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README.md

N++ Clone - Work in progress

The target is to create a kind of clone of N++ for the fxCG50.

As it is myt first plateformer, some indulgence will be needed.

Currently working on a physical engine able to detect collisions with non-square tiles. Based on borders and normals to define actual frontiers of a given level.

Let see how far I can go ...

Levels are done in Tiled (here a picture from Tiled 1.10.1) image

and can be imported into gint/azur image

image

Enjoy.