#include #include #include #include #include #include #include #include #include #include #include #include #include #include "utilities.h" #include "particles.h" #include bool screenshot = false; bool record = false; bool exitToOS = false; std::vector MyParticles; void Create_Explosion( void ) { uint16_t xexplosion = rand() % 396; uint16_t yexplosion = rand() % 224; for(int i=0; i<50; i++) { Particle *p = new Particle( xexplosion, yexplosion ); MyParticles.push_back( p ); } } static void get_inputs( void ) { key_event_t ev; while((ev = pollevent()).type != KEYEV_NONE) { } if(keydown(KEY_SHIFT)) {Create_Explosion();} if(keydown(KEY_EXIT)) {exitToOS = true; }; if(keydown(KEY_7)) {screenshot = true; }; if(keydown(KEY_8)) {record = !record; }; } static void update( float dt ) { // all update stuff dependng on time will be done here for(int i=0; iUpdate(); if(MyParticles[i]->age > MyParticles[i]->maxage) MyParticles[i]->size--; if (MyParticles[i]->size==0) MyParticles.erase( MyParticles.begin() + i ); } } int main(void) { exitToOS = false; float elapsedTime = 0.0f; __printf_enable_fp(); __printf_enable_fixed(); azrp_config_scale(1); azrp_shader_clear_configure(); azrp_shader_image_rgb16_configure(); azrp_shader_image_p8_configure(); azrp_shader_image_p4_configure(); srand(rtc_ticks()); //extern bopti_image_t img_plane; usb_interface_t const *interfaces[] = { &usb_ff_bulk, NULL }; usb_open(interfaces, GINT_CALL_NULL); prof_init(); prof_t perf_update, perf_render; uint32_t time_update=0, time_render=0; do { perf_update = prof_make(); prof_enter(perf_update); { // all the stuff to be update should be put here // read inputs from the player get_inputs( ); // update as per the time spend to do the loop update( elapsedTime ); } prof_leave(perf_update); time_update = prof_time(perf_update); perf_render = prof_make(); prof_enter(perf_render); { // all the stuff to be rendered should be put here azrp_clear( C_BLACK ); Azur_draw_text(1,01, "Update = %.0f microseconds", (float) time_update ); Azur_draw_text(1,11, "Render = %.0f microseconds", (float) time_render ); Azur_draw_text(1,21, ">Total = %.3f milliseconds", (float) elapsedTime / 1000.0f ); Azur_draw_text(1,41, "FPS = %.3f", (float) (1000000.0f / elapsedTime) ); Azur_draw_text(1,61, "Particles = %d", MyParticles.size() ); //azrp_image( 10, 50, &img_plane ); for(auto& p : MyParticles) p->Render(); azrp_update(); } prof_leave(perf_render); time_render = prof_time(perf_render); elapsedTime = ((float) (time_update+time_render)); if (screenshot && usb_is_open()) { usb_fxlink_screenshot(false); screenshot = false; } if(record && usb_is_open()) { usb_fxlink_videocapture(false); } } while (exitToOS==false); MyParticles.clear(); prof_quit(); usb_close(); return 1; }