mirror of https://github.com/bgiraudr/Adoranda.git
15 lines
286 B
C
15 lines
286 B
C
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#pragma once
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#include "define.h"
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#include "stats.h"
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#include "capacite.h"
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#include "game.h"
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#include <gint/display.h>
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struct Monster {
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char *name;
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struct Stats stats;
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struct Move moves[NB_PLAYER_MOVES];
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bopti_image_t *sprite;
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};
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struct Monster generate_monster(struct Game *game);
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