animation.c
|
unicode + sprinting
|
2021-12-23 19:21:27 +01:00 |
battle.c
|
Add spe-atk/def
|
2022-04-16 01:06:24 +02:00 |
camera.c
|
now can walk out of house + random
|
2021-08-27 22:50:00 +02:00 |
capacite.c
|
Add spe-atk/def
|
2022-04-16 01:06:24 +02:00 |
engine.c
|
Items can have events
|
2022-04-22 00:32:31 +02:00 |
event.c
|
add some events
|
2022-04-23 00:47:27 +02:00 |
game.c
|
Display of inventory + delete item + replace item
|
2022-04-18 02:14:07 +02:00 |
inventory.c
|
add some events
|
2022-04-23 00:47:27 +02:00 |
item.c
|
add some events
|
2022-04-23 00:47:27 +02:00 |
main.c
|
beginning of battle
|
2022-01-25 22:20:10 +01:00 |
map.c
|
Random monster in zone
|
2022-02-19 01:21:38 +01:00 |
monster.c
|
level up -> new move for player
|
2022-03-23 01:16:24 +01:00 |
player.c
|
add some events
|
2022-04-23 00:47:27 +02:00 |
stats.c
|
Add spe-atk/def
|
2022-04-16 01:06:24 +02:00 |
talkable.c
|
add some events
|
2022-04-23 00:47:27 +02:00 |
util.c
|
Going critical
|
2022-02-16 19:40:41 +01:00 |
vec2.c
|
init main struct + remove unnecessary include
|
2021-08-27 02:11:05 +02:00 |