OutRun/src/colors.h

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#ifndef COLORS_H
#define COLORS_H
#define LIGHT_GREY_ROAD 0xC638
#define DARK_GREY_ROAD 0xBDD7 //0xB5B6
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#define BLACK_ROAD 0x528A
#define OCRE_ROAD 0xCBA4
#define SNOW_ROAD 0xF79F
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#define WHITE_STRIPE 0xFFFF
#define RED_STRIPE 0xF800
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#define YELLOW_STRIPE 0xEF40
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#define LIGHT_GREEN_GRASS 0x07E5
#define DARK_GREEN_GRASS 0x0680
#define LIGHT_YELLOW_GRASS 0xFFE0
#define DARK_YELLOW_GRASS 0xD6A0
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#define LIGHT_SNOW_GRASS 0xF79F
#define DARK_SNOW_GRASS 0xE73C
#define LIGHT_EARTH 0xFDC6
#define DARK_EARTH 0xCC40
#define DAY_BLUE_SKY 0x017F
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#endif // PARAMETERS_H