cSDL/src/video/prizm/SDL_prizmevents.c

101 lines
2.4 KiB
C

/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "../SDL_cursor_c.h"
#include <gint/keyboard.h>
#include "SDL_prizmvideo.h"
#include "SDL_prizmevents_c.h"
static int nspk_keymap[PRZ_NUMKEYS];
static SDLKey sdlk_keymap[PRZ_NUMKEYS];
static Uint8 key_state[PRZ_NUMKEYS];
static SDLKey sdlak_keymap[4] = {SDLK_UP, SDLK_RIGHT, SDLK_DOWN, SDLK_LEFT};
static Uint8 arrow_key_state[4];
static void nsp_update_keyboard(void)
{
int i;
for ( i = 0; i < PRZ_NUMKEYS; ++i ) {
bool key_pressed;
if ( sdlk_keymap[i] == SDLK_UNKNOWN )
continue;
key_pressed = keydown(nspk_keymap[i]);
PRZ_UPDATE_KEY_EVENT(sdlk_keymap[i], i, key_state[i], key_pressed);
}
}
static void nsp_update_arrow_keys(void)
{
bool arrow_key_pressed[4] = {
keydown(KEY_UP),
keydown(KEY_RIGHT),
keydown(KEY_DOWN),
keydown(KEY_LEFT)
};
int i;
for ( i = 0; i < 4; ++i )
PRZ_UPDATE_KEY_EVENT(sdlak_keymap[i], i, arrow_key_state[i], arrow_key_pressed[i]);
}
void PRZ_PumpEvents(_THIS)
{
nsp_update_keyboard();
nsp_update_arrow_keys();
}
void PRZ_InitOSKeymap(_THIS)
{
/* Enum value -> KEY_NSPIRE_* */
//nspk_keymap[NSP_KEY_RET] = KEY_NSPIRE_RET;
/*
**
**
**
**
*/
/* Enum value -> SDLK_*
This is the actual key mapping part. */
// sdlk_keymap[NSP_KEY_A] = SDLK_a;
/*
**
**
**
**
*/
}
/* end of SDL_tinspireevents.c ... */