Adoranda/include/map.h

17 lines
228 B
C

#pragma once
struct map {
int w, h, nb_layer;
bopti_image_t *tileset;
short *tiles_layer1;
short *tiles_layer2;
short *info_map;
};
enum map_state {
TILE_AIR = 0,
TILE_SOLID = 1,
TILE_DOOR = 2,
TILE_CHARACTER = 3,
};