map - x] = " "
|
||||
if 0 <= x_map < self.map_width and 0 <= y_map < self.map_height:
|
||||
try: self._on_screen[y_map - y][x_map - x] = self._world[y_map][x_map]
|
||||
except: pass
|
||||
|
||||
def display(self, return_input=True, low_bar=None):
|
||||
for line_no in range(len(self._on_screen)):
|
||||
line = "".join(self._on_screen[line_no])
|
||||
if line_no + 1 == SCREEN_HEIGHT and return_input:
|
||||
if not low_bar: line = line[:-6] + ">"
|
||||
else: line = low_bar + ">"
|
||||
print(line, end="")
|
||||
return input()
|
||||
else:
|
||||
print(line)
|
||||
|
||||
def clear(self):
|
||||
print("\n" * SCREEN_HEIGHT)
|
||||
|
||||
def display_text(self, string):
|
||||
paragraphs = [i for i in text_formater(string) if i]
|
||||
nb_par = len(paragraphs)
|
||||
for index in range(nb_par):
|
||||
self.clear()
|
||||
print(paragraphs[index])
|
||||
if index + 1 == nb_par: return input(">")
|
||||
else: input()
|
||||
|
||||
def set_cell(self, x, y, value):
|
||||
x = x - (self._asci_data[2] - self.pos_player[0])
|
||||
y = y - (self._asci_data[3] - self.pos_player[1])
|
||||
if 0 <= x < SCREEN_WIDTH and 0 <= y < SCREEN_HEIGHT:
|
||||
self._on_screen[y][x] = value
|
||||
|
||||
def get_cell(self, x, y):
|
||||
x = x - (self._asci_data[2] - self.pos_player[0])
|
||||
y = y - (self._asci_data[3] - self.pos_player[1])
|
||||
if 0 <= x < SCREEN_WIDTH and 0 <= y < SCREEN_HEIGHT:
|
||||
return self._on_screen[y][x]
|
||||
else: return " "
|
||||
|
||||
|
||||
class Event:
|
||||
|
@ -229,8 +297,29 @@ class Map:
|
|||
def __init__(self, map_data, *coords):
|
||||
self.map_data = map_data
|
||||
self.coords = coords
|
||||
self.entities = {}
|
||||
|
||||
|
||||
class Entity:
|
||||
def __init__(self, entity_id, symbol, map_id, x, y, behavior, *args):
|
||||
self.entity_id = entity_id
|
||||
self.symbol = symbol
|
||||
self.map_id = map_id
|
||||
self.pos_x = x
|
||||
self.pos_y = y
|
||||
self.behavior = behavior
|
||||
self.args = list(args)
|
||||
|
||||
def change_behavior(self, new_behavior, *args):
|
||||
if self.behavior != "permanent":
|
||||
self.behavior = new_behavior
|
||||
self.args = list(args)
|
||||
|
||||
def teleport(self, map_id, x, y):
|
||||
if self.behavior != "permanent": self.map_id, self.pos_x, self.pos_y = map_id, x, y
|
||||
|
||||
|
||||
# Functions used by Asci
|
||||
def convert(string, force_int=False):
|
||||
try: return int(string)
|
||||
except:
|
||||
|
@ -238,28 +327,35 @@ def convert(string, force_int=False):
|
|||
else: return string
|
||||
|
||||
|
||||
def text_formater(string, screen_width=21, screen_height=6):
|
||||
def text_formater(string):
|
||||
screen_displayable_height = SCREEN_HEIGHT - 1
|
||||
|
||||
def line_formater(string, screen_width):
|
||||
if len(string) <= screen_width: return string
|
||||
def line_formater(string):
|
||||
string_result = ""
|
||||
while len(string) > SCREEN_WIDTH:
|
||||
stop_index = SCREEN_WIDTH
|
||||
while stop_index > 0 and not string[stop_index].isspace(): stop_index -= 1
|
||||
if not stop_index: stop_index = SCREEN_WIDTH
|
||||
|
||||
stop_index = screen_width
|
||||
while stop_index > 0 and not string[stop_index].isspace(): stop_index -= 1
|
||||
if not stop_index: stop_index = screen_width
|
||||
|
||||
return string[:stop_index].strip() + "\n" + line_formater(string[stop_index:].strip(), screen_width)
|
||||
string_result += string[:stop_index].strip() + "\n"
|
||||
string = string[stop_index:].strip()
|
||||
|
||||
def paragraph_formater(lines, screen_height):
|
||||
if len(lines) < screen_height: return "\n".join(lines)
|
||||
return string_result + string
|
||||
|
||||
return "\n".join(lines[:screen_height]) + "\n\n" + paragraph_formater(lines[screen_height:], screen_height)
|
||||
def paragraph_formater(lines):
|
||||
paragraphs = ""
|
||||
while len(lines) >= screen_displayable_height:
|
||||
paragraphs += "\n".join(lines[:screen_displayable_height]) + "\n\n"
|
||||
lines = lines[screen_displayable_height:]
|
||||
|
||||
return paragraphs + "\n".join(lines)
|
||||
|
||||
lines = []
|
||||
for line in string.split("\n"):
|
||||
for formated_line in line_formater(line, screen_width).split("\n"):
|
||||
for formated_line in line_formater(line).split("\n"):
|
||||
lines.append(formated_line)
|
||||
|
||||
return paragraph_formater(lines, screen_height).split("\n\n")
|
||||
return paragraph_formater(lines).split("\n\n")
|
||||
|
||||
|
||||
def read_event(data, event, quest):
|
||||
|
@ -276,6 +372,109 @@ def read_event(data, event, quest):
|
|||
return Event(*event)
|
||||
|
||||
|
||||
def get_multi_move(key):
|
||||
if "," in key:
|
||||
result = []
|
||||
for k in key.split(","):
|
||||
if "*" in k:
|
||||
k = k.split("*")
|
||||
result.append((convert(k[0]), convert(k[1])))
|
||||
else:
|
||||
result.append((convert(k), 1))
|
||||
|
||||
return result
|
||||
|
||||
elif "*" in key:
|
||||
key = key.split("*")
|
||||
return [(convert(key[0]), convert(key[1]))]
|
||||
|
||||
else:
|
||||
return [(convert(k), 1) for k in key]
|
||||
|
||||
|
||||
# Motions functions
|
||||
def stand_by(entity, data, stat, screen, walkable):
|
||||
pass
|
||||
|
||||
|
||||
def permanent(entity, data, stat, screen, walkable):
|
||||
pass
|
||||
|
||||
|
||||
def follow(entity, data, stat, screen, walkable):
|
||||
if entity.pos_x == entity.pos_y == -1:
|
||||
entity.pos_x, entity.pos_y = data[2], data[3]
|
||||
|
||||
elif data[4] in (1, 2, 3, 5):
|
||||
direction = (data[4] - 1) if data[4] != 5 else 3
|
||||
|
||||
if entity.args: walkable += entity.args[0]
|
||||
|
||||
cases = [(data[2] + 1, data[3]), (data[2], data[3] - 1), (data[2] - 1, data[3]), (data[2], data[3] + 1)]
|
||||
pos = cases[direction]
|
||||
|
||||
if not (0 <= pos[0] < screen.map_width and 0 <= pos[1] < screen.map_height) or (not screen.get_cell(pos[0], pos[1]) in walkable):
|
||||
find = False
|
||||
cases.remove(cases[(direction + 2) % 4])
|
||||
for pos in cases:
|
||||
if (0 <= pos[0] < screen.map_width and 0 <= pos[1] < screen.map_height) and (screen.get_cell(pos[0], pos[1]) in walkable):
|
||||
find = True
|
||||
entity.pos_x, entity.pos_y = pos
|
||||
break
|
||||
if not find:
|
||||
entity.pos_x, entity.pos_y = data[2], data[3]
|
||||
|
||||
else:
|
||||
entity.pos_x, entity.pos_y = pos
|
||||
|
||||
|
||||
def walk_between(entity, data, stat, screen, walkable):
|
||||
frame = (entity.args[0] + 1) % len(entity.args[1])
|
||||
new_x, new_y = _walk_engine(entity, frame)
|
||||
if screen.get_cell(new_x, new_y) in walkable:
|
||||
entity.pos_x, entity.pos_y = new_x, new_y
|
||||
if (entity.pos_x, entity.pos_y) == entity.args[1][frame]: entity.args[0] = frame
|
||||
|
||||
|
||||
def walk_to(entity, data, stat, screen, walkable):
|
||||
frame = entity.args[0]
|
||||
print(frame, len(entity.args[1]), entity.args)
|
||||
if len(entity.args[1]) == frame:
|
||||
entity.behavior = "stand by"
|
||||
entity.args = []
|
||||
return
|
||||
|
||||
new_x, new_y = _walk_engine(entity, frame)
|
||||
|
||||
if screen.get_cell(new_x, new_y) in walkable:
|
||||
entity.pos_x, entity.pos_y = new_x, new_y
|
||||
if (entity.pos_x, entity.pos_y) == entity.args[1][frame]: entity.args[0] += 1
|
||||
|
||||
|
||||
def follow_by_player(entity, data, stat, screen, walkable):
|
||||
frame = entity.args[0]
|
||||
if len(entity.args[1]) == frame:
|
||||
entity.behavior = "stand by"
|
||||
entity.args = []
|
||||
return
|
||||
|
||||
new_x, new_y = _walk_engine(entity, frame)
|
||||
|
||||
if abs(data[2] - new_x) < 5 and abs(data[3] - new_y) < 3 and screen.get_cell(new_x, new_y) in walkable:
|
||||
entity.pos_x, entity.pos_y = new_x, new_y
|
||||
if (new_x, new_y) == entity.args[1][frame]: entity.args[0] += 1
|
||||
|
||||
|
||||
def _walk_engine(entity, frame):
|
||||
delta_x, delta_y = list(map(lambda x,y: y - x, (entity.pos_x, entity.pos_y), entity.args[1][frame]))
|
||||
new_x = entity.pos_x
|
||||
new_y = entity.pos_y
|
||||
if delta_x: new_x += abs(delta_x) // delta_x
|
||||
if delta_y: new_y += abs(delta_y) // delta_y
|
||||
return new_x, new_y
|
||||
|
||||
|
||||
# Extra functions
|
||||
def print_text(text, min_value=0, max_value=0, default_value=0):
|
||||
paragraphs = [i for i in text_formater(text) if i]
|
||||
nb = len(paragraphs)
|
||||
|
@ -283,7 +482,7 @@ def print_text(text, min_value=0, max_value=0, default_value=0):
|
|||
print("\n" * 7)
|
||||
print(paragraphs[index])
|
||||
|
||||
if index + 1 == nb and max_value:
|
||||
if index + 1 == nb and (min_value or max_value or default_value) and min_value <= max_value:
|
||||
result = input(">")
|
||||
try: result = int(result)
|
||||
except: result = default_value
|
||||
|
@ -292,3 +491,14 @@ def print_text(text, min_value=0, max_value=0, default_value=0):
|
|||
return result
|
||||
|
||||
else: input()
|
||||
|
||||
|
||||
def center(string, total_length, symbol):
|
||||
left = floor((total_length - len(string)) / 2)
|
||||
right = ceil((total_length - len(string)) / 2)
|
||||
|
||||
return left * symbol + string + right * symbol
|
||||
|
||||
|
||||
def enumerate(data):
|
||||
return [(i, data[i]) for i in range(len(data))]
|
167
idk/asgard.py
|
@ -5,81 +5,75 @@ asgard = (r"""
|
|||
\ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ /
|
||||
\ /\ / \ /\ / \ /\ / \ / \ / \ / \ /\ / \ /\ / \ /\ / \ /\ / \ / \ / \ / \ / \ /\ /
|
||||
/ \ / \ / \ / \ / \ / \ / \ \ / \ / \ / \ / / \
|
||||
/\ / \ /\ / \ /\ / \ /\ /\ / \ /\ / \ /\ / \ /\ / \ \/ \/ \/ \/ /\ / \
|
||||
\ / \ / \ * / \ / \ _ / \ / \ / \ / \ /
|
||||
\ / \ / \ / \ /\ / \ /\ /o\ / \ / \ / \ / \ /\ /
|
||||
\ / /\ \ / \ _______ / ~\ / \ |_| \ / \ / \ ___________________________ / / \
|
||||
/ \ /\ /Glitnir\ /\ / ~~\ /\ / \ /\ /\ \/ \ /___________________________\ \
|
||||
/\ / \ /\ / \ /\ / \ /\ /\ / \ /\ / \ /\ / \ /\ / \ / \/ \/ \/ \/ /\ / \
|
||||
\ / \ / \ / / \ / \ _ / \ / \ / \ / / \ /
|
||||
\ / \ / \ / / \ /\ / \ /\ /o\ / \ / \ / \ / / \ /\ /
|
||||
\ / /\ \ / \ _______ / ~\ / \ |_| \ / \ / \ / ___________________________ / / \
|
||||
/ \ /\ /Glitnir\ /\ / ~~\ /\ / \ /\ /\ \/ \/ /___________________________\ \
|
||||
/ \ / \ |__|^|__| / \ ~~ / \ / \ / \ /\ /\ | Valaskjalf | /\ \
|
||||
/\ / \ /\ /\ / \ /\~/ \ /\ / \ /\ / \ / \ / \ /_______________________________\ / \
|
||||
/ \ / \ * / \ / \~ / \ / \ \ / \ /\ / \ |_/ \_/ \_/ _ \_/ \_/ \_| /\ / \ /\
|
||||
/ \ / \ / \ / \~ \ \ \ \ \ / \ /\ / \ |_/ \_/ \_/ _ \_/ \_/ \_| /\ / \ /\
|
||||
/\ /\ / \ /\ / \ / \ / \~ / \ / \ \ / / \ /\ \ |_| |_| |_|/^\|_| |_| |_| / \ /
|
||||
/ \ / \ / \ / ~ \ / \ / \ / \ | | / \ /\ /
|
||||
/ \/ \ /\ / \ ### _ ~ _________ / /\ / \ /\ -|--|--|--|-/ | /\ / / \
|
||||
/ \ ##### ## /o\ ~ /Gladsheim\ / \ / \ / / / \ / \
|
||||
/\ / \ ### #### |_| ~~ ## |<o> _ <o>| ## / \ /\ / \ | |--|--|--|--|- /\ / \ /\ / /\\
|
||||
/ \~ /-\ ## ###### ------- #### |___|^|___| #### / / \ \ \ / \ / \ / \
|
||||
/\ / \~ * #### ###### ###### ###### / \ /\ -|--|--|--|--| | / \ /\ / \ / \
|
||||
/ \ ~~ ###### #### ###### ###### / /\ / \ / / * / \ \/ \
|
||||
/\ / \~ #### ###### ###### ###### / \ /\ -|--|--|--|--| | / \ /\ / \ / \
|
||||
/ \ ~~ ###### #### ###### ###### / /\ / \ / / / \ \/ \
|
||||
/ \ /\ ~~ ### ###### || -------- #### #### /\ / \ \ | |--|--|--|--|- /\ / \ /\
|
||||
\ / \ ~~ ##### #### ## ~~~ || __ || / \ \ \ \ /\ / \ /\ \/ \
|
||||
\ /\ / \ ~~ ### || #### ~~~~ / \ ## / \ /\ -|--|--|--|--| | / \ /\ / \ \ /\
|
||||
/ \ ~~ /-\ ###### ~~~ |__| _ #### /\ / \ / / \ \ \ / \
|
||||
/ \ ~~ * ### ###### ~~~~ / \ ###### /\ / \ \ /\ /\ ? / \ /\ / \
|
||||
/ \ ~~ ### ###### ~~~~ / \ ###### /\ / \ \ /\ /\ / \ /\ / \
|
||||
## ## ~~ ##### #### ### ~~~~~~ |_| ###### _ / \ \ /\ / \ / \ /\ /\ / \ / \
|
||||
### #### ~~ ________ ### || ##### ~~~~~~ #### /o\ / \ / \ / / \ / \ /\ / \ /\ /
|
||||
#### ###### ~~ / Ydalir \ /-\ ### ~~~~~ || |_| / \ / \ / / \ /\/ \/ \ /
|
||||
#### ###### ~~~ /__________\ ### /-\ ~~~~~ / / \ / \ /
|
||||
### #### ~~ |_//^^\\_| ##### ~~~ ### _________ / \ /\ / \/
|
||||
|| ## || ~~ |_| |_| _ ### ### ~~~~~ | | ##### /Folkvangr\ * / \ ~/\
|
||||
#### ~~~ |_| |_| /o\ /-\ ##### ~~~~~| | ### |[O] _ [O]| _ / \ ~~/ \
|
||||
|| ## || ~~ |_| |_| _ ### ### ~~~~~ | | ##### /Folkvangr\ / \ ~/\
|
||||
#### ~~~ |_| |_| /o\ /-\ ##### ~~~~~| | ### |<o> _ <o>| _ / \ ~~/ \
|
||||
###### _ ~~~ |_| ### ______ ~~| | /-\ |___|^|___| /o\ ~~~~~/
|
||||
###### /o\ ~~~ * /-\ /Noatun\ | |~~ ### |_| _ ~~/\ /
|
||||
###### /o\ ~~~ /-\ /Noatun\ | |~~ ### |_| _ ~~/\ /
|
||||
#### |_| ~~~~~~~~~~~~~~~~~ |_/^^\_| ### | |~~~~~~ ##### ##### /o\ ~~/ \
|
||||
|| ~~~~~~~~~~~~~~~~~~~~~~ | | ##### | ~~~~~ ### ### ######### |_| ~~/ \ /\
|
||||
## ___________ ~~~~~~~~| | * ### * ~~~~~ /-\ ##### _ #Landvidi# ~/ \ /
|
||||
#### /Breidablik \ * ~| |~~~~ /-\ ~~~~~~ ### /o\ ######### ~~~ /
|
||||
## ___________ ~~~~~~~~| | ### ~~~~~ /-\ ##### _ #Landivi# ~/ \ /
|
||||
#### /Breidablik \ ~| |~~~~ /-\ ~~~~~~ ### /o\ ######### ~~~ /
|
||||
##### |o|o|o|o|o|o| ### | | ~~~~~~~~~~~~~ ~~~~~~ /-\ |_| ##### ~~~~ /\ /
|
||||
##### /_____________\ ##### ### ### ~~~~~~~~~~~~ ~~~~~~~~ |^| _ ~~~~~ / \ /\
|
||||
#### |_/ \_/ \_| ### ##### ##### ### ~~~~~~~~~~~~~~~~ ~~~~~~~~~ /o\ ~~~~ / \ / \
|
||||
|| |_| |^| |_| /-\ ### ### ### ##### ~~~~~~~~~~~~~~| |~~~~~~~~~~~~~~~ |_| ~~~~ / \ / \
|
||||
## * /-\ /-\ ##### ### ~~~~~~~| |~~~~~~~~~~~~~~~~~~ ~~~~ / /
|
||||
## /-\ /-\ ##### ### ~~~~~~~| |~~~~~~~~~~~~~~~~~~ ~~~~ / /
|
||||
#### ### ### /-\ ~~~~~~~~~~~~~ ~~~~~ /\ /
|
||||
###### ##### ### ### ### /-\ ### ___________ ~~~~~~~~~~ ~~~~~~ / \ /
|
||||
###### ### ##### ##### ##### ~~~ ##### /Thrymrheimr\ ~~~~~~~~~~~~~~~~~~ /\ / \ /
|
||||
#### _ ### /-\ ### ### ### ~(~)~ ### /_____________\ _ ~~~~~~~~~~~~~~ ### / \ \
|
||||
|| /o\ ##### /-\ /-\ /-\ /~(___)~\ /-\ |_/ \_/ \_| ### ### /o\ ~~~~~~~~~~~ ##### / \ /\
|
||||
## |_| ### \~~~~~~~/ * |_| |^| |_| ##### ##### |_| ~~~~~~~~~~ ### / \ / \
|
||||
~ #### /-\ * ### ### ### ~~~~~~~~~~ /|\ ### / \
|
||||
~###### ____________ #### #### ### /-\ /|\ ### ##### ~~~~~~~~~~ ### ##### /\ \
|
||||
~###### / Himinbjorg \ #### #### ##### ### ### ##### ### ~~~~~~~~ ##### ### / \
|
||||
~ #### /______________\ ### ### ### ##### ##### ### ### /|\ ~~~~~~~~~ _ ### /|\ / \ /
|
||||
~ || ### | ]O[ __ ]O[ | ? /-\ ### ### _ ##### _ /|\ ~~~~~~~~~ /o\ /|\ / \ /
|
||||
~ _ ##### |_____|^^|_____| ### ### ### /-\ /-\ ### /o\ ### /o\ ------------- |_| ### /
|
||||
~ /o\ ### ##### #### #### ##### |_| /|\ |_| ### ##### ###/
|
||||
~ |_| /-\ ### #### #### ### ### ##### ### #####
|
||||
