Update of README.md

This commit is contained in:
Sylvain PILLOT 2022-08-31 20:59:59 +02:00
parent a2693e2f35
commit 8a209c1084
1 changed files with 40 additions and 2 deletions

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@ -19,7 +19,45 @@ With make, the following steps are not automatically done, so please proceed wit
* copy all header files `*.h` in the include folder `include/SDL` of the SH3/SH4 compiler
* link with `-lcSDL`
In the C/C++ sources `#include <SDL/SDL.h>`
## Typical CMakeLists.txt
Below is the typical minimum `CMakeLists.txt` file to be used for a fxSDK project aiming at using the cSDL library :
```cmake
cmake_minimum_required(VERSION 3.15)
project(MyAddin)
include(GenerateG3A)
include(Fxconv)
find_package(Gint 2.7.1 REQUIRED)
find_package(cSDL 1.2.15 REQUIRED)
set(SOURCES
src/main.c
# ...
)
# Shared assets, fx-9860G-only assets and fx-CG-50-only assets
set(ASSETS
# ...
)
set(ASSETS_cg
assets-cg/example.png
# ...
)
fxconv_declare_assets(${ASSETS} ${ASSETS_cg} WITH_METADATA)
add_executable(myaddin ${SOURCES} ${ASSETS} ${ASSETS_${FXSDK_PLATFORM}})
target_compile_options(myaddin PRIVATE -Wall -Wextra -Os)
target_link_libraries(myaddin Gint::Gint cSDL::cSDL)
if("${FXSDK_PLATFORM_LONG}" STREQUAL fxCG50)
generate_g3a(TARGET myaddin OUTPUT "SDL_App.g3a"
NAME "SDL_App" ICONS assets-cg/icon-uns.png assets-cg/icon-sel.png)
endif()
```