#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "utilities.h" #include "particles.h" #include bool screenshot = false; bool record = false; bool exitToOS = false; #define SCALE_PIXEL 1 #define X_RESOL (DWIDTH / SCALE_PIXEL) #define Y_RESOL (DHEIGHT / SCALE_PIXEL) #define BIAS 1 #define NOBIAS (1-BIAS) std::vector MyParticles; void Create_Explosion( void ) { if(MyParticles.size()>=150) return; srand(rtc_ticks()); uint16_t xexplosion = rand() % X_RESOL; uint16_t yexplosion = rand() % Y_RESOL; for(int i=0; i<50; i++) { Particle *p = new Particle( xexplosion, yexplosion ); MyParticles.push_back( p ); } } int my_profile(int key, int duration, int count) { if(key != KEY_SHIFT) return -1; if(count == 0) return 500*1000; else return -1; } static void get_inputs( void ) { key_event_t ev; while((ev = pollevent()).type != KEYEV_NONE) { } if(keydown(KEY_SHIFT)) {Create_Explosion();} if(keydown(KEY_EXIT)) {exitToOS = true; }; if(keydown(KEY_7)) {screenshot = true; }; if(keydown(KEY_8)) {record = !record; }; } static void update( float dt ) { // all update stuff depending on time will be done here for(int i=0; iUpdate( dt ); if (MyParticles[i]->toberemoved==true) MyParticles.erase( MyParticles.begin() + i ); } } int main(void) { exitToOS = false; float elapsedTime = 0.0f; kmalloc_arena_t *_uram = kmalloc_get_arena("_uram"); kmalloc_gint_stats_t *_uram_stats; __printf_enable_fp(); __printf_enable_fixed(); azrp_config_scale(SCALE_PIXEL); azrp_shader_clear_configure(); azrp_shader_image_rgb16_configure(); azrp_shader_image_p8_configure(); azrp_shader_image_p4_configure(); //extern bopti_image_t img_plane; usb_interface_t const *interfaces[] = { &usb_ff_bulk, NULL }; usb_open(interfaces, GINT_CALL_NULL); prof_init(); prof_t perf_update, perf_render; uint32_t time_update=0, time_render=0; do { perf_update = prof_make(); prof_enter(perf_update); { // all the stuff to be update should be put here // read inputs from the player get_inputs( ); // update as per the time spend to do the loop update( elapsedTime ); // update the RAM consumption status _uram_stats = kmalloc_get_gint_stats(_uram); } prof_leave(perf_update); time_update = prof_time(perf_update); perf_render = prof_make(); prof_enter(perf_render); { // all the stuff to be rendered should be put here azrp_clear( C_BLACK ); #if(BIAS) Azur_draw_text(1,01, "Update = %.0f mc secs", (float) time_update ); Azur_draw_text(1,11, "Render = %.0f mc secs", (float) time_render ); Azur_draw_text(1,21, ">Total = %.3f ml secs", (float) elapsedTime / 1000.0f ); Azur_draw_text(1,31, ">Total = %.0f", (float) elapsedTime ); Azur_draw_text(1,41, " FPS = %.0f", (float) (1000000.0f / elapsedTime) ); Azur_draw_text(1,51, "Parts = %d", MyParticles.size() ); Azur_draw_text(1,71, "Memory Status :"); Azur_draw_text(1,81, " Used : %d", _uram_stats->used_memory ); Azur_draw_text(1,91, " Free : %d", _uram_stats->free_memory ); Azur_draw_text(1,101, " Peak Used : %d", _uram_stats->peak_used_memory ); #endif for(auto& p : MyParticles) p->Render(); azrp_update(); } prof_leave(perf_render); time_render = prof_time(perf_render); #if(NOBIAS) dclear(C_BLACK); dprint(1,01, C_WHITE, "Update = %.0f mc secs", (float) time_update ); dprint(1,11, C_WHITE, "Render = %.0f mc secs", (float) time_render ); dprint(1,21, C_WHITE, ">Total = %.3f ml secs", (float) elapsedTime / 1000.0f ); dprint(1,31, C_WHITE, ">Total = %.0f", (float) elapsedTime ); dprint(1,41, C_WHITE, " FPS = %.0f", (float) (1000000.0f / elapsedTime) ); dprint(1,51, C_WHITE, "Parts = %d", MyParticles.size() ); dupdate(); #endif elapsedTime = ((float) (time_update+time_render)); if (screenshot && usb_is_open()) { usb_fxlink_screenshot(false); screenshot = false; } if(record && usb_is_open()) { usb_fxlink_videocapture(false); } } while (exitToOS==false); MyParticles.clear(); prof_quit(); usb_close(); return 1; }