~ * /-\ ##### ### /-\ ### ### ------------- /|\ ###
|
||||
~~ ### ### _ ### ### ##### ##### /|\ ~~~~~~~ ### /|\ ###
|
||||
~~ ##### ##### ### ### ### /o\ /-\ ##### ### ### ### ~~~~~~~ ### ##### ####
|
||||
~~ ### ### ##### ##### ##### |_| ### ### /-\ ##### ### /|\ ### ~~~~~~ ### ##### ### ###
|
||||
~~ /-\ /-\ ### ### ### ___________ /-\ ##### ### ##### * ##### ~~~~~ ##### ### /|\ /|\
|
||||
~~ |_| |_| |_| /Sokkvabekkr\ ### /|\ ### ### ~~~~~~ ### /|\ ###
|
||||
~~ * /_____________\ /-\ ### /|\ /|\ ~~~~~~~ /|\ ### #####
|
||||
~~ ________ ### ### ### _ /_|_/__\_/__\_|_\ ##### ### ### ~~~~~~~~ ##### ###
|
||||
~~ /Alfheimr\ ##### ##### ##### /o\ |_| |^| |_| _ ### ##### ### ##### ~~~~~~~~ ### /|\
|
||||
~~~ |]O[__]O[| ### ### ### |_| /o\ /-\ ### ##### ### ~~~~~~~~~ _ /|\ ###
|
||||
~~~ |__|^^|__| |_| |_| |_| ##### ##### |_| /-\ ### /|\ ~~~~~~~~~~ _ /o\ #####
|
||||
~~~ ##### ##### /|\ ~~~~~~~~~~ /-\ |_| ### ~
|
||||
~~~ * ~~~~~~~~~~~~ |_| * /|\ ~~
|
||||
~~~~~ ~~~~~~~~~~~~~~~~~~~ ~~~~~~~~
|
||||
~~~~~~~~~~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~""",
|
||||
## |_| ### \~~~~~~~/ |_| |^| |_| ##### ##### |_| ~~~~~~~~~~ ### / \ / \
|
||||
#### /-\ ### ### ### ~~~~~~~~~~ /|\ ### / \
|
||||
###### ____________ #### #### ### /-\ /|\ ### ##### ~~~~~~~~~~ ### ##### /\ \
|
||||
###### / Himinbjorg \ #### #### ##### ### ### ##### ### ~~~~~~~~ ##### ### / \
|
||||
#### /______________\ ### ### ### ##### ##### ### ### /|\ ~~~~~~~~~ _ ### /|\ / \ /
|
||||
|| ### | ]O[ __ ]O[ | /-\ ### ### _ ##### _ /|\ ~~~~~~~~~ /o\ /|\ / \ /
|
||||
# _ ##### |_____|^^|_____| ### ### ### /-\ /-\ ### /o\ ### /o\ ------------- |_| ### /
|
||||
### /o\ ### ##### #### #### ##### |_| /|\ |_| ### ##### ###/
|
||||
##### |_| /-\ ### #### #### ### ### ##### ### #####
|
||||
### /-\ ##### ### /-\ ### ### ------------- /|\ ###
|
||||
/-\ ### ### _ ### ### ##### ##### /|\ ~~~~~~~ ### /|\ ###
|
||||
##### ##### ### ### ### /o\ /-\ ##### ### ### ### ~~~~~~~ ### ##### ####
|
||||
### ### ##### ##### ##### |_| ### ### /-\ ##### ### /|\ ### ~~~~~~ ### ##### ### ###
|
||||
###/-\ /-\ ### ### ### ___________ /-\ ##### ### ##### ##### ~~~~~ ##### ### /|\ /|\
|
||||
##### |_| |_| |_| /Sokkvabekkr\ ### /|\ ### ### ~~~~~~ ### /|\ ###
|
||||
### /_____________\ /-\ ### /|\ /|\ ~~~~~~~ /|\ ### #####
|
||||
/-\ ________ ### ### ### _ /_|_/__\_/__\_|_\ ##### ### ### ~~~~~~~~ ##### ### ~
|
||||
/Alfheimr\ ##### ##### ##### /o\ |_| |^| |_| _ ### ##### ### ##### ~~~~~~~~ ### /|\ ~
|
||||
### |]O[__]O[| ### ### ### |_| /o\ /-\ ### ##### ### ~~~~~~~~~ _ /|\ ### ~
|
||||
#####|__|^^|__| |_| |_| |_| ##### ##### |_| /-\ ### /|\ ~~~~~~~~~~ _ /o\ ##### ~
|
||||
### ##### ##### ~~~~~~~~~ /|\ ~~~~~~~~~~ /-\ |_| ### ~~
|
||||
/-\ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ |^| /|\ ~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~""",
|
||||
# Autres mondes (Asgard = 0)
|
||||
(126, 71, 3, 72, 6), # Midgard
|
||||
|
||||
|
@ -108,7 +102,7 @@ h_9 = (r"""
|
|||
|[===][===]|
|
||||
| |
|
||||
| |
|
||||
|=========| * |=========|
|
||||
|=========| |=========|
|
||||
| |
|
||||
| _ _ _ _ |
|
||||
| |_| |_| |_| |_| |
|
||||
|
@ -118,7 +112,7 @@ h_9 = (r"""
|
|||
|============| |=============|
|
||||
| |
|
||||
||^|| """,
|
||||
(15, 13, 0, 30, 11)) # * : (19, 4)
|
||||
(15, 13, 0, 30, 11))
|
||||
|
||||
|
||||
h_10 = (r"""
|
||||
|
@ -133,7 +127,7 @@ h_10 = (r"""
|
|||
| |<>| |
|
||||
| |__| |
|
||||
| /____\ \ |
|
||||
| / * | |
|
||||
| / | |
|
||||
| | | |
|
||||
| | | |
|
||||
| |================/ \=================| |
|
||||
|
@ -147,7 +141,7 @@ h_10 = (r"""
|
|||
|__| |__| |__| |__| |__| |__|
|
||||
/__\ /__\ /__\__^^__/__\ /__\ /__\ """,
|
||||
(29, 23, 0, 116, 14),
|
||||
(30, 23, 0, 116, 14)) # * : (25, 11)
|
||||
(30, 23, 0, 116, 14))
|
||||
|
||||
|
||||
h_11 = (r"""
|
||||
|
@ -158,7 +152,7 @@ h_11 = (r"""
|
|||
| (___ ___) |
|
||||
| (____ ____) |
|
||||
|=========| (_____ _____) |========|
|
||||
| * |
|
||||
| |
|
||||
| |
|
||||
| __ ### __ |
|
||||
| |__| +-#####-+ |__| |
|
||||
|
@ -171,7 +165,7 @@ h_11 = (r"""
|
|||
|======================| |======================|
|
||||
|=+<>+=+<>+=+<>+=+<>+==| |==+<>+=+<>+=+<>+=+<>+=|
|
||||
|^| """,
|
||||
(24, 19, 0, 70, 19)) # * : (34, 7)
|
||||
(24, 19, 0, 70, 19))
|
||||
|
||||
|
||||
h_12 = (r"""
|
||||
|
@ -179,7 +173,7 @@ h_12 = (r"""
|
|||
| __ |
|
||||
| |()| |
|
||||
| |__| |
|
||||
| * |====| |
|
||||
| |====| |
|
||||
| |
|
||||
| ~~~~ |
|
||||
|=-=-=-=-=| ~~\/~~ |=-=-=-=-=|
|
||||
|
@ -196,7 +190,7 @@ h_12 = (r"""
|
|||
| - -| |- - |
|
||||
/- - \_____|^^|_____/ - -\ """,
|
||||
(24, 19, 0, 25, 31),
|
||||
(25, 19, 0, 26, 31)) # * : (19, 4)
|
||||
(25, 19, 0, 26, 31))
|
||||
|
||||
|
||||
h_13 = (r"""
|
||||
|
@ -208,20 +202,20 @@ h_13 = (r"""
|
|||
|[=-=/ \-==]| |o| __ |
|
||||
|[==/ \==]| (___) | | |
|
||||
| | |__| |
|
||||
|======/ \======| * | | |
|
||||
|======/ \======| | | |
|
||||
| |__| |
|
||||
| | | |
|
||||
| |__| |
|
||||
| |
|
||||
|==================| |==================|
|
||||
|^| """,
|
||||
(20, 14, 0, 110, 34)) # * : (21, 8)
|
||||
(20, 14, 0, 110, 34))
|
||||
|
||||
|
||||
h_14 = (r"""
|
||||
|=|\/|==|\/|=|\/|=|\/|==|\/|=|
|
||||
| |
|
||||
| * |
|
||||
| |
|
||||
| |
|
||||
| |================| |
|
||||
| | __ __ | |
|
||||
|
@ -235,7 +229,7 @@ h_14 = (r"""
|
|||
|=|\/|==|\/|=| |=|\/|==|\/|=|
|
||||
|^^| """,
|
||||
(14, 14, 0, 63, 36),
|
||||
(15, 14, 0, 64, 36)) # * : (26, 2)
|
||||
(15, 14, 0, 64, 36))
|
||||
|
||||
|
||||
h_15 = (r"""
|
||||
|
@ -245,7 +239,7 @@ h_15 = (r"""
|
|||
# #
|
||||
#_ _#
|
||||
#(_) [] (_)#
|
||||
#|~| * |__| |~|#
|
||||
#|~| |__| |~|#
|
||||
# #
|
||||
# _ _ #
|
||||
# (_) (_) #
|
||||
|
@ -254,7 +248,7 @@ h_15 = (r"""
|
|||
#### ####
|
||||
| |
|
||||
|^| """,
|
||||
(14, 14, 0, 120, 41)) # * : (10, 6)
|
||||
(14, 14, 0, 120, 41))
|
||||
|
||||
|
||||
h_16 = (r"""
|
||||
|
@ -272,7 +266,7 @@ h_16 = (r"""
|
|||
| [=====][=====] | | [=====][=====] |
|
||||
| [=====][=====] _ _ [=====][=====] |
|
||||
| (_) (_) |
|
||||
| |=| |=| * |
|
||||
| |=| |=| |
|
||||
| ___ ___ ___ ___ |
|
||||
| | | | | | | | | |
|
||||
| |___| |___| _ _ |___| |___| |
|
||||
|
@ -288,7 +282,7 @@ h_16 = (r"""
|
|||
|===================| _ | | _ |===================|
|
||||
(_) | | (_)
|
||||
|=| |/^\| |=| """,
|
||||
(29, 29, 0, 13, 43)) # * : (50, 14)
|
||||
(29, 29, 0, 13, 43))
|
||||
|
||||
|
||||
h_17 = (r"""
|
||||
|
@ -306,7 +300,7 @@ h_17 = (r"""
|
|||
| |
|
||||
| _ _ _ _ |
|
||||
| (-) (-) (-) (-) |
|
||||
| |_| |_| |_| * |_| |
|
||||
| |_| |_| |_| |_| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|
@ -317,7 +311,7 @@ h_17 = (r"""
|
|||
| |
|
||||
|======================| |=======================|
|
||||
|^| """,
|
||||
(24, 24, 0, 75, 50)) # * : (36, 14)
|
||||
(24, 24, 0, 75, 50))
|
||||
|
||||
|
||||
h_18 = (r"""
|
||||
|
@ -330,7 +324,7 @@ h_18 = (r"""
|
|||
| |--| __ |--| |
|
||||
| | | |<>| | | |
|
||||
| | | |--| | | |
|
||||
| |__| |____| * |__| |
|
||||
| |__| |____| |__| |
|
||||
| |
|
||||
| |
|
||||
| __ __ |
|
||||
|
@ -347,7 +341,7 @@ h_18 = (r"""
|
|||
\| |/
|
||||
/|^^|\ """,
|
||||
(24, 24, 0, 27, 56),
|
||||
(25, 24, 0, 28, 56)) # * : (30, 9)
|
||||
(25, 24, 0, 28, 56))
|
||||
|
||||
|
||||
h_19 = (r"""
|
||||
|
@ -358,7 +352,7 @@ h_19 = (r"""
|
|||
| ###### ###### |
|
||||
| ###### __ |===[]===| __ ###### |
|
||||
| (__) | |__| | (__) |
|
||||
| |--| | *| |--| |
|
||||
| |--| | | |--| |
|
||||
| |__| | | |__| |
|
||||
| ###### |==/ \==| ###### |
|
||||
| ###### ###### |
|
||||
|
@ -366,7 +360,7 @@ h_19 = (r"""
|
|||
| |
|
||||
| |
|
||||
|=======================|^|======================|""",
|
||||
(25, 14, 0, 57, 67)) # * : (28, 7)
|
||||
(25, 14, 0, 57, 67))
|
||||
|
||||
|
||||
h_20 = (r"""
|
||||
|
@ -379,7 +373,7 @@ h_20 = (r"""
|
|||
| ~~~ | | | |
|
||||
| ~~~(~)~~~ | _ |____| _ |
|
||||
| /~~(_____)~~\ | (-) (-) |
|
||||
| \___________/ | |_| * |_| |
|
||||
| \___________/ | |_| |_| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|
@ -396,4 +390,37 @@ h_20 = (r"""
|
|||
| |
|
||||
|============|^^|============|""",
|
||||
(34, 24, 0, 10, 69),
|
||||
(35, 24, 0, 11, 69)) # * : (39, 9)
|
||||
(35, 24, 0, 11, 69))
|
||||
|
||||
asgard_entities = (
|
||||
[0, '*', 0, 34, 7, 'stand by'],
|
||||
[0, '*', 0, 121, 21, 'stand by'],
|
||||
[0, '*', 0, 117, 32, 'stand by'],
|
||||
[0, '*', 0, 29, 13, 'stand by'],
|
||||
[0, '*', 0, 19, 20, 'stand by'],
|
||||
[0, '*', 0, 28, 26, 'stand by'],
|
||||
[0, '*', 0, 46, 35, 'stand by'],
|
||||
[0, '*', 0, 57, 38, 'stand by'],
|
||||
[0, '*', 0, 82, 38, 'stand by'],
|
||||
[0, '*', 0, 22, 39, 'stand by'],
|
||||
[0, '*', 0, 8, 44, 'stand by'],
|
||||
[0, '*', 0, 58, 50, 'stand by'],
|
||||
[0, '*', 0, 83, 51, 'stand by'],
|
||||
[0, '*', 0, 32, 59, 'stand by'],
|
||||
[0, '*', 0, 104, 63, 'stand by'],
|
||||
[0, '*', 0, 46, 65, 'stand by'],
|
||||
[0, '*', 0, 16, 71, 'stand by'],
|
||||
[0, '*', 0, 138, 71, 'stand by'],
|
||||
["Forseti", '*', 9, 19, 4, 'stand by'],
|
||||
["Odin", '*', 10, 25, 11, 'stand by'],
|
||||
[0, '*', 11, 34, 7, 'stand by'],
|
||||
[0, '*', 12, 19, 4, 'stand by'],
|
||||
[0, '*', 13, 21, 8, 'stand by'],
|
||||
[0, '*', 14, 26, 2, 'stand by'],
|
||||
["Vidar", '*', 15, 10, 6, 'stand by'],
|
||||
["Baldr", '*', 16, 50, 14, 'stand by'],
|
||||
[0, '*', 17, 36, 14, 'stand by'],
|
||||
[0, '*', 18, 30, 9, 'stand by'],
|
||||
[0, '*', 19, 28, 7, 'stand by'],
|
||||
[0, '*', 20, 39, 9, 'stand by'],
|
||||
)
|
|
@ -0,0 +1,440 @@
|
|||
from idk_lib import *
|
||||
|
||||
|
||||
# Game
|
||||
def npc(data, stat, entities, identifiant):
|
||||
npc_data = (
|
||||
asgard_npc,
|
||||
vanaheim_npc,
|
||||
alfheim_npc,
|
||||
midgard_npc,
|
||||
niflheim_npc,
|
||||
jotunheim_npc,
|
||||
nidavellir_npc,
|
||||
muspellheim_npc,
|
||||
svartalfheim_npc,
|
||||
h_9_npc, h_10_npc, h_11_npc, h_12_npc, h_13_npc, h_14_npc, h_15_npc, h_16_npc, h_17_npc, h_18_npc, h_19_npc, h_20_npc,
|
||||
h_21_npc, h_22_npc,
|
||||
h_23_npc, h_24_npc,
|
||||
h_25_npc, h_26_npc, h_27_npc, h_28_npc,
|
||||
h_29_npc, h_30_npc,
|
||||
h_31_npc, h_32_npc, h_33_npc, h_34_npc, h_35_npc, h_36_npc,
|
||||
h_37_npc, h_38_npc, h_39_npc, h_40_npc, h_41_npc,
|
||||
h_42_npc, h_43_npc, h_44_npc,
|
||||
h_45_npc, h_46_npc, h_47_npc, h_48_npc,
|
||||
)
|
||||
|
||||
if identifiant == "Kvasir": return kvasir(data, stat, entities)
|
||||
elif identifiant == 12: return frigg(data, stat, entities)
|
||||
elif identifiant == "Freyja": return freyja(data, stat, entities)
|
||||
else: return npc_core(npc_data[data[1]], data, stat, entities, identifiant)
|
||||
|
||||
|
||||
def point_of_interest(data, stat, entities, identifiant):
|
||||
po_data = (
|
||||
asgard_po,
|
||||
vanaheim_po,
|
||||
alfheim_po,
|
||||
midgard_po,
|
||||
niflheim_po,
|
||||
jotunheim_po,
|
||||
nidavellir_po,
|
||||
muspellheim_po,
|
||||
svartalfheim_po,
|
||||
)
|
||||
|
||||
coords = data[2], data[3]
|
||||
event = po_data[data[1]](coords, identifiant)
|
||||
|
||||
if not event: return [0, "Il n'y a rien à voir ici."]
|
||||
else: return event
|
||||
|
||||
|
||||
entities = asgard_entities + vanaheim_entities + alfheim_entities + midgard_entities + niflheim_entities + jotunheim_entities + nidavellir_entities + muspellheim_entities + svartalfheim_entities + dlc_entities + (["Kvasir", "*", 3, 46, 66, "stand by"], )
|
||||
|
||||
print(center("L'Hydromel poetique", 21, " "))
|
||||
print("---------------------")
|
||||
print()
|
||||
print("Entrez 'hypo()' pour\nune nouvelle partie.")
|
||||
events = {"*": npc, "?": point_of_interest}
|
||||
keys = {4: display_stat, 7: spell, 8: misc_stat, 6: inventory, 9: sleep, "s": quick_save}
|
||||
|
||||
|
||||
def hypo(save_code=None):
|
||||
# stat = [0 - PV, 1 - pièces d'or, 2 - [vitesse, agilité, attaque, defense, magie], 3 - [arme, armure], 4 - ticks, 5 - nom, 6 - classe, 7 - sorts connus : (id, level), 8 - sous-quêtes terminées, 9 - misc]
|
||||
if not save_code:
|
||||
stat = init_stat()
|
||||
name = stat[5]
|
||||
data = [{"main": 0}, 3, 44, 66]
|
||||
|
||||
print_text("A l'issue de la guerre qui opposa Ases et Vanes, Odin et Freyja conclurent un accord de paix durant lequel ils cracherent dans une meme cuve. De cette cuve naquit Kvasir, l'etre le plus sage qui soit. Venere par tous, Kvasir est tres souvent appelle au chevet des Dieux pour prodiguer ses precieux conseils. Odin et Freyja vous ont missionne pour escorter et assister Kvasir dans ses deplacements.")
|
||||
else:
|
||||
stat, data = decode_save(save_code)
|
||||
|
||||
idk_game = Asci(maps, entities, events, keys)
|
||||
npc_init_position(idk_game.entities, data[0]["main"])
|
||||
|
||||
stat, data = idk_game.mainloop(100, stat, data, routine=routine, low_bar=low_bar, door="^_", walkable=".,`' ", exit_key="q")
|
||||
|
||||
if data[0]["main"] == 100:
|
||||
print_text("conclusion")
|
||||
else:
|
||||
print("hypo(\"{}\")".format(encode_save(data, stat)))
|
||||
|
||||
|
||||
def npc_init_position(entites, xp):
|
||||
if xp < 2: entites["Kvasir"].change_behavior("follow")
|
||||
elif xp < 11: entites["Kvasir"].teleport(16, 50, 16)
|
||||
elif xp < 13: entites["Kvasir"].teleport(16, 29, 28)
|
||||
elif xp < 24: entites["Kvasir"].teleport(16, 30, 28)
|
||||
else:
|
||||
entites["Kvasir"].teleport(16, 50, 16)
|
||||
entites["Freyja"].teleport(16, 48, 14)
|
||||
|
||||
if 16 < xp < 17: entites[12].teleport(4, 79, 20)
|
||||
elif 17 <= xp < 21: entites[12].teleport(4, 71, 32)
|
||||
|
||||
|
||||
|
||||
def kvasir(data, stat, entites):
|
||||
if data[0]["main"] == 13: entites["Kvasir"].teleport(16, 30, 28)
|
||||
|
||||
return {
|
||||
"base": [0, "Je suis Kvasir."],
|
||||
0: [1, "Baldr m'a confie etre preoccupe par de recents reves premonitoires. Nous devrions aller le voir."],
|
||||
1: [0, "Nous devrions aller voir Baldr. Il habite dans le Breidablik, a Asgard."],
|
||||
2: [0, "Je vais rester ici pour veiller sur Baldr, va chercher Freyja et reviens vite !"],
|
||||
|
||||
13: [1, "En partant, pense a prevenir la mere de Baldr. [KVASIR SE DECALA POUR VOUS CEDER LE PASSAGE.]"],
|
||||
|
||||
25: [0, "Grace a toi et a Hel, Baldr est maintenant invincible ! [POUR APPUYER SES PROPOS, KVASIR DEGAINA UNE PETITE DAGUE QU'IL PORTAIT A LA TAILLE ET L'ENFONCA DANS LE VENTRE DE BALDR. LA BLESSURE NE SEMBLAIT PAS LE FAIRE SOUFFRIR LE MOINDRE DU MONDE ET CICATRISA AU FUR ET A MESURE QUE KVASIR RECUPERAIT SON ARME.]"],
|
||||
28: [0, "Il me semble que Baldr a une petite commission a te demander."]
