Sylvain PILLOT
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708f6c5402
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make code a bit cleaner and easier to follow :D
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2023-06-05 20:24:13 +02:00 |
Sylvain PILLOT
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e71b75fb24
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Rushed version (with some stuff almost hardcoded :E) to drop in time at the CPC#30
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2023-06-03 18:42:46 +02:00 |
Sylvain PILLOT
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cd80d8f4c8
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added gate locker [WIP] - train development
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2023-06-01 13:00:45 +02:00 |
Sylvain PILLOT
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4558181aa9
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Possibly end of the CPC session for me due to travel for work
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2023-05-31 21:30:31 +02:00 |
Sylvain PILLOT
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24016660ff
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added a new table - still some bugs to track
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2023-05-30 23:29:36 +02:00 |
Sylvain PILLOT
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99e7b3417b
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islands are now working great
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2023-05-29 22:26:35 +02:00 |
Sylvain PILLOT
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e0f83a323e
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added island stuff to get non circular obstacles - collision is buggy right now (issue with normals ?) [WIP]
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2023-05-29 21:35:20 +02:00 |
Sylvain PILLOT
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b423ffeddf
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added flipper thickness + color of each element + change table (need to create more tables now)
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2023-05-29 17:44:33 +02:00 |
Sylvain PILLOT
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e546f53e84
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added multiple flipper option
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2023-05-29 00:09:33 +02:00 |
Sylvain PILLOT
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c47464dae6
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backup before NVMe clone and change :)
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2023-05-28 15:16:22 +02:00 |
Sylvain PILLOT
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710cbc9f22
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Day 1 - 4 hours programming - Base Engine is working
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2023-05-28 00:11:39 +02:00 |
Sylvain PILLOT
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3bfd6eac80
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rendering + flippers' motion working
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2023-05-27 23:25:48 +02:00 |
Sylvain PILLOT
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4a94bceb8f
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Very first commit
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2023-05-27 21:48:20 +02:00 |