472 lines
9.7 KiB
C
472 lines
9.7 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_video.h"
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#include "SDL_blit.h"
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/* Functions to blit from bitmaps to other surfaces */
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static void BlitBto1(SDL_BlitInfo *info)
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{
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int c;
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int width, height;
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Uint8 *src, *map, *dst;
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int srcskip, dstskip;
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/* Set up some basic variables */
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width = info->d_width;
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height = info->d_height;
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src = info->s_pixels;
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srcskip = info->s_skip;
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dst = info->d_pixels;
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dstskip = info->d_skip;
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map = info->table;
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srcskip += width-(width+7)/8;
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if ( map ) {
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( 1 ) {
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*dst = map[bit];
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}
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dst++;
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byte <<= 1;
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}
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src += srcskip;
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dst += dstskip;
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}
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} else {
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( 1 ) {
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*dst = bit;
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}
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dst++;
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byte <<= 1;
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}
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src += srcskip;
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dst += dstskip;
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}
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}
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}
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static void BlitBto2(SDL_BlitInfo *info)
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{
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int c;
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int width, height;
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Uint8 *src;
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Uint16 *map, *dst;
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int srcskip, dstskip;
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/* Set up some basic variables */
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width = info->d_width;
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height = info->d_height;
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src = info->s_pixels;
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srcskip = info->s_skip;
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dst = (Uint16 *)info->d_pixels;
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dstskip = info->d_skip/2;
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map = (Uint16 *)info->table;
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srcskip += width-(width+7)/8;
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( 1 ) {
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*dst = map[bit];
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}
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byte <<= 1;
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dst++;
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}
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src += srcskip;
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dst += dstskip;
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}
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}
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static void BlitBto3(SDL_BlitInfo *info)
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{
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int c, o;
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int width, height;
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Uint8 *src, *map, *dst;
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int srcskip, dstskip;
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/* Set up some basic variables */
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width = info->d_width;
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height = info->d_height;
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src = info->s_pixels;
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srcskip = info->s_skip;
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dst = info->d_pixels;
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dstskip = info->d_skip;
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map = info->table;
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srcskip += width-(width+7)/8;
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( 1 ) {
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o = bit * 4;
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dst[0] = map[o++];
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dst[1] = map[o++];
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dst[2] = map[o++];
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}
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byte <<= 1;
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dst += 3;
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}
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src += srcskip;
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dst += dstskip;
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}
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}
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static void BlitBto4(SDL_BlitInfo *info)
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{
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int width, height;
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Uint8 *src;
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Uint32 *map, *dst;
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int srcskip, dstskip;
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int c;
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/* Set up some basic variables */
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width = info->d_width;
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height = info->d_height;
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src = info->s_pixels;
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srcskip = info->s_skip;
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dst = (Uint32 *)info->d_pixels;
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dstskip = info->d_skip/4;
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map = (Uint32 *)info->table;
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srcskip += width-(width+7)/8;
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( 1 ) {
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*dst = map[bit];
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}
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byte <<= 1;
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dst++;
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}
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src += srcskip;
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dst += dstskip;
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}
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}
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static void BlitBto1Key(SDL_BlitInfo *info)
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{
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int width = info->d_width;
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int height = info->d_height;
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Uint8 *src = info->s_pixels;
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Uint8 *dst = info->d_pixels;
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int srcskip = info->s_skip;
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int dstskip = info->d_skip;
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Uint32 ckey = info->src->colorkey;
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Uint8 *palmap = info->table;
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int c;
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/* Set up some basic variables */
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srcskip += width-(width+7)/8;
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if ( palmap ) {
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( bit != ckey ) {
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*dst = palmap[bit];
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}
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dst++;
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byte <<= 1;
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}
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src += srcskip;
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dst += dstskip;
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}
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} else {
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( bit != ckey ) {
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*dst = bit;
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}
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dst++;
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byte <<= 1;
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}
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src += srcskip;
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dst += dstskip;
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}
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}
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}
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static void BlitBto2Key(SDL_BlitInfo *info)
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{
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int width = info->d_width;
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int height = info->d_height;
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Uint8 *src = info->s_pixels;
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Uint16 *dstp = (Uint16 *)info->d_pixels;
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int srcskip = info->s_skip;
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int dstskip = info->d_skip;
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Uint32 ckey = info->src->colorkey;
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Uint8 *palmap = info->table;
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int c;
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/* Set up some basic variables */
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srcskip += width-(width+7)/8;
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dstskip /= 2;
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( bit != ckey ) {
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*dstp=((Uint16 *)palmap)[bit];
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}
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byte <<= 1;