|
||||
}
|
||||
|
||||
|
||||
def frigg(data, stat, entites):
|
||||
if data[0]["main"] == 16: entites[12].teleport(4, 79, 20)
|
||||
elif data[0]["main"] == 17: entites[12].change_behavior("follow by player", 0, ((82, 20), (82, 32), (71, 32)))
|
||||
elif data[0]["main"] == 18:
|
||||
if stat[9] == -1: return [0, "[FRIGG SE TOURNA, VERS VOUS, UNE POINTE D'EMOTION DANS LA VOIX.] Nous voila devant le palais de Hel.\n1. Mais pourquoi sommes nous ici ?\n2. Que faisons-nous maintenant ?", 2]
|
||||
else: return [0, "[FRIGG SE TOURNA, VERS VOUS, UNE POINTE D'EMOTION DANS LA VOIX.] Nous voila devant le palais de Hel.\n1. Mais pourquoi sommes nous ici ?\n2. Que faisons-nous maintenant ?\n3. Souhaitez-moi bonne chance !", 3]
|
||||
elif data[0]["main"] == 21:
|
||||
stat[9] = -1
|
||||
entites[12].teleport(0, 8, 44)
|
||||
|
||||
return {
|
||||
"base": [0, "Je suis Frigg, deesse du mariage et de la maternite."],
|
||||
14: [0, "Frigg, deesse du mariage et de la maternite, que puis-je pour toi ?\n1. Pour moi rien, c'est votre fils, Baldr.", 1],
|
||||
15: [0, "Que lui arrive-t-il ?\n1. Il reve de sa mort. Freyja va tenter de voir son avenir grace au Seidr.", 1],
|
||||
16: [1, "Le Seidr ne fait pas tout, c'est Hel qu'il faut aller voir. On se retrouve a Helheim."],
|
||||
17: [1, "Je savais que tu viendrais, suis-moi."],
|
||||
19: [-1, "Les reves premonitoires ne sont jamais bon signe. Si Baldr reve de sa mort, le meilleur moyen de l'empecher de passer de l'autre cote est encore de convaincre Hel de le rendre immortel."],
|
||||
20: [-2, "Il va te falloir convaincre Hel pour qu'elle rende Baldr immortel. Aucun Dieu, aucun humain, aucun animal, aucune plante ni aucune chose ne doit pouvoir le blesser ni le tuer.", 0, (9, 1)],
|
||||
21: [1, "Bon courage {}. Et merci ! Pour ma part je vais retourner au chevet de mon fils.".format(stat[5])],
|
||||
}
|
||||
|
||||
|
||||
def freyja(data, stat, entites):
|
||||
if data[0]["main"] == 10: data[1], data[2], data[3] = 16, 29, 28
|
||||
|
||||
return {
|
||||
"base": [0, "Je suis Freyja, la reine des Vanes."],
|
||||
7: [0, "Tu n'as pas l'air tres frais {}...\n1. Desole, je viens d'Asgard, le voyage a ete... brutal.\n2. Baldr m'envoie requerir votre aide.".format(stat[5]), 2],
|
||||
8: [-1, "C'est Freyr qui t'as teleporte ? Pourtant je lui ai fait repeter le sort des dizaines de fois..."],
|
||||
9: [0, "Baldr ?! Que lui arrive-t-il ?\n1. Il reve de sa propre mort, et voudrais que le Seidr eclaire son avenir.", 1],
|
||||
10: [1, "Hmm... Je vais voir ce que je peux faire. As-tu prevenu Frigg, sa mere ? Tu la trouveras non loin du Breidablik. [UNE DOUCE CHALEUR VOUS ENVELOPPA, VOUS FERMEZ LES YEUX ET TOMBEZ DANS UN SOMMEIL PROFOND.]"],
|
||||
|
||||
25: [0, "Baldr savoure sa jeune immortalite, et ignore les avertissements du Seidr.\n1. Comment cela ?\n2. Cela n'a guere d'importance : il est immortel.", 2],
|
||||
26: [2, "Il m'accuse de jouer les rabas-joie, mais je sais ce que j'ai vu, et Baldr est aussi immortel et toi et moi... enfin... surtout toi."],
|
||||
27: [1, "Tu seras moins sur de toi quand il mourra."],
|
||||
28: [0, "Baldr mourra. Et plus tot qu'on ne le pense."],
|
||||
}
|
||||
|
||||
|
||||
# - - - Asgard - - - #
|
||||
def asgard_po(coords, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def asgard_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_9_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_10_npc(data, stat, entites, identifiant):
|
||||
if identifiant == "Odin":
|
||||
return {
|
||||
"base": [0, "Je suis Odin, le plus puissant des Ases."],
|
||||
29: [],
|
||||
}
|
||||
|
||||
|
||||
def h_11_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_12_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_13_npc(data, stat, entites, identifiant):
|
||||
coords = data[2], data[3]
|
||||
|
||||
if coords == (21, 8):
|
||||
if data[0]["main"] == 6: data[1], data[2], data[3] = 1, 54, 29
|
||||
|
||||
return {
|
||||
"base": [0, "Freyr, pour te servir."],
|
||||
2: [0, "[FREYR SE RETOURNE VERS VOUS.] Oh, bonjour {}. Que puis-je faire pour toi ?\n1. Baldr reve de sa mort et aimerait en savoir plus sur son destin.\n2. Je cherche Freyja.\n3. Que faites-vous ici ?\n4. Pouvez-vous m'envoyer a Vanaheim s'il vous plait ?".format(stat[5]), 4],
|
||||
3: [-1, "Hum, je comprends... Pour ce genre de question, Freyja est plus douee que moi."],
|
||||
4: [-2, "La derniere fois que je l'ai vue elle etait a Vanaheim."],
|
||||
5: [-3, "Depuis la fin de la Premiere Guerre, Ases et Vanes ont echanges des Dieux en signe d'appaisement. Je suis ainsi arrive chez les Ases. Freyja vient de temps en temps me rendre visite."],
|
||||
6: [1, "Mais bien sur {} ! [L'HABITUELLE TORPEUR VOUS PRIT, VOTRE VISION D'ESTOMPA DANS UNE SENSATION NAUSEEUSE DE FLOTTEMENT. LE CHOC BRUTAL CONTRE LA TERRE VOUS REVEILLA COMME D'UN MAUVAIS REVE.]".format(stat[5])],
|
||||
}
|
||||
|
||||
|
||||
def h_14_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_15_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_16_npc(data, stat, entites, identifiant):
|
||||
if identifiant == "Baldr":
|
||||
|
||||
if data[0]["main"] == 1:
|
||||
entites["Kvasir"].change_behavior("stand by")
|
||||
entites["Kvasir"].teleport(16, 50, 16)
|
||||
elif data[0]["main"] == 11:
|
||||
entites["Kvasir"].change_behavior("walk to", 0, ((50, 25), (29, 25), (29, 28)))
|
||||
|
||||
return {
|
||||
"base": [0, "Baldr, fils d'Odin et de Frigg. Dieu de la lumiere, de la jeunesse, de l'amour et de la beaute."],
|
||||
1: [0, "Ah ! Vous voila enfin ! Depuis quelques temps, je fais des reves etranges dans lesquels je me vois mourir. Maintenant, j'ai meme peur de sortir du Breidablik !\n1. Nous pouvons vous aider ?", 1],
|
||||
2: [0, "Si vous pouviez demander de l'aide à Freyja, je vous en serais reconnaissant.\n1. En quoi Freyja peut vous aider ?\n2. Ou pouvons-nous la trouver ?", 2],
|
||||
3: [-1, "Freyja pratique le Seidr, et, avec Odin, elle est la meilleure seidr de tout l'Yggdrasil. Avant que tu ne me demandes, le Seidr est une forme de magie divinatoire. Nous autres, Dieux, la pratiquons et pour certains avec beaucoup de puissance. Mais les humains peuvent aussi en faire."],
|
||||
4: [-2, "Habituellement, elle reside dans son palais a Vanaheim, mais depuis la treve et en signe de paix, elle se rend regulierement au Folkvangr."],
|
||||
|
||||
11: [0, "Ah {} deja de retour !\n1. Freyja m'a dit qu'elle allait faire son possible.".format(stat[5]), 1],
|
||||
12: [1, "Très bien ! Merci beaucoup de ton aide ! Voici quelques pieces. [+15 PO]", 0, (1, 15)],
|
||||
|
||||
25: [0, "Ah merci {} ! Grace a toi je ne crains plus la mort ! Odin, mon pere, n'a plus besoin de s'inquieter de rien !".format(stat[5])],
|
||||
28: [1, "{}, mon ami ! Va porter ce plis a mon pere, Odin.".format(stat[5])],
|
||||
|
||||
}
|
||||
|
||||
|
||||
def h_17_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_18_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_19_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_20_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
# - - - Vanaheim - - - #
|
||||
def vanaheim_po(coords, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def vanaheim_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_21_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_22_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
# - - - Alfheim - - - #
|
||||
def alfheim_po(coords, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def alfheim_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_23_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_24_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
# - - - Midgard - - - #
|
||||
def midgard_po(coords, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def midgard_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_25_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_26_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_27_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_28_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
# - - - Niflheim - - - #
|
||||
def niflheim_po(coords, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def niflheim_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_29_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_30_npc(data, stat, entites, identifiant):
|
||||
if identifiant == "Hel":
|
||||
if data[0]["main"] == 24:
|
||||
entites["Kvasir"].teleport(16, 50, 16)
|
||||
entites["Freyja"].teleport(16, 48, 14)
|
||||
|
||||
return {
|
||||
"base": [0, "Je suis Hel, deesse de la mort et reine de Niflheim"],
|
||||
22: [0, "Un humain !? C'est chose rare ici... surtout vivant.\n1. Je viens de la part de Frigg", 1],
|
||||
23: [0, "[HEL LEVA LES YEUX D'UN AIR EXASPÉRÉ.] Que veux-t-elle ?\n1. Baldr reve de sa mort et Frigg aimerait lui garantir la vie eternelle.", 1],
|
||||
24: [1, "Encore !? Bon d'accord, cette fois-ci je le ferai."],
|
||||
25: [0, "Oui, oui c'est bon je m'en occupe !"],
|
||||
}
|
||||
|
||||
|
||||
# - - - Jotunheim - - - #
|
||||
def jotunheim_po(coords, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def jotunheim_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_31_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_32_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_33_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_34_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_35_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_36_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
# - - - Nidavellir - - - #
|
||||
def nidavellir_po(coords, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def nidavellir_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_37_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_38_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_39_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_40_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_41_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
# - - - Muspellheim - - - #
|
||||
def muspellheim_po(coords, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def muspellheim_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_42_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_43_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_44_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
# - - - Svartalfheim - - - #
|
||||
def svartalfheim_po(coords, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def svartalfheim_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_45_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_46_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_47_npc(data, stat, entites, identifiant):
|
||||
pass
|
||||
|
||||
|
||||
def h_48_npc(data, stat, entites, identifiant):
|
||||
pass
|
1475
idk/idk.py
|
@ -0,0 +1,651 @@
|
|||
from asci import Asci, print_text, center, enumerate
|
||||
import asci
|
||||
from random import randint, choice
|
||||
from math import floor
|
||||
|
||||
from asgard import *
|
||||
from vanaheim import *
|
||||
from alfheim import *
|
||||
from midgard import *
|
||||
from niflheim import *
|
||||
from jotunheim import *
|
||||
from nidavellir import *
|
||||
from muspellheim import *
|
||||
from svartalfheim import *
|
||||
|
||||
maps = (
|
||||
asgard,
|
||||
vanaheim,
|
||||
alfheim,
|
||||
midgard,
|
||||
niflheim,
|
||||
jotunheim,
|
||||
nidavellir,
|
||||
muspellheim,
|
||||
svartalfheim,
|
||||
|
||||
h_9, h_10, h_11, h_12, h_13, h_14, h_15, h_16, h_17, h_18, h_19, h_20, # asgard's houses
|
||||
h_21, h_22, # vanaheim's houses
|
||||
h_23, h_24, # alfheim's houses
|
||||
h_25, h_26, h_27, h_28,
|
||||
h_29, h_30,
|
||||
h_31, h_32, h_33, h_34, h_35, h_36,
|
||||
h_37, h_38, h_39, h_40, h_41,
|
||||
h_42, h_43, h_44,
|
||||
h_45, h_46, h_47, h_48,
|
||||
|
||||
h_49, h_50, h_51, h_52, h_53, h_54, # vanaheim's extra houses
|
||||
h_55, h_56, h_57, h_58, h_59, h_60, h_61, h_62, h_63, h_64, h_65, h_66, h_67, h_68, h_69, h_70, h_71, h_72, h_73, h_74, h_75, h_76, h_77, h_78, h_79, h_80, h_81, # alfheim's extra house
|
||||
h_82, h_83, h_84, h_85, h_86, h_87, h_88, h_89, h_90, h_91, h_92, h_93, h_94, h_95, h_96, h_97, # midgard's extra houses
|
||||
h_98, h_99, h_100, h_101, h_102, h_103, h_104, h_105, h_106, h_107, h_108, h_109, h_110, # niflheim's extra houses
|
||||
|
||||
|
||||
)
|
||||
|
||||
spells = (("Soin", 4, 1, True), ("Flammes", 4, -1, False), ("Givre", 4, -1, False), ("Etincelles", 4, -1, False), ("Fatigue", 0, -1, False)) # (capacity, factor, True on player; False on opponent)
|
||||
spells_level = ("I", "II", "III", "IV", "V")
|
||||
weapons = ("<aucune>", "Dague", "Marteau", "Masse", "Fleau", "Hache", "Epee", "Espadon", "Hache double")
|
||||
armors = ("<aucune>", "Rondache", "Pavois", "Cote de maille", "Broigne", "Harnois")
|
||||
|
||||
|
||||
# Shop functions
|
||||
def inn_interaction(data, stat, nb_choice, text, *events):
|
||||
choice = print_text(text, 1, nb_choice, 0) - 1
|
||||
if choice == -1: return [0, None], choice
|
||||
if stat[1] < events[choice][0]: return events[choice][2], choice + 1
|
||||
else: return events[choice][1], choice + 1
|
||||
|
||||
|
||||
def spell_selection(text, spells_to_display):
|
||||
message = text + "\n" + "\n".join(["{0}. {1} {2}".format(nb + 1, spells[sp_id][0], spells_level[sp_lvl - 1]) for sp_id, sp_lvl in spells_to_display])
|
||||
return print_text(message, 1, len(spells_to_display), 0) - 1
|
||||
|
||||
|
||||
def spell_purchase(data, stat, text, spell_purchased, already_known, not_enough_money, too_many_spell):
|
||||
spells_sale = []
|
||||
while len(spells_sale) < 3:
|
||||
sp_id = randint(0, len(spells) - 1)
|
||||
sp_lvl = randint(1, len(spells_level))
|
||||
|
||||
check = True
|
||||
for sp in spells_sale:
|
||||
if sp == (sp_id, sp_lvl):
|
||||
check = False
|
||||
break
|
||||
|
||||
if check: spells_sale.append((sp_id, sp_lvl))
|
||||
|
||||
choice = spell_selection(text, spells_sale)
|
||||
if choice == -1: return [0, ""]
|
||||
spell_selected = spells_sale[choice]
|
||||
|
||||
if stat[1] < 10 * spell_selected[1]: return [0, not_enough_money]
|
||||
|
||||
for spell in stat[7]:
|
||||
if spell_selected[0] == spell[0]:
|
||||
if spell_selected[1] <= spell[1]: return [0, already_known]
|
||||
else: stat[7].remove(spell)
|
||||
|
||||
if len(stat[7]) >= 3: return [0, too_many_spell]
|
||||
|
||||
stat[7].append(spell_selected)
|
||||
return [0, spell_purchased, 0, (1, -10 * spell_selected[1])]
|
||||
|
||||
|
||||
def spell_deletion(data, stat, text, spell_deleted, no_spell_known, health_cost, not_enough_health=""):
|
||||
if not stat[7]: return [0, no_spell_known]
|
||||
choice = spell_selection(text, stat[7])
|
||||
if choice == -1: return [0, ""]
|
||||
|
||||
if stat[0] <= health_cost: return [0, not_enough_health]
|
||||
stat[7].remove(stat[7][choice])
|
||||
return [0, spell_deleted, 0, (0, -health_cost)]
|
||||
|
||||
|
||||
def weapon_selection(text, weapons_to_display):
|
||||
message = text + "\n" + "\n".join(["{0}. {1} [-{2} PO]".format(i + 1, weapons[wpn_index], 10 * wpn_index) for i, wpn_index in enumerate(weapons_to_display)])
|
||||
return print_text(message, 1, len(weapons_to_display), 0) - 1
|
||||
|
||||
|
||||
def weapon_purchase(data, stat, text, weapon_purchased, already_have_one, not_enough_money):
|
||||
if stat[3][0]: return [0, already_have_one]
|
||||
|
||||
weapons_sale = []
|
||||
while len(weapons_sale) < 3:
|
||||
wpn_id = randint(1, len(weapons) - 1)
|
||||
if not wpn_id in weapons_sale: weapons_sale.append(wpn_id)
|
||||
|
||||
choice = weapon_selection(text, weapons_sale)
|
||||
if choice == -1: return [0, ""]
|
||||
|
||||
weapon_selected = weapons_sale[choice]
|
||||
if stat[1] < 10 * weapon_selected: return [0, not_enough_money]
|
||||
stat[3][0] = weapon_selected
|
||||
return [0, weapon_purchased, 0, (1, -10 * weapon_selected)]
|
||||
|
||||
|
||||
def weapon_sale(data, stat, text, weapon_sold, sale_aborted, no_weapon_owned, price):
|
||||
if not stat[3][0]: return [0, no_weapon_owned]
|
||||
|
||||
choice = print_text(text + "\n1. Oui\n2. Non", 1, 2, 0)
|
||||
|
||||
if choice == 0: return [0, ""]
|
||||
elif choice == 1:
|
||||
stat[3][0] = 0
|
||||
return [0, weapon_sold, 0, (1, price)]
|
||||
else: return [0, sale_aborted]
|
||||
|
||||
|
||||
def armor_selection(text, armors_to_display):
|
||||
message = text + "\n" + "\n".join(["{0}. {1} [-{2} PO]".format(i + 1, armors[arm_index], 10 * arm_index) for i, arm_index in enumerate(armors_to_display)])
|
||||
return print_text(message, 1, len(armors_to_display), 0) - 1
|
||||
|
||||
|
||||
def armor_purchase(data, stat, text, armor_purchased, already_have_one, not_enough_money):
|
||||
if stat[3][1]: return [0, already_have_one]
|
||||
|
||||
armors_sale = []
|
||||
while len(armors_sale) < 3:
|
||||
arm_id = randint(1, len(armors) - 1)
|
||||
if not arm_id in armors_sale: armors_sale.append(arm_id)
|
||||
|
||||
choice = armor_selection(text, armors_sale)
|
||||
if choice == -1: return [0, ""]
|
||||
|
||||
armor_selected = armors_sale[choice]
|
||||
if stat[1] < 10 * armor_selected: return [0, not_enough_money]
|
||||
stat[3][1] = armor_selected
|
||||
return [0, armor_purchased, 0, (1, -10 * armor_selected)]
|
||||
|
||||
|
||||
def armor_sale(data, stat, text, armor_sold, sale_aborted, no_armor_owned, price):
|
||||
if not stat[3][1]: return [0, no_armor_owned]
|
||||
|
||||
choice = print_text(text + "\n1. Oui\n2. Non", 1, 2, 0)
|
||||
|
||||
if choice == 0: return [0, ""]
|
||||
elif choice == 1:
|
||||
stat[3][1] = 0
|
||||
return [0, armor_sold, 0, (1, price)]
|
||||
else: return [0, sale_aborted]
|
||||
|
||||
|
||||
# Asci functions
|
||||
def npc_core(event_fn, data, stat, entities, identifiant):
|
||||
event = event_fn(data, stat, entities, identifiant)
|
||||
|
||||
if not event:
|
||||
msg = ("Hmm ?", "Besoin de quelque chose ?", "Vous cherchez quelqu'un ?", "Vous etes... ?", "Oui ?", "He ! Regarde ou tu vas.", "Un probleme ?")
|
||||
sel_choice = print_text("{0}\n1. Attaquer\n2. Voler".format(choice(msg)), 1, 2, 0)
|
||||
|
||||
if sel_choice == 1:
|
||||
opponent_stat = [randint(5, stat[2][i] + 5) for i in range(4)]
|
||||
opponent_stat.append(randint(50, 150))
|
||||
return launch_fight(data, stat, (opponent_stat, "Ennemi", randint(10, 30), 0))
|
||||
|
||||
elif sel_choice == 2:
|
||||
if stat_test(stat[2], 1)[0]:
|
||||
amount = randint(5, 25)
|
||||
return [0, "Vous avez reussi a voler {} PO.".format(amount), 0, (1, amount)]
|
||||
else:
|
||||
return [0, "Votre victime vous a vu et vous a mis une raclee.", 0, (0, -10)]
|
||||
|
||||
else:
|
||||
return None
|
||||
|
||||
elif type(event) == tuple and len(event) > 2:
|
||||
if len(event) == 4: quest = "main"
|
||||
else: event, quest = event[:-1], event[-1]
|
||||
return launch_fight(data, stat, event, quest)
|
||||
|
||||
else:
|
||||
return event
|
||||
|
||||
|
||||
def launch_fight(data, stat, event, quest="main"):
|
||||
issue, stat[0] = fight(stat, event[0], event[1])
|
||||
|
||||
if issue == 0:
|
||||
stat[1] += event[2]
|
||||
if sum(stat[2][:-1]) >= 200: return [event[3], "Vous avez gagne le combat. [+{}PO]".format(event[2])]
|
||||
|
||||
print_text("Vous avez gagne le combat. [+{}PO]".format(event[2]))
|
||||
data[0][quest] += event[3]
|
||||
sel_choice = 0
|
||||
while not sel_choice:
|
||||
print("<o> Amelioration <o>")
|
||||
print(" |1. Vitesse |")
|
||||
print(" |2. Agilite |")
|
||||
print(" |3. Attaque |")
|
||||
print(" |4. Defense |")
|
||||
print("<o> ============= <o>")
|
||||
sel_choice = get_input()
|
||||
if (sel_choice < 0 or sel_choice > 4) and stat[2][sel_choice - 1] >= 50: sel_choice = 0
|
||||
|
||||
print_text("Vous gagnez 2 points {}".format(("de vitesse", "d'agilite", "d'attaque", "de defense")[sel_choice - 1]))
|
||||
stat[2][sel_choice - 1] += 2
|
||||
if stat[2][sel_choice -1] > 50: stat[2][sel_choice - 1] = 50
|
||||
|
||||
return None
|
||||
|
||||
elif issue == 1: return [0, "Vous etes mort."]
|
||||
elif issue == 2: return [0, "Vous avez fuit."]
|
||||
|
||||
|
||||
def routine(data, stat):
|
||||
stat[4] = (stat[4] + 1) % 1440
|
||||
|
||||
# Health regeneration
|
||||
if stat[0] < 100 and not (stat[4] % 60):
|
||||
stat[0] += 1
|
||||
if stat[0] > 999: stat[0] = 999
|
||||
|
||||
# Mana regeneration
|
||||
if stat[2][4] < stat[0] // 2 and not (stat[4] % 30):
|
||||
stat[2][4] += 1
|
||||
if stat[2][4] > 99: stat[2][4] = 99
|
||||
|
||||
|
||||
def low_bar(data, stat):
|
||||
h = stat[4] // 60
|
||||
m = stat[4] % 60
|
||||
if m < 10: m = "0" + str(m)
|
||||
return "{0}h|{2}PV|{3}PM ".format(h, m, stat[0], stat[2][4])
|
||||
|
||||
|
||||
# Game mecanics
|
||||
def fight(stat, opponent_stat, opponent_name):
|
||||
|
||||
def player_turn():
|
||||
end = False
|
||||
msg = "Tour de {}".format(stat[5])
|
||||
|
||||
if sel_choice == 1:
|
||||
damage = stat_test(player_stat, 2)[1] - opponent_stat[3]
|
||||
if damage < 0: damage = 0
|
||||
|
||||
if damage == 0:
|
||||
msg += "\n{} bloque l'attaque.".format(opponent_name)
|
||||
elif stat_test(opponent_stat[:-1], 1)[0]:
|
||||
msg += "\n{} esquive le coup.".format(opponent_name)
|
||||
else:
|
||||
opponent_stat[4] -= damage
|
||||
msg += "\n{0} perd {1} PV.".format(opponent_name, damage)
|
||||
|
||||
elif sel_choice == 2:
|
||||
if len(stat[7]) == 0:
|
||||
msg += "\nVous ne connaissez pas de sort."
|
||||
else:
|
||||
spell_choice = 0
|
||||
while not spell_choice:
|
||||
print("\n" * 6 + "Sort(s) connu(s) :")
|
||||
count = 0
|
||||
for spell_id, level in stat[7]:
|
||||
print("{0}. {1} {2}".format(count + 1, spells[spell_id][0], spells_level[level - 1]))
|
||||
count += 1
|
||||
spell_choice = get_input()
|
||||
if spell_choice < 0 or spell_choice > len(stat[7]): spell_choice = 0
|
||||
|
||||
spell_choice -= 1
|
||||
spell_id, level = stat[7][spell_choice][0], stat[7][spell_choice][1]
|
||||
|
||||
if stat[2][4] >= level * 10:
|
||||
msg += "\nVous lancez {0} de niveau {1} [-{2} PM].".format(spells[spell_id][0], spells_level[level - 1], level * 10)
|
||||
stat[2][4] -= level * 10
|
||||
pts = 12 * level + randint(-5, 5)
|
||||
|
||||
capacity, factor, apply_on_player = spells[spell_id][1:]
|
||||
|
||||
if apply_on_player:
|
||||
player_stat[capacity] += factor * pts
|
||||
msg += "\nVous {0} {1} points de {2}".format(("perdez", "gagnez")[factor > 0], pts, ("vitesse", "agilité", "attaque", "défense", "vie")[capacity])
|
||||
else:
|
||||
opponent_stat[capacity] += factor * pts
|
||||
msg += "\n{0} {1} {2} points de {3}".format(opponent_name, ("perd", "gagne")[factor > 0], pts, ("vitesse", "agilité", "attaque", "défense", "vie")[capacity])
|
||||
|
||||
else:
|
||||
msg += "\nVous ne parvenez pas a lancer le sort."
|
||||
|
||||
elif sel_choice == 3:
|
||||
if stat_test(player_stat, 1)[0] or not stat_test(opponent_stat, 1)[1]:
|
||||
end = True
|
||||
else:
|
||||
msg += "\nVotre tentative de fuite echoue."
|
||||
|
||||
print_text(msg)
|
||||
return end
|
||||
|
||||
def opponent_turn():
|
||||
msg = "Tour de {}".format(opponent_name)
|
||||
damage = stat_test(opponent_stat, 2)[1] - player_stat[3]
|
||||
if damage < 0: damage = 0
|
||||
|
||||
if damage == 0:
|
||||
msg += "\n{} bloque l'attaque.".format(stat[5])
|
||||
elif stat_test(player_stat, 1)[0]:
|
||||
msg += "\n{} esquive le coup.".format(stat[5])
|
||||
else:
|
||||
player_stat[4] -= damage
|
||||
msg += "\n{0} perd {1} PV.".format(stat[5], damage)
|
||||
|
||||
print_text(msg)
|
||||
|
||||
# *_stat = [vitesse, agilité, attaque, défense, vie]
|
||||
player_stat = [stat[2][0], stat[2][1], stat[2][2] + stat[3][0] * 5, stat[2][3] + stat[3][1] * 5, stat[0]]
|
||||
|
||||
end = False
|
||||
while not end:
|
||||
sel_choice = 0
|
||||
while not sel_choice:
|
||||
print("<o> Combat <o>")
|
||||
print(" | 1. Attaquer |")
|
||||
print(" | 2. Ensorceler |")
|
||||
print(" | 3. Fuir |")
|
||||
print(" | 4. Statistiques |")
|
||||
print("<o> ============= <o>")
|
||||
sel_choice = get_input()
|
||||
if sel_choice < 0 or sel_choice > 4: sel_choice = 0
|
||||
|
||||
if sel_choice == 4:
|
||||
p_capacities = ["{} ".format(i) if i < 10 else str(i) for i in player_stat]
|
||||
o_capacities = ["{} ".format(i) if i < 10 else str(i) for i in opponent_stat[:-1]]
|
||||
|
||||
p_health = str(player_stat[4]) + " " * (3 - len(str(player_stat[4])))
|
||||
o_health = str(opponent_stat[4]) + " " * (3 - len(str(opponent_stat[4])))
|
||||
|
||||
print(" Joueur | Ennemi")
|
||||
print("Vit: {0} | {1}".format(p_capacities[0], o_capacities[0]))
|
||||
print("Agi: {0} | {1}".format(p_capacities[1], o_capacities[1]))
|
||||
print("Att: {0} | {1}".format(p_capacities[2], o_capacities[2]))
|
||||
print("Def: {0} | {1}".format(p_capacities[3], o_capacities[3]))
|
||||
print("Vie: {0} | {1}".format(p_health, o_health))
|
||||
input()
|
||||
sel_choice = 0
|
||||
|
||||
# Who start
|
||||
player = opponent = False
|
||||
while player == False and opponent == False:
|
||||
player = stat_test(player_stat, 0)[0]
|
||||
opponent = stat_test(opponent_stat[:-1], 0)[0]
|
||||
|
||||
if player == True and opponent == True:
|
||||
if player_stat[0] < opponent_stat[0]: opponent = False
|
||||
else: player = False
|
||||
|
||||
# Fight
|
||||
if player > opponent:
|
||||
end = player_turn()
|
||||
if end: return 2, player_stat[4]
|
||||
if opponent_stat[4] <= 0: return 0, player_stat[4]
|
||||
opponent_turn()
|
||||
|
||||
else:
|
||||
opponent_turn()
|
||||
if player_stat[4] <= 0: return 1, player_stat[4]
|
||||
end = player_turn()
|
||||
|
||||
if opponent_stat[4] <= 0: return 0, player_stat[4]
|
||||
if player_stat[4] <= 0: return 1, player_stat[4]
|
||||
|
||||
return 2, player_stat[4]
|
||||
|
||||
|
||||
def misc_stat(data, stat):
|
||||
if data[1] < 9: place = ("Asgard", "Vanaheim", "Alfheim", "Midgard", "Niflheim", "Jotunheim", "Nidavellir", "Muspellheim", "Svartalfheim")[data[1]]
|
||||
elif data[1] == 27: place = "chez vous"
|
||||
else: place = "interieur"
|
||||
money, ticks, player_class = stat[1], stat[4], stat[6]
|
||||
|
||||
hours = ticks // 60
|
||||
if 4 <= hours <= 5:
|
||||
hours = " |aube - {}h".format(hours)
|
||||
elif 6 <= hours <= 12:
|
||||
hours = " |matin - {}h".format(hours)
|
||||
elif 13 <= hours <= 18:
|
||||
hours = " |apres-midi - {}h".format(hours)
|
||||
elif 19 <= hours <= 20:
|
||||
hours = " |crepuscule - {}h".format(hours)
|
||||
else:
|
||||
hours = " |nuit - {}h".format(hours)
|
||||
|
||||
player_class = (" |Guerrier", " |Voleur", " |Moine", " |Mage", " |Assassin")[player_class]
|
||||
|
||||
money = " |Argent: {} PO".format(money)
|
||||
|
||||
print("<o> Informations <o>")
|
||||
print(" |" + center(place, 17, " ") + "|")
|
||||
print(player_class + " " * (19 - len(player_class)) + "|")
|
||||
print(hours + " " * (19 - len(hours)) + "|")
|
||||
print(money + " " * (19 - len(money)) + "|")
|
||||
print("<o> ============= <o>")
|
||||
input()
|
||||
|
||||
|
||||
def display_stat(data, stat):
|
||||
capacities = ["{} ".format(i) if i < 10 else str(i) for i in stat[2]]
|
||||
|
||||
first_line = " |Vit : {0} Agi : {1}|".format(capacities[0], capacities[1])
|
||||
second_line = " |Att : {0} Def : {1}|".format(capacities[2], capacities[3])
|
||||
health = " |Vie : {} PV".format(stat[0])
|
||||
mana = " |Magie : {} PM".format(stat[2][4])
|
||||
|
||||
print("<o> {} <o>".format(center(stat[5], 13, " ")))
|
||||
print(first_line)
|
||||
print(second_line)
|
||||
print(mana + " " * (19 - len(mana)) + "|")
|
||||
print(health + " " * (19 - len(health)) + "|")
|
||||
print("<o> ============= <o>")
|
||||
input()
|
||||
|
||||
|
||||
def inventory(data, stat):
|
||||
weapon = weapons[stat[3][0]]
|
||||
armor = armors[stat[3][1]]
|
||||
|
||||
weapon = " |" + weapon + " " * (17 - len(weapon)) + "|"
|
||||
armor = " |" + armor + " " * (17 - len(armor)) + "|"
|
||||
|
||||
print("<o> Inventaire <o>")
|
||||
print(" |- Arme : |\n{}".format(weapon))
|
||||
print(" |- Armure : |\n{}".format(armor))
|
||||
print("<o> ============= <o>")
|
||||
input()
|
||||
|
||||
|
||||
def sleep(data, stat):
|
||||
sleep_hours = 0
|
||||
hours = "= {0} h ".format(stat[4] // 60)
|
||||
if stat[4] % 60 < 10: hours += "0{1} ="
|
||||
else: hours += "{1} ="
|
||||
|
||||
hours = center(hours.format(stat[4] // 60, stat[4] % 60), 21, " ")
|
||||
|
||||
while not sleep_hours:
|
||||
print(hours)
|
||||
print("Combien d'heures\nvoulez-vous dormir ?")
