animation.h
|
unicode + sprinting
|
2021-12-23 19:21:27 +01:00 |
battle.h
|
Add self buff with move
|
2022-02-18 15:44:41 +01:00 |
camera.h
|
rewrite more code for camera
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2021-08-25 01:30:30 +02:00 |
capacite.h
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Add spe-atk/def
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2022-04-16 01:06:24 +02:00 |
engine.h
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Add spe-atk/def
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2022-04-16 01:06:24 +02:00 |
event.h
|
events in dialogs
|
2022-04-02 01:57:54 +02:00 |
game.h
|
Display of inventory + delete item + replace item
|
2022-04-18 02:14:07 +02:00 |
inventory.h
|
Items can have events
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2022-04-22 00:32:31 +02:00 |
item.h
|
Items can have events
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2022-04-22 00:32:31 +02:00 |
map.h
|
Draw dialog fix (lephe)
|
2022-03-22 23:16:37 +01:00 |
monster.h
|
Random monster in zone
|
2022-02-19 01:21:38 +01:00 |
player.h
|
inventory now can store items. Of course.
|
2022-04-18 00:08:30 +02:00 |
stats.h
|
Add spe-atk/def
|
2022-04-16 01:06:24 +02:00 |
talkable.h
|
Items can have events
|
2022-04-22 00:32:31 +02:00 |
util.h
|
now can walk out of house + random
|
2021-08-27 22:50:00 +02:00 |
vec2.h
|
init main struct + remove unnecessary include
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2021-08-27 02:11:05 +02:00 |