Adoranda/src
bgiraudr c45f31bd33 only handle event once for dialog 2022-05-22 23:58:00 +02:00
..
animation.c unicode + sprinting 2021-12-23 19:21:27 +01:00
battle.c Only execute event once for area 2022-05-22 16:46:31 +02:00
camera.c now can walk out of house + random 2021-08-27 22:50:00 +02:00
capacite.c Only execute event once for area 2022-05-22 16:46:31 +02:00
draw_util.c Types have color + can now change player's type 2022-05-16 23:57:25 +02:00
engine.c only handle event once for dialog 2022-05-22 23:58:00 +02:00
event.c Types have color + can now change player's type 2022-05-16 23:57:25 +02:00
game.c Types are now working + bugfix event on area 2022-05-11 00:37:56 +02:00
inventory.c Types have color + can now change player's type 2022-05-16 23:57:25 +02:00
item.c add some events 2022-04-23 00:47:27 +02:00
main.c Types are now working + bugfix event on area 2022-05-11 00:37:56 +02:00
map.c Only execute event once for area 2022-05-22 16:46:31 +02:00
monster.c Areas can now handle events 2022-04-23 01:53:08 +02:00
player.c only handle event once for dialog 2022-05-22 23:58:00 +02:00
stats.c Types are now working + bugfix event on area 2022-05-11 00:37:56 +02:00
talkable.c only handle event once for dialog 2022-05-22 23:58:00 +02:00
type.c Types have color + can now change player's type 2022-05-16 23:57:25 +02:00
util.c Only execute event once for area 2022-05-22 16:46:31 +02:00
vec2.c init main struct + remove unnecessary include 2021-08-27 02:11:05 +02:00