# Simple DirectMedia Layer SDL 1.2.15 sources for Casio Graph 90+E and Prizm CG10/20 Need to have a fully working gcc toolchain for SH3/SH4 architecture. You can use the `giteapc install Slyvtt/cSDL` command to get an automatic install ## Using in a program With CMake ```cmake find_package(cSDL 1.2.15 REQUIRED) target_link_libraries( PRIVATE cSDL::cSDL) ``` With make, the following steps are not automatically done, so please proceed with the following manipulations : * copy the library `libcSDL.a` into your SH3/SH4 compiler lib folder * copy all header files `*.h` in the include folder `include/SDL` of the SH3/SH4 compiler * link with `-lcSDL` In the C/C++ sources `#include ` ## Typical CMakeLists.txt Below is the typical minimum `CMakeLists.txt` file to be used for a fxSDK project aiming at using the cSDL library : ```cmake cmake_minimum_required(VERSION 3.15) project(MyAddin) include(GenerateG3A) include(Fxconv) find_package(Gint 2.7.1 REQUIRED) find_package(cSDL 1.2.15 REQUIRED) set(SOURCES src/main.c # ... ) # Shared assets, fx-9860G-only assets and fx-CG-50-only assets set(ASSETS # ... ) set(ASSETS_cg assets-cg/example.png # ... ) fxconv_declare_assets(${ASSETS} ${ASSETS_cg} WITH_METADATA) add_executable(myaddin ${SOURCES} ${ASSETS} ${ASSETS_${FXSDK_PLATFORM}}) target_compile_options(myaddin PRIVATE -Wall -Wextra -Os) target_link_libraries(myaddin Gint::Gint cSDL::cSDL) if("${FXSDK_PLATFORM_LONG}" STREQUAL fxCG50) generate_g3a(TARGET myaddin OUTPUT "SDL_App.g3a" NAME "SDL_App" ICONS assets-cg/icon-uns.png assets-cg/icon-sel.png) endif() ```