ids = 0 save = open("generated/setlevel.c","w+") save.write("#include \"setlevel.h\"\n#include \nvoid set_level(int id_level, char level[], int *startx, \ int *starty, char *gravity, int *appear, int *disappear, int *nbswitch){\nswitch(id_level){") while 1: try: lv = open(f"editor/levels/{ids}.lvl","r") ide = lv.readlines() save.write(f"case {ids}:\nmemcpy(level,\"{str(ide[0][:-2])}\",350);\n*appear={ide[1][:-1]};\n*disappear={ide[2][:-1]};\n*nbswitch={ide[3]};\nbreak;\n") ids+=1 except FileNotFoundError: lv.close() break save.write("}\n\ set_gravity(id_level, gravity);\n\ unsigned int x = 0;\n\ unsigned int y = 0;\n\ unsigned int i = 0;\n\ while (i!=strlen(level)){\n\ switch(level[i]){\n\ case 's':\n\ *startx = x;\n\ *starty = y;\n\ break;}\n\ x+=16;\n\ if(x==16*25){x=0;\n\ y+=16;}i++;}}\n\ void set_gravity(int id_level, char *default_gravity){\n\ switch(id_level){") ids = 0 gravity = -1 while 1: try: lv = open(f"editor/levels/{ids}.lvl","r") ide = lv.read() if ide[350]=="6": gravity=1 else: gravity = -1 save.write(f"case {ids}:\n*default_gravity = {gravity};\nbreak;\n") ids+=1 except FileNotFoundError: break save.write("}}\nvoid del_level(char level[])\n{memcpy(level,\"\ 00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000\",350);}")