Adoranda/include/engine.h

10 lines
226 B
C
Raw Normal View History

2021-07-29 18:33:22 +02:00
#pragma once
struct game {
struct map *map;
struct player *player;
};
void engine_draw(struct game const *game);
void engine_draw_player(struct player const *player);
void engine_move(struct player *player, int direction);