Adoranda/src
bgiraudr 1c827d7b28 draw interior without moving camera and remove excessive tileset 2021-08-22 02:39:01 +02:00
..
animation.c PascalCase struct names 2021-08-15 03:46:49 +02:00
character.c Characters can have longer dialog separate by ; 2021-08-17 22:19:19 +02:00
engine.c draw interior without moving camera and remove excessive tileset 2021-08-22 02:39:01 +02:00
game.c PascalCase struct names 2021-08-15 03:46:49 +02:00
main.c draw interior without moving camera and remove excessive tileset 2021-08-22 02:39:01 +02:00
map.c draw interior without moving camera and remove excessive tileset 2021-08-22 02:39:01 +02:00
player.c beginning of indoor + add transition between sand and water 2021-08-21 02:54:03 +02:00
util.c Characters can have longer dialog separate by ; 2021-08-17 22:19:19 +02:00