Builder_for_CG/src/itemsizes.h

8 lines
493 B
C

# define FONTHEIGHT 8 // Font size (y).
# define LINEHEIGHT 10 // Font size (y) + padding (y) bottom.
# define LINEPADDING 2 // Padding (y) of the font.
# define TITLE_MARGIN 46 // Margin (y) over the text at the top of the tile screen.
# define TITLE_IMAGE_MARGIN 8 // Margin (y) over the image at the top of the tile screen.
# define WORLDSEL_MARGIN 5 // Margin (y) at the top of the game selection menu.
# define SCREEN_WIDTH 128 // Screen width.
# define SCREEN_HEIGHT 64 // Screen height.