OutRun/src/clock.cc

199 lines
5.6 KiB
C++

#include "clock.h"
#include <gint/hardware.h>
#include <gint/defs/types.h>
#include <gint/cpu.h>
#include <gint/mpu/bsc.h>
#include <gint/mpu/cpg.h>
#define FLLFRQ_default 0x00004384
#define FRQCR_default 0x0F011112
#define CS0BCR_default 0x36DA0400 // CG50
#define CS2BCR_default 0x36DA3400 // CG50
#define CS3BCR_default 0x36DB4400 // CG50
#define CS4BCR_default 0x36DB0400
#define CS5aBCR_default 0x17DF0400
#define CS5bBCR_default 0x17DF0400
#define CS6aBCR_default 0x34D30200
#define CS6bBCR_default 0x34D30200
#define CS0WCR_default 0x000003C0 // CG50
#define CS2WCR_default 0x000003C0 // CG50
#define CS3WCR_default 0x000024D1 // CG50
#define CS4WCR_default 0x00000540
#define CS5aWCR_default 0x000203C1
#define CS5bWCR_default 0x000203C1
#define CS6aWCR_default 0x000302C0
#define CS6bWCR_default 0x000302C0
#define SDCR_default 0x00000A08
#define PLL_32x 0b011111 //
#define PLL_26x 0b011001 //
#define PLL_16x 0b001111 // default
#define DIV_2 0b0000 // 1/2
#define DIV_4 0b0001 // 1/4
#define DIV_8 0b0010 // 1/8
#define DIV16 0b0011 // 1/16
#define WAIT18 0b1011
#define CPG SH7305_CPG
#define BSC SH7305_BSC
#define SDMR3_CL2 *(volatile uint8_t *)0xFEC15040 // SDMR2 Address
#define SDMR3_CL3 *(volatile uint8_t *)0xFEC15060 // SDMR2 Address
static overclock_level current_clock_state = OC_Default;
bool overclock_config_changed = false;
void SetOCDefault( void )
{
BSC.CS0WCR.WR = WAIT18;
CPG.FLLFRQ.lword = FLLFRQ_default;
CPG.FRQCR.lword = FRQCR_default;
CPG.FRQCR.KICK = 1 ;
while((CPG.LSTATS & 1)!=0)
BSC.CS0BCR.lword = CS0BCR_default;
BSC.CS0WCR.lword = CS0WCR_default;
BSC.CS2BCR.lword = CS2BCR_default;
BSC.CS2WCR.lword = CS2WCR_default;
BSC.CS3BCR.lword = CS3BCR_default;
BSC.CS3WCR.lword = CS3WCR_default;
if ( BSC.CS3WCR.A3CL == 1 ) SDMR3_CL2 = 0; else SDMR3_CL3 = 0;
BSC.CS5ABCR.lword = CS5aBCR_default;
BSC.CS5AWCR.lword = CS5aWCR_default;
}
void SetOCPtuneF2( void )
{
BSC.CS0WCR.WR = WAIT18;
CPG.FLLFRQ.lword = 0x00004000+900;
CPG.FRQCR.lword = (PLL_16x<<24)+(DIV_4<<20)+(DIV_8<<12)+(DIV_8<<8)+DIV_8;
CPG.FRQCR.KICK = 1 ;
while((CPG.LSTATS & 1)!=0)
BSC.CS0BCR.lword = 0x24920400;
BSC.CS0WCR.lword = 0x00000340;
BSC.CS2BCR.lword = 0x24923400;
BSC.CS2WCR.lword = CS2WCR_default;
BSC.CS3BCR.lword = 0x24924400;
BSC.CS3WCR.lword = CS3WCR_default;
if ( BSC.CS3WCR.A3CL == 1 ) SDMR3_CL2 = 0; else SDMR3_CL3 = 0;
BSC.CS5ABCR.lword = CS5aBCR_default;
BSC.CS5AWCR.lword = CS5aWCR_default;
}
void SetOCPtuneF3( void )
{
BSC.CS0WCR.WR = WAIT18;
CPG.FLLFRQ.lword = 0x00004000+900;
CPG.FRQCR.lword = (PLL_26x<<24)+(DIV_4<<20)+(DIV_8<<12)+(DIV_8<<8)+DIV_8;