|
||||
sleep_hours = get_input() % 25
|
||||
if not sleep_hours or sleep_hours < 0: return
|
||||
|
||||
stat[4] += sleep_hours * 60
|
||||
if stat[0] < 100: stat[0] += sleep_hours // 2
|
||||
if stat[2][4] < 50: stat[2][4] += sleep_hours
|
||||
|
||||
|
||||
# If the player is at home
|
||||
if data[1] == 27:
|
||||
if stat[0] < 100: stat[0] += sleep_hours
|
||||
if stat[2][4] < 50: stat[2][4] += sleep_hours * 2
|
||||
|
||||
print_text("Vous vous reposez {0} heure{1}.".format(sleep_hours, ("", "s")[sleep_hours > 1]))
|
||||
|
||||
|
||||
def spell(data, stat):
|
||||
to_disp = "Magie : {} PM".format(stat[2][4])
|
||||
print("<o> Sorts <o>")
|
||||
print(" |" + to_disp + " " * (16 - len(to_disp)) + "|")
|
||||
for i in range(3):
|
||||
if i < len(stat[7]):
|
||||
spell_id, level = stat[7][i]
|
||||
if spell_id >= 0:
|
||||
to_disp = "{0} {1}".format(spells[spell_id][0], spells_level[level - 1])
|
||||
print(" |{}.".format(i + 1) + to_disp + " " * (14 - len(to_disp)) + "|")
|
||||
else:
|
||||
print(" |<aucun> |")
|
||||
|
||||
print("<o> ============ <o>")
|
||||
spell_choice = get_input()
|
||||
if not (1 <= spell_choice <= len(stat[7])): spell_choice = 0
|
||||
if spell_choice:
|
||||
spell_choice -= 1
|
||||
spell_id, level = stat[7][spell_choice][0], stat[7][spell_choice][1]
|
||||
spell_name, capacity, factor, apply_on_player = spells[spell_id]
|
||||
|
||||
if not apply_on_player:
|
||||
print_text("Vous ne pouvez pas lancer ce sort.")
|
||||
|
||||
elif stat[2][4] >= level * 10:
|
||||
msg = "".format()
|
||||
stat[2][4] -= level * 10
|
||||
pts = 12 * level + randint(-5, 5)
|
||||
|
||||
if capacity == 4: # Health
|
||||
stat[0] += factor * pts
|
||||
else:
|
||||
stat[2][capacity] += factor * pts
|
||||
cost = level * 10
|
||||
if stat[6] == 3: cost = level * 8
|
||||
print_text("Vous lancez {0} de niveau {1} [-{2} PM] et {3} {4} points de {5}".format(spell_name, spells_level[level - 1], level * 10, ("perdez", "gagnez")[factor > 0], pts, ("vitesse", "agilité", "attaque", "défense", "vie")[capacity]))
|
||||
|
||||
else:
|
||||
print_text("Vous n'avez plus assez de points de Magie.")
|
||||
|
||||
def quick_save(data, stat):
|
||||
data_copy = data[:]
|
||||
stat_copy = stat[:]
|
||||
print_text("\"{}\"".format(encode_save(data_copy, stat_copy)))
|
||||
|
||||
|
||||
# Misc functions
|
||||
def get_input(string=">"):
|
||||
string = input(string)
|
||||
try:
|
||||
return int(string)
|
||||
except:
|
||||
return 0
|
||||
|
||||
|
||||
def stat_test(stat, test_id):
|
||||
score = (80 + randint(-20, 20)) * stat[test_id] / 50
|
||||
return randint(1, 100) <= score, floor(score)
|
||||
|
||||
|
||||
def init_stat():
|
||||
name = input("Entrez votre nom :\n>")
|
||||
while len(name) == 0 or len(name) > 13:
|
||||
print("Erreur : nom invalide.")
|
||||
name = input("Entrez votre nom :\n>")
|
||||
|
||||
player_class = 0
|
||||
while(not player_class):
|
||||
print("Choisissez une classe\n1. Guerrier\n2. Voleur\n3. Moine\n4. Mage\n5. Assassin")
|
||||
player_class = get_input()
|
||||
if player_class < 0 or player_class > 5: player_class = 0
|
||||
|
||||
if player_class == 1:
|
||||
stat = [6, 6, 10, 6, 6]
|
||||
elif player_class == 2:
|
||||
stat = [6, 20, 6, 6, 6]
|
||||
elif player_class == 3:
|
||||
stat = [6, 6, 6, 20, 6]
|
||||
elif player_class == 4:
|
||||
stat = [6, 6, 6, 6, 12]
|
||||
elif player_class == 5:
|
||||
stat = [10, 6, 6, 6, 6]
|
||||
|
||||
stat = [100, 10, stat, [0, 0], 360, name, player_class - 1, [], 1, -1]
|
||||
|
||||
if player_class == 1:
|
||||
stat[3][1] = 1
|
||||
elif player_class == 4:
|
||||
stat[7].append((1, 1))
|
||||
elif player_class == 5:
|
||||
stat[3][0] = 1
|
||||
|
||||
return stat
|
||||
|
||||
|
||||
def encode_save(data, stat):
|
||||
xp = ["{0}-{1}".format(key, data[0][key]) for key in data[0] if key == "main" or data[0][key]]
|
||||
data = "{0},{1},{2},{3}".format(data[1], data[2], data[3], ",".join(xp))
|
||||
|
||||
stat[5] = 0
|
||||
if not stat[7]: stat[7] = 0
|
||||
else: stat[7] = ",".join(["{0}-{1}".format(i[0], i[1]) for i in stat[7]])
|
||||
|
||||
save_code = []
|
||||
for i in stat:
|
||||
if type(i) == list:
|
||||
for j in i: save_code.append(str(j))
|
||||
else: save_code.append(str(i))
|
||||
|
||||
return ",".join(save_code) + ".{}".format(data)
|
||||
|
||||
|
||||
def decode_save(save_code):
|
||||
stat, data = save_code.split(".")
|
||||
encoded_stat = stat.split(",")
|
||||
encoded_data = data.split(",")
|
||||
|
||||
encoded_stat = [encoded_stat[0], encoded_stat[1], encoded_stat[2: 7], encoded_stat[7: 9], encoded_stat[9], 0, encoded_stat[11], encoded_stat[12: -2], encoded_stat[-2], encoded_stat[-1]]
|
||||
|
||||
if encoded_stat[7] == ["0"]:
|
||||
encoded_stat[7] = []
|
||||
else:
|
||||
spells = []
|
||||
for spell in encoded_stat[7]:
|
||||
s_id, s_lv = spell.split("-")
|
||||
spells.append((s_id, s_lv))
|
||||
encoded_stat[7] = spells
|
||||
|
||||
stat = str_to_int(encoded_stat)
|
||||
|
||||
for i in range(len(stat[7])):
|
||||
stat[7][i] = tuple(stat[7][i])
|
||||
|
||||
# Money check
|
||||
if stat[1] < 0: stat[1] = 0
|
||||
if stat[1] > 100000: stat[1] = 100000
|
||||
|
||||
# Stat check
|
||||
for i in range(len(stat[2])):
|
||||
if stat[2][i] > 50: stat[2][i] = 50
|
||||
if stat[2][i] < 0: stat[2][i] = 0
|
||||
|
||||
# Player's class check
|
||||
if not (0 <= stat[6] <= 5):
|
||||
raise ValueError("classe du joueur inconnue")
|
||||
|
||||
# PLayer's name check
|
||||
name = input("Entrez votre nom :\n>")
|
||||
while len(name) == 0 or len(name) > 13:
|
||||
print("Erreur : Nom invalide")
|
||||
name = input("Entrez votre nom :\n>")
|
||||
stat[5] = name
|
||||
|
||||
xp = {}
|
||||
for quest in encoded_data[3:]:
|
||||
q_id, q_xp = quest.split("-")
|
||||
xp[q_id] = int(q_xp)
|
||||
data = [xp, int(encoded_data[0]), int(encoded_data[1]), int(encoded_data[2])]
|
||||
|
||||
return stat, data
|
||||
|
||||
|
||||
def str_to_int(data):
|
||||
result = []
|
||||
for i in data:
|
||||
if isinstance(i, (list, tuple)):
|
||||
result.append(str_to_int(i))
|
||||
else:
|
||||
result.append(int(i))
|
||||
return result
|
|
@ -9,7 +9,7 @@ jotunheim = (r"""
|
|||
/ \ / \ /\ \ / \ / \ /\ / / \ / \ / / / \ ~~~~~
|
||||
/ / / \ ___ ### / \ / \ /\ / \ / \ /\ / / \ ~~~
|
||||
/\ / / \ /O O\ ##### / ### / / \ \ / \ / \ /\ / / \ /\ ~~
|
||||
/ \ /\ / / \ * |_ | |=| ##### / / \ / ~/ / \ / \ / \ ~
|
||||
/ \ /\ / / \ |_ | |=| ##### / / \ / ~/ / \ / \ / \ ~
|
||||
/ \ / ### \ |^|_| |=| / / \ ### ### ~/ / \ /\ / \ /\
|
||||
/ \ ##### ### / ### \ ##### ##### ~/ / \ / \ / \ / \
|
||||
\ / \ |=| ### ##### _______ ##### |=| |=| ~ / _ \ / \ /\ / /
|
||||
|
@ -19,7 +19,7 @@ jotunheim = (r"""
|
|||
~~ / / \ / \ /\ ##### | | ##### /________\ ##### ~~~~~~ || / / \ /\
|
||||
~~ / / \ / \ / \ /\ |=| |[] |]O[| []| |=| |<o> <o>| ### |=| ~~~~~ / / \__
|
||||
~ / / \/ / / \ |___________| | __ | ##### ~~ _____ /\ / \
|
||||
~ / / / \ * ### |__|__|__| |=| _ / \___ / \_ / \
|
||||
~ / / / \ ### |__|__|__| |=| _ / \___ / \_ / \
|
||||
~~~ /\ / / \ /\ ### ##### __/o\ / \ / \ / \
|
||||
~~ / \__ / / \__ ##### |=| ### ### / o | /____________\ / \ ~
|
||||
~~~ / \ /\ / \ |=| ##### ### ##### |____| | O O O | _ /\ ~~~
|
||||
|
@ -27,7 +27,7 @@ jotunheim = (r"""
|
|||
~ / \/ \__ / \ \ / \ ##### |=| ## #### ## |__|^|_______| / | / \ ~~
|
||||
~ /\ / \ / \ /\ / \ |=| ## #### ## ## #### |____| / \ /\ ~~
|
||||
/ \__ / \ \ / \ / \ _ #### ## #### || ## ## ## / \_ ~
|
||||
/ * \ / \ /\ /\ / \ __/ \ ## || ## || #### ## #### /\ / \ ~
|
||||
/ \ / \ /\ /\ / \ __/ \ ## || ## || #### ## #### /\ / \ ~
|
||||
~~ \ / \ / \ \ /\ / | || || ## ## #### ## / \_ / \~
|
||||
~~ \ /\ / \ / \ / \ |____| ## ## #### ## || ## || / \ ~~
|
||||
~ /\ \/ \ /\ / \ \ /\ / \ #### #### ## #### || / \ /\ ~~~
|
||||
|
@ -43,50 +43,50 @@ jotunheim = (r"""
|
|||
/\ / \ \ /\ / \ / \ ______ / \ / \ / \_ / \ /\ ~
|
||||
/ \ \ \/ \ /________\ / \ /________\ |_| / \ / \ / \_ ~
|
||||
/ \ _ / \ | | _______________ /________\ |<o> <o>| / \ / \
|
||||
/ /\ \ / \ / \ | o o o o| / Utgard \ | [] [] | | _ | /\ /\ / /\ \
|
||||
/ \ |_| * |________| / () () () () \ | | |__|^|___| / \_ / \_ / \_
|
||||
/ /\ \ / \ / \ | o o o o| / \ | [] [] | | _ | /\ /\ / /\ \
|
||||
/ \ |_| |________| / () () () () \ | | |__|^|___| / \_ / \_ / \_
|
||||
/ \ /\ /___________________\ |________| / _ \ / \ / \
|
||||
/ \/ \ ______ |_/ \_/ \_/ \_| / / \ \/ /\ \/ \
|
||||
/ \ _ / \ ### |I| |I| _ |I| |I| ______ |_| _/ \
|
||||
/ \ / \ /________\ ##### |I|* |I|/_\|I| |I| / \ / \ /\
|
||||
/ \ / \ /________\ ##### |I| |I|/_\|I| |I| / \ / \ /\
|
||||
/\ |_| ___ |<o> <o>| ### |I| |I|[^]|I| |I| ### /________\ _ \ _/ \
|
||||
/ \ /\ * /<o>\ | | /-\ ##### ||]O[| | / \ /\ / \
|
||||
/ \ /\ /<o>\ | | /-\ ##### ||]O[| | / \ /\ / \
|
||||
/ \ \ | | |________| ### ### ### | | |_| _/ \ / \
|
||||
/ \ \ /\ |___| ### ##### ##### /-\ |________| /\ / \ /\
|
||||
\/ \ ##### |=| |=| _/ \ / _/ \
|
||||
/\ / \ ~~~~~~~ ### ### / \ / \
|
||||
/ \ /\ / ~~~~~~~~~~|----* ### /-\ ### ### ### ##### / \ /\ / \ /\
|
||||
/ \ / \ ~~~~~~~~~~~~~~| ##### ##### ? ##### ##### ### _/ \ _/ \
|
||||
/ \ /\ / ~~~~~~~~~~|---- ### /-\ ### ### ### ##### / \ /\ / \ /\
|
||||
/ \ / \ ~~~~~~~~~~~~~~| ##### ##### ##### ##### ### _/ \ _/ \
|
||||
\/ \ ~~~~~~~~~~~~~~~| ### |=| |=| ### /-\ / \ /\ / \
|
||||
~~~ / \~~~~~~~~~~~~~~~|---- /-\ ### ~~~ /-\ / _/ \ / \
|
||||
~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~ ### ##### _~/~\~_ ### ___ / \
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ##### ### ### /~~|~|~~\ ##### /<o>\ /\ \
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ### ##### /-\ \_______/ ### | | /\ _/ \ /\ /\
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~ /-\ ### ### |=======| /-\ |___| _/ \ / \ _/ \ _/ \
|
||||
~~~~~~~~~~~~~~~~~~~~~~~ /-\ ##### * ### /~ \/ / \ / \
|
||||
~~~~~~~~~~~~~~~~~~~~~~~ /-\ ##### ### /~ \/ / \ / \
|
||||
~~~~~~~~~~~~~~~~~~~~ ### ### ### ##### /~ / \/ ## \
|
||||
~~~~~~~~~~~~~~~~ ##### ##### ### /-\ ___ ### ### ~~ ## ####
|
||||
~~~~~~~~~~~~ __ ### ### ##### /[O]\ ##### /-\ ~~ #### ## ######
|
||||
~~~~~~~~~~~ /()\ /-\ /-\ ### ___ | | ___ ___ ### ~~~ ###### #### ########
|
||||
~~~~~~~~~~ | =| /-\ /O O\ |___| /<o>\ /() \ /-\ ~~~ ######## ###### ## ######
|
||||
~~~~~~~~~ |= | ? ### | | * | | | | ~~~~ ###### ######## #### ####
|
||||
~~~~~~~~~ |= | ### | | | | | | ~~~~ ###### ######## #### ####
|
||||
~~~~~~~~ | =| ### ##### |___| |___| |___| ~~~~~~~ #### ###### ###### |--|
|
||||
~~~~~~ * |= | ##### ### ___ ~~~~~~~~~~ ## |--| #### ########|--|
|
||||
~~~~~~ |= | ##### ### ___ ~~~~~~~~~~ ## |--| #### ########|--|
|
||||
~~~~~ /____\ ### /-\ /<o>\ ~~~~~~~~~~~~~~~~ #### |--| |--| ######
|
||||
~~~~~ ~~~~~~~~ /-\ | | ~~~~~~~~~~~~~~~~~ | ## ## ### |--| ## #### ##
|
||||
~~~~ ~~~~~~~~~~~~~~~~~ *|___| ~~~~~~~~~~~~~~~~ | #### || ##### ## #### |--| ####
|
||||
~~~~ ~~~~~~~~~~~~~~~~~ |___| ~~~~~~~~~~~~~~~~ | #### || ##### ## #### |--| ####
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~ ## ## | ## ##### #### ###### |--| ######
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |~~~~~~~~~~~~~~~~~~~ ## #### #### | || ### ###### ######## ########
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |~~~~~~~~~~~~~~ | #### ## /\ /\ | ### |_| ######## ###### ######
|
||||
~~~~~~~~~~~~~~~~~~~~ # ~~~~~| |~~ | /\ #### | ## ##### ###### #### ####
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~ ## #### #### | || ### ###### ######## ########
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | #### ## /\ /\ | ### |_| ######## ###### ######
|
||||
~~~~~~~~~~~~~~~~~~~~ # ~~~~~~~~~~~ | /\ #### | ## ##### ###### #### ####
|
||||
~~~~~~~~~~~~~~ ### # |==| () /\ () | #### ##### #### |--| ## |--|
|
||||
~~~~~~~~~ ##### ### | /__\ __ /__\ | ## ### |--| |--| #### |--|
|
||||
~~~~~~ # ### # ##### | | |___/()\___| | | || |_| |--| ######
|
||||
~~~~~ ### __ |-| ### ### | ## |[]| [] [] |[]| | ### ### ######## ##
|
||||
~~~~ # ##### /()\ ##### |-| |#### | | __ | | | ##### ##### ## ###### ####
|
||||
~~~~ ### ### | \____ ### # | /\ |__|___|^^|___|__| ## | ##### ##### #### #### ######
|
||||
~~~~ ##### |-| | |]O[|\ |-| ### | ? #### | ### ### ###### ## |--| ########
|
||||
~~~~ ### | _ | ##### | * /\ | |_| |_| ######## #### |--| ######
|
||||
~~~~ ##### |-| | |]O[|\ |-| ### | #### | ### ### ###### ## |--| ########
|
||||
~~~~ ### | _ | ##### | /\ | |_| |_| ######## #### |--| ######
|
||||
~~~~~ |-| |____|^|_| # ### # | # # | ### ###### ###### ####
|
||||
~~~~~~ ### |-| ### |==|==|==|===| |=|==|==|==|==| ##### ## #### ######## |--|
|
||||
~~~~~~~~~ # ##### ##### ### ##### #### |--| ###### |--|
|
||||
|
@ -97,7 +97,7 @@ jotunheim = (r"""
|
|||
~~~~~~~~~~~~~~ ##### |-| ### |-| |-| |_| ##### ##### ##### |--| #### #### ######
|
||||
~~~~~~~~~~~~~ ### |-| ### ##### ### |--| ###### ###### ####
|
||||
~~~~~ ~~~~ |-| ~~~~~ # ### |_| ### ### |_| ######## ########|--|
|
||||
~~~~ * ~~ ~~~~~~~ ~~~~~~~~~~ ### ##### ##### |_| ### ###### ###### |--|
|
||||
~~~~ ~~ ~~~~~~~ ~~~~~~~~~~ ### ##### ##### |_| ### ###### ###### |--|
|
||||
~~~ ~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~ # ##### ##### ##### ### ##### #### ## ####
|
||||
~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ### ### ### ### ### ##### ##### |--| #### |--|
|
||||
~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ##### |-| |_| ##### |_| ##### ### |--| ######|--|
|
||||
|
@ -119,7 +119,7 @@ jotunheim = (r"""
|
|||
~~~ (_____) #### ##### ##### ##### ##### |_| ##### |_| ###### ## #### ~~
|
||||
~~ _ |-----| ## ### ### ### ##### ### ##### ### ### ######## #### |--| ~~
|
||||
~~~ /-\ _ || ##### |_| |_| ### ### ##### ### ##### |_| ###### ###### |--| ~~
|
||||
~~~~ |_| __/o\ ~~~~ ##### ### ##### |_| ##### |_| ### ##### ### #### ######## ~~~~~~
|
||||
~~~~ |^| __/o\ ~~~~ ##### ### ##### |_| ##### |_| ### ##### ### #### ######## ~~~~~~
|
||||
~~~~~~ / o | ~~~~~~~~~ ### ##### ##### ### ##### ### ##### |--| ###### ~~~~~~
|
||||
~~~~~~~~ |____| ~~~~~~~~~~~~~~ |_| ##### ### |_| ##### |_| ##### |--| #### ~~~~~~~~~~
|
||||
~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~ ### |_| ### ~~~~ ### |--| ~~~~~~~~~~~~~
|
||||
|
@ -143,7 +143,7 @@ h_31 = (r"""
|
|||
| /__\ | | /__\ |
|
||||
| |==| | _ | |==| |
|
||||
| (_) | |
|
||||
| |_| | * __ |
|
||||
| |_| | __ |
|
||||
| ____ | | | |
|
||||
| |____| | |__| |
|
||||
| | _ | | | |
|
||||
|
@ -154,7 +154,7 @@ h_31 = (r"""
|
|||
| | |
|
||||
| | | |
|
||||
|============|====|^|====|=============|""",
|
||||
(19, 14, 5, 29, 11)) # * : (28, 4)
|
||||
(19, 14, 5, 29, 11))
|
||||
|
||||
|
||||
h_32 = (r"""
|
||||
|
@ -164,7 +164,7 @@ h_32 = (r"""
|
|||
| |
|
||||
| |============================|
|
||||
| ____ ____ |=====____==========____=====|
|
||||
| \__/ \__/ * \__/ \__/ |
|
||||
| \__/ \__/ \__/ \__/ |
|
||||
| | | | | | | | | |
|
||||
| | | | | | | | | |
|
||||
| |__| |__| |__| |__| |
|
||||
|
@ -183,7 +183,7 @@ h_32 = (r"""
|
|||
| |
|
||||
|============| |==============|
|
||||
|============|^|==============| """,
|
||||
(14, 24, 5, 88, 25)) # * : (28, 6)
|
||||
(14, 24, 5, 88, 25))
|
||||
|
||||
|
||||
h_33 = (r"""
|
||||
|
@ -192,9 +192,9 @@ h_33 = (r"""
|
|||
| /_____\ | | /_____\ |
|
||||
| |=====| |===|]O[|==|]O[|===| |=====| |
|
||||
| |==================| |
|
||||
| _ _ * |
|
||||
| _ _ |
|
||||
| (~) (~) |
|
||||
| __ __ |_| * |_| __ __ |
|
||||
| __ __ |_| |_| __ __ |
|
||||
| | | | | | | | | |
|
||||
| |__| |__| |__| |__| |
|
||||
| | | | | | | | | |
|
||||
|
@ -212,7 +212,7 @@ h_33 = (r"""
|
|||
| |
|
||||
|============================| |===========================|
|
||||
|=[]=[]=[]=[]=[]=[]=[]=[]=[]=|^|=[]=[]=[]=[]=[]=[]=[]=[]=[]|""",
|
||||
(30, 24, 5, 89, 45)) # * : (48, 5) * : (24, 7)
|
||||
(30, 24, 5, 89, 45))
|
||||
|
||||
|
||||
h_34 = (r"""
|
||||
|
@ -222,7 +222,7 @@ h_34 = (r"""
|
|||
| | | |
|
||||
| |============| |
|
||||
| |============| |
|
||||
| ####### * ####### |
|
||||
| ####### ####### |
|
||||
| ######### ######### |
|
||||
| ######### ######### |
|
||||
| ######### ######### |
|
||||
|
@ -246,7 +246,7 @@ h_34 = (r"""
|
|||
|==|II|================|II| |II|================|II|==|
|
||||
|II| |II| |II| |II|
|
||||
|II| |II|/|^=|\|II| |II| """,
|
||||
(34, 29, 5, 60, 50)) # * : (26, 6)
|
||||
(34, 29, 5, 60, 50))
|
||||
|
||||
|
||||
h_35 = (r"""
|
||||
|
@ -255,7 +255,7 @@ h_35 = (r"""
|
|||
| |
|
||||
| _ _ |
|
||||
| ### (~) (~) ### |
|
||||
| ##### * |=| |=| ##### |
|
||||
| ##### |=| |=| ##### |
|
||||
| ### ### |
|
||||
| |=| |=| |
|
||||
| ### _ _ ### |
|
||||
|
@ -271,24 +271,49 @@ h_35 = (r"""
|
|||
|======================\ /======================|
|
||||
|==|/\|=|/\|=|/\|=|/\|=/^^\=|/\|=|/\|=|/\|=|/\|==|""",
|
||||
(24, 19, 5, 64, 85),
|
||||
(25, 19, 5, 65, 85)) # * : (17, 5)
|
||||
(25, 19, 5, 65, 85))
