101 lines
2.4 KiB
C
101 lines
2.4 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL.h"
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#include "../../events/SDL_sysevents.h"
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#include "../../events/SDL_events_c.h"
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#include "../SDL_cursor_c.h"
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#include <gint/keyboard.h>
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#include "SDL_prizmvideo.h"
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#include "SDL_prizmevents_c.h"
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static int nspk_keymap[PRZ_NUMKEYS];
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static SDLKey sdlk_keymap[PRZ_NUMKEYS];
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static Uint8 key_state[PRZ_NUMKEYS];
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static SDLKey sdlak_keymap[4] = {SDLK_UP, SDLK_RIGHT, SDLK_DOWN, SDLK_LEFT};
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static Uint8 arrow_key_state[4];
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static void nsp_update_keyboard(void)
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{
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int i;
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for ( i = 0; i < PRZ_NUMKEYS; ++i ) {
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bool key_pressed;
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if ( sdlk_keymap[i] == SDLK_UNKNOWN )
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continue;
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key_pressed = keydown(nspk_keymap[i]);
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PRZ_UPDATE_KEY_EVENT(sdlk_keymap[i], i, key_state[i], key_pressed);
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}
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}
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static void nsp_update_arrow_keys(void)
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{
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bool arrow_key_pressed[4] = {
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keydown(KEY_UP),
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keydown(KEY_RIGHT),
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keydown(KEY_DOWN),
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keydown(KEY_LEFT)
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};
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int i;
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for ( i = 0; i < 4; ++i )
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PRZ_UPDATE_KEY_EVENT(sdlak_keymap[i], i, arrow_key_state[i], arrow_key_pressed[i]);
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}
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void PRZ_PumpEvents(_THIS)
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{
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nsp_update_keyboard();
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nsp_update_arrow_keys();
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}
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void PRZ_InitOSKeymap(_THIS)
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{
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/* Enum value -> KEY_NSPIRE_* */
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//nspk_keymap[NSP_KEY_RET] = KEY_NSPIRE_RET;
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/*
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**
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**
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**
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**
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*/
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/* Enum value -> SDLK_*
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This is the actual key mapping part. */
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// sdlk_keymap[NSP_KEY_A] = SDLK_a;
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/*
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**
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**
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**
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**
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*/
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}
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/* end of SDL_tinspireevents.c ... */
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