Adoranda/include
bgiraudr 1c827d7b28 draw interior without moving camera and remove excessive tileset 2021-08-22 02:39:01 +02:00
..
animation.h PascalCase struct names 2021-08-15 03:46:49 +02:00
camera.h add camera and bigger map 2021-08-19 02:29:51 +02:00
character.h PascalCase struct names 2021-08-15 03:46:49 +02:00
define.h draw interior without moving camera and remove excessive tileset 2021-08-22 02:39:01 +02:00
engine.h beginning of indoor + add transition between sand and water 2021-08-21 02:54:03 +02:00
game.h Some comments 2021-08-15 03:10:05 +02:00
map.h draw interior without moving camera and remove excessive tileset 2021-08-22 02:39:01 +02:00
player.h beginning of indoor + add transition between sand and water 2021-08-21 02:54:03 +02:00
util.h Characters can have longer dialog separate by ; 2021-08-17 22:19:19 +02:00