|
||||
|
||||
|
||||
h_36 = (r"""
|
||||
|======================================|
|
||||
| |
|
||||
| _ _ _ _ |
|
||||
| (_) *(_) (_) (_) |
|
||||
| (_) (_) (_) (_) |
|
||||
| |_| |_| |_| |_| |
|
||||
| |
|
||||
| |
|
||||
|=================| |====== =======|
|
||||
| | | [I] [I] |
|
||||
| +---+ +---+ | | /|\ /|\ |
|
||||
| | | | | | * |
|
||||
| | | | | | |
|
||||
| +---+ * +---+ | | [====] [====] |
|
||||
| | | | | | |
|
||||
| +---+ +---+ | | [====] [====] |
|
||||
| | | [====] [====] |
|
||||
|=================|^^|=================|""",
|
||||
(19, 14, 5, 23, 88),
|
||||
(20, 14, 5, 23, 88)) # * : (11, 3) * : (27, 10) * : (9, 12)
|
||||
(20, 14, 5, 23, 88))
|
||||
|
||||
jotunheim_entities = (
|
||||
["Utarg", '*', 5, 34, 56, 'stand by'],
|
||||
[0, '*', 5, 25, 10, 'stand by'],
|
||||
[0, '*', 5, 39, 20, 'stand by'],
|
||||
[0, '*', 5, 3, 28, 'stand by'],
|
||||
[0, '*', 5, 34, 45, 'stand by'],
|
||||
[0, '*', 5, 53, 49, 'stand by'],
|
||||
[0, '*', 5, 19, 51, 'stand by'],
|
||||
[0, '*', 5, 64, 64, 'stand by'],
|
||||
[0, '*', 5, 54, 70, 'stand by'],
|
||||
[0, '*', 5, 8, 72, 'stand by'],
|
||||
[0, '*', 5, 40, 75, 'stand by'],
|
||||
[0, '*', 5, 72, 87, 'stand by'],
|
||||
[0, '*', 5, 6, 98, 'stand by'],
|
||||
[0, '*', 31, 28, 4, 'stand by'],
|
||||
[0, '*', 32, 28, 6, 'stand by'],
|
||||
[0, '*', 33, 14, 7, 'stand by'],
|
||||
[0, '*', 33, 48, 5, 'stand by'],
|
||||
["Thrym", '*', 34, 26, 6, 'stand by'],
|
||||
["Gullveig", '*', 35, 17, 5, 'stand by'],
|
||||
["jotunheim_aubergiste", '*', 36, 27, 10, 'stand by'],
|
||||
[0, '*', 36, 0, 0, 'stand by'],
|
||||
[0, '*', 36, 0, 0, 'stand by'],
|
||||
)
|
273
idk/midgard.py
|
@ -5,10 +5,10 @@ midgard = (r"""
|
|||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~~ ~~~~~~ ~~~ _ ~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ ~~~ ~~~ ~~~ /-\ ~~~~~~~ ~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~~~~~ ~~~ ~~~~ ~~~ |_| ~~~~~~~ ~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~~~~~ ~~~ ~~~~ ~~~ |^| ~~~~~~~ ~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~~~~~~ ~~ ~~~~ ~~ ~~ ~~~~~ ~ ~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ ~~~ ~ ~~~~~ ~~ ~~~ ~~~ ~~~~ ~~~~~ ~ ~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ? ~~~~~~~ ~ ~~ ~~~~~ ~~~ ~~ ~~~~ ~~~ ~ ~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ ~ ~~ ~~~~~ ~~~ ~~ ~~~~ ~~~ ~ ~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~ ~~~~~ ~~~~ ~~~ ~~~ ~~ ~ ~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ ~ ~ ~~~~~ ~~~~ ~~~~ ~~~ ~~~~ ~~ ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ ~ ~~~~~~ ~~~ ~~~~ ~~~ ~~~ ~ ~~~~~~~~
|
||||
|
@ -23,7 +23,7 @@ midgard = (r"""
|
|||
~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ \ #### ## || ######## ## ## #### ## #### ~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~ /\ #### ##|| ## #### ##|| #### ## #### ## ~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~ / \ ## #### || ## #### #### ##|| #### ##|| ~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ / \ || #### ? || #### ## #### ## #### ~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ / \ || #### || #### ## #### ## #### ~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ## ## || #### || #### ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ /\ || || ## ## ## ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ _/ \ /\ ## ||#### || ## ~~~~~~~
|
||||
|
@ -44,55 +44,55 @@ midgard = (r"""
|
|||
~~~~~~~~~~~~~ ~~ ~~~ ~~~ ### , ' / Midgard \ /-\ ~~~~~~~~~
|
||||
~~~~~~~~~~~~~ ~~~~~~~~~~~~ ~~~~~ /-\ . ' ' / \ ### ~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ , , . ' /_ __ _ ___ _ __ _\ ##### ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ |_/ \_/ ? \_/ \_| ### ~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ ### |_| |_| *|_| |_| /-\ ~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~ |_/ \_/ \_/ \_| ### ~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ ### |_| |_| |_| |_| /-\ ~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~ ### /[]\____ ##### ### ~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~ ##### |_ o o \ ### _ ##### ~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~ ~~~~ ### * |^|_____| /-\ _ /o\___ ### ~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~ ~~~~ ### |^|_____| /-\ _ /o\___ ### ~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~ /-\ /o\ |_ ]O[\ /-\ ~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~ |_| |^|___| ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~ |^| |^|___| ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~ ### ' __ , ### _ ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ ##### / \ ##### / \ ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~ ### ### ' |__| , ### |_| _ ~~~~~~
|
||||
~~~~~~~~~~~~~~~~~ ### ### ' |^_| , ### |^| _ ~~~~~~
|
||||
~~~~~~~~ ##### /-\ ### /-\ /o\ ~~~~~~
|
||||
~~~~~~~~ _ ### ##### . , , * |_| ~~~~~~
|
||||
~~~~~~~~ _ ### ##### . , , |^| ~~~~~~
|
||||
~~~~~ /-\ ### /-\ ### . , . __ _ ~~~~~~
|
||||
~~~~~~~ |_| ##### /-\ ,. ' /[]\ / \ ~~~~~~~
|
||||
~~~~~~ * ### ' . |__| |_| ~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~ /-\ . ' . * __ _ ~~~~~~~~~~~
|
||||
~~~~~~~ |^| ##### /-\ ,. ' /[]\ / \ ~~~~~~~
|
||||
~~~~~~ ### ' . |^_| |^| ~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~ /-\ . ' . __ _ ~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~ /<>\ _ /-\ ~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~ __ ' ' . |__| /o\ |_| ~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~ /<>\ ' ___ |_| _ ~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ |__| / _\ .. /o\ ~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~ ' . |_|^| . _ _ |_| ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~ __ ' ' . |_^| /o\ |^| ~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~ /<>\ ' ___ |^| _ ~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ |^_| / _\ .. /o\ ~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~ ' . |_|^| . _ _ |^| ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ ' /o\____/o\ ~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~ ' ' __ |==|==| o o |==|==| __ ~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~ ' /[]\ | | __ | | /<>\ ~~~~~
|
||||
~~~~~~~~~~~~~~~ ' |__| | |__|^^|__| | |__| ~~~~
|
||||
~~~~~~~~~~~~~~~ ' |^_| | |__|^^|__| | |_^| ~~~~
|
||||
~~~~~~~~~~~~~~~~~ ___ | | ~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ . /]O[\ | #### #### * | ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ . |___| | #### #### | ~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ . /]O[\ | #### #### | ~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ . |__^| | #### #### | ~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~ ' , __ | #### #### | ~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~ / \ | | ~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~ . |__| | #### #### | ~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~ . |_^| | #### #### | ~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~ | #### #### | ~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~ | #### #### | ~~~~~~~~~~~~
|
||||
~~~~~~~ ### ### | | ~~~~~~~~~~~
|
||||
~~~~~~~~~ ### ##### ##### ### | ? + + | ~~~~~~~~~~~
|
||||
~~~~~~~~~ ### ##### ##### ### | + + | ~~~~~~~~~~~
|
||||
~~~~~~~~~ ##### ### ##### ##### |==|==|==| |==|==|==| ~~~~~~~~~~~
|
||||
~~~~~~~~~ ##### /|\ ### ### ### ~~~~~~~~~~
|
||||
~~~~~~~~~ ### ### /|\ ##### /|\ ~~~~~~~~~~
|
||||
~~~~~~~~ /|\ ##### ### ### ### ### ~~~~~~~~~
|
||||
~~~~~~~~ ##### ### /|\ ##### ##### ##### ### |--|--|--|~~~~
|
||||
~~~~~~~~~ ### ### ##### ##### ### ### ##### *|~~~~
|
||||
~~~~~~~~~ ### ### ##### ##### ### ### ##### |~~~~
|
||||
~~~~~~~~~~ ##### /|\ ##### ### ### /|\ /|\ ### |~~~~
|
||||
~~~~~~~~~~~ ##### ### ##### /|\ /|\ |--|--|--|~~~~
|
||||
~~~~~~~~~~~~~ ### _ /|\ ##### ### ### ~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~ /|\ /-\ ### ### ##### ##### ~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~ |_| _ /|\ ##### ##### ##### ### ~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~ |^| _ /|\ ##### ##### ##### ### ~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~ / \ _ ##### ### ### ### ##### ~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~ |_| / \ ### /|\ ##### /|\ ### ~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~ |_| /|\ ### /|\ ~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~ |^| / \ ### /|\ ##### /|\ ### ~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~ |^| /|\ ### /|\ ~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /|\ ~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
@ -111,6 +111,23 @@ midgard = (r"""
|
|||
(44, 65, 27, 9, 16), # Maison du joueur
|
||||
(60, 69, 28, 24, 14), # Mesnie fortifiée (1/2)
|
||||
(61, 69, 28, 25, 14), # Mesnie fortifiée (2/2)
|
||||
|
||||
(58, 51, 82, 5, 4),
|
||||
(51, 54, 83, 4, 9),
|
||||
(69, 54, 84, 5, 4),
|
||||
(89, 56, 85, 5, 4),
|
||||
(71, 59, 86, 4, 9),
|
||||
(81, 59, 87, 5, 4),
|
||||
(61, 62, 88, 5, 4),
|
||||
(69, 63, 89, 5, 4),
|
||||
(29, 64, 90, 4, 9),
|
||||
(82, 65, 91, 5, 4),
|
||||
(36, 69, 92, 4, 9),
|
||||
(88, 69, 93, 10, 9),
|
||||
(32, 72, 94, 10, 9),
|
||||
(42, 75, 95, 10, 9),
|
||||
(33, 92, 96, 5, 4),
|
||||
(38, 93, 97, 5, 4),
|
||||
)
|
||||
|
||||
|
||||
|
@ -142,9 +159,9 @@ h_26 = (r"""
|
|||
| |==============[]==|
|
||||
| | |
|
||||
| | _ _ _ |
|
||||
| | |_| |_| |_|* |
|
||||
| |_|* |_|* |_| |
|
||||
| |_|* |_| |_|* |
|
||||
| | |_| |_| |_| |
|
||||
| |_| |_| |_| |
|
||||
| |_| |_| |_| |
|
||||
| | |
|
||||
| |------------------|
|
||||
| |
|
||||
|
@ -180,7 +197,7 @@ h_28 = (r"""
|
|||
| [===][===] | | /" "\ | | [===][===] |
|
||||
| [===][===] | | |____| | | [===][===] |
|
||||
| |------| |------| |
|
||||
| * |
|
||||
| |
|
||||
| |
|
||||
| ______ ______ |
|
||||
| |\/||\/| |\/||\/| |
|
||||
|
@ -190,4 +207,200 @@ h_28 = (r"""
|
|||
|__+ +__|
|
||||
|\/|^^|\/| """,
|
||||
(24, 14, 3, 60, 69),
|
||||
(25, 14, 3, 61, 69)) # * : (27, 6)
|
||||
(25, 14, 3, 61, 69))
|
||||
|
||||
|
||||
h_82 = (r"""
|
||||
|==|=====|
|
||||
| /#\ |
|
||||
| |
|
||||
| |
|
||||
|===|^|==|""",
|
||||
(5, 4, 3, 58, 51))
|
||||
|
||||
|
||||
h_83 = (r"""
|
||||
|<><><>|~|<><>|
|
||||
| |~| |
|
||||
| /{O}\ |
|
||||
| |###| |
|
||||
| +--+ |
|
||||
| | | |
|
||||
| | | |
|
||||
| +--+ |
|
||||
| |
|
||||
|<>|^|<><><><>|""",
|
||||
(4, 9, 3, 51, 54))
|
||||
|
||||
|
||||
h_84 = (r"""
|
||||
|========|
|
||||
| [=]|
|
||||
| /-\|
|
||||
| |
|
||||
|===|^|==|""",
|
||||
(5, 4, 3, 69, 54))
|
||||
|
||||
|
||||
h_85 = (r"""
|
||||
|<><><><>|
|
||||
|[===] |
|
||||
| |
|
||||
| |
|
||||
|<o>|^|<>|""",
|
||||
(5, 4, 3, 89, 56))
|
||||
|
||||
|
||||
h_86 = (r"""
|
||||
|=-=-=-=-=-=-=|
|
||||
|[====] _ |
|
||||
| (_) |
|
||||
|[====] [I] |
|
||||
| |
|
||||
|[====] _ |
|
||||
| (_) |
|
||||
|[====] [I] |
|
||||
| |
|
||||
|<>|^|<><><><>|""",
|
||||
(4, 9, 3, 71, 59))
|
||||
|
||||
|
||||
h_87 = (r"""
|
||||
|==|=====|
|
||||
| /_\ |
|
||||
| |
|
||||
| |
|
||||
|===|^|==|""",
|
||||
(5, 4, 3, 81, 59))
|
||||
|
||||
|
||||
h_88 = (r"""
|
||||
|========|
|
||||
|+-+ |
|
||||
|| | |
|
||||
|+-+ |
|
||||
|===|^|==|""",
|
||||
(5, 4, 3, 61, 62))
|
||||
|
||||
|
||||
h_89 = (r"""
|
||||
|========|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|===|^|==|""",
|
||||
(5, 4, 3, 69, 63))
|
||||
|
||||
|
||||
h_90 = (r"""
|
||||
|=======|_|====|
|
||||
| /###\ |
|
||||
| |
|
||||
| +---+ |
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
| +---+ |
|
||||
| |
|
||||
|==|^|========|""",
|
||||
(4, 9, 3, 29, 64))
|
||||
|
||||
|
||||
h_91 = (r"""
|
||||
|==|=====|
|
||||
| /#\ |
|
||||
| |
|
||||
| |
|
||||
|===|^|==|""",
|
||||
(5, 4, 3, 82, 65))
|
||||
|
||||
|
||||
h_92 = (r"""
|
||||
|<><><[I]><><>|
|
||||
| [I] |
|
||||
| /-\ [====]|
|
||||
| |
|
||||
| [====]|
|
||||
| [I] |
|
||||
| /-\ [====]|
|
||||
| |
|
||||
| [====]|
|
||||
|<>|^|<><><><>|""",
|
||||
(4, 9, 3, 36, 69))
|
||||
|
||||
|
||||
h_93 = (r"""
|
||||
|/\/\/\|/\/\/\|
|
||||
|\/\/\/|\/\/\/|
|
||||
| [I] |
|
||||
| _ /-\ _ |
|
||||
| |_| |_| |
|
||||
| |_| |_| |
|
||||
| |_| |_| |
|
||||
| |
|
||||
| |
|
||||
|========|^|==|""",
|
||||
(10, 9, 3, 88, 69))
|
||||
|
||||
|
||||
h_94 = (r"""
|
||||
|<><><><><o><><><><>|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|<><><><>|^|<><><><>|""",
|
||||
(10, 9, 3, 32, 72))
|
||||
|
||||
|
||||
h_95 = (r"""
|
||||
|<><><>|<><><>|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|<><><><>|^|<>|""",
|
||||
(10, 9, 3, 42, 75))
|
||||
|
||||
|
||||
h_96 = (r"""
|
||||
|========|
|
||||
| +-+|
|
||||
| | ||
|
||||
| +-+|
|
||||
|===|^|==|""",
|
||||
(5, 4, 3, 33, 92))
|
||||
|
||||
|
||||
h_97 = (r"""
|
||||
|=====|==|
|
||||
| /-\ |
|
||||
| |
|
||||
| |
|
||||
|===|^|==|""",
|
||||
(5, 4, 3, 38, 93))
|
||||
|
||||
|
||||
midgard_entities = (
|
||||
[0, '*', 3, 39, 49, 'stand by'],
|
||||
[0, '*', 3, 8, 59, 'stand by'],
|
||||
[0, '*', 3, 66, 56, "stand by"],
|
||||
[0, '*', 3, 67, 46, 'stand by'],
|
||||
[0, '*', 3, 66, 56, 'stand by'],
|
||||
[0, '*', 3, 68, 71, 'stand by'],
|
||||
[0, '*', 3, 94, 85, 'stand by'],
|
||||
["Rosahil Green", '*', 26, 27, 6, 'stand by'],
|
||||
[0, '*', 26, 17, 7, 'stand by'],
|
||||
[0, '*', 26, 22, 7, 'stand by'],
|
||||
[0, '*', 26, 17, 8, 'stand by'],
|
||||
[0, '*', 26, 27, 8, 'stand by'],
|
||||
[0, '*', 28, 27, 6, 'stand by'],
|
||||
)
|
|
@ -7,13 +7,13 @@ muspellheim = (r"""
|
|||
~~~~~~~ /o\ ##### ~~~~~~~~~~~~~~~~~~~~~ ### /_|_\ ~~~~
|
||||
~~~~~~~ /_|_\ ### ~~~~~~~~~~~~~ ##### ~~~~~
|
||||
~~~~~~~~ /_\ ### ### ### _ _ _ ~~~~~
|
||||
~~~~~~~~~ ##### /_\ ##### ? / \__ /o\ /-\ ~~~~
|
||||
~~~~~~~~~ _ ### _ ### | <>\ /_|_\ |_| ~~~~
|
||||
~~~~~~~~~ ##### /_\ ##### / \__ /o\ /-\ ~~~~
|
||||
~~~~~~~~~ _ ### _ ### | <>\ /_|_\ |^| ~~~~
|
||||
~~~~~~~~ _ /o\ /_\ / \__ ### ### /_\ |____| ~~~~~
|
||||
~~~~ /o\ /_|_\ | <>\ ##### ##### _ ~~~~~~
|
||||
~~~ /_|_\ ### * |____| ### ### ### /o\__ ~~~~~~
|
||||
~~~ /_|_\ ### |____| ### ### ### /o\__ ~~~~~~
|
||||
~~~ ### ##### ##### /_\ /_\ ` |_ \ ~~~~~~
|
||||
~~~##### ### ##### ### `,.` , * |^|__| ~~~~~~
|
||||
~~~##### ### ##### ### `,.` , |^|__| ~~~~~~
|
||||
~~~############ ### ### ` /_\ ',` `, ~~~~~~
|
||||
~~~ ### ##### |=|### ##### , ' ` ' . ' ,, ` ```,'' . ~~~~~~
|
||||
~~~ |=| ### ##### ### ##### `' ., ` ' ','., ,`.. ,,`,,` ,`'. ` `` ~~~~~~~
|
||||
|
@ -24,29 +24,29 @@ muspellheim = (r"""
|
|||
### ##### |=| ### ,` ` ##### ##### ### ##### ### ##### ##### ##### ### ~~~~~~~~~
|
||||
|=| ### ### ##### , , ' ### ##### |=| ##### ##### ### ### ##### |=| ~~~~~~~~
|
||||
|=|##### ### ###### ' `. ` |=| ### ### ##### |=| |=| ### ### ~~~~~
|
||||
########### ### ,. `.,''. |=| |=| ### ', |=| ##### ###
|
||||
########### ### ,,,,. `.,''. |=| |=| ### ', |=| ##### ###
|
||||
### ##### |=| ' `' ### `, |=| .''` ### . ##### #####
|
||||
|=| ### ### ##### . ### ### ` ##### `'`. ### #####
|
||||
|=| ##### ### ##### ### ##### ##### ### ,##### ' . |=| ###
|
||||
### `,., ##### ##### ### ` ##### ### ##### ##### ##### ### ' |=|
|
||||
### #####` ### ##### |=| ##### ##### ### ### ##### ,|=| ` ,. . `` , #
|
||||
###### ### ######. .` |=| ### .,` ### ##### |=| |=| ### ` . .,, ' ###
|
||||
########### ### . |=| ' ### |=| ' ### |=| '. ', ### #####
|
||||
### ##### |=| ### ### ` ##### |=| ### ` ` ##### ### #####
|
||||
### #####` ` ,,. ### ##### |=| ##### ##### ### ### ##### ,|=| ` ,. . `` ,
|
||||
###### ### ######. '.` |=| ### .,` ### ##### |=| |=| ### ` . .,, ' ###
|
||||
########### ### .. |=| ' ### |=| ' ### |=| '. ', ### #####
|
||||
### ##### |=| '` ### ### ` ##### |=| ### ` ` ##### ### #####
|
||||
|=| ### ### `. ##### ##### ### ##### ### ##### '' ##### ##### ###
|
||||
|=|##### ### ,##### ##### ##### ### ' , ##### ### ##### `' `` ### ##### |=|
|
||||
##### ##### '### ### ##### |=| ,', ##### ##### ### ,`` ` |=| ### ~~
|
||||
##### ##### '### ### ##### |=| ,', ##### ##### ### ,`` ``,.' |=| ### ~~
|
||||
### ##### '|=| |=| ### `.`' ### ##### |=| , ' |=| ~~~~
|
||||
|=| ### |=| ### . ' . |=| ### .,` ### ~~~~~~
|
||||
### |=| , ### ##### `` ' |=| , . ### ##### ~~~~~~
|
||||
##### , ##### ### ##### ,,' ##### ### ##### ~~~~~~~
|
||||
##### .,` ##### ##### ### `. , ` .,'. ##### ##### ### ~~~~~~~~~
|
||||
### ` ` . ` ### ##### |=| ` , , ,` , ` ### ##### |=| ~~~~~~~~~
|
||||
|=| ' |=| ### . ' ' `' `' |=| ### ~~~~~~~~~
|
||||
### ., |=| , . .' '' ., |=| ### ~~~~~~~~~
|
||||
##### .` . ### ##### ~~~~~~~~~
|
||||
|=| ,, '' '` `,.` , ' '` ` ..` ##### ### ~~~~~~~~~
|
||||
### .'. .'` ' ,`,, ' , `'.. ### ### /_\ ~~~~~~~~~
|
||||
### |=| , ### ##### `` ' |=| ,''. ### ##### ~~~~~~
|
||||
##### , ##### ### ##### ,,' `.,'. ##### ### ##### ~~~~~~~
|
||||
# ########## .,` ##### ##### ### `. , ` .,'. ##### ##### ### ~~~~~~~~~
|
||||