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dstp++;
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}
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src += srcskip;
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dstp += dstskip;
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}
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}
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static void BlitBto3Key(SDL_BlitInfo *info)
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{
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int width = info->d_width;
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int height = info->d_height;
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Uint8 *src = info->s_pixels;
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Uint8 *dst = info->d_pixels;
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int srcskip = info->s_skip;
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int dstskip = info->d_skip;
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Uint32 ckey = info->src->colorkey;
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Uint8 *palmap = info->table;
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int c;
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/* Set up some basic variables */
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srcskip += width-(width+7)/8;
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( bit != ckey ) {
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SDL_memcpy(dst, &palmap[bit*4], 3);
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}
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byte <<= 1;
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dst += 3;
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}
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src += srcskip;
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dst += dstskip;
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}
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}
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static void BlitBto4Key(SDL_BlitInfo *info)
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{
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int width = info->d_width;
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int height = info->d_height;
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Uint8 *src = info->s_pixels;
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Uint32 *dstp = (Uint32 *)info->d_pixels;
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int srcskip = info->s_skip;
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int dstskip = info->d_skip;
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Uint32 ckey = info->src->colorkey;
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Uint8 *palmap = info->table;
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int c;
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/* Set up some basic variables */
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srcskip += width-(width+7)/8;
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dstskip /= 4;
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( bit != ckey ) {
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*dstp=((Uint32 *)palmap)[bit];
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}
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byte <<= 1;
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dstp++;
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}
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src += srcskip;
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dstp += dstskip;
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}
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}
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static void BlitBtoNAlpha(SDL_BlitInfo *info)
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{
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int width = info->d_width;
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int height = info->d_height;
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Uint8 *src = info->s_pixels;
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Uint8 *dst = info->d_pixels;
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int srcskip = info->s_skip;
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int dstskip = info->d_skip;
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const SDL_Color *srcpal = info->src->palette->colors;
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SDL_PixelFormat *dstfmt = info->dst;
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int dstbpp;
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int c;
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const int A = info->src->alpha;
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/* Set up some basic variables */
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dstbpp = dstfmt->BytesPerPixel;
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srcskip += width-(width+7)/8;
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( 1 ) {
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Uint32 pixel;
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unsigned sR, sG, sB;
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unsigned dR, dG, dB;
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sR = srcpal[bit].r;
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sG = srcpal[bit].g;
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sB = srcpal[bit].b;
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DISEMBLE_RGB(dst, dstbpp, dstfmt,
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pixel, dR, dG, dB);
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ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
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ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
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}
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byte <<= 1;
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dst += dstbpp;
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}
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src += srcskip;
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dst += dstskip;
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}
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}
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static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
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{
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int width = info->d_width;
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int height = info->d_height;
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Uint8 *src = info->s_pixels;
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Uint8 *dst = info->d_pixels;
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int srcskip = info->s_skip;
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int dstskip = info->d_skip;
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SDL_PixelFormat *srcfmt = info->src;
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SDL_PixelFormat *dstfmt = info->dst;
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const SDL_Color *srcpal = srcfmt->palette->colors;
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int dstbpp;
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int c;
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const int A = srcfmt->alpha;
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Uint32 ckey = srcfmt->colorkey;
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/* Set up some basic variables */
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dstbpp = dstfmt->BytesPerPixel;
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srcskip += width-(width+7)/8;
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while ( height-- ) {
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Uint8 byte = 0, bit;
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for ( c=0; c<width; ++c ) {
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if ( (c&7) == 0 ) {
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byte = *src++;
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}
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bit = (byte&0x80)>>7;
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if ( bit != ckey ) {
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int sR, sG, sB;
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int dR, dG, dB;
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Uint32 pixel;
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sR = srcpal[bit].r;
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sG = srcpal[bit].g;
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sB = srcpal[bit].b;
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DISEMBLE_RGB(dst, dstbpp, dstfmt,
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pixel, dR, dG, dB);
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ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
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ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
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}
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byte <<= 1;
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dst += dstbpp;
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}
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src += srcskip;
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dst += dstskip;
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}
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}
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static SDL_loblit bitmap_blit[] = {
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NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
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};
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static SDL_loblit colorkey_blit[] = {
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NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
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};
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SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index)
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{
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int which;
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if ( surface->format->BitsPerPixel != 1 ) {
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/* We don't support sub 8-bit packed pixel modes */
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return NULL;
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}
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if ( surface->map->dst->format->BitsPerPixel < 8 ) {
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which = 0;
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} else {
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which = surface->map->dst->format->BytesPerPixel;
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}
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switch(blit_index) {
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case 0: /* copy */
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return bitmap_blit[which];
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case 1: /* colorkey */
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return colorkey_blit[which];
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case 2: /* alpha */
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return which >= 2 ? BlitBtoNAlpha : NULL;
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case 4: /* alpha + colorkey */
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return which >= 2 ? BlitBtoNAlphaKey : NULL;
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}
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return NULL;
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}
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