CPG.FRQCR.KICK = 1 ;
while((CPG.LSTATS & 1)!=0)
BSC.CS0BCR.lword = 0x24920400;
BSC.CS0WCR.lword = 0x00000240;
BSC.CS2BCR.lword = 0x24923400;
BSC.CS2WCR.lword = CS2WCR_default;
BSC.CS3BCR.lword = 0x24924400;
BSC.CS3WCR.lword = CS3WCR_default;
if ( BSC.CS3WCR.A3CL == 1 ) SDMR3_CL2 = 0; else SDMR3_CL3 = 0;
BSC.CS5ABCR.lword = CS5aBCR_default;
BSC.CS5AWCR.lword = CS5aWCR_default;
}
void SetOCPtuneF4( void )
{
BSC.CS0WCR.WR = WAIT18;
CPG.FLLFRQ.lword = 0x00004000+900;
CPG.FRQCR.lword = (PLL_32x<<24)+(DIV_2<<20)+(DIV_4<<12)+(DIV_8<<8)+DIV16;
CPG.FRQCR.KICK = 1 ;
while((CPG.LSTATS & 1)!=0)
BSC.CS0BCR.lword = 0x24920400;
BSC.CS0WCR.lword = 0x000002C0;
BSC.CS2BCR.lword = 0x24923400;
BSC.CS2WCR.lword = CS2WCR_default;
BSC.CS3BCR.lword = 0x24924400;
BSC.CS3WCR.lword = CS3WCR_default;
BSC.CS5ABCR.lword = CS5aBCR_default;
BSC.CS5AWCR.lword = CS5aWCR_default;
}
void SetOCPtuneF5( void )
{
BSC.CS0WCR.WR = WAIT18;
CPG.FLLFRQ.lword = 0x00004000+900;
CPG.FRQCR.lword = (PLL_26x<<24)+(DIV_2<<20)+(DIV_4<<12)+(DIV_4<<8)+DIV_8;
CPG.FRQCR.KICK = 1 ;
while((CPG.LSTATS & 1)!=0)
BSC.CS0BCR.lword = 0x24920400;
BSC.CS0WCR.lword = 0x00000440;
BSC.CS2BCR.lword = 0x24923400;
BSC.CS2WCR.lword = CS2WCR_default;
BSC.CS3BCR.lword = 0x24924400;
BSC.CS3WCR.lword = CS3WCR_default;
if ( BSC.CS3WCR.A3CL == 1 ) SDMR3_CL2 = 0; else SDMR3_CL3 = 0;
BSC.CS5ABCR.lword = CS5aBCR_default;
BSC.CS5AWCR.lword = CS5aWCR_default;
}
// return 0 if no need to change
// return 1 if successful change
// return -1 on error
int clock_overclock( overclock_level level )
{
uint32_t count=0;
if(gint[HWCALC] == HWCALC_FXCG50 && current_clock_state!=level)
{
cpu_atomic_start();
if (level == OC_Default && current_clock_state!=OC_Default) SetOCDefault(), current_clock_state= OC_Default, overclock_config_changed=true;
if (level == OC_PtuneF2 && current_clock_state!=OC_PtuneF2) SetOCPtuneF2(), current_clock_state= OC_PtuneF2, overclock_config_changed=true;
if (level == OC_PtuneF3 && current_clock_state!=OC_PtuneF3) SetOCPtuneF3(), current_clock_state= OC_PtuneF3, overclock_config_changed=true;
if (level == OC_PtuneF4 && current_clock_state!=OC_PtuneF4) SetOCPtuneF4(), current_clock_state= OC_PtuneF4, overclock_config_changed=true;
if (level == OC_PtuneF5 && current_clock_state!=OC_PtuneF5) SetOCPtuneF5(), current_clock_state= OC_PtuneF5, overclock_config_changed=true;
/*
if (overclock_config_changed==true)
{
CPG.FRQCR.KICK = 1 ;
while((CPG.LSTATS & 1)!=0 && count<=1000)
{ count++; }
}
*/
cpu_atomic_end();
// if (count >= 1000) return -1;
// else return 1;
return 1;
}
else return 0;
}