####### ### ` ` . ` ### ##### |=| ` , , ,` , ` ### ##### |=| ~~~~~~~~~
|
||||
##### |=| ... . ' ' |=| ### . ' ' `' `' |=| ### ~~~~~~~~~
|
||||
### ., |=| , . .' '' ., |=| ### ~~~~~~~~~
|
||||
|=| .` . `' ,'``,, ,,. , ,` ### ##### ~~~~~~~~~
|
||||
,, '' ',,, '` `,.` , ' '` ` ..` ##### ### ~~~~~~~~~
|
||||
### .'. .'` `'. ,' ' ,`,, ' , `'.. ### ### /_\ ~~~~~~~~~
|
||||
##### ### ` .'' ... `' . '` ### `,, /_\ ##### ~~~~~~~~
|
||||
/\ ### ##### ### .` ` ##### ',' . ### ~~~~~~~~
|
||||
/ \_ /_\ ### ##### .' ' ### ### ` `, ### /_\ ~~~~~~~~~
|
||||
|
@ -79,7 +79,7 @@ muspellheim = (r"""
|
|||
/ \_ / \_ / \_ ### ##### ` ##### #####~~~~~ ~~~~
|
||||
\ / \ / \ / \ ,. /_\ ### , ### ### ~~~ ~~~~
|
||||
\ /\ / \ /\ / \ /\ / \ . /_\ /_\ /_\ ~~~ ~~~~
|
||||
/ \_ / \_ / \_ .. * ` .' ,' ~~~ ~~~~
|
||||
/ \_ / \_ / \_ .. ` .' ,' ~~~ ~~~~
|
||||
/ \ / \ / \ . .'''. ''`. ` `````..', ' ,..,, , . ~~~~ ~~~~
|
||||
/ \ /\ / \ /\ / \ /\ .,. . _ ,' ..,` ,', _ ` ~~~~ ~~~~
|
||||
/ \_ / \_ / \_ . (_) (_) ., ~~~~~ ~~~
|
||||
|
@ -90,13 +90,13 @@ muspellheim = (r"""
|
|||
/ \ /\ / \ /\ / \ /\ / \ | | o|[] __ []|o | | `. ~~~~ ~~~~
|
||||
~~ / \_ / \_ / \_ | |__|__|^^|__|__| | , ~~~~~~~
|
||||
~~~~ / \ / \ / \ __ | | ~~~~~~~
|
||||
~~~~~ / \ / \ / \ /o \ | * #### #### | .`' ~~~~~
|
||||
~~~~~ / \ / \ / \ /o \ | #### #### | .`' ~~~~~
|
||||
~~~~~~~ __ |__| | #### #### | `. ~~~~
|
||||
~~~~~~~ __ / \ __ | #### #### | , '` ~~~
|
||||
~~~~~~~ /()\|__| * /<>\ | | ,,', ~~~
|
||||
~~~~~~~ /()\|__| /<>\ | | ,,', ~~~
|
||||
~~~~~~~~ ~~~ |__| |__| |_ _ _ _| ` .'` ~~~
|
||||
~~~~~~~~~ ~~~~~~~~~~~ ~~~ (_) oo (_) (_) oo (_) . , ~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ',.. |=|==||==|=|?'` |=|==||==|=| ', ~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ',.. |=|==||==|=| '` |=|==||==|=| ', ~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ` ..` . . ` .'' ~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ` '` '' . . ` ``.` ~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ ', ''', ',. , , , ` ,.' ` ~~
|
||||
|
@ -112,7 +112,7 @@ muspellheim = (r"""
|
|||
~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ' . ` ~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ ~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~ ~~~~~~~~~ ~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~ * ~~~~~~~~~~~~~~ ~~~~~~~~~~~~~ ~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~~~~ ~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~ ~~~~~~~~~~~~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
@ -132,21 +132,21 @@ muspellheim = (r"""
|
|||
|
||||
h_42 = (r"""
|
||||
|===================|
|
||||
| * |
|
||||
| |
|
||||
|--[]---------------|
|
||||
| |
|
||||
| |
|
||||
| * |=============|
|
||||
| |=============|
|
||||
| |
|
||||
| |
|
||||
| * |
|
||||
| +------+ +------+ +------+ |
|
||||
| | | | | | |* |
|
||||
| | | | | | | |
|
||||
| *+------+ +------+ +------+ |
|
||||
| | | | | | | |
|
||||
| +------+ +------+ +------+ |
|
||||
| |
|
||||
| |
|
||||
|==============|^|================|""",
|
||||
(16, 14, 7, 87, 14)) # * : (11, 5) * : (6, 7) * : (31, 9) * : (2, 11)
|
||||
(16, 14, 7, 87, 14))
|
||||
|
||||
|
||||
h_43 = (r"""
|
||||
|
@ -154,24 +154,24 @@ h_43 = (r"""
|
|||
|====|--|============|--|=========|
|
||||
| /____\ /____\ |
|
||||
| |====| |====| |
|
||||
| * |
|
||||
| * |
|
||||
| |
|
||||
| |
|
||||
| +----+ +----+ +----+ |
|
||||
| | | | | | | |
|
||||
| +----+ +----+ +----+ |
|
||||
| * |
|
||||
| |
|
||||
|=============================| |
|
||||
|=============================| |
|
||||
| |
|
||||
| |
|
||||
|[^]|""",
|
||||
(32, 14, 7, 47, 53)) # * : (24, 4) * : (6, 5) * : (13, 9)
|
||||
(32, 14, 7, 47, 53))
|
||||
|
||||
|
||||
h_44 = (r"""
|
||||
|==|==|==|==|==|==|==|==|==|==|==|
|
||||
| |
|
||||
| * ### ### |
|
||||
| ### ### |
|
||||
| ##### ##### |
|
||||
| ### ### |
|
||||
| ### |_| |_| ### |
|
||||
|
@ -189,10 +189,29 @@ h_44 = (r"""
|
|||
| |___| |___| |___| |___| |
|
||||
| |
|
||||
| [I] [I] |
|
||||
| * /|\ /|\ |
|
||||
| /|\ /|\ |
|
||||
| [========] [========] |
|
||||
| [========] [========] |
|
||||
|=|/\|==|/\|=|/\|=|/\|=| |=|/\|=|/\|=|/\|==|/\|=|
|
||||
|=|\/|==|\/|=|\/|=|\/|=|^^|=|\/|=|\/|=|\/|==|\/|=|""",
|
||||
(24, 24, 7, 67, 89),
|
||||
(25, 24, 7, 68, 89)) # * : (13, 2) * : (13, 20)
|
||||
(25, 24, 7, 68, 89))
|
||||
|
||||
muspellheim_entities = (
|
||||
[0, '*', 7, 20, 12, 'stand by'],
|
||||
[0, '*', 7, 78, 14, 'stand by'],
|
||||
[0, '*', 7, 54, 80, 'stand by'],
|
||||
[0, '*', 7, 59, 91, 'stand by'],
|
||||
[0, '*', 7, 39, 94, 'stand by'],
|
||||
[0, '*', 7, 29, 113, 'stand by'],
|
||||
["muspellheim_aubergiste", '*', 42, 6, 7, 'stand by'],
|
||||
[0, '*', 42, 14, 1, 'stand by'],
|
||||
[0, '*', 42, 11, 5, 'stand by'],
|
||||
[0, '*', 42, 2, 11, 'stand by'],
|
||||
[0, '*', 42, 31, 9, 'stand by'],
|
||||
["Bertfrid", '*', 43, 24, 4, 'stand by'],
|
||||
[0, '*', 43, 13, 9, 'stand by'],
|
||||
[0, '*', 43, 6, 5, 'stand by'],
|
||||
[0, '*', 44, 13, 20, 'stand by'],
|
||||
[0, '*', 44, 13, 2, 'stand by'],
|
||||
)
|
|
@ -6,8 +6,8 @@ nidavellir = (r"""
|
|||
~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
|
||||
~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~
|
||||
~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~ _ ~~
|
||||
~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ? ~~~~~~~~~~~~ /-\ ~
|
||||
~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ |_| ~
|
||||
~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ /-\ ~
|
||||
~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ |^| ~
|
||||
/\ ~~~~~~~ /\ ~~~~~~~~~~~~~~~ `.
|
||||
\ /\ ~~~~~~ / \ /\ ~~~~~~~~ /\ ,. . ,, /\ /\
|
||||
\ / \ ~~~~~ / \ / \ /\ / \ /\ '` ,` / \ / \
|
||||
|
@ -15,37 +15,37 @@ nidavellir = (r"""
|
|||
/ ~~~~~ / / / \ /\ / / \ / \ / \ /
|
||||
/ ~~~~~ /\ / / \ / \ /\ / / / \ /\ / \ /\ /
|
||||
~~~~ / \ /\ / \ / \ / \ /\ / / \ / \ / \
|
||||
/\ ~~~~ / \ / _\ / / \ / \ / \ / \ / \
|
||||
/\ ~~~~ / \ / \ / / \ / \ / \ / \ / \
|
||||
/ \ /\ ~~~~ / / /^\\ /_ / / \ / \ / \
|
||||
\ / \ ~~~ / / \ /-\ / / \ / \ / \
|
||||
/ ~~~~~ / \ |_| / \ /\ /\
|
||||
/ ~~~~~ / \ |^| / \ /\ /\
|
||||
/ ~~~~~~ /\ / \ /\ / \ /\
|
||||
/ ~~~~~~ / \ /\ * / \ / \ /\ / \ / \ /\
|
||||
/ ~~~~~~ / \ /\ / \ / \ /\ / \ / \ /\
|
||||
/\ ~~~ / \ / \ /\ /\ / / \ / \ / / \ / \
|
||||
/ \ /\ ~~~ / / \ / \ /_ \ /\ / / / \/ / / \
|
||||
/ \ /\ ~~~ / / \ / \ / \ /\ / / / \/ / / \
|
||||
\ / \ /\ ~~~~ / / \ //^\ \ / \ /\ / /\ / \ / / \
|
||||
/ \ / \ ~~~~~ / / \ / / \ / \ / _\ /\ \ / \
|
||||
/ \ / \ ~~~~~ / / \ / / \ / \ / \ /\ \ / \
|
||||
/ / \ ~~~~~~ / / / / \ / /^\\ / \ /\
|
||||
/ / \ ~~~~~~~~~~ ## / / \ / / \ / \
|
||||
/\ / ## \ ~~~~~~~~~ #### / \ / / / \ /\
|
||||
/ \ /\ #### ## ~~~~~~~ ## / ## / \ \ /\
|
||||
\ /_ \ ## #### ~~~~~~~ || /\ #### / ## \ \ / \ /\
|
||||
//^\ \ || ## * ~~~~~~~ / \ /\ ## #### / \ / \
|
||||
\ / \ ## #### ~~~~~~~ || /\ #### / ## \ \ / \ /\
|
||||
//^\ \ || ## ~~~~~~~ / \ /\ ## #### / \ / \
|
||||
/ \ || ~~~~~~ /^\ \ / \ /\ || ## / /
|
||||
/ \ /\ ~~~~ / / \ / \ || / /
|
||||
\ /\ /_ \ /\ ~~~~~~ / / / \ ## /\ /
|
||||
\ /\ / \ /\ ~~~~~~ / / / \ ## /\ /
|
||||
\ / \ /\ //^\ \ / \ /\ ~~~~ / / \ #### / \ /\
|
||||
/ \ / \ / / \ / \ ~~~~ / \ ## / \ / \ /\
|
||||
/ / \ / / / _ \ ------ || / / \ / \
|
||||
/ / \ / / / \ ------ || / / \ / \
|
||||
/ / \ / / /^\ \ /\ ## / / /
|
||||
/ \ / \ -------- / \ /\ #### / /
|
||||
\ /\ /\ ~~~~ / \ / \ /\ ## /\ /
|
||||
\ / \ /\ / _\ /\ ~~~ / / \ / \ || / \ /\
|
||||
\ / \ /\ / \ /\ ~~~ / / \ / \ || / \ /\
|
||||
/ \ / \ / /^\\ / \ /\ ~~~ / / / /^\ / \ / \ /\
|
||||
/ / \ / / \ / \ ~~~~~ / / \ / / \ / \
|
||||
/ / \ / / / \ ~~~~~~ /\ / \ / / /
|
||||
/ \ / / \ ~~~~~ / \ /\ ## / /
|
||||
\ /\ / \ ~~~~ / \ / \ /\ * #### /\ /
|
||||
\ /\ / \ ~~~~ / \ / \ /\ #### /\ /
|
||||
\ / \ /\ ~~~ / / \ / \ ## ## / \ /\
|
||||
/ \ / \ /\ ~~~ / / / \ #### || / \ / \ /\
|
||||
/ /^\ \ //^\ /\ ~~~~ / / \ ## . / / \ / \
|
||||
|
@ -54,13 +54,13 @@ nidavellir = (r"""
|
|||
\ /\ ~~ / / \ /\ ~~~~~~~~~~~~ . /\ /
|
||||
\ / \ /\ ~~~~~ / / \ / \ /\ ~~~~~~~~~~~~~~~~ .'` / \ /\
|
||||
/ \ / \ ~~~~) / \/ \ / \ /\ ~~~~~~~~~~~~~~ `.` / \ / \
|
||||
/ /_ \ * (~~~~~ / / \ / \ ~~~~~~ ` / / \ /
|
||||
/ /_ \ (~~~~~ / / \ / \ ~~~~~~ ` / / \ /
|
||||
/ //-\ \ ~~~/ / / \ /\ ~~~~ . / / /
|
||||
/ |_| \ ~~~~~~~/ / \ / \ /\ ~~~~ ' / /
|
||||
\ /\ /\ ~~~~ / / \ / \? /\ ~~~~ , /
|
||||
/ |^| \ ~~~~~~~/ / \ / \ /\ ~~~~ ' / /
|
||||
\ /\ /\ ~~~~ / / \ / \ /\ ~~~~ , /
|
||||
\ / \ /\ / \ /\ ~~~~~~~ / / \ / \ ~~~~~ . /\
|
||||
/ \ / \ / \ / \ /\ ~~~~~~ / / \ ~~~~ / \
|
||||
/ / \ / / \ / _\ , ~~~~ / / ~~ \ * ~~~~ .' / \ /
|
||||
/ / \ / / \ / \ , ~~~~ / / ~~ \ ~~~~ .' / \ /
|
||||
/ / \ / / / /^\\ ` ~~~~~~ / ~~ \ ~~~~ / /
|
||||
/ \ / / \ .,` (~~~~~~~~~~~~~~~~ ~~~~ ~~~~ .`, / /
|
||||
\ /\ / \ . ~~~~~~~~~~~~~~~ . /
|
||||
|
@ -101,32 +101,32 @@ nidavellir = (r"""
|
|||
|
||||
h_37 = (r"""
|
||||
|============|===|===========|
|
||||
| * | | * |
|
||||
| | | |
|
||||
| +---+ |
|
||||
| | | |
|
||||
| | | | | |
|
||||
| +---+ * | |===========|
|
||||
| +---+ | |===========|
|
||||
| | | |
|
||||
|============| | +---+ |
|
||||
| | | | | * |
|
||||
| | | | | |
|
||||
| __ | | | | |
|
||||
| *| | +---+ |
|
||||
| | | +---+ |
|
||||
| | | |
|
||||
| |__| | | |
|
||||
| | | |
|
||||
|=============|^|============|""",
|
||||
(15, 14, 6, 69, 26)) # * : (2, 1) * : (26, 1) * : (10, 5) * : (27, 8) * : (3, 10)
|
||||
(15, 14, 6, 69, 26))
|
||||
|
||||
|
||||
h_38 = (r"""
|
||||
|=========|
|
||||
| [=====] |
|
||||
| |
|
||||
| *+---+ |
|
||||
| +---+ |
|
||||
| | | |
|
||||
|=========| +---+ |========|
|
||||
| [====] [====] |
|
||||
| _ * |
|
||||
| _ |
|
||||
| (_) |
|
||||
| |_| |
|
||||
|=========| |========|
|
||||
|
@ -134,15 +134,15 @@ h_38 = (r"""
|
|||
| |
|
||||
| |
|
||||
|===|^|===| """,
|
||||
(15, 14, 6, 7, 31)) # * : (12, 3) * : (19, 7)
|
||||
(15, 14, 6, 7, 31))
|
||||
|
||||
|
||||
h_39 = (r"""
|
||||
|===================|---|====|
|
||||
| /_____\ |
|
||||
| +---+* |=====| |
|
||||
| +---+ |=====| |
|
||||
| | | |
|
||||
| | | |
|
||||
| | |* |
|
||||
| +---+ +------+ |
|
||||
| | | |
|
||||
| +------+ |
|
||||
|
@ -153,7 +153,7 @@ h_39 = (r"""
|
|||
| |_| |_| |
|
||||
| |
|
||||
|=|/\|=|/\|==|^|===|/\|=|/\|=|""",
|
||||
(14, 14, 6, 35, 38)) # * : (9, 2) * : (9, 4)
|
||||
(14, 14, 6, 35, 38))
|
||||
|
||||
|
||||
h_40 = (r"""
|
||||
|
@ -162,7 +162,7 @@ h_40 = (r"""
|
|||
| /___\ |
|
||||
| |===| +------+ |
|
||||
| | | |
|
||||
| * | | |
|
||||
| | | |
|
||||
| | | |
|
||||
| +------+ |
|
||||
| |
|
||||
|
@ -172,19 +172,19 @@ h_40 = (r"""
|
|||
| |
|
||||
|=========| |==============|
|
||||
|==========|^|===============|""",
|
||||
(12, 14, 6, 22, 22)) # * : (14, 5)
|
||||
(12, 14, 6, 22, 42))
|
||||
|
||||
|
||||
h_41 = (r"""
|
||||
|==|==|==||==|==|==|
|
||||
| |
|
||||
| ### * ### |
|
||||
| ### ### |
|
||||
| ##### #####|
|
||||
| ### ### |
|
||||
| /|\ /|\ |
|
||||
|==| |============|
|
||||
| _ [I] [I] |
|
||||
| (_) /*\ /|\ |
|
||||
| (_) / \ /|\ |
|
||||
| |_| |
|
||||
| __ |
|
||||
| _ | | |
|
||||
|
@ -196,4 +196,24 @@ h_41 = (r"""
|
|||
| |_| /|\ |
|
||||
| |
|
||||
|========|^|=======|""",
|
||||
(10, 19, 6, 23, 51)) # * : (12, 2) * : (10, 8)
|
||||
(10, 19, 6, 23, 51))
|
||||
|
||||
nidavellir_entities = (
|
||||
[0, '*', 6, 49, 21, 'stand by'],
|
||||
[0, '*', 6, 25, 31, 'stand by'],
|
||||
[0, '*', 6, 74, 46, 'stand by'],
|
||||
[0, '*', 6, 16, 55, 'stand by'],
|
||||
[0, '*', 6, 77, 61, 'stand by'],
|
||||
["Muin", '*', 37, 2, 1, 'stand by'],
|
||||
[0, '*', 37, 26, 1, 'stand by'],
|
||||
[0, '*', 37, 10, 5, 'stand by'],
|
||||
[0, '*', 37, 4, 10, 'stand by'],
|
||||
[0, '*', 37, 27, 8, 'stand by'],
|
||||
[0, '*', 38, 12, 3, 'stand by'],
|
||||
[0, '*', 38, 19, 7, 'stand by'],
|
||||
[0, '*', 39, 9, 2, 'stand by'],
|
||||
[0, '*', 39, 9, 4, "stand by"],
|
||||
[0, '*', 40, 14, 5, 'stand by'],
|
||||
[0, '*', 41, 10, 8, 'stand by'],
|
||||
[0, '*', 41, 12, 2, 'stand by'],
|
||||
)
|
271
idk/niflheim.py
|
@ -13,25 +13,25 @@ _\ ### ##### ### ##### /_\ ### ##### ##### /_\ ##### /_
|
|||
#### ### ##### ### |+| |_| ##### /_\##### /_\ |+| #########
|
||||
#### /_\ ##### /_\ |_| ##### ##### _ |_| ### ####
|
||||
### ### ### ### |+| ___ ### /_\ ###
|
||||
/_\ /_\ _ /_\ /_\ |_| /[O]\ ##### /_\
|
||||
### ### |+| |___| ##### ###
|
||||
/_\ /_\ _ /_\ /_\ |_| / _\ ##### /_\
|
||||
### ### |+| |_|^| ##### ###
|
||||
##### ##### ' ' |_| ___ _ ### #####
|
||||
##### ##### __ / \ ` ' _ |+| /_\ #####
|
||||
### ### _ .' ,` /()\ |___| /-\ |_| ### ###
|
||||
/_\ /_\ |+| .` | |____ |_| _ ##### /_\
|
||||
##### ##### __ / _\ ` ' _ |+| /_\ #####
|
||||
### ### _ .' ,` /()\ |_|^| /-\ |_| ### ###
|
||||
/_\ /_\ |+| .` | |____ |^| _ ##### /_\
|
||||
### ### |_| '' |_ () \ _ `' ` |+| #####
|
||||
#### ##### ,, |^|_____| |+| ___ , |_| ###
|
||||
#### ##### , `` |_| /o o\ , ,., /_\ ###
|
||||
### ### ,` ` |___| ,, #####
|
||||
#### ##### , `` |_| /_ \ , ,., /_\ ###
|
||||
### ### ,` ` |^|_| ,, #####
|
||||
/_\ /_\ _ ' .` _ , _ #####
|
||||
### |+| _ , |+| .., |+| ###
|
||||
##### |_| _ |+| , |_| __ __ . |_| /_\
|
||||
##### |+| |_| . `, /<>\ ____ /<>\ ` ###
|
||||
### |_| , , ' | |____/O O\____| | ' _ ##### ###
|
||||
/_\ '' ' |[]| [] | | [] |[]| , |+| ##### ####
|
||||
### _ `` '' | | | __ | | | ,'. *|_| ### ### ####
|
||||
##### ### / \ ` . * |__|____|/^^\|____|__| ,`` #####/_\ ###
|
||||
# ########## _ |_| ' ',, ` ?, ##### /_\
|
||||
### ___ `` '' | | | __ | | | ,'. |_| ### ### ####
|
||||
##### ### /_ \ ` . |__|____|/^^\|____|__| ,`` #####/_\ ###
|
||||
# ########## _ |^|_| ' ',, ` , ##### /_\
|
||||
## ### ##### |+| '` ` `' , ###
|
||||
## /_\ ### |_| `` _ ` _ .. _ ` /_\ ###
|
||||
# /_\ |+| . (o) ',',, (o) ``` _ ### #####
|
||||
|
@ -40,33 +40,33 @@ _\ ### ##### ### ##### /_\ ### ##### ##### /_\ ##### /_
|
|||
##### ##### |+| ` ,` , '' . ` ` ` . ### /_\
|
||||
##### ### |_| _ _ ' .' _ ,'., ,, /_\ #
|
||||
### /_\ . |+| ___ (o) . (o) .`. ___ ### ##
|
||||
/_\ ### ` |_| /___\ /-\ '', /-\ ', , / \ ##### ##
|
||||
##### ### , |___| , |___| ##### #
|
||||
/_\ ### ` |_| / _\ /-\ '', /-\ ', , /_ \ ##### ##
|
||||
##### ### , |_|^| , |^|_| ##### #
|
||||
##### ##### , ___ _ . _ `,.,`. ### /
|
||||
### #### ##### .`.` , , /---\ (o) ' (o) ' . /_\ ###
|
||||
##### /_\ ### ', , |___| /-\ ,.` /-\ .. ___ _ #####
|
||||
##### /_\ _ `, ','. , `. /<o>\ ` |+| #####
|
||||
### ### |+| '' _ ___ . . ` |___| ` |_| ###
|
||||
/_\ ##### |_| ' |+| / \ , , _ ... ### /_\
|
||||
### ##### _ ', |_| |___| ', /-\ ', ,''`' #####
|
||||
##### ### ___ |+| , |_| ` #####
|
||||
##### /_\ _ / \ |_| '.` '` _ , ###
|
||||
### /-\ |___| ,. ` ' ``', , |+| , ### /_\###
|
||||
## /_\ ### |_| _ . _ ` _ |_| . ##### #####
|
||||
### #### ##### .`.` , , / _\ (o) ' (o) ' . /_\ ###
|
||||
##### /_\ ### ', , |_|^| /-\ ,.` /-\ .. ___ _ #####
|
||||
##### /_\ _ `, ','. , `. / _\ ` |+| #####
|
||||
### ### |+| '' _ ___ . . ` |_|^| ` |_| ###
|
||||
/_\ ##### |_| ' |+| /_ \ , , ___ ... ### /_\
|
||||
### ##### _ ', |_| |^|_| ', /_ \ ', ,''`' #####
|
||||
##### ### ___ |+| , |^|_| ` #####
|
||||
##### /_\ ___ /[] \ |_| '.` '` _ , ###
|
||||
### /_ \ |___| ,. ` ' ``', , |+| , ### /_\###
|
||||
## /_\ ### |^|_| _ . _ ` _ |_| . ##### #####
|
||||
### ##### , ___ |+| _ |+| . |+| ##### #####
|
||||
### ##### ., / \ |_| ' |+| |_| . |_| , ### ###
|
||||
## ### ., |___| _ ' |_| .`,` . /_\ /_\
|
||||
### ##### ., / _\ |_| ' |+| |_| . |_| , ### ###
|
||||
## ### ., |_|^| _ ' |_| .`,` . /_\ /_\
|
||||
_\ /_\ ### ', |+| ___ ' '. ``,..' '.`.``` ,`..`'' ,, ###
|
||||
### ##### , |_| / \ `.`` ' ,..' ``'` .' ` , . ##### ###
|
||||
##### ##### . , |___| ' _ _ ##########
|
||||
##### ### '`` * ,` |+| |+| ### ### #####
|
||||
### ##### , |_| / _\ `.`` ' ,..' ``'` .' ` , . ##### ###
|
||||
##### ##### . , |_|^| ' _ _ ##########
|
||||
##### ### '`` ,` |+| |+| ### ### #####
|
||||
### ### /_\ , ,' `` _ |_| |_| ### ##### /_\ ###
|
||||
/_\##### '. '``, ,.. ``, |+| ##### ##### ### /_\
|
||||
##### ### ### |_| ### ##### ### ##### ###
|
||||
### ##### ##### ##### ### /_\ ##### #####
|
||||
/_\ ##### ### ##### ### ### ##### /_\ ### #####
|
||||
### ### ##### ### ### ### ### ##### ##### ### ### /_\ ### ###
|
||||
##### /_\ ##### /_\ ##### ##### ##### ##### ##### ##### /_\ ### ### * #####/_\
|
||||
##### /_\ ##### /_\ ##### ##### ##### ##### ##### ##### /_\ ### ### #####/_\
|
||||
##### ### ### ### ##### ##### ##### ### ### ### ##### ##### ##### #####
|
||||
### ##### /_\ ##### ### ### ### ### /_\ ### /_\ ##### ### ### ##### ### ##### ### ###
|
||||
/_\ ##### ### ##### /_\ ### /_\ ### /_\##### ##### ### ##### ### /_\ ##### ### ##### ### #####/_\
|
||||
|
@ -81,6 +81,20 @@ _\ /_\ ### ', |+| ___ ' '. ``,..' '.`.`
|
|||
(38, 21, 29, 15, 14), # Librairie
|
||||
(70, 31, 30, 24, 19),
|
||||
