#include struct BestRanking { char playerName[3] = { '.', '.', '.' }; // name of the player char padding = 'Z'; // toi tu m'auras fait me gratter la tĂȘte !! Mon cochon. uint32_t bestScore = 0x0FFFFFFF; uint32_t bestTime = 0x0FFFFFFF; }; void is_save_existing( void ); void saveprogress( void ); void loadprogress( void );