#include "point2D.h" Point2D::Point2D( ) { x = libnum::num( 0 ); y = libnum::num( 0 ); } Point2D::Point2D( int16_t _x, int16_t _y ) { x = libnum::num( _x ); y = libnum::num( _y ); } Point2D::~Point2D( ) { }