(71, 31, 30, 25, 19),
|
||||
|
||||
(73, 15, 98, 11, 9),
|
||||
(66, 18, 99, 11, 9),
|
||||
(68, 23, 100, 3, 9),
|
||||
(31, 32, 101, 3, 9),
|
||||
(37, 42, 102, 11, 9),
|
||||
(96, 42, 103, 3, 9),
|
||||
(54, 45, 104, 11, 9),
|
||||
(93, 47, 105, 11, 9),
|
||||
(52, 49, 106, 3, 9),
|
||||
(82, 50, 107, 3, 9),
|
||||
(18, 53, 108, 11, 9),
|
||||
(25, 56, 109, 11, 9),
|
||||
(43, 59, 110, 11, 9),
|
||||
)
|
||||
|
||||
|
||||
|
@ -90,7 +104,7 @@ h_29 = (r"""
|
|||
| [=-=][===-/ \==--][--=] |
|
||||
| [==-][=-=/ \-==][==-] |
|
||||
| |
|
||||
| * |
|
||||
| |
|
||||
| [I] [I] [I] [I] |
|
||||
| /|\ /|\ /|\ /|\ |
|
||||
| |
|
||||
|
@ -100,7 +114,7 @@ h_29 = (r"""
|
|||
| [===] [=-=] [==] [-==] |
|
||||
| |
|
||||
|=============|^|============|""",
|
||||
(15, 14, 4, 38, 21)) # * : (5, 5)
|
||||
(15, 14, 4, 38, 21))
|
||||
|
||||
|
||||
h_30 = (r"""
|
||||
|
@ -108,9 +122,9 @@ h_30 = (r"""
|
|||
| /______\ | | /______\ |
|
||||
| | | |========| | | |
|
||||
| |======| |======| |
|
||||
| _ _ * |
|
||||
| _ _ |
|
||||
| (_) (_) |
|
||||
| __ __ * |_| |_| __ __ |
|
||||
| __ __ |_| |_| __ __ |
|
||||
| | | | | | | | | |
|
||||
| |__| |__| |__| |__| |
|
||||
| | | | | _ _ | | | | |
|
||||
|
@ -125,4 +139,195 @@ h_30 = (r"""
|
|||
| |========| |========| |
|
||||
|=============| |^^| |=============|""",
|
||||
(24, 19, 4, 70, 31),
|
||||
(25, 19, 4, 71, 31)) # * : (37, 4) * : (17, 6)
|
||||
(25, 19, 4, 71, 31))
|
||||
|
||||
h_98 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=========|^|=|""",
|
||||
(11, 9, 4, 73, 15))
|
||||
|
||||
|
||||
h_99 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=========|^|=|""",
|
||||
(11, 9, 4, 66, 18))
|
||||
|
||||
|
||||
h_100 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=|^|=========|""",
|
||||
(3, 9, 4, 68, 23))
|
||||
|
||||
|
||||
h_101 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=|^|=========|""",
|
||||
(3, 9, 4, 31, 32))
|
||||
|
||||
h_102 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=========|^|=|""",
|
||||
(11, 9, 4, 37, 42))
|
||||
|
||||
|
||||
h_103 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=|^|=========|""",
|
||||
(3, 9, 4, 96, 42))
|
||||
|
||||
|
||||
h_104 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=========|^|=|""",
|
||||
(11, 9, 4, 54, 45))
|
||||
|
||||
|
||||
h_105 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=========|^|=|""",
|
||||
(11, 9, 4, 93, 47))
|
||||
|
||||
|
||||
h_106 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=|^|=========|""",
|
||||
(3, 9, 4, 52, 49))
|
||||
|
||||
|
||||
h_107 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=|^|=========|""",
|
||||
(3, 9, 4, 82, 50))
|
||||
|
||||
|
||||
h_108 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=========|^|=|""",
|
||||
(11, 9, 4, 18, 53))
|
||||
|
||||
|
||||
h_109 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=========|^|=|""",
|
||||
(11, 9, 4, 25, 56))
|
||||
|
||||
|
||||
h_110 = (r"""
|
||||
|=============|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=========|^|=|""",
|
||||
(11, 9, 4, 43, 59))
|
||||
|
||||
|
||||
niflheim_entities = (
|
||||
[0, '*', 4, 95, 30, 'stand by'],
|
||||
[0, '*', 4, 57, 31, 'stand by'],
|
||||
[0, '*', 4, 39, 60, 'stand by'],
|
||||
[0, '*', 4, 108, 67, 'stand by'],
|
||||
["Merath", '*', 29, 5, 5, 'stand by'],
|
||||
["Hel", '*', 30, 37, 4, 'stand by'],
|
||||
[0, '*', 30, 17, 6, 'stand by'],
|
||||
)
|
1077
idk/scenario.py
|
@ -23,20 +23,20 @@ svartalfheim = (r"""
|
|||
~~ /<>\ || #### || #### #### /\_ /\ / \ /\ ~~~ #### #### ## ######## ~~~ /<>\ ~~~~~~~~~
|
||||
~~ |__| #### ## ## / \ / \ \ / \ ~~~~ ## ## #### ## ## #### ~~~ |__| ~~~~~~~~~~~
|
||||
~~~ |__| ## || ## || / \ /\/ \ /\ / \ /\ ~~~~~ || || #### #### || ## ~~ |__| ~~~~~~~~~~~
|
||||
~~~~ |^_| * || ## #### / \ / \ / \ ~~~~~~~ ## #### || ~~~ |__| ~~~~~~~~~~~~
|
||||
~~~~ |^_| || ## #### / \ / \ / \ ~~~~~~~ ## #### || ~~~ |__| ~~~~~~~~~~~~
|
||||
~~~~~ #### #### /\ / \ /\/ \ / \ ~~~~~~~ || ## ~~~~~~ ~~~~~~~~~~~~~
|
||||
~~~~~~~ ### #### ## / \ / \ ~ ~~~~~~ || ~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~
|
||||
~~~~~~~~ ##### ## || / \ /\ / \ /\ ~~~ ~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~ ### || ### / \ / \ ~~~~ ~~~~~~~~ ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~ /-\ ##### /\_ / \ /\ / \ /\ ~~~~~ __ |==|~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~ ### / \ / \ / \ ### ### /<>\___ | *|~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~ ### / \ / \ / \ ### ### /<>\___ | |~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~ ### /-\ / \ / \ /\ / \ /\_ ##### ##### | <o>\ | | ~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~ ##### ### /\ / \ / \ ### ### |_ | ~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~ ### ##### ### / \ / \ /\ / \ ### /|\ /|\ |^|____| ~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~~~~~~ /-\ ### ##### / \ /\ / \ ##### ### ~~~~~ ~~~~~~~~~
|
||||
~~~~~~~~~~~~ ### /-\ ### / \ ~ / \ /\_ ### ### ##### ~~ ~~~~~~~~
|
||||
~~~~~~~~~~~~ ### ##### /-\ /\_ / \ ~~~ / \ /|\ ##### ### ~~~~~~~
|
||||
~~~~~~~~~~~~ ##### ### ### / \ ~~~ / \ ### /|\ ### ? ~~~~~~
|
||||
~~~~~~~~~~~~ ##### ### ### / \ ~~~ / \ ### /|\ ### ~~~~~~
|
||||
~~~~~~~~~~~ ### /-\ ##### / \ /\_ ~~~ ### /|\ ##### ### __ ~~~~~
|
||||
~~~~~~~~~~ /-\ ### / \ ~~~ ##### ### ##### /<>\ ~~~~~
|
||||
~~~~~~~~~ ### /-\ /\_ / \ ~~ ### /|\ ### |__| ~~~~~~
|
||||
|
@ -45,29 +45,29 @@ svartalfheim = (r"""
|
|||
~~~ |__| ### /-\ #####/ \ / \ /\ ~~~~~~~~~~~~~~~ ~~~~~~~~~~~
|
||||
~~~ |__| ##### ### /\ / \ / \ ### ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~ |__| ### /-\ /\ / \ /\ /\ ##### ### ~~~~~~~~~~~~~~~~~~~~~
|
||||
~~~~~~ /-\ _ __ / \ / \ /\ / \ ####### ##### * ~~~~~~~~~~~~~
|
||||
~~~~~~ /-\ _ __ / \ / \ /\ / \ ####### ##### ~~~~~~~~~~~~~
|
||||
~~~~~~~~~ / \ / \ /\ /\ / \ #|-|# ### ### ### __ ~~~~~~~~~~~~
|
||||
~~~~~~~~~ ## |_| |__| / \ /\ / \ ### ### |_| ##### /-\ ### ##### /<>\ ~~~~|==|~~~
|
||||
~~~~~~~~~~ #### ## / \ ## ##### ##### ####### ### ##### ### |__| ~~~~| *|~~~
|
||||
~~~~~~~~~~~ * _ #### #### ####### ####### #|-|# ##### ### ### /-\ |__| ~~~~ | |~~~
|
||||
~~~~~~~~~~ #### ## / \ ## ##### ##### ####### ### ##### ### |__| ~~~~| |~~~
|
||||
~~~~~~~~~~~ _ #### #### ####### ####### #|-|# ##### ### ### /-\ |__| ~~~~ | |~~~
|
||||
~~~~~~~~~~~ ## __ / \ _ __ ## #|-|# #|-|# |_| ### ##### /-\ |__| ~~~~~~ ~~~
|
||||
~~~~~~~~~~ #### / \ |_| / \ / \ #### |_| |_| ### /-\ ### ~~~~~~~ ~~~
|
||||
~~~~~~~ ## |__| ## |_| |__| ##### /-\ ### ~~~~~~~~~~~ ~~~
|
||||
~~~~~~ #### * #### ####### ##### ~~~~~~~~~~~~ ~~~
|
||||
~~~~~~ #### #### ####### ##### ~~~~~~~~~~~~ ~~~
|
||||
~~~~ _ __ ## ___________________ #|-|# ### ~~~~~~~~~~~~ ~~~
|
||||
~~~ ## __ / \ / \ #### /_|]O[|_|]O[|_|]O[|_\ |_| ### ### /-\ ~~~~~~~~~~ ### ~~~
|
||||
~~~ __ #### / \ |_| |__| /_____________________\ ##### ##### __ ~~~~~~~~~ ##### ~~~~
|
||||
~~ /<>\ |__| __ |_/___\_/___\_/___\_| ####### ### /<>\ ~~~~~~~~~~ ### ~~~~~
|
||||
~~~ |__| / \ |_| |_|/^\|_| |_| #|-|# /-\ |__| ~~~~~~~~~~ /-\ ~~~~~
|
||||
~~~ |__| __ |__| |_| ### |__| ~~~~~~~ ### ~~~~~
|
||||
~~~~~ |__| ## ## * / \ _ ##### ### |__| ~~~~~~ ##### ~~~~~
|
||||
~~~~~ |__| ## ## / \ _ ##### ### |__| ~~~~~~ ##### ~~~~~
|
||||
~~~~~~~ #### #### |__| ## ### / \ ### ### ##### ~~~~~~~ ### ### ~~~~~
|
||||
~~~~~~~~~~~~~ #### ##### |_| ##### /-\ ### ~~~~~~~~~~ /-\ ##### ~~~~
|
||||
~~~~~~~~~~~~~~~ ## ####### ####### /-\ ~~~~~~~~~~ _ ### ~~~
|
||||
~~~~~~~~~~~~~~~~~ #### __ #|-|# ### __ #|-|# ### ~~~~~~~~~~ /-\ /-\ ~~
|
||||
~~~~~~~~~~~~~~~~~ /<>\ |_| ##### /<>\ |_| ##### ~~~~~~~~~~~ |_| ~~
|
||||
~~~~~~~~~~~~~~~~~ /<>\ |_| ##### /<>\ |_| ##### ~~~~~~~~~~~ |^| ~~
|
||||
~~~~~~~~~~~~~~~~~~ |__| ####### ### |__| ####### ~~~~~~~~~~~~ ### ~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~ |__| ~~~~ #|-|# ##### |__| #|-|# ~~~~~~~~~~~~ ##### * ~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~ |__| ~~~~ #|-|# ##### |__| #|-|# ~~~~~~~~~~~~ ##### ~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~ |__| ~~~~~~ |_| ####### |__| ~~~ |_| ~~~~~~~~~~~ ### ### ~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~ #|-|# ~~~~~~~~~ ~~~~~~~~~~~~~ ##### /-\ ~~
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ |_| ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~ ### ~~
|
||||
|
@ -90,7 +90,7 @@ h_45 = (r"""
|
|||
|=================| |==================|
|
||||
| | | |
|
||||
| |===========| |
|
||||
| __ * __ |
|
||||
| __ __ |
|
||||
| | | | | |
|
||||
| |__| [O] [O] |__| |
|
||||
| | | |_| |_| | | |
|
||||
|
@ -112,9 +112,9 @@ h_45 = (r"""
|
|||
h_46 = (r"""
|
||||
|===||=============|
|
||||
| /__\ |
|
||||
| |==| *+--+ |
|
||||
| |==| +--+ |
|
||||
| | | |
|
||||
| | | |
|
||||
| *| | |
|
||||
| | | |
|
||||
| +--+ |
|
||||
| |
|
||||
|
@ -128,11 +128,11 @@ h_47 = (r"""
|
|||
| [-=-==] |
|
||||
| [===--] |
|
||||
| |
|
||||
| * |==================|
|
||||
| |==================|
|
||||
| |
|
||||
| __ __ |
|
||||
| | | | | |
|
||||
| *|__| |__| |
|
||||
| |__| |__| |
|
||||
| | | | | |
|
||||
| |__| |__| |
|
||||
| | | | | |
|
||||
|
@ -148,8 +148,8 @@ h_48 = (r"""
|
|||
| |
|
||||
| ~~~~ |
|
||||
| __ ~~(~~)~~ __ |
|
||||
| | | ~(______)~ | |* |
|
||||
| |__| (__________) *|__| |
|
||||
| | | ~(______)~ | | |
|
||||
| |__| (__________) |__| |
|
||||
| | | | | |
|
||||
| |__| |__| |
|
||||
| |
|
||||
|
@ -159,3 +159,19 @@ h_48 = (r"""
|
|||
|==| |======| |=| |=| |======| |==|
|
||||
| | | | |^=| | | | | """,
|
||||
(19, 14, 8, 57, 59))
|
||||
|
||||
svartalfheim_entities = (
|
||||
[0, '*', 8, 104, 30, 'stand by'], [0, '*', 8, 120, 49, 'stand by'],
|
||||
[0, '*', 8, 105, 46, 'stand by'],
|
||||
[0, '*', 8, 22, 50, 'stand by'],
|
||||
[0, '*', 8, 15, 54, 'stand by'],
|
||||
[0, '*', 8, 25, 61, 'stand by'],
|
||||
[0, '*', 8, 121, 68, 'stand by'],
|
||||
[0, '*', 45, 15, 4, 'stand by'],
|
||||
[0, '*', 46, 13, 2, 'stand by'],
|
||||
[0, '*', 46, 13, 4, 'stand by'],
|
||||
[0, '*', 47, 3, 4, 'stand by'],
|
||||
[0, '*', 47, 15, 8, 'stand by'],
|
||||
[0, '*', 48, 34, 5, 'stand by'],
|
||||
[0, '*', 48, 29, 8, 'stand by'],
|
||||
)
|
||||
|
|
172
idk/vanaheim.py
|
@ -11,25 +11,25 @@ vanaheim = (r"""
|
|||
/\ / \ / \ / \_ / / \
|
||||
/ \ / \ /\ / \ __ |_ o\ /\ / \
|
||||
/ \ / \ _ /<>\ |^|_| / \
|
||||
/ \ /\ / \ /o\ * |__| / \ /\
|
||||
/ \ / \ |_| _ / \ / \
|
||||
/ \ /\ / \ /o\ |_^| / \ /\
|
||||
/ \ / \ |^| _ / \ / \
|
||||
/\ / \ /\ ### . ###### ###### /o\ /\ /
|
||||
\ / / \ ##### ### ###### ###### |_| / \ /
|
||||
\ / / \ ##### ### ###### ###### |^| / \ /
|
||||
\ /\ / \ ### '. ##### ##### ##### / \ /\
|
||||
\ / \ / \ /|\ ` ### #### #### ### / \ / \
|
||||
/ \ __ /|\ ##### /\ / \
|
||||
/\ / \ /\ / \ .`' #### #### ### / \ /
|
||||
/ \ / \ |__| #####? ##### /|\ / \
|
||||
/ \ / \ |__| ##### ##### /|\ / \
|
||||
\ / \ ,' . `` ###### ###### / \ /\
|
||||
\ /\ / \ /\ '`'., ###### ###### * ### / \
|
||||
\ /\ / \ /\ '`'., ###### ###### ### / \
|
||||
/ \ / \ ### ``' ##### / \ /
|
||||
/\ / \ / \ ##### _ __ ### /\ / \ /
|
||||
\ / \ /\ / ### / \ ' /<>\ ` /|\ / \ /
|
||||
\ / \ /|\ |_| . |__| .' / \ /\ /
|
||||
\ / \ /|\ |^| . |^_| .' / \ /\ /
|
||||
\ /\ / \ ` ``' ### , _ / \ / \
|
||||
/ \ / \ /\ _ ##### ', /o\ / \
|
||||
/ \ / \ . / \ ### , |_| /\ \ /
|
||||
/ \ /\ / \ |_| /|\ , * ` / \ /
|
||||
/ \ / \ /\ _ ##### ', /-\ / \
|
||||
/ \ / \ . / \ ### , |^| /\ \ /
|
||||
/ \ /\ / \ |^| /|\ , ` / \ /
|
||||
/ \ / \ ,. _ ',` '' / \ /\
|
||||
/ \ ### _/ \ ### _____ ' / \ / \
|
||||
/ \ /\ ##### /o | ##### /_____\ `' /\ / \
|
||||
|
@ -38,13 +38,13 @@ vanaheim = (r"""
|
|||
/ \ /\ / \ __ `,'.``` .', .``' ` / \ /\
|
||||
/ \ / \ /<>\ ### ,,.' / \
|
||||
/ \ |__| ##### ### / \
|
||||
/\ / \ /\ ' ### * ##### /\ \
|
||||
/\ / \ /\ ' ### ##### /\ \
|
||||
/ \ / \ ` /|\ _ ### _ / \
|
||||
/ \ / \ /\ .. /o\ ./|\ /o\ / \ /\
|
||||
/ \ /\ / \ / \ .'' |_| ,'`' ',` |_| /\ / \ /
|
||||
/ \ /\ / \ / \ .'' |^| ,'`' ',` |^| /\ / \ /
|
||||
/ \ / \ ,., .,`, /\ ', ,` / \ /
|
||||
/\ / \ /\ / \ /\ / \ / \ /\ /
|
||||
/ \ / \ / \ / \ /\ * / \ /\ / \ / \
|
||||
/ \ / \ / \ / \ /\ / \ /\ / \ / \
|
||||
/ \ / \ / \ / \ /\ / / \ /\ / \
|
||||
/ \ / \ /\ / / \ / \ / \ / \ / \
|
||||
/ \ / / \ / / \
|
||||
|
@ -56,35 +56,41 @@ vanaheim = (r"""
|
|||
|
||||
# Maisons
|
||||
(44, 11, 21, 5, 9), # Auberge
|
||||
(52, 35, 22, 20, 19),
|
||||
(52, 35, 22, 20, 19), # Palais de Hel
|
||||
(58, 15, 49, 7, 14),
|
||||
(36, 12, 50, 15, 14),
|
||||
(33, 26, 51, 5, 9),
|
||||
(42, 26, 52, 4, 14),
|
||||
(34, 30, 53, 5, 9),
|
||||
(41, 42, 54, 10, 9),
|
||||
)
|
||||
|
||||
|
||||
|
||||
h_21 = (r"""
|
||||
|=======================|
|
||||
| * | |
|
||||
| | |
|
||||
| |-------------|
|
||||
| |
|
||||
| +--+ +--+ +--+ |
|
||||
| | | | | | | |
|
||||
| +--+ +--+ +--+* |
|
||||
| +--+ +--+ +--+ |
|
||||
| |
|
||||
| |
|
||||
|===|^|=================|""",
|
||||
(5, 9, 1, 44, 11)) # * : (8, 1) * : (21, 6)
|
||||
(5, 9, 1, 44, 11))
|
||||
|
||||
|
||||
h_22 = (r"""
|
||||
|=======================|==============|
|
||||
|=======================|==============|
|
||||
| | |
|
||||
| _ _ | __ * |
|
||||
| _ _ | __ |
|
||||
| (_) (_) | |__| |
|
||||
| |=| |=| | |__| |
|
||||
| |_| |_| | |__| |
|
||||
| | |
|
||||
| * | |
|
||||
| | |
|
||||
| |=] [|] [==========|
|
||||
| _ _ | |
|
||||
| (_) (_) | |
|
||||
|
@ -96,4 +102,132 @@ h_22 = (r"""
|
|||
| | | |
|
||||
|/\=/\=/\=/\=/\=/\=| |=/\=/\=/\=/\=/\==|
|
||||
|\/=\/=\/=\/=\/=\/=]^[=\/=\/=\/=\/=\/==|""",
|
||||
(20, 19, 1, 52, 35)) # * : (36, 3) * : (2, 8)
|
||||
(20, 19, 1, 52, 35))
|
||||
|
||||
|
||||
h_49 = (r"""
|
||||
|
||||
|--|--|--|--|
|
||||
| |
|
||||
| ### |
|
||||
| #####|
|
||||
| [O] |
|
||||
| |
|
||||
/==] [=======\
|
||||
| |
|
||||
| +-+ |
|
||||
| | | |
|
||||
| +-+ |
|
||||
| |
|
||||
| |
|
||||
\=====|^|=====/""",
|
||||
(7, 14, 1, 58, 15),
|
||||
)
|
||||
|
||||
|
||||
h_50 = (r"""
|
||||
/-------------||---\
|
||||
| /__\ |
|
||||
| |==| |
|
||||
| |
|
||||
| +---+ |
|
||||
| | | |
|
||||
| | | |
|
||||
| +---+ |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
|=/ \========/ \=|
|
||||
| |
|
||||
| |
|
||||
\-------------|^|--/""",
|
||||
(15, 14, 1, 36, 12),
|
||||
)
|
||||
|
||||
|
||||
h_51 = (r"""
|
||||
|--------|
|
||||
|[==][==]|
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| +-+ |
|
||||
| | | |
|
||||
| +-+ |
|
||||
| |
|
||||
|---|^|--|""",
|
||||
(5, 9, 1, 33, 26),
|
||||
)
|
||||
|
||||
|
||||
h_52 = (r"""
|
||||
/====[O]====[O]====\
|
||||
| | | |
|
||||
| |_ | | _| |
|
||||
| |_| | | |_| |
|
||||
| |
|
||||
|-------] [-------|
|
||||
| [=]|
|
||||
| | | /_\|
|
||||
| |_ | | |
|
||||
| |_| | | |
|
||||
| | | |
|
||||
|-------/ \-------|
|
||||
| |
|
||||
| |
|
||||
\==|^|======[O]====/""",
|
||||
(4, 14, 1, 42, 26),
|
||||
)
|
||||
|
||||
|
||||
h_53 = (r"""
|
||||
|--------|
|
||||
| |
|
||||
| +-+|
|
||||
| | ||
|
||||
| +-+|
|
||||
| |
|
||||
|[=] |
|
||||
|/-\ |
|
||||
| |
|
||||
|---|^|--|""",
|
||||
(5, 9, 1, 34, 30),
|
||||
)
|
||||
|
||||
|
||||
h_54 = (r"""
|
||||
|======_=|
|
||||
|-|--| /_\|
|
||||
|# ##| |=||
|
||||
|# ##| |
|
||||
|# ##/ +--+ |
|
||||
|# | | |
|
||||
|# ##\ +--+ |
|
||||
|-|--| |
|
||||
| |
|
||||
|===|^|==|""",
|
||||
(10, 9, 1, 41, 42),
|
||||
)
|
||||
|
||||
vanaheim_entities = (
|
||||
[0, '*', 1, 45, 39, 'stand by'],
|
||||
[0, '*', 1, 31, 12, 'stand by'],
|
||||
[0, '*', 1, 41, 45, 'stand by'],
|
||||
[0, '*', 1, 52, 22, 'stand by'],
|
||||
[0, '*', 1, 52, 30, 'stand by'],
|
||||
["vanaheim_aubergiste", '*', 21, 8, 1, 'stand by'],
|
||||
[0, '*', 21, 21, 6, 'stand by'],
|
||||
["Freyja", '*', 22, 2, 8, 'stand by'],
|
||||
["Freyr", '*', 22, 36, 3, 'stand by'],
|
||||
[0, '*', 49, 9, 10, 'stand by'],
|
||||
[0, '*', 49, 9, 11, 'stand by'],
|
||||
[0, '*', 50, 8, 5, 'stand by'],
|
||||
[0, '*', 50, 8, 9, 'stand by'],
|
||||
[0, '*', 51, 7, 3, 'stand by'],
|
||||
[0, '*', 51, 2, 4, 'stand by'],
|
||||
[0, '*', 52, 16, 9, 'stand by'],
|
||||
[0, '*', 53, 5, 2, 'stand by'],
|
||||
[0, '*', 54, 7, 2, 'stand by'],
|
||||
[0, '*', 54, 2, 3, 'stand by'],
|
||||
|
||||
)
|
|
@ -0,0 +1,12 @@
|
|||
Hydromel poétique
|
||||
- Création de Kvasir (scène d'introduction)
|
||||
- Mort de Baldr (avec les explications : rêves sur sa mort; peur des Ases, inquiétude d'Odin; serment de Frigg à Helheim; jalousie de Loki; meutre de Baldr avec le gui par Höd)
|
||||
- Incinération de Baldr pendant qu'Hermod demande à Hel de ramener Baldr parmis les vivants
|
||||
- Hel accepte à condition que tout le monde pleure : Thokk (une géante) ne pleura pas : Baldr restera à Helheim
|
||||
- Les Ases reconnaissant la culpabilité de Loki, Kvasir les aide (épisode du filet; fuite dans les montagnes
|
||||
- Kvasir se rend chez les nains où il est tué, son sang forme l'Hydromel Poétique.
