#pragma once struct Stats { char* type; int atk; int def; int pv; int spe_atk; int spe_def; int level; int xp; int max_pv; }; void draw_stats(struct Stats stats); void set_stats_level(struct Stats *stats); int calc_stats(int base, int level); void set_stats_level_from(const struct Stats *from, struct Stats *to);