#include #include "SDL_video.h" #include "SDL_prizmvideo.h" int nSDL_EnableRelativePaths(char **argv) { /* char buf[NSP_BUF_SIZE], *p; strcpy(buf, argv[0]); p = strrchr(buf, '/'); if ( ! p ) return(-1); *p = '\0'; return(NU_Set_Current_Dir(buf) ? -1 : 0); */ return(0); }