generated from kdx/gint-project-template
Supprimer 'CMakeLists.txt'
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# Configure with [fxsdk build-fx] or [fxsdk build-cg], which provide the
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# toolchain file and module path of the fxSDK
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cmake_minimum_required(VERSION 3.18)
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# replace this with your project's name
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project(ProjectName C)
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include(GenerateG1A)
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include(GenerateG3A)
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include(Fxconv)
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find_package(Gint 2.5 REQUIRED)
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# include directories, put your .h files in those folders
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include_directories(include)
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# source files
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set(SOURCES
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src/main.c
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src/sample.c
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# ...
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)
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# shared assets
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set(ASSETS
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# ...
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)
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# fx-9860G-only assets (monochrome)
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set(ASSETS_fx
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assets-fx/example.png
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# ...
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)
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# fx-CG-50-only assets (polychrome)
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set(ASSETS_cg
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assets-cg/example.png
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# ...
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)
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# Compile flags
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set(FLAGS
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# C standard, other values: c89, c99
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-std=c11
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# general warnings
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-Wall -Wextra -pedantic
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# enable this flag to stop compilation on warnings
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#-Werror
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# specific warnings
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# variable shadowing
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-Wshadow
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# switch/case safety
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-Wswitch-default -Wswitch-enum
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# unreachable code, bad 99% of the time
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-Wunreachable-code
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# prototypes warnings
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-Wstrict-prototypes -Wmissing-prototypes
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# function declaration
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-Werror-implicit-function-declaration
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# optimisation level
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# -Os: like -O2 without space-expensive optimizations
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# -O2: good speed/size tradeoff
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# -O3: gotta go fast
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-Os
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)
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fxconv_declare_assets(${ASSETS} ${ASSETS_fx} ${ASSETS_cg} WITH_METADATA)
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add_executable(Main ${SOURCES} ${ASSETS} ${ASSETS_${FXSDK_PLATFORM}})
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target_compile_options(Main PRIVATE ${FLAGS})
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target_link_libraries(Main Gint::Gint)
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if("${FXSDK_PLATFORM_LONG}" STREQUAL fx9860G)
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generate_g1a(
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TARGET Main
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OUTPUT "${PROJECT_NAME}.g1a"
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NAME "${PROJECT_NAME}"
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ICON assets-fx/icon.png)
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elseif("${FXSDK_PLATFORM_LONG}" STREQUAL fxCG50)
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generate_g3a(
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TARGET Main
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OUTPUT "${PROJECT_NAME}.g3a"
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NAME "${PROJECT_NAME}"
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ICONS assets-cg/icon-uns.png assets-cg/icon-sel.png)
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endif()
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