#ifndef CARS_H #define CARS_H #include #include "camera.h" class Cars { public: Cars(); Cars( float x, double z, uint8_t s, uint8_t t ); ~Cars(); void Project3DFP( camera* c, uint16_t index ); float wX; double wZ; int16_t X; int16_t Y; //uint8_t S; uint8_t Speed; uint8_t Type; //uint8_t DScale; // for debugging only //bool visible; //uint16_t segnum; }; #endif // CARS_H