forked from mibi88/Builder
25 lines
493 B
C
25 lines
493 B
C
typedef struct Player Player;
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struct Player{
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int x;
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int y;
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int falling;
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int jumping;
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int jumpheight;
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int selx;
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int sely;
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int orient;
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int timing;
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int animation;
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int inventoryitems[INVENTORY_SIZE];
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int inventorynum[INVENTORY_SIZE];
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int invselect;
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int invmoving;
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int overlayframe;
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int overlaytimer;
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int select_tx;
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int select_ty;
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int old_select_tx;
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int old_select_ty;
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int wasdestroyingbefore;
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int destroytime;
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}; |