|
||||
- Assassinat par les nains des géants Gilling (noyé) puis de sa femme (écrasée par une meule de moulin)
|
||||
- Vengeance de Suttung (fils de Gilling) qui récupère l'Hydromel Poétique
|
||||
- Épisode des neufs esclaves qui fauchaient du foin et Odin avec sa pierre à aiguiser.
|
||||
- Odin creuse la montagne avec le forêt, s'empare de l'Hydromel Poétique et le ramène à Asgard, poursuivit par Suttung.
|
||||
- Don de l'Hydromel Poétique aux Ases et aux hommes doués de poésie (scène de conclusion)
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="75" height="75" tilewidth="42" tileheight="85" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="75" height="75" tilewidth="42" tileheight="85" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||
<tileset firstgid="1" source="Asci_tileset.tsx"/>
|
||||
<layer id="1" name="Calque de Tuiles 1" width="75" height="75">
|
||||
<data encoding="csv">
|
||||
|
@ -11,42 +11,42 @@
|
|||
95,95,95,95,95,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,0,0,4,4,4,4,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,95,
|
||||
95,95,95,0,0,0,0,0,0,0,0,0,95,95,95,95,95,0,0,0,0,0,0,93,93,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,0,0,0,0,0,11,0,4,4,4,4,0,0,0,0,64,64,0,0,0,4,4,0,0,0,0,0,95,95,95,95,95,95,95,
|
||||
95,95,95,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,4,4,0,0,0,0,0,0,95,95,95,95,95,0,0,4,4,0,0,0,0,0,93,93,0,0,0,0,16,60,62,61,0,4,4,4,4,0,0,0,0,0,0,95,95,95,95,95,
|
||||
95,95,95,0,0,0,0,0,0,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,4,4,4,4,0,0,4,4,0,0,0,4,4,0,0,4,4,4,4,0,0,65,1,0,0,0,8,0,0,93,64,64,93,0,0,93,93,0,0,64,64,0,0,0,0,0,95,95,95,
|
||||
95,95,95,0,0,0,0,0,0,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,4,4,4,4,0,0,4,4,0,0,0,4,4,0,0,4,4,4,4,0,0,65,1,0,0,0,8,0,0,93,63,64,93,0,0,93,93,0,0,64,64,0,0,0,0,0,95,95,95,
|
||||
95,95,95,0,0,0,0,0,0,95,95,95,95,95,95,95,95,95,95,95,95,0,4,4,0,0,0,93,93,0,0,4,4,4,4,0,4,4,4,4,0,0,93,93,0,0,0,13,8,0,0,0,0,8,15,8,0,0,0,0,0,0,0,0,16,0,0,61,0,0,0,0,95,95,95,
|
||||
95,95,95,0,0,0,0,0,0,95,95,95,95,95,0,0,95,95,95,95,0,4,4,4,4,0,0,0,0,0,0,0,93,93,0,0,0,93,93,0,0,0,0,0,0,65,96,8,0,0,64,64,0,0,0,8,65,8,1,15,1,65,0,0,93,64,64,93,0,0,0,0,0,95,95,
|
||||
95,95,95,0,0,0,0,0,0,95,95,95,95,95,0,0,95,95,95,95,0,4,4,4,4,0,0,0,0,0,0,0,93,93,0,0,0,93,93,0,0,0,0,0,0,65,96,8,0,0,64,64,0,0,0,8,65,8,1,15,1,65,0,0,93,63,64,93,0,0,0,0,0,95,95,
|
||||
95,95,95,0,0,4,4,0,0,0,0,0,0,0,0,0,95,95,95,0,0,0,93,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,8,8,0,0,0,16,60,62,61,0,0,0,0,0,0,0,0,8,96,15,0,0,0,0,0,4,4,0,0,95,95,
|
||||
95,95,0,0,4,4,4,4,0,0,4,4,0,0,0,64,0,0,0,0,0,0,0,0,0,0,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,0,0,0,0,0,0,93,64,64,93,0,0,0,4,4,0,0,0,0,0,65,15,65,0,0,4,4,4,4,0,95,95,
|
||||
95,95,0,0,4,4,4,4,0,0,4,4,0,0,0,64,0,0,0,0,0,0,0,0,0,0,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,0,0,0,0,0,0,93,64,63,93,0,0,0,4,4,0,0,0,0,0,65,15,65,0,0,4,4,4,4,0,95,95,
|
||||
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|
@ -54,14 +54,14 @@
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0,0,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,64,64,64,64,64,64,64,64,64,64,64,64,64,64,61,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,4,4,4,0,0,0,0,4,4,4,0,0,0,0,4,4,4,4,4,0,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,0,0,0,0,16,93,61,0,0,95,95,95,95,95,95,95,95,95,0,0,0,0,0,64,0,0,4,4,4,0,0,16,93,61,0,16,0,0,0,0,61,0,0,0,16,
|
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0,0,0,93,93,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,93,0,62,48,60,0,0,64,64,0,0,62,48,60,0,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,16,14,61,0,0,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,64,0,4,4,4,4,4,0,0,0,64,0,16,93,61,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,95,95,0,0,0,0,16,80,61,0,16,93,61,0,0,0,0,0,16,0,0,0,0,0,0,61,0,16,0,
|
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0,0,0,4,0,0,0,0,64,0,0,0,0,4,4,4,4,4,0,0,93,64,64,64,64,64,93,63,63,93,64,64,64,64,64,93,0,0,0,0,4,4,4,0,0,0,4,4,4,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,16,14,61,0,0,0,0,0,0,16,14,61,0,0,4,4,4,0,0,0,16,80,61,0,4,4,4,0,0,0,16,80,61,0,0,0,0,0,0,0,0,0,0,14,14,14,14,14,14,14,14,14,14,14,14,14,0,0,93,64,93,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,16,0,0,
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0,0,4,4,4,0,0,16,80,61,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,4,4,4,4,0,0,0,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,93,64,93,0,16,93,61,0,0,0,93,64,93,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,0,4,4,4,16,0,0,0,
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0,4,4,4,4,4,0,93,64,93,0,0,0,0,16,14,61,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,4,4,4,4,0,0,0,4,4,4,4,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,4,4,4,4,4,0,0,0,
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0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,16,14,61,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,16,14,61,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,4,4,4,0,0,14,14,14,14,14,14,14,14,14,14,14,14,14,0,0,0,0,0,0,0,0,0,0,16,93,61,0,0,0,0,0,4,4,4,0,0,0,0,
|
||||
0,0,16,14,61,0,4,4,4,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,4,4,4,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,16,93,61,0,0,0,0,0,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,16,93,61,0,4,4,4,
|
||||
0,0,0,0,0,4,4,4,4,4,0,4,4,4,4,4,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,0,0,0,0,0,16,80,61,0,0,0,0,0,0,0,0,0,0,0,0,0,16,14,61,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,4,4,4,4,4,0,0,0,0,4,4,4,4,
|
||||
0,0,0,0,0,0,4,4,4,0,0,0,4,4,4,0,0,0,4,4,4,4,4,0,0,0,0,4,4,4,4,4,0,0,0,0,4,4,4,4,4,0,0,0,0,93,64,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,4,4,4,0,0,16,14,61,0,0,0,0,4,4,4,4,4,0,0,0,0,0,4,4,4,0,16,93,61,0,0,0,0,0,4,4,4,0,0,0,0,95,95,95,95,95,95,0,0,4,4,4,0,0,0,4,4,4,4,4,0,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,
|
||||
0,0,0,4,4,4,16,14,61,0,0,0,16,14,61,0,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,64,64,64,64,64,64,64,64,64,64,64,0,0,0,0,16,14,61,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,4,4,4,4,4,0,0,0,0,11,0,0,4,4,4,4,4,0,0,0,95,95,95,95,95,0,0,4,4,4,4,4,0,0,0,4,4,4,0,0,0,0,0,16,93,61,0,0,0,0,0,0,16,93,61,
|
||||
0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,93,64,93,0,0,0,0,0,0,93,64,93,0,0,0,0,0,0,93,64,93,0,0,0,0,0,0,0,0,0,0,0,16,52,80,76,76,87,66,67,70,76,76,83,61,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,16,93,61,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,95,95,95,95,95,95,0,0,0,4,4,4,0,0,0,0,16,93,61,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,
|
||||
0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,16,64,64,64,64,64,64,64,64,64,64,64,64,64,61,0,0,0,0,0,0,0,0,0,16,14,61,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,16,93,61,0,0,0,0,0,0,0,0,0,16,93,61,0,0,95,95,95,95,95,95,95,0,0,0,16,93,61,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,4,4,0,
|
||||
0,0,0,16,14,61,0,64,64,64,64,64,64,64,64,0,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,0,0,0,64,0,0,0,0,0,16,64,93,64,16,64,64,61,64,16,64,64,61,64,93,64,61,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,0,0,0,4,4,4,0,95,
|
||||
0,0,0,0,0,0,16,34,77,71,73,70,74,78,83,61,0,0,4,4,4,4,4,0,0,0,0,4,4,4,4,4,0,0,0,0,4,4,4,4,4,0,16,80,61,0,0,0,0,0,0,93,64,93,0,0,93,63,93,0,0,93,64,93,0,0,0,0,0,0,0,0,0,0,0,64,0,0,0,0,0,4,4,4,0,0,0,0,4,4,4,4,4,0,0,0,0,0,4,4,4,0,0,4,4,4,4,4,0,0,0,0,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,16,93,61,0,95,
|
||||
0,0,4,4,4,0,93,62,48,60,64,64,62,48,60,93,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,4,4,4,0,0,93,64,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,80,61,0,0,0,0,16,14,61,0,0,0,0,0,4,4,4,0,0,0,0,0,4,4,4,4,4,0,0,4,4,4,0,0,0,0,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,64,0,0,16,93,61,0,0,0,0,4,4,4,0,0,0,0,95,
|
||||
0,4,4,4,4,4,93,64,64,93,63,63,93,64,64,93,0,0,0,93,64,93,0,0,0,0,0,0,93,64,93,0,0,0,0,0,0,93,64,93,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,93,64,93,0,0,0,0,0,0,0,0,0,0,0,0,16,14,61,0,0,0,0,0,0,4,4,4,0,0,0,16,93,61,0,0,0,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,64,0,0,0,0,16,80,61,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,95,
|
||||
0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,16,93,61,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,16,14,61,0,0,0,93,64,93,0,0,0,0,0,0,0,0,4,4,4,0,0,0,95,95,
|
||||
0,0,16,14,61,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,93,63,93,0,0,0,0,0,0,0,0,0,0,11,0,0,0,16,93,61,0,0,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95
|
||||
</data>
|
||||
</layer>
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
#!/bin/bash
|
||||
|
||||
mkdir map_python
|
||||
|
||||
for i in $(ls -X *.tmx)
|
||||
do
|
||||
echo "$i -> ${i%%.*}.py"
|
||||
python converter "$i" doors=^ entities=?*
|
||||
cp "${i%%.*}.py" map_python/
|
||||
rm "${i%%.*}.py"
|
||||
done
|
||||
|
|
@ -3,7 +3,7 @@ from sys import argv
|
|||
import xmltodict
|
||||
|
||||
|
||||
def convert_to_string(filename, doors, misc):
|
||||
def convert_to_string(filename, doors, entities):
|
||||
output_filename, extension = filename.split('.')
|
||||
char_list = " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ "
|
||||
|
||||
|
@ -18,32 +18,35 @@ def convert_to_string(filename, doors, misc):
|
|||
data = [[int(char_id) for char_id in line.split(",") if char_id] for line in data]
|
||||
|
||||
doors_coords = []
|
||||
misc_coords = []
|
||||
entities_data = []
|
||||
output = r""
|
||||
for line_index, line in enumerate(data):
|
||||
for char_index, char_id in enumerate(line):
|
||||
output += char_list[char_id]
|
||||
|
||||
if char_list[char_id] not in entities:
|
||||
output += char_list[char_id]
|
||||
else:
|
||||
output += " "
|
||||
entities_data.append(f"[None, '{char_list[char_id]}', , {char_index}, {line_index}, 'stand_by'],")
|
||||
|
||||
|
||||
if char_list[char_id] in doors:
|
||||
doors_coords.append(f"\t({char_index}, {line_index}, , 0, 0),")
|
||||
|
||||
if char_list[char_id] in misc:
|
||||
misc_coords.append(f"# {char_list[char_id]} : ({char_index}, {line_index})")
|
||||
|
||||
output += "\n"
|
||||
|
||||
doors_coords = "\n".join(doors_coords)
|
||||
misc_coords = "\n".join(misc_coords)
|
||||
entities_data = "(\n\t" + "\n\t".join(entities_data) + "\n)"
|
||||
|
||||
with open(f"{output_filename}.py", "w") as file:
|
||||
file.write(f"{output_filename} = (r\"\"\"\n{output[:-1]}\"\"\",\n{doors_coords}\n)\n\n{misc_coords}")
|
||||
file.write(f"{output_filename} = (r\"\"\"\n{output[:-1]}\"\"\",\n{doors_coords}\n)\n\n{output_filename}_entities = {entities_data}")
|
||||
|
||||
|
||||
filename, doors, misc = argv[1], "", ""
|
||||
filename, doors, entities = argv[1], "", ""
|
||||
for arg in argv[2:]:
|
||||
if arg.startswith("door"):
|
||||
doors = arg.split("=", 1)[1]
|
||||
elif arg.startswith("misc"):
|
||||
misc = arg.split("=", 1)[1]
|
||||
elif arg.startswith("entities"):
|
||||
entities = arg.split("=", 1)[1]
|
||||
|
||||
convert_to_string(filename, doors, misc)
|
||||
convert_to_string(filename, doors, entities)
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="100" height="100" tilewidth="42" tileheight="85" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="100" height="100" tilewidth="42" tileheight="85" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||
<tileset firstgid="1" source="Asci_tileset.tsx"/>
|
||||
<layer id="1" name="Calque de Tuiles 1" width="100" height="100">
|
||||
<data encoding="csv">
|
||||
|
@ -9,7 +9,7 @@
|
|||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,95,95,95,95,95,95,0,0,0,0,95,95,95,0,0,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,95,95,95,95,95,95,0,95,95,0,0,0,95,95,95,95,95,95,0,0,0,0,95,95,95,0,64,0,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,95,95,95,95,95,0,95,95,95,0,0,0,0,95,95,95,0,0,0,0,95,95,95,0,16,14,61,0,95,95,95,95,95,95,95,0,0,0,0,95,95,95,95,95,95,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,95,95,0,0,95,95,95,95,95,0,95,95,95,0,0,0,95,95,95,95,0,0,0,0,95,95,95,0,93,64,93,0,95,95,95,95,95,95,95,0,0,0,0,0,95,95,95,95,95,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,95,95,0,0,95,95,95,95,95,0,95,95,95,0,0,0,95,95,95,95,0,0,0,0,95,95,95,0,93,63,93,0,95,95,95,95,95,95,95,0,0,0,0,0,95,95,95,95,95,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,95,0,0,95,95,95,95,95,95,0,95,95,0,0,0,95,95,95,95,0,0,0,95,95,0,0,0,0,0,0,95,95,0,0,95,95,95,95,95,0,0,0,0,95,0,95,95,95,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,95,95,95,95,95,95,95,95,0,0,95,95,95,0,95,0,0,95,95,95,95,95,0,0,95,95,0,0,0,95,95,95,0,0,0,0,95,95,95,0,0,0,95,95,95,95,0,0,0,95,95,95,95,95,0,0,0,95,0,0,95,95,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,32,0,95,95,95,95,95,95,95,0,0,0,0,95,0,95,95,0,0,95,95,95,95,95,0,0,0,0,0,0,95,95,95,0,0,0,0,95,95,0,0,0,0,95,95,95,95,0,0,0,0,95,95,95,0,0,0,0,95,0,0,0,95,95,95,95,95,95,95,95,95,
|
||||
|
@ -28,11 +28,11 @@
|
|||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,16,61,0,0,0,0,4,4,4,4,0,4,4,93,93,0,0,0,0,0,0,0,4,4,0,4,4,4,4,0,4,4,93,93,0,4,4,4,4,0,0,0,4,4,0,4,4,4,4,0,0,0,4,4,0,0,95,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,61,0,0,0,0,4,4,0,4,4,4,4,0,0,0,0,0,0,0,0,93,93,0,0,4,4,0,4,4,4,4,0,0,4,4,4,4,0,4,4,93,93,0,4,4,4,4,0,4,4,93,93,0,0,0,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,95,95,95,95,95,0,0,0,0,0,16,0,0,0,0,61,0,0,0,93,93,0,4,4,4,4,0,0,0,0,32,0,0,0,0,0,0,0,93,93,0,4,4,4,4,0,0,0,4,4,0,4,4,4,4,0,0,0,4,4,0,4,4,4,4,0,0,0,0,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,0,4,4,0,93,93,0,4,4,4,4,0,0,0,93,93,0,4,4,4,4,0,0,0,0,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,95,95,95,95,0,0,0,0,0,0,0,0,0,0,16,61,0,93,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,93,4,4,4,4,0,0,0,0,4,4,0,4,4,0,0,0,0,0,4,4,0,0,0,0,0,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,95,95,95,95,95,95,0,0,0,0,0,0,0,64,16,0,0,61,0,0,0,0,16,61,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,4,4,4,4,0,0,0,0,93,93,4,4,4,4,0,0,0,0,93,93,0,0,4,4,0,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,95,0,0,0,0,16,0,0,0,0,0,61,0,0,16,0,0,61,0,0,0,0,0,0,0,0,4,4,4,4,0,0,0,4,4,0,0,4,4,0,0,0,4,4,4,4,0,0,0,0,0,0,0,4,4,4,4,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,95,95,95,95,95,0,0,0,0,16,0,0,0,0,16,61,0,0,16,0,0,0,0,61,0,0,8,0,15,0,0,4,4,4,4,0,4,4,93,93,0,4,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,4,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,0,93,93,0,4,4,4,4,0,0,0,93,93,0,4,4,4,4,0,0,0,0,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,95,95,95,95,0,0,0,0,0,0,0,0,0,0,16,61,0,93,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,93,0,0,0,0,0,0,0,0,4,4,0,4,4,0,0,0,0,0,4,4,0,0,0,0,0,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,95,95,95,95,95,95,0,0,0,0,0,0,0,64,16,0,0,61,0,0,0,0,16,61,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,0,0,0,0,0,0,0,0,93,93,4,4,4,4,0,0,0,0,93,93,0,0,4,4,0,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,95,0,0,0,0,16,0,0,0,0,0,61,0,0,16,0,0,61,0,0,0,0,0,0,0,0,4,4,4,4,0,0,0,0,0,0,0,4,4,0,0,0,4,4,4,4,0,0,0,0,0,0,0,4,4,4,4,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,95,95,95,95,95,0,0,0,0,16,0,0,0,0,16,61,0,0,16,0,0,0,0,61,0,0,8,0,15,0,0,4,4,4,4,0,4,4,0,0,0,4,4,4,4,0,0,0,4,4,0,0,0,4,4,0,0,0,4,4,4,4,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,61,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,0,4,4,4,4,0,0,4,4,4,4,0,4,4,93,93,0,0,4,4,4,4,0,0,0,4,4,0,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,95,95,95,0,0,0,16,61,0,0,0,16,61,0,0,16,0,0,0,0,61,0,0,0,0,0,0,0,0,15,0,0,0,0,0,93,93,0,4,4,4,4,0,0,0,4,4,0,4,4,4,4,0,0,0,4,4,4,4,0,4,4,93,93,0,95,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,16,0,0,61,0,16,0,0,61,0,0,0,0,16,61,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,0,0,0,0,93,93,0,4,4,4,4,0,0,0,0,4,4,0,4,4,4,4,0,95,95,95,95,95,95,95,95,95,
|
||||
|
@ -54,31 +54,31 @@
|
|||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,4,4,4,4,4,0,0,0,93,64,0,0,80,0,80,0,61,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,64,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,0,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,95,95,95,95,0,0,0,0,0,0,0,4,4,4,0,0,11,0,93,63,93,64,64,64,64,64,93,0,0,16,14,61,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,80,61,64,64,64,0,0,0,0,0,4,4,4,0,0,0,0,0,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,16,14,61,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,80,61,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,64,0,62,48,60,61,0,0,0,0,16,14,61,0,0,0,0,0,95,95,95,95,95,95,
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||||
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||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,61,0,0,0,0,0,0,4,4,4,4,4,0,0,0,16,0,61,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,
|
||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,4,4,4,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,0,0,93,64,64,93,0,0,13,0,0,0,0,4,4,4,0,0,0,0,93,64,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,64,0,0,0,0,95,95,95,95,95,95,
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||||
95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,0,0,0,0,0,0,4,4,4,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,0,0,93,63,64,93,0,0,13,0,0,0,0,4,4,4,0,0,0,0,93,63,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,64,0,0,0,0,95,95,95,95,95,95,
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||||
95,95,95,95,95,95,95,95,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,16,14,61,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,14,61,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,80,61,0,0,0,95,95,95,95,95,95,
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||||
95,95,95,95,95,95,95,95,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,15,0,0,13,0,0,0,13,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,64,93,0,0,0,95,95,95,95,95,95,
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95,95,95,95,95,95,95,95,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,15,0,0,13,0,0,0,13,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,63,93,0,0,0,95,95,95,95,95,95,
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||||
95,95,95,95,95,0,0,0,0,16,14,61,0,0,0,0,0,0,4,4,4,0,0,16,14,61,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,0,0,0,0,0,15,0,0,0,0,0,0,13,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,0,0,64,64,0,0,0,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,
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||||
95,95,95,95,95,95,95,0,0,93,64,93,0,0,0,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,14,61,0,0,0,13,15,0,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,60,62,61,0,0,0,0,0,0,16,0,61,0,0,0,0,0,0,0,0,0,0,95,95,95,95,95,95,95,
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