Adoranda/src
bgiraudr e01c72f50a Going critical 2022-02-16 19:40:41 +01:00
..
animation.c unicode + sprinting 2021-12-23 19:21:27 +01:00
battle.c Going critical 2022-02-16 19:40:41 +01:00
camera.c now can walk out of house + random 2021-08-27 22:50:00 +02:00
capacite.c Going critical 2022-02-16 19:40:41 +01:00
engine.c update stats depends of level 2022-02-13 21:46:52 +01:00
game.c begin stats 2022-01-23 00:53:07 +01:00
main.c beginning of battle 2022-01-25 22:20:10 +01:00
map.c Interiors now use their own tileset 2022-01-22 17:12:24 +01:00
monster.c Going critical 2022-02-16 19:40:41 +01:00
player.c Add PP for moves 2022-02-15 21:46:53 +01:00
stats.c update stats depends of level 2022-02-13 21:46:52 +01:00
talkable.c UI battle 2022-02-15 02:15:08 +01:00
util.c Going critical 2022-02-16 19:40:41 +01:00
vec2.c init main struct + remove unnecessary include 2021-08-27 02:11:05 +02:00